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  1. Apr 28, 2023
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  3. Apr 18, 2023
  4. Jan 11, 2023
  5. May 09, 2019
    • Graham Linden's avatar
      SL-11109 · 4fe71c1d
      Graham Linden authored
      Fix alpha mask shadows to mult vert alpha prior to discard tests and obey min alpha settings.
      
      Make shadow/shadowAlphaMask use consistent varying and output.
      
      Also fixes bug with 0% and 1% transparency providing varying different visual results.
      4fe71c1d
  6. Jan 17, 2019
    • Graham Linden's avatar
      SL-10368 · 066eb598
      Graham Linden authored
      Fix OSX shader compile bug from use of #if FOO instead of #ifdef FOO or #if defined(FOO)
      preventing atmospherics (and thus ALM) from working on OSX.
      066eb598
  7. Nov 10, 2015
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