- Nov 21, 2023
- Oct 13, 2023
- Oct 12, 2023
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Andrey Kleshchev authored
Cleanup. Caused by a merge of main(D567) into D559
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Maxim Nikolenko authored
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- Oct 11, 2023
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cosmic-linden authored
SL-20450: Fix missing LSL keyword INVENTORY_MATERIAL
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Cosmic Linden authored
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
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David Parks authored
SL-20440 Fix for projector ambiance destroying PBR shading. Also fix longstanding bug with hard line in projector ambiance lighting. Incidental decruft of legacy_adjust and LOCAL_LIGHT_KILL, etc.
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- Oct 10, 2023
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Alexander Gavriliuk authored
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cosmic-linden authored
SL-20396: Apply blinn-phong rotation to texture translation animations for GLTF materials
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Andrey Kleshchev authored
There is no asset capability during teleport and it can take some time to arrive, texture shouldn't just fail to fetch if capability arrives after content.
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NiranV authored
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Andrey Kleshchev authored
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- Oct 09, 2023
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cosmic-linden authored
SL-20225: Update LLGLTFMaterial
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Cosmic Linden authored
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NiranV authored
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NiranV authored
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NiranV authored
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NiranV authored
Fixed: Several error notifications that notification X couldn't be found such as when trying to create a subfolder.
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NiranV authored
Added: Descriptions to all new PBR options in preferences. Added: Reflection Probe Draw Distance option. Added: Reflection Probe Ambiance weight option. Added: Reflection Probe Light weight option. Added: Reflection Probe Resolution option. Fixed: Reflection Detail options using the wrong values.
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NiranV authored
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NiranV authored
Changed: Completely overhauled all of the tools window except Texture tab which needs some figuring out.
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NiranV authored
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NiranV authored
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NiranV authored
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NiranV authored
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NiranV authored
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NiranV authored
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NiranV authored
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NiranV authored
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NiranV authored
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