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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<menu_bar
 bg_visible="false"
 follows="left|top|right"
 name="Main Menu">
    <menu
     label="Me"
     name="Me"
     tear_off="true">
      <menu_item_call
       label="Profile..."
       name="Profile">
        <menu_item_call.on_click
         function="ShowAgentProfile"
         parameter="agent" />
      </menu_item_call>
      <menu_item_check
         label="Inventory..."
         name="Inventory"
         shortcut="control|I"
		     visible="true">
        <menu_item_check.on_check
         function="Floater.Visible"
        <menu_item_check.on_click
         function="Floater.Toggle"
      </menu_item_check>
      <menu_item_call
       label="New Inventory Window"
       name="NewInventoryWindow"
       shortcut="control|shift|I"
       visible="false">
        <menu_item_call.on_click
         function="Inventory.NewWindow"
         parameter="" />
      </menu_item_call>
      <menu_item_call
       label="Places..."
       name="Places"
       shortcut="control|L">
      </menu_item_call>
      <menu_item_call
       label="Picks..."
       name="Picks">
        <menu_item_call.on_click
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         function="ShowAgentProfilePicks" />
      <menu_item_call
        label="Experiences..."
        name="Experiences">
          function="Floater.ToggleOrBringToFront"
          parameter="experiences"/>
      </menu_item_call>
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      <menu_item_check
       label="Music Ticker..."
       name="music_ticker_check">
        <menu_item_check.on_check
         function="Floater.Visible"
         parameter="music_ticker" />
        <menu_item_check.on_click
         function="Floater.Toggle"
         parameter="music_ticker" />
        <menu_item_check.on_enable
         function="EnableMusicTicker" />
      </menu_item_check>
      <menu_item_separator/>
      <menu_item_call
       label="Camera Controls..."
       name="Camera Controls"
       shortcut="control|K">
        <menu_item_call.on_click
         function="Floater.ToggleOrBringToFront"
         parameter="camera" />
      </menu_item_call>
      <menu_item_separator/>
      <menu_item_check
       name="Away"
       label="Away">
        <menu_item_check.on_check
         function="View.Status.CheckAway" />
        <menu_item_check.on_click
         function="World.SetAway" />
      </menu_item_check>
      <menu_item_check
       name="Do Not Disturb"
       label="Do Not Disturb">
        <menu_item_check.on_check
         function="View.Status.CheckDoNotDisturb" />
        <menu_item_check.on_click
         function="World.SetDoNotDisturb"/>
      </menu_item_check>

      <menu_item_separator/>

      <menu_item_call
         name="Buy and Sell L$">
        <menu_item_call.on_click
         function="BuyCurrency" />
      </menu_item_call>
        <menu_item_call
            label="Marketplace..."
            name="Marketplace">
            <menu_item_call.on_click
            function="Avatar.OpenMarketplace"  />
        </menu_item_call>
            label="Marketplace listings..."
            name="MarketplaceListings">
            <menu_item_call.on_click
            function="Floater.ToggleOrBringToFront"
           name="Manage My Account">
        <menu_item_call.on_click
         function="PromptShowURL"
         name="ManageMyAccount_url"
         parameter="WebLaunchJoinNow,http://secondlife.com/account/" />
      </menu_item_call>
      <menu_item_call
           label="[Membership]"
           name="Membership">
            <menu_item_call.on_click
             function="Advanced.ShowURL"
             parameter="https://secondlife.com/my/account/membership.php"/>
            <menu_item_call.on_visible
                 function="Membership.UpdateLabel"/>
      </menu_item_call>

      <menu_item_separator/>

      <menu_item_call
         name="Preferences"
         shortcut="control|P">
            <menu_item_call.on_click
             function="Floater.Toggle"
             parameter="preferences" />
        </menu_item_call>
         <menu_item_call
         label="Toolbar buttons..."
