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Commit 894d79e4 authored by Todd Stinson's avatar Todd Stinson
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PATH-199: More cleanup of object flags and syncing with definitions from the...

PATH-199: More cleanup of object flags and syncing with definitions from the server-side using left-shifted bits instead 0x explicits for better human readability.
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/**
* @file object_flags.h
* @brief Flags for object creation and transmission
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_OBJECT_FLAGS_H
#define LL_OBJECT_FLAGS_H
// downstream flags from sim->viewer
const U32 FLAGS_USE_PHYSICS = 0x00000001;
const U32 FLAGS_CREATE_SELECTED = 0x00000002;
const U32 FLAGS_OBJECT_MODIFY = 0x00000004;
const U32 FLAGS_OBJECT_COPY = 0x00000008;
const U32 FLAGS_OBJECT_ANY_OWNER = 0x00000010;
const U32 FLAGS_OBJECT_YOU_OWNER = 0x00000020;
const U32 FLAGS_SCRIPTED = 0x00000040;
const U32 FLAGS_HANDLE_TOUCH = 0x00000080;
const U32 FLAGS_OBJECT_MOVE = 0x00000100;
const U32 FLAGS_TAKES_MONEY = 0x00000200;
const U32 FLAGS_PHANTOM = 0x00000400;
const U32 FLAGS_INVENTORY_EMPTY = 0x00000800;
const U32 FLAGS_INCLUDE_IN_SEARCH = 0x00008000;
const U32 FLAGS_ALLOW_INVENTORY_DROP = 0x00010000;
const U32 FLAGS_OBJECT_TRANSFER = 0x00020000;
const U32 FLAGS_OBJECT_GROUP_OWNED = 0x00040000;
const U32 FLAGS_CAMERA_DECOUPLED = 0x00100000;
const U32 FLAGS_ANIM_SOURCE = 0x00200000;
const U32 FLAGS_CAMERA_SOURCE = 0x00400000;
const U32 FLAGS_OBJECT_OWNER_MODIFY = 0x10000000;
const U32 FLAGS_TEMPORARY_ON_REZ = 0x20000000;
const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
typedef enum e_havok_joint_type
{
HJT_INVALID = 0,
HJT_HINGE = 1,
HJT_POINT = 2,
// HJT_LPOINT = 3,
// HJT_WHEEL = 4,
HJT_EOF = 3
} EHavokJointType;
#endif
/**
* @file object_flags.h
* @brief Flags for object creation and transmission
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_OBJECT_FLAGS_H
#define LL_OBJECT_FLAGS_H
// downstream flags from sim->viewer
const U32 FLAGS_USE_PHYSICS = (1U << 0);
const U32 FLAGS_CREATE_SELECTED = (1U << 1);
const U32 FLAGS_OBJECT_MODIFY = (1U << 2);
const U32 FLAGS_OBJECT_COPY = (1U << 3);
const U32 FLAGS_OBJECT_ANY_OWNER = (1U << 4);
const U32 FLAGS_OBJECT_YOU_OWNER = (1U << 5);
const U32 FLAGS_SCRIPTED = (1U << 6);
const U32 FLAGS_HANDLE_TOUCH = (1U << 7);
const U32 FLAGS_OBJECT_MOVE = (1U << 8);
const U32 FLAGS_TAKES_MONEY = (1U << 9);
const U32 FLAGS_PHANTOM = (1U << 10);
const U32 FLAGS_INVENTORY_EMPTY = (1U << 11);
//const U32 FLAGS_UNUSED_000 = (1U << 12); // was FLAGS_JOINT_HINGE
//const U32 FLAGS_UNUSED_001 = (1U << 13); // was FLAGS_JOINT_P2P
//const U32 FLAGS_UNUSED_002 = (1U << 14); // was FLAGS_JOINT_LP2P
const U32 FLAGS_INCLUDE_IN_SEARCH = (1U << 15);
const U32 FLAGS_ALLOW_INVENTORY_DROP = (1U << 16);
const U32 FLAGS_OBJECT_TRANSFER = (1U << 17);
const U32 FLAGS_OBJECT_GROUP_OWNED = (1U << 18);
//const U32 FLAGS_UNUSED_003 = (1U << 19); // was FLAGS_OBJECT_YOU_OFFICER
const U32 FLAGS_CAMERA_DECOUPLED = (1U << 20);
const U32 FLAGS_ANIM_SOURCE = (1U << 21);
const U32 FLAGS_CAMERA_SOURCE = (1U << 22);
//const U32 FLAGS_UNUSED_004 = (1U << 23); // was FLAGS_CAST_SHADOWS
//const U32 FLAGS_UNUSED_005 = (1U << 24);
//const U32 FLAGS_UNUSED_006 = (1U << 25);
//const U32 FLAGS_UNUSED_007 = (1U << 26);
//const U32 FLAGS_UNUSED_008 = (1U << 27);
const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28);
const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29);
//const U32 FLAGS_UNUSED_009 = (1U << 30); // was FLAGS_TEMPORARY
//const U32 FLAGS_UNUSED_010 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
typedef enum e_havok_joint_type
{
HJT_INVALID = 0,
HJT_HINGE = 1,
HJT_POINT = 2,
// HJT_LPOINT = 3,
// HJT_WHEEL = 4,
HJT_EOF = 3
} EHavokJointType;
#endif
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