#731 Fix for divide by zero when haze density set to zero (#1085)
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- indra/newview/app_settings/shaders/class1/deferred/skyV.glsl 1 addition, 1 deletionindra/newview/app_settings/shaders/class1/deferred/skyV.glsl
- indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl 1 addition, 1 deletion..._settings/shaders/class1/windlight/atmosphericsFuncs.glsl
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