            <menu_item_call.on_click
             function="Floater.Toggle"
             parameter="toybox" />
        </menu_item_call>
      <menu_item_call
          label="Cinematic Mode"
          name="CinematicMode"
          shortcut="alt|shift|c">
        <menu_item_call.on_click
            function="View.ToggleCinematicMode" >
        </menu_item_call.on_click>
      </menu_item_call>
         <menu_item_call
         label="Hide all controls"
         name="Hide UI"
         shortcut="control|shift|U">
           <menu_item_call.on_click
            function="View.ToggleUI" />
         </menu_item_call>
         <menu_item_check
         label="Show HUD Attachments"
         name="Show HUD Attachments"
         shortcut="alt|shift|H">
           <menu_item_check.on_check
            function="View.CheckHUDAttachments" />
            <menu_item_check.on_click
             function="View.ShowHUDAttachments" />
         </menu_item_check>
        <menu_item_separator/>
        <menu_item_call
         label="Exit [APP_NAME]"
         name="Quit"
         shortcut="control|Q">
            <menu_item_call.on_click
             function="File.Quit" />
        </menu_item_call>
    </menu>
    <menu
     create_jump_keys="true"
     label="Avatar"
     name="Avatar"
     tear_off="true">
       <menu_item_call
         label="Now wearing..."
         name="NowWearing"
         shortcut="control|O">
            <menu_item_call.on_click
             function="NowWearing" />
            <menu_item_call.on_enable
             function="Edit.EnableCustomizeAvatar" />
       </menu_item_call>
       <menu_item_call
         label="My outfits..."
         name="ChangeOutfit">
             function="CustomizeAvatar" />
            <menu_item_call.on_enable
             function="Edit.EnableCustomizeAvatar" />
       </menu_item_call>
       <menu_item_call label="Hover height..."
         name="Hover Height">
            <menu_item_call.on_click
             function="HoverHeight" />
            <menu_item_call.on_enable
             function="Edit.EnableHoverHeight" />
      </menu_item_call>
      <menu_item_call
        label="Edit shape..."
        layout="topleft"
        name="Edit My Shape">
            <menu_item_call.on_click
             function="EditShape" />
            <menu_item_call.on_enable
             function="Edit.EnableEditShape" />
      </menu_item_call>
      <menu_item_call
        label="Edit outfit parts..."
        layout="topleft"
        name="Edit Outfit">
             function="EditOutfit" />
             function="Edit.EnableCustomizeAvatar" />
        layout="topleft"
        name="Take Off &gt;">
        <menu
         label="Clothes"
         layout="topleft"
         name="Clothes &gt;">
          <menu_item_call
           enabled="false"
           label="Shirt"
           layout="topleft"
           name="Shirt">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="shirt" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="shirt" />
          </menu_item_call>
          <menu_item_call
           enabled="false"
           label="Pants"
           layout="topleft"
           name="Pants">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="pants" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="pants" />
          </menu_item_call>
          <menu_item_call
           enabled="false"
           label="Skirt"
           layout="topleft"
           name="Skirt">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="skirt" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="skirt" />
          </menu_item_call>
          <menu_item_call
           enabled="false"
           label="Shoes"
           layout="topleft"
           name="Shoes">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="shoes" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="shoes" />
          </menu_item_call>
          <menu_item_call
           enabled="false"
           label="Socks"
           layout="topleft"
           name="Socks">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="socks" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="socks" />
          </menu_item_call>
          <menu_item_call
           enabled="false"
           label="Jacket"
           layout="topleft"
           name="Jacket">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="jacket" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="jacket" />
          </menu_item_call>
          <menu_item_call
           enabled="false"
           label="Gloves"
           layout="topleft"
           name="Gloves">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="gloves" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="gloves" />
          </menu_item_call>
          <menu_item_call
                enabled="false"
                label="Undershirt"
                layout="topleft"
                name="Self Undershirt">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="undershirt" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="undershirt" />
          </menu_item_call>
          <menu_item_call
            enabled="false"
            label="Underpants"
            layout="topleft"
            name="Self Underpants">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="underpants" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="underpants" />
          </menu_item_call>
          <menu_item_call
            enabled="false"
            label="Tattoo"
            layout="topleft"
            name="Self Tattoo">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="tattoo" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="tattoo" />
          </menu_item_call>
          <menu_item_call
            enabled="false"
            label="Physics"
            layout="topleft"
            name="Self Physics">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="physics" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="physics" />
          </menu_item_call>
          <menu_item_call
            enabled="false"
            label="Alpha"
            layout="topleft"
            name="Self Alpha">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="alpha" />
            <menu_item_call.on_enable
             function="Edit.EnableTakeOff"
             parameter="alpha" />
          </menu_item_call>
          <menu_item_separator
           layout="topleft" />
          <menu_item_call
           label="All Clothes"
           layout="topleft"
           name="All Clothes">
            <menu_item_call.on_click
             function="Edit.TakeOff"
             parameter="all" />
          </menu_item_call>
        </menu>
        <menu
         label="HUD"
         layout="topleft"
         name="Avatar Detach HUD" />
        <menu
         label="Detach"
         layout="topleft"
         name="Avatar Detach" />
        <menu_item_call
         label="Detach All"
         layout="topleft"
         name="Detach All">
          <menu_item_call.on_click
           function="Self.RemoveAllAttachments"
           parameter="" />
          <menu_item_call.on_enable
           function="Self.EnableRemoveAllAttachments" />
        </menu_item_call>
      </menu>
      <menu_item_call
        label="Complete avatars..."
