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Commit dbd3e056 authored by Rye Mutt's avatar Rye Mutt :bread:
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Bump featuretable version for changes to various settings

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version 33 version 34
// The version number above should be incremented IF AND ONLY IF some // The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify // change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended // resetting the graphics preferences of all users to the recommended
...@@ -247,7 +247,7 @@ WLSkyDetail 1 48 ...@@ -247,7 +247,7 @@ WLSkyDetail 1 48
RenderFSAASamples 1 8 RenderFSAASamples 1 8
// //
// High Ultra Graphics Settings (deferred + SSAO + shadows) // High Ultra Graphics Settings (deferred + SSAO)
// //
list HighUltra list HighUltra
RenderAnisotropicLevel 1 8 RenderAnisotropicLevel 1 8
...@@ -271,7 +271,7 @@ RenderVolumeLODFactor 1 1.125 ...@@ -271,7 +271,7 @@ RenderVolumeLODFactor 1 1.125
WindLightUseAtmosShaders 1 1 WindLightUseAtmosShaders 1 1
RenderDeferred 1 1 RenderDeferred 1 1
RenderDeferredSSAO 1 1 RenderDeferredSSAO 1 1
RenderShadowDetail 1 2 RenderShadowDetail 1 0
WLSkyDetail 1 48 WLSkyDetail 1 48
RenderFSAASamples 1 16 RenderFSAASamples 1 16
......
version 28 version 29
// The version number above should be incremented IF AND ONLY IF some // The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify // change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended // resetting the graphics preferences of all users to the recommended
...@@ -247,7 +247,7 @@ WLSkyDetail 1 48 ...@@ -247,7 +247,7 @@ WLSkyDetail 1 48
RenderFSAASamples 1 2 RenderFSAASamples 1 2
// //
// High Ultra Graphics Settings (deferred + SSAO + shadows) // High Ultra Graphics Settings (deferred + SSAO)
// //
list HighUltra list HighUltra
RenderAnisotropicLevel 1 8 RenderAnisotropicLevel 1 8
...@@ -271,7 +271,7 @@ RenderVolumeLODFactor 1 1.125 ...@@ -271,7 +271,7 @@ RenderVolumeLODFactor 1 1.125
WindLightUseAtmosShaders 1 1 WindLightUseAtmosShaders 1 1
RenderDeferred 1 1 RenderDeferred 1 1
RenderDeferredSSAO 1 1 RenderDeferredSSAO 1 1
RenderShadowDetail 1 2 RenderShadowDetail 1 0
WLSkyDetail 1 48 WLSkyDetail 1 48
RenderFSAASamples 1 2 RenderFSAASamples 1 2
......
version 37 version 38
// The version number above should be incremented IF AND ONLY IF some // The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify // change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended // resetting the graphics preferences of all users to the recommended
...@@ -247,7 +247,7 @@ WLSkyDetail 1 48 ...@@ -247,7 +247,7 @@ WLSkyDetail 1 48
RenderFSAASamples 1 2 RenderFSAASamples 1 2
// //
// High Ultra Graphics Settings (deferred + SSAO + shadows) // High Ultra Graphics Settings (deferred + SSAO)
// //
list HighUltra list HighUltra
RenderAnisotropicLevel 1 4 RenderAnisotropicLevel 1 4
...@@ -271,7 +271,7 @@ RenderVolumeLODFactor 1 1.125 ...@@ -271,7 +271,7 @@ RenderVolumeLODFactor 1 1.125
WindLightUseAtmosShaders 1 1 WindLightUseAtmosShaders 1 1
RenderDeferred 1 1 RenderDeferred 1 1
RenderDeferredSSAO 1 1 RenderDeferredSSAO 1 1
RenderShadowDetail 1 2 RenderShadowDetail 1 0
WLSkyDetail 1 48 WLSkyDetail 1 48
RenderFSAASamples 1 2 RenderFSAASamples 1 2
......
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