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JennaHuntsman
XDG Integration
Commits
b5917fbd
Commit
b5917fbd
authored
1 year ago
by
David Parks
Browse files
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DRTVWR-559 Reduce probe flashing and exposure flickering.
parent
9a03c819
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2 merge requests
!3
Update to main branch
,
!2
Rebase onto current main branch
Changes
2
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2 changed files
indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
+5
-3
5 additions, 3 deletions
...wview/app_settings/shaders/class1/deferred/exposureF.glsl
indra/newview/llreflectionmapmanager.cpp
+13
-4
13 additions, 4 deletions
indra/newview/llreflectionmapmanager.cpp
with
18 additions
and
7 deletions
indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
+
5
−
3
View file @
b5917fbd
...
...
@@ -55,13 +55,13 @@ void main()
vec3
col
;
vec2
nz
=
noiseVec
*
step
*
0
.
5
;
//
vec2 nz = noiseVec * step * 0.5;
for
(
float
x
=
start
;
x
<=
end
;
x
+=
step
)
{
for
(
float
y
=
start
;
y
<=
end
;
y
+=
step
)
{
vec2
tc
=
vec2
(
x
,
y
)
+
nz
;
vec2
tc
=
vec2
(
x
,
y
)
;
//
+ nz;
vec3
c
=
texture
(
diffuseRect
,
tc
).
rgb
+
texture
(
emissiveRect
,
tc
).
rgb
;
float
L
=
max
(
lum
(
c
),
0
.
25
);
...
...
@@ -84,9 +84,11 @@ void main()
float
s
=
clamp
(
0
.
1
/
L
,
0
.
5
,
2
.
5
);
float
prev
=
texture
(
exposureMap
,
vec2
(
0
.
5
,
0
.
5
)).
r
;
s
=
mix
(
prev
,
s
,
min
(
dt
*
2
.
0
,
0
.
04
));
s
=
mix
(
prev
,
s
,
min
(
dt
*
2
.
0
*
abs
(
prev
-
s
),
0
.
04
));
frag_color
=
vec4
(
s
,
s
,
s
,
dt
);
}
This diff is collapsed.
Click to expand it.
indra/newview/llreflectionmapmanager.cpp
+
13
−
4
View file @
b5917fbd
...
...
@@ -181,7 +181,11 @@ void LLReflectionMapManager::update()
LLVector4a
d
;
if
(
probe
->
mOccluded
)
if
(
probe
->
mComplete
)
{
probe
->
mFadeIn
=
llmin
((
F32
)
(
probe
->
mFadeIn
+
gFrameIntervalSeconds
),
1.
f
);
}
if
(
probe
->
mOccluded
&&
probe
->
mComplete
)
{
if
(
oldestOccluded
==
nullptr
)
{
...
...
@@ -300,7 +304,7 @@ void LLReflectionMapManager::getReflectionMaps(std::vector<LLReflectionMap*>& ma
mProbes
[
i
]
->
mLastBindTime
=
gFrameTimeSeconds
;
// something wants to use this probe, indicate it's been requested
if
(
mProbes
[
i
]
->
mCubeIndex
!=
-
1
)
{
if
(
!
mProbes
[
i
]
->
mOccluded
)
if
(
!
mProbes
[
i
]
->
mOccluded
&&
mProbes
[
i
]
->
mComplete
)
{
mProbes
[
i
]
->
mProbeIndex
=
count
;
maps
[
count
++
]
=
mProbes
[
i
];
...
...
@@ -385,6 +389,7 @@ S32 LLReflectionMapManager::allocateCubeIndex()
S32
ret
=
mProbes
[
i
]
->
mCubeIndex
;
mProbes
[
i
]
->
mCubeIndex
=
-
1
;
mProbes
[
i
]
->
mCubeArray
=
nullptr
;
mProbes
[
i
]
->
mComplete
=
false
;
return
ret
;
}
}
...
...
@@ -435,6 +440,7 @@ void LLReflectionMapManager::doProbeUpdate()
mUpdatingFace
=
0
;
if
(
isRadiancePass
())
{
mUpdatingProbe
->
mComplete
=
true
;
mUpdatingProbe
=
nullptr
;
mRadiancePass
=
false
;
}
...
...
@@ -768,7 +774,10 @@ void LLReflectionMapManager::updateUniforms()
// for sphere probes, origin (xyz) and radius (w) of refmaps in clip space
LLVector4
refSphere
[
LL_MAX_REFLECTION_PROBE_COUNT
];
// extra parameters (currently only ambiance in .x)
// extra parameters
// x - irradiance scale
// y - radiance scale
// z - fade in
LLVector4
refParams
[
LL_MAX_REFLECTION_PROBE_COUNT
];
// indices used by probe:
...
...
@@ -843,7 +852,7 @@ void LLReflectionMapManager::updateUniforms()
rpd
.
refIndex
[
count
][
3
]
=
-
rpd
.
refIndex
[
count
][
3
];
}
rpd
.
refParams
[
count
].
set
(
llmax
(
minimum_ambiance
,
refmap
->
getAmbiance
())
*
ambscale
,
radscale
,
0.
f
,
0.
f
);
rpd
.
refParams
[
count
].
set
(
llmax
(
minimum_ambiance
,
refmap
->
getAmbiance
())
*
ambscale
,
radscale
,
refmap
->
mFadeIn
,
0.
f
);
S32
ni
=
nc
;
// neighbor ("index") - index into refNeighbor to write indices for current reflection probe's neighbors
{
...
...
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