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SL-12638, fix overly dark appearance of normal-mapped objects
Adds the 'additive' component of calcAtmosphericVars into the sunlit color to reduce darkening of sun lighting component, and adds a further magic number gainto boost final result to rough parity with windlight. Removes all light calculations on fullbright objects, just passing through the unlit diffuse color.
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- indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl 1 addition, 2 deletions...iew/app_settings/shaders/class1/deferred/fullbrightF.glsl
- indra/newview/app_settings/shaders/class1/deferred/materialF.glsl 19 additions, 54 deletions...wview/app_settings/shaders/class1/deferred/materialF.glsl
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