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Commit d3219f57 authored by Dave Houlton's avatar Dave Houlton
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SL-17214 remove some dae clutter from gltf header

parent 2dc376aa
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......@@ -75,7 +75,7 @@ typedef struct // render material
double occlusionScale; // strength multiplier for occlusion
LLColor4 emissiveColor; // emissive mulitiplier, assumed linear encoding (spec 2.0 is silent)
std::string alphaMode; // "OPAQUE", "MASK" or "BLEND"
double alphaMask;
double alphaMask; // alpha cut-off
// textures
U32 baseColorTexIdx; // always sRGB encoded
......@@ -113,11 +113,6 @@ class LLGLTFLoader : public LLModelLoader
{
public:
typedef std::map<std::string, LLImportMaterial> material_map;
typedef void gltfElement; // TBD
typedef void GLTF; // TBD
// typedef std::map<gltfElement*, std::vector<LLPointer<LLModel> > > gltf_model_map;
// gltf_model_map mModelsMap;
LLGLTFLoader(std::string filename,
S32 lod,
......@@ -160,7 +155,8 @@ class LLGLTFLoader : public LLModelLoader
U32 mGeneratedModelLimit; // Attempt to limit amount of generated submodels
// bool mPreprocessGLTF;
/* Inherited from dae loader - unknown how useful here
/* Below inherited from dae loader - unknown if/how useful here
void processElement(gltfElement *element, bool &badElement, GLTF *gltf);
void processGltfModel(LLModel *model, GLTF *gltf, gltfElement *pRoot, gltfMesh *mesh, gltfSkin *skin);
......
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