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- Apr 15, 2022
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David Parks authored
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- Mar 29, 2022
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David Parks authored
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David Parks authored
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Euclid Linden authored
SL-17074 Redo ALT-F4 handling fix
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Dave Houlton authored
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Andrey Kleshchev authored
Merged previewAvatar and generateImpostor into a single function since they are nearly identical
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- Mar 28, 2022
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Nat Goodspeed authored
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Euclid Linden authored
SL-17000 improve error message for physics mesh import
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Dave Houlton authored
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- Mar 25, 2022
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Nat Goodspeed authored
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Nat Goodspeed authored
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David Parks authored
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David Parks authored
SL-17077 Ensure profiling is disabled if gpu_benchmark fails. Log the source of the real crash for when the viewer inevitably crashes later.
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Michael Pohoreski authored
SL-16993 Approved-by: Euclid Linden
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Michael Pohoreski authored
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Michael Pohoreski authored
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- Mar 24, 2022
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David Parks authored
SL-17028 Fix for inconsistent ordering of transparent rigged meshes and removal of glow-only rigged meshes from depth buffer.
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Euclid Linden authored
SL-17074 Fix Alt-F4 handling bug
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Dave Houlton authored
- Mar 23, 2022
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Andrey Kleshchev authored
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- Mar 21, 2022
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Andrey Kleshchev authored
Might be a better idea to turn LLWorld back into an LLSingleton. Too many things to track.
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- Mar 18, 2022
- Mar 17, 2022
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Andrey Kleshchev authored
When animesh stops being an animesh it might still be in a list, but will no longer have an avatar
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- Mar 11, 2022
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David Parks authored
SL-17005 WIP Simplify what feeds texture loading bias to only pay attention to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming).
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- Mar 09, 2022
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Brad Kittenbrink authored
More DRTVWR-550 Teamcity build fix. another piece of python2 syntax leftover in an error handling block
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Brad Kittenbrink authored
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Brad Kittenbrink authored
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Mnikolenko Productengine authored
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David Parks authored
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- Mar 07, 2022
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Ptolemy authored
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David Parks authored
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David Parks authored
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Andrey Kleshchev authored
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Andrey Kleshchev authored
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- Mar 04, 2022
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David Parks authored