        name="Avatar Picker">
        <menu_item_call.on_click
         function="Floater.ToggleOrBringToFront"
         parameter="avatar" />
      </menu_item_call>
      <menu_item_separator/>
         label="Sit / stand"
         layout="topleft"
         shortcut="alt|shift|S"
         name="Sit stand">
          <menu_item_call.on_click
           function="Self.ToggleSitStand"/>
          <menu_item_call.on_enable
           function="Self.EnableSitStand" />
        </menu_item_call>
        <menu_item_call
         label="Fly / land"
         name="Fly land"
         shortcut="HOME">
          <menu_item_call.on_click
           function="Agent.toggleFlying" />
          <menu_item_call.on_enable
           function="Agent.enableFlyLand" />
        </menu_item_call>       
        <menu_item_call
         label="Stop animations"
          <menu_item_call.on_click
           function="Tools.StopAllAnimations" />
        </menu_item_call>
        <menu_item_check
          label="Walk / run / fly..."
          name="WalkRunFly">
          <menu_item_check.on_check
           function="Floater.Visible"
           parameter="moveview" />
          <menu_item_check.on_click
           function="Floater.ToggleOrBringToFront"
           parameter="moveview" />
        </menu_item_check>
        <menu_item_check
          label="Always run"
          name="Always Run"
          shortcut="control|R">
          <menu_item_check.on_check
           function="World.CheckAlwaysRun" />
          <menu_item_check.on_click
           function="World.AlwaysRun" />
        </menu_item_check>
      <menu_item_separator/>
      <menu_item_check
       label="Gestures..."
       name="Gestures"
       shortcut="control|G">
        <menu_item_check.on_check
         function="Floater.Visible"
         parameter="gestures" />
        <menu_item_check.on_click
         function="Floater.Toggle"
         parameter="gestures" />
      </menu_item_check>
      <menu_item_separator/>
      <menu_item_call 
       label="Reset skeleton"
       layout="topleft"
       name="Reset Skeleton">
        <menu_item_call.on_click
         function="Avatar.ResetSkeleton" />
      </menu_item_call>
      <menu_item_call 
       label="Reset skeleton and animations"
       layout="topleft"
       name="Reset Skeleton And Animations">
        <menu_item_call.on_click
         function="Avatar.ResetSelfSkeletonAndAnimations" />
      <menu_item_call
       label="Undeform Me"
       name="Undeform Me">
        <menu_item_call.on_click
         function="Tools.UndeformSelf" />
      </menu_item_call>
      <menu_item_call
       label="Clear Viewer Effects"
       name="Clear Viewer Effects">
        <menu_item_call.on_click
         function="World.ClearEffects" />
      </menu_item_call>
      <menu_item_call
       label="Attachment scripts..."
       name="MyScripts">
        <menu_item_call.on_click
         function="Floater.ToggleOrBringToFront"
         parameter="my_scripts"/>
      </menu_item_call>
      <menu_item_separator/>
      <menu_item_call
     label="Help with avatars..."
     name="Help with avatars">
        <menu_item_call.on_click
            function="Advanced.ShowURL"
            parameter="https://community.secondlife.com/search/?type=cms_records3&amp;tags=avatar&amp;nodes=30&amp;search_and_or=or"/>
     label="Communicate"
     name="Communicate"
     tear_off="true">
            <menu_item_check.on_check
             function="Floater.IsOpen"
             parameter="im_container" />
            <menu_item_check.on_click
             function="Floater.ToggleOrBringToFront"
             parameter="im_container" />
	</menu_item_check>
	<menu_item_check
         label="Nearby Chat..."
