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Created with Raphaël 2.2.04May5432129Apr2827262523212019181918171615161514131211121110987654130Mar2928252423222118171615141211109109878765432128Feb25242322211817151412111098987543212131Jan2827282726252422212019181918171415141514131213121312Fix mac build for SL-17283 reflections workSL-17314 Location and label desyncMerge remote-tracking branch 'origin/master' into DRTVWR-559SL-17314 Don't focus inventory when handling landmark creationMerge branch master (D550) into DRTVWR-546SL-17283 LLReflectionMapManager prototype. Remove snapshot code related overhead from reflection map renders. Add parallax correction and support for multiple reflection maps.Merge branch 'master' into DRTVWR-544-maintMerge branch 'master' into DRTVWR-483Merge branch 'master' into DRTVWR-543-maintMerge branch 'master' into DRTVWR-543-maint_cmakeMerge branch 'master' into DRTVWR-548-maint-NMerge branch 'master' into DRTVWR-561-maint-OIncrement viewer version to 6.5.6SL-16053 Landmark shouldn't be saved into location historySL-17274: Stub for PBR DrawPool and shaderSL-17321 Fix for some particle systems with custom blend functions not rendering.Another place that needed generator expressions.Fix for viewer_manifest.py using a hardcoded path to grab runtime files.${AUTOBUILD_INSTALL_DIR}/lib/release is always needed as a fallbackSimplify cmake files by uaing generator expressions and be moreRemove setting of HEADER_FILE_ONLY on .h* files, cmake automaticallyMerge branch 'DRTVWR-559' into euclid-17277SL-17116, SL-17277 single-face material save onlySL-17124 make sure window thread wakes up to proces 'quit' messageMerged in brad/SL-17116-material-messaging (pull request #958)SL-17124 switchContext and loadShaderFile crashesSL-17206 FIXED Unable to move an avatar after fall on the groundSL-17282 prototype mixing of reflection map into legacy materialsFixed: More compile errors.Merge remote-tracking branch 'origin/euclid-17277' into brad/SL-17116-material-messagingBeginning viewer side work for SL-17198 new asset and inventory types for MaterialsSL-16721 Crash at LLVOAvatar::idleUpdateMiscAdd a (broken) material upload handler fxnSL-17281 environment map prototype (stupid slow and hacky, but provides a way to get a "real" environment map for shader development)SL-17301 FIXED Friends are not showing in friendslistTest UI for SL-17116. provide a debug interface to set a MaterialID for a faceSL-17116 work on implementing MaterialID in ExtraParams of ObjectUpdate and related messagesSL-15312 Fixed tab sizes and labels to be in line with other floatersPrototype a SaveMaterial buttonMerge remote-tracking branch 'origin/DRTVWR-546' into DRTVWR-559
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