SL-10500
Replace clamp on height in atmospherics calcs on fragment shader path. Fix colorspace conversions in material shaders in forward rendering mode. Fix deferred shaders not setting the sun_up_factor uniform and getting moonlight instead of sunlight.
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- indra/newview/app_settings/shaders/class1/deferred/materialF.glsl 7 additions, 2 deletions...wview/app_settings/shaders/class1/deferred/materialF.glsl
- indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl 3 additions, 3 deletions...ngs/shaders/class1/deferred/postDeferredGammaCorrect.glsl
- indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl 6 additions, 2 deletions.../app_settings/shaders/class2/windlight/atmosphericsF.glsl
- indra/newview/pipeline.cpp 2 additions, 0 deletionsindra/newview/pipeline.cpp
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