This project is mirrored from https://git.alchemyviewer.org/alchemy/alchemy-next.git.
Pull mirroring failed .
Repository mirroring has been paused due to too many failed attempts. It can be resumed by a project maintainer or owner.
Repository mirroring has been paused due to too many failed attempts. It can be resumed by a project maintainer or owner.
- Feb 20, 2022
-
-
Rye Mutt authored
-
- Feb 16, 2022
-
-
Rye Mutt authored
-
- Feb 13, 2022
- Feb 12, 2022
-
-
Rye Mutt authored
-
- Feb 11, 2022
-
-
Rye Mutt authored
- Feb 10, 2022
- Feb 07, 2022
-
-
Rye Mutt authored
-
- Feb 06, 2022
- Feb 02, 2022
- Jan 29, 2022
-
-
Rye Mutt authored
-
- Jan 28, 2022
- Jan 27, 2022
-
-
Rye Mutt authored
-
- Jan 26, 2022
-
-
Rye Mutt authored
-
- Jan 24, 2022
-
-
Rye Mutt authored
-
- Jan 23, 2022
-
-
Rye Mutt authored
-
- Jan 21, 2022
-
-
Rye Mutt authored
These changes make skinned meshes imported by instance_controller elements rather than directly by the skin element in each library_controller. This allows for the mesh and its bind pose matrices to be transformed by the TRS (translation, rotation, scale) or matrix of the instance_controller in the scene hierarchy for the correct pose when imported by LLDAELoader. tarocco
-
Rye Mutt authored
-
Rye Mutt authored
-
Rye Mutt authored
-
- Jan 20, 2022
- Jan 19, 2022