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Created with Raphaël 2.2.07Mar67654323232128Feb2728272827262524232221222120212019171615141314131211109898787676543232131Jan3028272627262524232120212021201920191819181716141312111211109767654545432131DecReduce diffUse flat maps in hot areasFix heap corruptionFix more of the brokenMerge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into cronchyWow it...basically worked...It compiles!Merge pull request #112 from secondlife/SL-19345Superglue and hopeDiving deep into the digital abyssINTL-483 Fixed PT translationSL-19345: Fix Blinn-Phong normspec materials not having texture transforms on their normal/specular texturesSL-19346 PERMISSION_DEBIT remove warning for Linden owned contentImproved detail for llvertexbuffer attribute mask assertion failure in DRTVWR-559Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559DRTVWR-559 Return to MD5 for LLUUID operations. Existing LLUUID API implementations must not change, but may add "fast" variants where appropriate in the future.Fix double copy of tangents array (#107)Fix hiding huds (#108)Hammer hammer...This merge really was a doozy..Fix shaders broken in mergeMerge branch 'DRTVWR-559' of https://github.com/secondlife/viewerSL-18629 Generic message for BulkUpdateInventorySL-15752 Reduce default graphical quality on machines with little memory (#105)Merge pull request #99 from secondlife/sl-18330-fixesSL-17584 Better logging for setShaders crashesSL-19282 Send update to server sideMerge pull request #104 from secondlife/SL-19293Merge pull request #100 from secondlife/SL-19294SL-19336 Unload avatar and group icons from memory when not visible to reduce memory pressure on extremely large friends listsSL-19334 Show item count info only for items in current folder in single-folder viewMerge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559SL-19281 Post review cleanup.SL-19293: Use Blinn-Phong texture transform as hint for texture animation direction on PBR materialsSL-19316 fix filter for GLTF materials on mac (#101)SL-19294: Avoid unnecessary vertex buffer data in GLTF materialsSL-19281 Unify handling of haze and gamma between fullbright and not and move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2.SL-4126 Second Life messing up NVIDIA driversSL-19327 Disable crash reporting for Win7 (#102)Trivial changes
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