         name="Nearby Chat"
            <menu_item_check.on_check
             function="Floater.Visible"
             parameter="nearby_chat" />
            <menu_item_check.on_click
        </menu_item_check>
            <menu_item_check.on_check
             function="Floater.Visible"
            <menu_item_check.on_enable
             function="Conversation.IsConversationLoggingAllowed" />
            <menu_item_check.on_click
             function="Floater.Toggle"
        <menu_item_check
         label="Chat Alerts..."
         name="Chat Alerts">
            <menu_item_check.on_check
             function="Floater.Visible"
             parameter="chat_alerts" />
            <menu_item_check.on_click
             function="Floater.Toggle"
             parameter="chat_alerts" />
        </menu_item_check>
        <menu_item_check
         label="Gestures..."
         name="Gestures"
         shortcut="control|G">
            <menu_item_check.on_check
             function="Floater.Visible"
             parameter="gestures" />
            <menu_item_check.on_click
             function="Floater.Toggle"
             parameter="gestures" />
        </menu_item_check>
        <menu_item_check
         label="Speak"
         name="Speak">
            <menu_item_check.on_check
             function="Agent.IsMicrophoneOn"
             parameter="speak" />
            <menu_item_check.on_enable
             function="Agent.IsActionAllowed"
             parameter="speak" />
            <menu_item_check.on_click
             function="Agent.ToggleMicrophone"
             parameter="speak" />
        </menu_item_check>
        <menu
         label="Voice morphing"
         name="VoiceMorphing"
         visibility_control="VoiceMorphingEnabled">
            <menu_item_check
             label="No voice morphing"
             name="NoVoiceMorphing">
                <menu_item_check.on_check
                 function="Communicate.VoiceMorphing.NoVoiceMorphing.Check" />
                <menu_item_check.on_click
                 function="Communicate.VoiceMorphing.NoVoiceMorphing.Click" />
            </menu_item_check>
            <menu_item_separator/>
            <menu_item_check
             label="Preview..."
             name="Preview">
                <menu_item_check.on_check
                 function="Floater.Visible"
                 parameter="voice_effect" />
                <menu_item_check.on_click
                 function="Floater.Toggle"
                 parameter="voice_effect" />
            </menu_item_check>
            <menu_item_call
             label="Subscribe..."
             name="Subscribe">
                <menu_item_call.on_click
                 function="Communicate.VoiceMorphing.Subscribe" />
            </menu_item_call>
            <menu_item_call
             label="Premium perk..."
             name="PremiumPerk">
                <menu_item_call.on_click
                 function="Communicate.VoiceMorphing.PremiumPerk" />
            </menu_item_call>
         label="Friends"
         name="My Friends"
         shortcut="control|shift|F">
            <menu_item_check.on_check
             function="SideTray.CheckPanelPeopleTab"
             parameter="friends_panel" />
            <menu_item_check.on_click
             function="SideTray.PanelPeopleTab"
             parameter="friends_panel" />
            </menu_item_check>
        <menu_item_check
         label="Groups"
         name="My Groups"
         shortcut="control|shift|G">
         	<menu_item_check.on_check
             function="SideTray.CheckPanelPeopleTab"
             parameter="groups_panel" />
            <menu_item_check.on_click
             function="SideTray.PanelPeopleTab"
             parameter="groups_panel" />
        </menu_item_check>
        <menu_item_check
         label="Nearby people"
         name="Active Speakers"
         shortcut="control|shift|A">
        	 <menu_item_check.on_check
             function="SideTray.CheckPanelPeopleTab"
             parameter="nearby_panel" />
            <menu_item_check.on_click
              function="SideTray.PanelPeopleTab"
              parameter="nearby_panel" />
             function="Floater.Visible"
             parameter="blocked" />
             function="Floater.Toggle"
             parameter="blocked" />
       label="Do Not Disturb">
        <menu_item_check.on_check
         function="View.Status.CheckDoNotDisturb" />
        <menu_item_check.on_click
         function="World.SetDoNotDisturb"/>
      </menu_item_check>

     label="World"
     name="World"
     tear_off="true">
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		<menu_item_check
         label="Poser"
         name="Poser"
         use_mac_ctrl="true">
			<menu_item_check.on_check
             function="Floater.Visible"
             parameter="poser" />
			<menu_item_check.on_click
             function="Floater.Toggle"
             parameter="poser" />
		</menu_item_check>
		<!--<menu_item_check
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			 label="Pose Creator"
			 name="Pose Creator">
