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Created with Raphaël 2.2.017Aug161514121112111098986543232130Jul29282726252422212221222120191817151615141312131211987676543130Jun2928272524252423242322212018171615141311109898787676543232131May3027262524252423242320212019201918171615141312111098787676SL-17973 FIXED region name is not shown in the IM chatMerge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559SL-17975: PBR: Fix sun/moon color not being appliedSL-17719 Windows support for absolute mouse positioning #2Merge branch 'DRTVWR-559' of https://bitbucket.org/lindenlab/viewer into DRTVWR-559Fix for SL-17695 'Give materials and textures imported by Material Editor a sensible name' - compile error on mac/clang because it's more picky - as it should be in this caseSL-17940 Fix for rigged attachments with PBR materials not rendering.SL-17719 Windows support for absolute mouse positioningSL-17704: PBR: Use default normal map if one isn't providedSL-17964 FIXED Pressing M while any floater has focus switches into mouselookSL-17736: Remove Irradiance hack. Use EEP Reflection Probe Ambiance to adjust irradiance.SL-17930: PBR: Add SSAOSL-17929: PBR: Fix sun reflection artifacts from lightFunc being noisySL-17929: PBR: Add sun/moon reflection in surfaceSL-17965 Closing some floaters shifts focus to menu barMerge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559SL-17892 Add X button to Guidebook floater's title barSL-17763: Make dist_atten consistent between PBR and LegacySL-17005: (WIP) (Debug) Add logging and debug settings to assist in understanding Windows 8 failure modes. Most of this should be removed laterSL-17670 tweaking simplified outfit snapshot floaterSL-17763: Cleanup debug infor for lightsSL-17763: Cleanup legacy multiSpotLight to use ambiance utilitySL-17763: PBR: Add spotlight ambiance to multiSpotLightSL-17763: Cleanup legacy to use ambiance utilitySL-17763: PBR: Add spotlight ambiance to spotlightSL-17763: PBR: Add common spotlight ambiance calcs to deferred utilitiesMerged in DRTVWR-559-SL-17695 (pull request #1089)SL-17695 Sensible names for material properties - sanitize the various names we use to store inventory items using a built in functionSL-17925 Fix SLURL based creation of picks and classifiedsSL-17924 Don't clear pick's description when clicking on description for the first timeSL-17923 "Title" and "Description" labels are not displayed in "Picks" tabSL-17005: (WIP) (DEBUG) Add logging for graphics adaptersSL-17005: Fix crash in initDX when no factorySL-17695 minor cleanup pass to make the PR a bit easier to readSL-17763: PBR: Fix point light to be consistentMerge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559SL-17763: PBR: Add BRDF to spot lightSL-17763: PBR: Add debug spot light vectorsSL-17695 Give materials and textures imported by Material Editor a sensible name - first pass - likely need to be refined but may be good enough for nowSL-17653 Perially done restoration functionality
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