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- Apr 13, 2023
- Apr 12, 2023
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Rye Mutt authored
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Jonathan "Geenz" Goodman authored
DRTVWR-559 SL-19524 SL-19513
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Jonathan "Geenz" Goodman authored
Drtvwr 559 post processing refactor
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David Parks authored
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Jonathan "Geenz" Goodman authored
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Jonathan "Geenz" Goodman authored
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Jonathan "Geenz" Goodman authored
DRTVWR-559 SL-19524 SL-19513
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David Parks authored
SL-19390 Make "Cloud Coverage" feedback into ambient when probe ambiance is zero and feedback into probe ambiance when probe ambiance is not zero.
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David Parks authored
SL-19569 Don't reset probes when crossing parcel borders (whoops) and tone down glare on legacy materials.
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David Parks authored
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David Parks authored
DRTVWR-559 Update default midday to closely resemble a public domain HDRI (https://polyhaven.com/a/cloud_layers)
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David Parks authored
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David Parks authored
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- Apr 11, 2023
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and brightness to allow ACES Hill all the time.
- Apr 10, 2023
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Jonathan "Geenz" Goodman authored
Need to fix up bloom. DRTVWR-559 SL-19524 SL-19513
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Jonathan "Geenz" Goodman authored
Still broken, figuring out what's up with depth. DRTVWR-559 SL-19524 SL-19513
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Rye Mutt authored
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Rye Mutt authored
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- Apr 09, 2023
- Apr 08, 2023
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Jonathan "Geenz" Goodman authored
Makes our binding flow _far more_ predictable and makes way more sense. DRTVWR-559 SL-19524 SL-19513
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Jonathan "Geenz" Goodman authored
Lets make post processing make sense again. DRTVWR-559 SL-19524 SL-19513
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