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JennaHuntsman
XDG Integration
Commits
71466784
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71466784
authored
2 years ago
by
Ptolemy
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SL-17274: Fix typo
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7515353d
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indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
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@@ -33,7 +33,7 @@
#define DEBUG_PBR_METAL 0 // Output: grayscale Metal map
#define DEBUG_PBR_OCCLUSION 0 // Output: grayscale Occlusion map
#define DEBUG_PBR_ORM 0 // Output: Packed Occlusion Roughness Metal
#define DEBUG_PBR_ROUGH_PERCEPTUAL 0 // Output: grayscale Perceptual Rough
e
nss map
#define DEBUG_PBR_ROUGH_PERCEPTUAL 0 // Output: grayscale Perceptual Roughn
e
ss map
#define DEBUG_PBR_ROUGH_ALPHA 0 // Output: grayscale Alpha Roughness
#define DEBUG_PBR_NORMAL 0 // Output: passed in normal. To see raw normal map: set DEBUG_PBR_DIFFUSE_MAP 1, and in pbropaqueF set DEBUG_NORMAL_RAW
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