Skip to content
Snippets Groups Projects
Commit bfbf64f3 authored by David Parks's avatar David Parks
Browse files

NORSPEC-230 Fix for incorrect gamma under water.

parent ddf15867
No related branches found
No related tags found
No related merge requests found
......@@ -129,7 +129,7 @@ void LLWLParamSet::update(LLGLSLShader * shader) const
}
}
if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender)
if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && !LLPipeline::sUnderWaterRender)
{
shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
} else {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment