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- Jun 06, 2023
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Cosmic Linden authored
SL-19808: Fix orientation of PBR normal texture when texture transform and/or texture animation is applied
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- Feb 27, 2023
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Cosmic Linden authored
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- Feb 24, 2023
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Cosmic Linden authored
SL-19269: For PBR materials, apply texture animation independently of the underlying texture transform
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Cosmic Linden authored
SL-19265: Fix precision issue with texture transforms by moving transform matrix calculation into the shader
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- Feb 23, 2023
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Cosmic Linden authored
SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). See textureUtilV.glsl for UV coordinate comments
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