- Nov 20, 2023
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Bennett Goble authored
Switch the build workflow from targeting the `main` branch of viewer-build-util (which may receive breaking changes) to the stable `v1` major version tag.
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Bennett Goble authored
Only download and publish installers on public releases. This simplifies the release process, as the flatten_files utility from viewer-build-utils is not necessary this way. More importantly, it doesn't clutter public releases with files that shouldn't be published such as debug symbols.
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- Oct 26, 2023
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- Oct 25, 2023
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Nat Goodspeed authored
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- Oct 18, 2023
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Nat Goodspeed authored
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- Oct 13, 2023
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Nat Goodspeed authored
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- Oct 12, 2023
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Nat Goodspeed authored
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- Oct 05, 2023
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- Oct 03, 2023
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Nat Goodspeed authored
for Mac and Windows. That's now done by subsequent jobs in the GitHub build. Remove workflow step to upload installers before signing and packaging jobs. Remove from viewer_manifest.py conditionals for 32-bit Windows or Mac. Also bump to actions/checkout@v4, per dependabot.
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- Oct 02, 2023
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Nat Goodspeed authored
"ASC Provider" was a credential accepted by altool, but switching from altool to notarytool requires a Team ID instead. Expect to find TEAM_ID in our repository secret NOTARIZE_CREDS_MACOS. Extract it and pass it to sign-pkg-mac.
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- Sep 25, 2023
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Brad Linden authored
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Nat Goodspeed authored
Add a Mac signing step to unpack the credentials bundled into NOTARIZE_CREDS_MACOS so viewer-build-util/sign-pkg-mac need not know about that peculiarity of our secrets formatting.
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- Sep 20, 2023
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Brad Linden authored
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Nat Goodspeed authored
The viewer_manifest.py logic to determine the name of the viewer installer .dmg is a little convoluted. Make it tell viewer-build-util/sign-pkg-mac that name, rather than passing it all the relevant inputs and composing it redundantly. sign-pkg-mac also wants the viewer channel to determine the application name.
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- Sep 19, 2023
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Nat Goodspeed authored
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- Sep 18, 2023
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Nat Goodspeed authored
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Nat Goodspeed authored
and uses new viewer-build-util/release-artifacts action.
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- Sep 15, 2023
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Nat Goodspeed authored
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- Sep 12, 2023
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Nat Goodspeed authored
instead of trying to checkout viewer-build-util (which doesn't work) and then reference action subdirs from the filesystem. Also engage (initial placeholder) actions to sign and package the platform-specific application artifacts.
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Nat Goodspeed authored
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Nat Goodspeed authored
instead of having it implied by specifying the containing directory.
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Nat Goodspeed authored
instead of distinct viewer-post-bugsplat-{windows,mac} repos.
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- Sep 11, 2023
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Nat Goodspeed authored
In a Windows build tree, we don't actually have an app-named top directory, so don't package its containing directory -- just the app dir itself, e.g. "newview/Release". In a Mac build tree, though we do have "Second Life Mumble.app", its parent directory also contains other large stuff. Try posting a temp directory containing a symlink to the .app. Ditch the "!*.bat" exclusion: the presence of a second path (even an exclusion) changes how upload-artifact nests its contents.
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- Sep 08, 2023
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Nat Goodspeed authored
This unblocks ReleaseOS builds, and also preps for SL-19242. Streamline build.sh's Uploads section.
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Nat Goodspeed authored
Previously we posted Windows-exe, macOS-exe artifacts that were a little inconsistent: Windows-exe contained just the Windows executable, whereas macOS-exe contained the whole .app tree (but without the .app directory). Change to post Windows-app, macOS-app artifacts that each contain the whole viewer install image, including the top-level application name directory. This is what we'll need to codesign and notarize.
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Nat Goodspeed authored
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- Sep 07, 2023
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Nat Goodspeed authored
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Nat Goodspeed authored
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Nat Goodspeed authored
Eliminate references to (no longer set) matrix.addrsize.
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- Sep 06, 2023
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Nat Goodspeed authored
We want to run on a GitHub-hosted runner rather than one of our own.
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- Sep 01, 2023
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Nat Goodspeed authored
The initial viewer-post-bugsplat-mac is just a placeholder so far, but we can flesh it out while the viewer builds necessitated by this change are running, and then we can iterate on viewer-post-bugsplat-mac without having to rebuild the viewer.
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Nat Goodspeed authored
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- Aug 31, 2023
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Nat Goodspeed authored
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Nat Goodspeed authored
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Nat Goodspeed authored
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Nat Goodspeed authored
Upload a new Windows-exe artifact containing just the executable (needed by BugSplat) separately from the artifact containing the whole NSIS installer. This requires a new viewer_exe step output set by viewer_manifest.py. Define viewer_channel and viewer_version as build job outputs. Set viewer_channel in build.yaml when tag is interpreted. Set viewer_version in build.sh at the point when it would have posted viewer_version.txt to codeticket. Add a post-windows-symbols job dependent on the build job that engages secondlife/viewer-post-bugsplat-windows, which in turn engages secondlife/post-bugsplat-windows. We keep the actual upload code in a separate repo in case we need to modify that code before rerunning to resolve upload errors. If we kept the upload code in the viewer repo itself, rerunning the upload with modifications would necessarily require rerunning the viewer build, which would defeat the purpose of SL-19243. Because of that new upload job in build.yaml, skip Windows symbol uploads in build.sh. Use a simple (platform name) artifact name for metadata because of flatten_files.py's filename collision resolution. Use hyphens, not spaces, in remaining artifact names: apparently download-artifact doesn't much like artifacts with spaces in their names. Only run the release job when in fact there's a tag. Without that, we get errors. We need not create flatten_files.py's output directory beforehand because it will do that implicitly.
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- Aug 29, 2023
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Nat Goodspeed authored
- Aug 28, 2023
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Nat Goodspeed authored
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- Aug 18, 2023
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