SL-10856
Modify calc of sunlight to avoid clipping in gamma correct on values outside 0-1 range. Modify shaders to put back ambient clamp tuned to be close to ambient contrib in low/mid lighting.
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- indra/llinventory/llsettingssky.cpp 8 additions, 2 deletionsindra/llinventory/llsettingssky.cpp
- indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl 1 addition, 2 deletions.../newview/app_settings/shaders/class1/deferred/alphaF.glsl
- indra/newview/app_settings/shaders/class1/deferred/materialF.glsl 1 addition, 2 deletions...wview/app_settings/shaders/class1/deferred/materialF.glsl
- indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl 1 addition, 2 deletions...ew/app_settings/shaders/class1/deferred/softenLightF.glsl
- indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl 3 additions, 3 deletions..._settings/shaders/class1/windlight/atmosphericsFuncs.glsl
- indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl 1 addition, 2 deletions...ew/app_settings/shaders/class2/deferred/softenLightF.glsl
- indra/newview/app_settings/shaders/class3/lighting/lightV.glsl 1 addition, 1 deletion.../newview/app_settings/shaders/class3/lighting/lightV.glsl
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