SL-11109
Fix alpha mask shadows to mult vert alpha prior to discard tests and obey min alpha settings. Make shadow/shadowAlphaMask use consistent varying and output. Also fixes bug with 0% and 1% transparency providing varying different visual results.
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- indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl 7 additions, 11 deletions...pp_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
- indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl 2 additions, 9 deletions...pp_settings/shaders/class1/deferred/shadowAlphaMaskV.glsl
- indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl 0 additions, 2 deletions...newview/app_settings/shaders/class1/deferred/shadowF.glsl
- indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl 2 additions, 3 deletions...newview/app_settings/shaders/class1/deferred/shadowV.glsl
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