Skip to content
Snippets Groups Projects
Commit e371fdbf authored by Ptolemy's avatar Ptolemy
Browse files

SL-14113: Remove magic numbers. Take advantage of existing shader #defines...

SL-14113: Remove magic numbers. Take advantage of existing shader #defines injection by extending shader loading to make use of addConstant() instead of hard-coding magic number constants in each GLSL file.
parent eb1e2a23
No related branches found
No related tags found
2 merge requests!3Update to main branch,!2Rebase onto current main branch
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment