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llfilesystem.cpp 7.57 KiB
/**
* @file filesystem.h
* @brief Simulate local file system operations.
* @Note The initial implementation does actually use standard C++
* file operations but eventually, there will be another
* layer that caches and manages file meta data too.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "lldir.h"
#include "llfilesystem.h"
#include "llfasttimer.h"
#include "lldiskcache.h"
#include <boost/filesystem.hpp>
LLFileSystem::LLFileSystem(const LLUUID& file_id, const LLAssetType::EType file_type, S32 mode)
: mFileID(file_id),
mFileType(file_type),
mPosition(0),
mMode(mode),
mBytesRead(0)
{
const std::string filename = LLDiskCache::metaDataToFilepath(file_id, file_type);
#if LL_WINDOWS
mFilePath = ll_convert_string_to_wide(filename);
#else
mFilePath = filename;
#endif
}
// static
bool LLFileSystem::getExists(const LLUUID& file_id, const LLAssetType::EType file_type)
{
LLFileSystem file(file_id, file_type, READ);
return file.exists();
}
// static
bool LLFileSystem::removeFile(const LLUUID& file_id, const LLAssetType::EType file_type)
{
LLFileSystem file(file_id, file_type, READ_WRITE);
return file.remove();
}
// static
bool LLFileSystem::renameFile(const LLUUID& old_file_id, const LLAssetType::EType old_file_type,
const LLUUID& new_file_id, const LLAssetType::EType new_file_type)
{
LLFileSystem file(old_file_id, old_file_type, READ_WRITE);
return file.rename(new_file_id, new_file_type);
}
BOOL LLFileSystem::read(U8* buffer, S32 bytes)
{
BOOL success = TRUE;
LLUniqueFile filep = LLFile::fopen(mFilePath, TEXT("rb"));
if (filep)
{
fseek(filep, mPosition, SEEK_SET);
if (fread((void*)buffer, bytes, 1, filep) > 0)
{
mBytesRead = bytes;
}
else
{
fseek(filep, 0L, SEEK_END);
long fsize = ftell(filep);
fseek(filep, mPosition, SEEK_SET);
if (mPosition < fsize)
{
long rsize = fsize - mPosition;
if (fread((void*)buffer, rsize, 1, filep) > 0)
{
mBytesRead = rsize;
}
else
{
success = FALSE;
}
}
else
{
success = FALSE;
}
}
if (!success)
{
mBytesRead = 0;
}
filep.close();
mPosition += mBytesRead;
}
// update the last access time for the file - this is required
// even though we are reading and not writing because this is the
// way the cache works - it relies on a valid "last accessed time" for
// each file so it knows how to remove the oldest, unused files
updateFileAccessTime();
return success;
}
S32 LLFileSystem::getLastBytesRead()
{
return mBytesRead;
}
BOOL LLFileSystem::eof()
{
return mPosition >= getSize();
}
BOOL LLFileSystem::write(const U8* buffer, S32 bytes)
{
BOOL success = FALSE;
if (mMode == APPEND)
{
LLUniqueFile filep = LLFile::fopen(mFilePath, TEXT("ab"));
if (filep)
{
fwrite((const void*)buffer, bytes, 1, filep);
success = TRUE;
}
}
else
{
LLUniqueFile filep = LLFile::fopen(mFilePath, TEXT("wb"));
if (filep)
{
fwrite((const void*)buffer, bytes, 1, filep);
mPosition += bytes;
success = TRUE;
}
}
return success;
}
BOOL LLFileSystem::seek(S32 offset, S32 origin)
{
if (-1 == origin)
{
origin = mPosition;
}
S32 new_pos = origin + offset;
S32 size = getSize();
if (new_pos > size)
{
LL_WARNS() << "Attempt to seek past end of file" << LL_ENDL;
mPosition = size;
return FALSE;
}
else if (new_pos < 0)
{
LL_WARNS() << "Attempt to seek past beginning of file" << LL_ENDL;
mPosition = 0;
return FALSE;
}
mPosition = new_pos;
return TRUE;
}
S32 LLFileSystem::tell() const
{
return mPosition;
}
S32 LLFileSystem::getSize()
{
S32 file_size = 0;
llstat stat;
if (LLFile::stat(mFilePath.c_str(), &stat) == 0)
{
file_size = stat.st_size;
}
return file_size;
}
S32 LLFileSystem::getMaxSize()
{
// offer up a huge size since we don't care what the max is
return INT_MAX;
}
BOOL LLFileSystem::rename(const LLUUID& new_id, const LLAssetType::EType new_type)
{
#if LL_WINDOWS
boost::filesystem::path new_filename = ll_convert_string_to_wide(LLDiskCache::metaDataToFilepath(new_id, new_type));
#else
boost::filesystem::path new_filename = LLDiskCache::metaDataToFilepath(new_id, new_type);
#endif
// Rename needs the new file to not exist.
LLFile::remove(new_filename, ENOENT);
if (LLFile::rename(mFilePath, new_filename) != 0)
{
// We would like to return FALSE here indicating the operation
// failed but the original code does not and doing so seems to
// break a lot of things so we go with the flow...
//return FALSE;
LL_WARNS() << "Failed to rename " << mFileID << " to " << new_id << " reason: " << strerror(errno) << LL_ENDL;
}
mFileID = new_id;
mFileType = new_type;
mFilePath = std::move(new_filename);
return TRUE;
}
BOOL LLFileSystem::remove()
{
LLFile::remove(mFilePath, ENOENT);
return TRUE;
}
BOOL LLFileSystem::exists()
{
llstat stat;
if (LLFile::stat(mFilePath, &stat) == 0)
{
return S_ISREG(stat.st_mode) && stat.st_size > 0;
}
return false;
}
void LLFileSystem::updateFileAccessTime()
{
/**
* Threshold in time_t units that is used to decide if the last access time
* time of the file is updated or not. Added as a precaution for the concern
* outlined in SL-14582 about frequent writes on older SSDs reducing their
* lifespan. I think this is the right place for the threshold value - rather
* than it being a pref - do comment on that Jira if you disagree...
*
* Let's start with 1 hour in time_t units and see how that unfolds
*/
const std::time_t time_threshold = 1 * 60 * 60;
// current time
const std::time_t cur_time = std::time(nullptr);
// file last write time
const std::time_t last_write_time = boost::filesystem::last_write_time(mFilePath);
// delta between cur time and last time the file was written
const std::time_t delta_time = cur_time - last_write_time;
// we only write the new value if the time in time_threshold has elapsed
// before the last one
if (delta_time > time_threshold)
{
boost::filesystem::last_write_time(mFilePath, cur_time);
}
}