@@ -169,6 +169,11 @@ class alignas(16) LLReflectionMapManager
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@@ -169,6 +169,11 @@ class alignas(16) LLReflectionMapManager
// This should avoid feedback loops and ensure that the colors in the radiance maps match the colors in the environment.
// This should avoid feedback loops and ensure that the colors in the radiance maps match the colors in the environment.
boolmRadiancePass=false;
boolmRadiancePass=false;
// same as above, but for the realtime probe.
// Realtime probes should update all six sides of the irradiance map on "odd" frames and all six sides of the
// radiance map on "even" frames.
boolmRealtimeRadiancePass=false;
LLPointer<LLReflectionMap>mDefaultProbe;// default reflection probe to fall back to for pixels with no probe influences (should always be at cube index 0)
LLPointer<LLReflectionMap>mDefaultProbe;// default reflection probe to fall back to for pixels with no probe influences (should always be at cube index 0)
// number of reflection probes to use for rendering (based on saved setting RenderReflectionProbeCount)
// number of reflection probes to use for rendering (based on saved setting RenderReflectionProbeCount)