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- Jun 29, 2022
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David Parks authored
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David Parks authored
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- Jun 09, 2022
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David Parks authored
SL-17573 Add "dynamic" checkbox, also followup on SL-17551 and do "Select Invisible Objects" checkbox instead of "Select Reflection Probes"
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- Jun 02, 2022
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David Parks authored
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- Apr 27, 2022
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Brad Kittenbrink authored
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- Oct 19, 2020
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Andrey Kleshchev authored
Pulled in and updated Rider's changes
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- Mar 27, 2020
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David Parks authored
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- Mar 26, 2020
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David Parks authored
SL-12902 Fix for doing the technically correct but compatibility wrong thing WRT light color values.
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- Mar 29, 2019
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Geenz authored
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
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Geenz authored
Make sure lights are in the correct color space. Bonus: cache the sRGB color in setLightColor on point and spot lights. Frees up a pow and some multiplies on the CPU every frame.
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- Jun 12, 2018
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Anchor Linden authored
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- May 24, 2018
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Anchor Linden authored
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- May 25, 2017
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Brad Payne (Vir Linden) authored
SL-694 - Added extra param field for flags related to extended mesh functionality. Currently this is just one bit to flag an object as able to animate
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- Jan 24, 2017
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ruslantproductengine authored
MAINT-6645 - Improvement - Agents that render as jelly dolls should have their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
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- Nov 11, 2015
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ruslantproductengine authored
Need backed out this changes because it influence on material update see: MAINT-5818 Also this lead to the following: UserA and UserB logged in same location. UserA edit normal/specular map texture offsets while UserB is not observe this changes.
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- Nov 10, 2015
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Oz Linden authored
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- Jul 17, 2015
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andreykproductengine authored
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- May 19, 2015
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vyacheslavsproductengine authored
MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & specular maps still randomly revert to previous settings when building.
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- Nov 13, 2014
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ruslantproductengine authored
MAINT-4092 FIXED Prim faces with opaque diffuse maps, with material set to ALPHA_MODE_BLEND, do not render MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists
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- Jul 31, 2013
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Richard Linden authored
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- Jul 30, 2013
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Richard Linden authored
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
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- May 11, 2013
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Graham Madarasz authored
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- May 10, 2013
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Graham Madarasz authored
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Kitty Barnett authored
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- Apr 30, 2013
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Graham Madarasz authored
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- Mar 29, 2013
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Graham Madarasz authored
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- Jan 25, 2013
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Geenz authored
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- Oct 09, 2012
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William Todd Stinson authored
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- Jul 13, 2012
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Xiaohong Bao authored
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Brad Payne (Vir Linden) authored
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- Jul 12, 2012
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Brad Payne (Vir Linden) authored
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- Jun 28, 2012
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Brad Payne (Vir Linden) authored
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- Jul 19, 2011
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
Cherry pick of https://bitbucket.org/lindenlab/mesh-development/changeset/9cea44ebea3b by don, to fix old viewer crashes in mesh regions
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- Jul 18, 2011
- Apr 01, 2011
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Boroondas Gupte authored
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- Oct 13, 2010
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Oz Linden authored
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- Oct 01, 2010
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David Parks authored
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- Sep 21, 2010
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Brad Payne (Vir Linden) authored
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