diff --git a/indra/newview/character/aux_base.tga b/indra/newview/character/aux_base.tga index d1319c767e29ef3528c944059d3074176d0e6ebe..dbcaaaf2b192d7dcc184e46e83c8815a26cd80ea 100644 Binary files a/indra/newview/character/aux_base.tga and b/indra/newview/character/aux_base.tga differ diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 00bb694bc51b1923ec32eb279862e08433fda455..2cdd86267ee3b243c7e9e7b6c6b0c55a3bd1f2a6 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -12780,16 +12780,11 @@ render_pass="bump"> <layer name="base" write_all_channels="true" - fixed_color = "0,0,0,255"> + fixed_color = "128,128,128,255"> <texture tga_file="aux_base.tga" /> </layer> - <layer - name="base alpha layer" - visibility_mask="TRUE"> - <texture - tga_file="aux_base.tga" /> - </layer> + <layer name="leftarm_tattoo"> <texture @@ -12861,17 +12856,11 @@ render_pass="bump"> <layer name="base" write_all_channels="true" - fixed_color = "0,0,0,255"> + fixed_color = "128,128,128,255"> <texture tga_file="aux_base.tga" /> </layer> - <layer - name="base alpha layer" - visibility_mask="TRUE"> - <texture - tga_file="aux_base.tga" /> - </layer> - <layer + <layer name="leftleg_tattoo"> <texture local_texture="leftleg_tattoo" /> @@ -12943,18 +12932,12 @@ render_pass="bump"> <layer name="base" write_all_channels="true" - fixed_color = "0,0,0,255"> + fixed_color = "128,128,128,255"> <texture tga_file="aux_base.tga" /> </layer> - <layer - name="base alpha layer" - visibility_mask="TRUE"> - <texture - tga_file="aux_base.tga" /> - </layer> - - <layer + + <layer name="aux1_tattoo"> <texture local_texture="aux1_tattoo" /> @@ -13024,20 +13007,14 @@ render_pass="bump"> clear_alpha="false"> <layer - name="base" - write_all_channels="true" - fixed_color = "0,0,0,255"> + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> <texture tga_file="aux_base.tga" /> </layer> - <layer - name="base alpha layer" - visibility_mask="TRUE"> - <texture - tga_file="aux_base.tga" /> - </layer> - - <layer + + <layer name="aux2_tattoo"> <texture local_texture="aux2_tattoo" /> @@ -13107,20 +13084,14 @@ render_pass="bump"> clear_alpha="false"> <layer - name="base" - write_all_channels="true" - fixed_color = "0,0,0,255"> + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> <texture tga_file="aux_base.tga" /> </layer> - <layer - name="base alpha layer" - visibility_mask="TRUE"> - <texture - tga_file="aux_base.tga" /> - </layer> - - <layer + + <layer name="aux3_tattoo"> <texture local_texture="aux3_tattoo" />