- May 18, 2022
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Brad Payne (Vir Linden) authored
# Conflicts: # scripts/content_tools/anim_tool.py
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- Jul 11, 2016
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Brad Payne (Vir Linden) authored
SL-242 - more tweaks around alt eyes and wings. Alt eyes are now parented to face root, and alt eyes animate along with the original eyes inside the LLHeadRotMotion code.
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- Jul 06, 2016
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Brad Payne (Vir Linden) authored
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- Jun 22, 2016
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Brad Payne (Vir Linden) authored
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- Jun 21, 2016
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Brad Payne (Vir Linden) authored
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- Jun 09, 2016
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Brad Payne (Vir Linden) authored
SL-276 - small skeleton file tweaks to 'end' and 'connected' attributes (no functional impact on viewer)
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- Apr 08, 2016
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Brad Payne (Vir Linden) authored
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- Mar 28, 2016
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
SL-276 - move alt eyes out of face root, match coords exactly. Return face root to 3 digit precision.
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- Mar 25, 2016
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Mar 22, 2016
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Brad Payne (Vir Linden) authored
SL-276, SL-344 - Skeleton and slider updates including new face joints to enable nose, eye slider controls. Increased max joint count.
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- Mar 08, 2016
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Brad Payne (Vir Linden) authored
SL-276 WIP - avatar_skeleton.xml changes, moved spine joints to spine group, fixed position mismatch between eyes and alt eyes.
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- Mar 02, 2016
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Brad Payne (Vir Linden) authored
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- Mar 01, 2016
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Dec 15, 2015
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Brad Payne (Vir Linden) authored
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- Dec 11, 2015
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Dec 10, 2015
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Dec 09, 2015
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Brad Payne (Vir Linden) authored
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- Dec 03, 2015
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Brad Payne (Vir Linden) authored
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- Nov 16, 2015
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Brad Payne (Vir Linden) authored
SL-201 WIP - avatar_skeleton.xml tweaks for aliases, removed wings and tail from default definition.
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- Nov 13, 2015
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Aura Linden authored
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- Nov 10, 2015
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Oz Linden authored
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- Aug 12, 2015
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Brad Payne (Vir Linden) authored
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- May 28, 2015
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Brad Payne (Vir Linden) authored
SL-117 WIP - initial placeholders for wing, tail joints. Updated max joints to 48 and added some debugging.
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- Dec 03, 2013
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Oz Linden authored
Two more bones to better address back deformation: UPPER_BACK and LOWER_BACK Better deformation for breasts, belly, upper and lower back (seen using the Body Fat and Belly Size sliders) Minor tweaks in the avatar_lad.xml file for a few other minor shapes. Small typo bug (FITMESH-2) Updated rigs and corrected female mesh Removed skeleton-only files so that people all start from the same base meshes with example skinning These updates specifically address the following bugs: FITMESH-2, FITMESH-4, FITMESH-5, FITMESH-7, FITMESH-10 (.ma formats, not .dae)
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- Nov 06, 2013
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jeremiah@lindenlab.com authored
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- Oct 21, 2013
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David Parks authored
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- Mar 29, 2013
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Graham Madarasz authored
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- Sep 21, 2010
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Brad Payne (Vir Linden) authored
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- Apr 14, 2009
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Bryan O'Sullivan authored
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Bryan O'Sullivan authored
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