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Created with Raphaël 2.2.04Feb331Jan302928272322212017161514131091098763227Dec2423201918171613121110111097653228Nov2726252322212019181715141312111098765431Oct30292827252321201817161514138765432130Sep29Nov1429Oct25221827Sep2625242017141096331Aug30292827262322211919Sep31Oct29282423222322212018164Sep17Oct161514109872130Sep26191817131211105105965430Aug29272321191614131291916151413965230Jul292423221918161512111012111086532129Jun282726252019181413121110654310331May3029282423Mac buildfixSL-2569 More bad alloc checksMerge branch 'master' into DRTVWR-482Merge branch 'DRTVWR-501' into trunkMerge branch 'DRTVWR-500' into DRTVWR-501Merge branch 'DRTVWR-499' into DRTVWR-500Merged in euclid-wip-SL12594 (pull request #5)SL-12594, fix one missed occurance of VertexShaderEnable settingMerged in SL-11445 Upgrade Fmodex to Fmod StudioSL-12554 FIXED The value of the 'Avatar Maximum Complexity' is not synchronized on different floaters while editingMerged in euclid-wip-SL12594 (pull request #3)Merged in SL-11406 (pull request #2)SL-12618 FIXED The camera zoom position is incorrect after selecting the preset in some casesSL-4354 Mesh avatars look broken while loading.SL-12598 FIXED The buttons have cropped names in the 'Preferences' floaterSL-11406: Fix specularity being blown out due to previous fixSL-12594, remove conditional checks for VertexShaderEnable settingsSL-12594, remove settings-file references to VertexShaderEnableSL-12587 - debug logging option to see list of requested capsSL-12594, rename some lingering VertexShaderEnable variablesSL-4354 Mesh avatars look broken while loading.SL-12594, remove Basic Shader checksSL-12594, remove the Basic Shaders checkbox from the guiMerged in D440-merge-master (pull request #1)potential crashfixSL-12590 SL-12608 Fixed wrong statesDRTVWR-440, merge in latest from 6.3.7 releaseMerge branch 'master' of https://bitbucket.org/lindenlab/viewer-private into DRTVWR-481Merge branch 'master' into DRTVWR-499Merged lindenlab/viewer into masterIncrement viewer version to 6.3.7SL-12615: Support a branch-specific setting for viewer_channel in TeamCity buildsDRTVWR-496 Changed canonical_repo to lindenlab/viewerSL-12475 Mac buildfixDRTVWR-496 Changed canonical_repo to lindenlab/viewer-devSL-12475 add Inventory Favorites tabDRTVWR-440, another whitespace only (detabify) to test TeamCity triggersSL-12591 Fixed float comparisonSL-12610 FIXED [Portuguese] The texture size isn't displayed in the "Texture" floaterDRTVWR-440, whitespace change to test TeamCity trigger
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