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Created with Raphaël 2.2.012May11109865654323232130Apr2928272827262726252423222120192019201918191817181716151413121312111211101110987676765656565454343432131Mar303130293029302928272827282728272625242324232423Revert "SL-19656 Remove LLPerfStats thread and fold into General thread. Hook avatar GPU time into LLPerfStats. Incidental decruft."SL-19649 add missing updateSL-18837: Remove C++17 override, given build-variables change.SL-19649 reduce logging out time for larger inventoriesMerge branch into cronchyEnsure shader state is fully reset on shader reload to prevent cache mismatch failuresTrivial cleanupMerge branch 'DRTVWR-559' into DRTVWR-583Finally get glossy SSR up.Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into cronchyTrivial cleanupEnsure shadow buffers are released during GL destructionXcode build fixes for DRTVWR-559Merge pull request #212 from secondlife/SL-19236SL-19236: Fix HUDs not rendering when transparent water graphics setting is offMerge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559SL-19656 Remove LLPerfStats thread and fold into General thread. Hook avatar GPU time into LLPerfStats. Incidental decruft.SL-19701 Clicking on 'Show' in inventory offering does not open inventory in Single foldersl-19676 - more loading stats and 360 Interest List mode workSL-19536 SL-19652 Fix inventory fetchingMerge pull request #208 from secondlife/SL-19690SL-19650 don't build anything except direct children views for single-folder panelSL-19697 FIXED Clicking on inventory item in list view does not unselect item in gallery viewSL-19683 'New folder' menu item should be disable for the listed folders in sfvFoxMore screamingScreamingBonkFix GCC warningCleanupAdd basic LRU to shader cacheMerge pull request #205 from secondlife/sl-19676-360mode-statsSL-19676 - more update and scene loading stats. Added texture and meshAdd shader cache checkbox to develop graphics menuSL-19660 Updated contributions docSL-19660 Merge pull request #199 from beqjanus/mainMove where shader binary cache occurs and decruftAdd shader cache purge option to menuHook up cache clear and enabled setting for shader cache.Add version check for GL 4.1 to shader cache
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