- Nov 19, 2012
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Oz Linden authored
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- Sep 06, 2012
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maxim_productengine authored
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- Nov 15, 2012
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Oz Linden authored
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- Nov 14, 2012
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Oz Linden authored
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Nat Goodspeed authored
LLUI::setupPaths() went away with DRTVWR-210.
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Oz Linden authored
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Oz Linden authored
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Oz Linden authored
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- Nov 13, 2012
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Nat Goodspeed authored
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Oz Linden authored
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William Todd Stinson authored
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William Todd Stinson authored
MAINT-1891: FIX Updating the LLPipeline::clearRebuildGroups() to preserve HUD groups. clearRebuildGroups() is called during the teleport process. In the previous state, HUD objects were being incorrectly removed from the rebuild groups during the teleport process. This change will preserve HUD groups and should resolve this issue.
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Oz Linden authored
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Oz Linden authored
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Oz Linden authored
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Oz Linden authored
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- Nov 12, 2012
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William Todd Stinson authored
MAINT-1890: A hacky fix for flexi-prim updates after teleport by ignoring the sUpdateDelay value and simply updating all flexi-prims. This change most likely reduces frame rate.
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William Todd Stinson authored
MAINT-1894: FIX This *should* fix a crash in the LLVolume::resizePath() method. The callstacks indicated that the std library was throwing a length exception on the std::vector::resize() call. Most likely cause was that the recent changes for flexi-prims were causing the mRenderRes to become negative. And thus, the 1<<mRenderRes calculation was generating a really large value for num_render_sections.
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- Nov 09, 2012
- Nov 08, 2012
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William Todd Stinson authored
MAINT-1228, MAINT-1668: Deleting code that had been originally deleted to fix these issues, but then was accidentally re-introduced during a bad merge.
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Oz Linden authored
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Oz Linden authored
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Oz Linden authored
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Nat Goodspeed authored
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Nat Goodspeed authored
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- Nov 07, 2012
- Nov 06, 2012