			<menu_item_check.on_check
             function="Floater.Visible"
             parameter="poser_creator" />
			<menu_item_check.on_click
             function="Floater.Toggle"
             parameter="poser_creator" />
		</menu_item_check>-->
        <menu_item_call
         label="Resync Animations"
         name="Resync Animations"
         shortcut="control|S">
          <menu_item_call.on_click
           function="World.SyncAnimations" />
        </menu_item_call>
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		<menu_item_check
         label="Sound Explorer"
         name="Sound Explorer"
         use_mac_ctrl="true">
			<menu_item_check.on_check
             function="Floater.Visible"
             parameter="sound_explorer" />
			<menu_item_check.on_click
             function="Floater.Toggle"
             parameter="sound_explorer" />
		</menu_item_check>
        <menu_item_call
         label="Landmark This Place"
         name="Create Landmark Here">
            <menu_item_call.on_click
             function="World.CreateLandmark" />
            <menu_item_call.on_enable
             function="World.EnableCreateLandmark" />
        </menu_item_call>
        <menu_item_call
         label="Destinations..."
         name="Destinations">
            <menu_item_call.on_click
             function="Floater.ToggleOrBringToFront"
             parameter="destinations" />
        </menu_item_call>
        <menu_item_check
         label="World map"
         name="World Map"
         shortcut="control|M"
         use_mac_ctrl="true">
            <menu_item_check.on_check
             function="Floater.Visible"
             parameter="world_map" />
            <menu_item_check.on_click
             function="Floater.Toggle"
             parameter="world_map" />
        </menu_item_check>
            <menu_item_check
         name="Mini-Map"
         shortcut="control|shift|M">
            <menu_item_check.on_check
             function="Floater.Visible"
             parameter="mini_map" />
            <menu_item_check.on_click
             function="Floater.Toggle"
             parameter="mini_map" />
        </menu_item_check>
        <menu_item_call
             label="Events"
             name="Events"
             shortcut="control|E">
            <menu_item_call.on_click
             function="Advanced.ShowURL"
             parameter="https://secondlife.com/my/community/events"/>
        <menu_item_check
        label="Region Tracker..."
        name="Region Tracker">
            <menu_item_check.on_check
             function="Floater.Visible"
             parameter="region_tracker" />
            <menu_item_check.on_click
             function="Floater.Toggle"
             parameter="region_tracker" />
        </menu_item_check>
        <menu_item_check
        name="Search"
        shortcut="control|F">
            <menu_item_check.on_check
             function="Floater.Visible"
             parameter="search" />
            <menu_item_check.on_click
            </menu_item_check>
        <menu_item_separator/>
        <menu_item_call
         label="Teleport home"
         name="Teleport Home"
         shortcut="control|shift|H">
        <menu_item_call.on_click
         function="World.TeleportHome" />
        <menu_item_call.on_enable
         function="World.EnableTeleportHome" />
        </menu_item_call>
            <menu_item_call
             label="Set home to here"
             name="Set Home to Here">
                <menu_item_call.on_click
                 function="World.SetHomeLocation" />
                <menu_item_call.on_enable
                 function="World.EnableSetHomeLocation" />
            </menu_item_call>
        <menu_item_separator/>
        <menu_item_call
         label="Snapshot"
         name="Take Snapshot"
         shortcut="control|shift|S">
            <menu_item_call.on_click
             function="Floater.Show"
             parameter="snapshot" />
        </menu_item_call>
         name="Capture 360"
         shortcut="control|alt|shift|s">
            <menu_item_call.on_click
             function="Floater.Show"
             parameter="360capture" />
        </menu_item_call>
         layout="topleft"
         name="Place Profile">
            <menu_item_call.on_click
             function="World.PlaceProfile" />
            <menu_item_call.on_enable
             function="World.EnablePlaceProfile" />
        <menu_item_call
         name="About Land">
            <menu_item_call.on_click
             function="Floater.Show"
             parameter="about_land" />
            <menu_item_call.on_enable
             function="Floater.CanShow"
             parameter="about_land" />
        </menu_item_call>
        <menu_item_call
         name="RegionEstate"
         shortcut="alt|R"
         use_mac_ctrl="true">
            <menu_item_call.on_click
             function="Floater.Show"
             parameter="region_info" />
            <menu_item_call.on_enable
             function="Floater.CanShow"
             parameter="region_info" />
        </menu_item_call>
         label="My Linden Home..."
