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JennaHuntsman
XDG Integration
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8d21d29bd7fa038db632ff90fb0e1207d0713ca2
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20
Project-Lightbox
UI-Tweaks
alchemy-next-48
alpha-update
copypaste
coverity
curl-tests
doug/linux-joystick
drake-stringtable-wip
drake-wip-2
fmt
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linear-alpha
linux-toolchain-update
liru_working
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mathstuff
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20 results
Begin with the selected commit
Created with Raphaël 2.2.0
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Dec
Reduce diff
Use flat maps in hot areas
Fix heap corruption
Fix more of the broken
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into cronchy
Wow it...basically worked...
It compiles!
Merge pull request #112 from secondlife/SL-19345
Superglue and hope
Diving deep into the digital abyss
INTL-483 Fixed PT translation
SL-19345: Fix Blinn-Phong normspec materials not having texture transforms on their normal/specular textures
SL-19346 PERMISSION_DEBIT remove warning for Linden owned content
Improved detail for llvertexbuffer attribute mask assertion failure in DRTVWR-559
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
DRTVWR-559 Return to MD5 for LLUUID operations. Existing LLUUID API implementations must not change, but may add "fast" variants where appropriate in the future.
Fix double copy of tangents array (#107)
Fix hiding huds (#108)
Hammer hammer...
This merge really was a doozy..
Fix shaders broken in merge
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer
SL-18629 Generic message for BulkUpdateInventory
SL-15752 Reduce default graphical quality on machines with little memory (#105)
Merge pull request #99 from secondlife/sl-18330-fixes
SL-17584 Better logging for setShaders crashes
SL-19282 Send update to server side
Merge pull request #104 from secondlife/SL-19293
Merge pull request #100 from secondlife/SL-19294
SL-19336 Unload avatar and group icons from memory when not visible to reduce memory pressure on extremely large friends lists
SL-19334 Show item count info only for items in current folder in single-folder view
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
SL-19281 Post review cleanup.
SL-19293: Use Blinn-Phong texture transform as hint for texture animation direction on PBR materials
SL-19316 fix filter for GLTF materials on mac (#101)
SL-19294: Avoid unnecessary vertex buffer data in GLTF materials
SL-19281 Unify handling of haze and gamma between fullbright and not and move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2.
SL-4126 Second Life messing up NVIDIA drivers
SL-19327 Disable crash reporting for Win7 (#102)
Trivial changes
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