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SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions...
SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions around ref counting and (hack) fix crash on shutdown from dangling texture reference (reduced to 1 dangling texture from several hundred, can't find the remaining reference).
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- indra/llcommon/llrefcount.cpp 4 additions, 1 deletionindra/llcommon/llrefcount.cpp
- indra/llcommon/llrefcount.h 14 additions, 2 deletionsindra/llcommon/llrefcount.h
- indra/llrender/llimagegl.cpp 5 additions, 3 deletionsindra/llrender/llimagegl.cpp
- indra/newview/lldrawpoolbump.cpp 2 additions, 2 deletionsindra/newview/lldrawpoolbump.cpp
- indra/newview/llviewertexture.cpp 1 addition, 2 deletionsindra/newview/llviewertexture.cpp
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