         name="Linden Home">
            <menu_item_call.on_click
             function="World.LindenHome"/>
        </menu_item_call>
        <menu_item_call
             label="My land holdings..."
             name="My Land">
             function="Floater.ShowOrBringToFront"
             parameter="land_holdings" />
        <menu_item_call
         label="Buy this land"
         name="Buy Land">
            <menu_item_call.on_click
             function="Land.Buy" />
            <menu_item_call.on_enable
             function="World.EnableBuyLand" />
            </menu_item_call>
        <menu_item_separator/>
        <menu
           create_jump_keys="true"
           label="Show"
           name="LandShow"
           tear_off="true">
          <menu_item_check
             label="Hide Ban Lines"
             name="Hide Ban Lines">
            <menu_item_check.on_check
             function="World.CheckBanLines"
             parameter="0" />
            <menu_item_check.on_click
             function="World.ShowBanLines"
             parameter="0" />
          </menu_item_check>
          <menu_item_check
             label="Show Ban Lines On Collision"
             name="Show Ban Lines On Collision">
            <menu_item_check.on_check
             function="World.CheckBanLines"
             parameter="1" />
            <menu_item_check.on_click
             function="World.ShowBanLines"
             parameter="1" />
          </menu_item_check>
          <menu_item_check
             label="Show Ban Lines On Proximity"
             name="Show Ban Lines On Proximity">
            <menu_item_check.on_check
             function="World.CheckBanLines"
             parameter="2" />
            <menu_item_check.on_click
             function="World.ShowBanLines"
             parameter="2" />
          </menu_item_check>
          <menu_item_separator />
           <menu_item_check
                 label="Beacons"
                 name="beacons"
                 shortcut="control|alt|shift|N">
                    <menu_item_check.on_check
                     function="Floater.Visible"
                     parameter="beacons" />
                    <menu_item_check.on_click
                     function="Floater.Toggle"
                     parameter="beacons" />
                </menu_item_check>
          <menu_item_check
             label="Property Lines"
             name="Property Lines"
             shortcut="control|alt|shift|P">
            <menu_item_check.on_check
               control="ShowPropertyLines" />
            <menu_item_check.on_click
               function="ToggleControl"
               parameter="ShowPropertyLines" />
          </menu_item_check>
          <menu_item_check
             label="Land Owners"
             name="Land Owners">
            <menu_item_check.on_check
               control="ShowParcelOwners" />
            <menu_item_check.on_click
               function="ToggleControl"
               parameter="ShowParcelOwners" />
          </menu_item_check>
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          <menu_item_check
             label="Coordinates"
             name="Coordinates">
            <menu_item_check.on_click
               function="ToggleControl"
               parameter="NavBarShowCoordinates" />
            <menu_item_check.on_check
               control="NavBarShowCoordinates" />
          </menu_item_check>
          <menu_item_check
             label="Parcel Properties"
             name="Parcel Properties">
            <menu_item_check.on_click
               function="ToggleControl"
               parameter="NavBarShowParcelProperties" />
            <menu_item_check.on_check
               control="NavBarShowParcelProperties" />
          </menu_item_check>
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          <menu_item_check
	          label="Depth of Field Focus lock"
	          layout="topleft"
	          shortcut="alt|shift|X"
	          name="lock_focus_point">
	          <menu_item_check.on_check
		          function="CheckControl"
		          parameter="RenderFocusPointLocked" />
	          <menu_item_check.on_click
		          function="ToggleControl"
		          parameter="RenderFocusPointLocked" />
          </menu_item_check>
             name="Show Advanced Menu"
             shortcut="control|alt|D">