- Mar 13, 2020
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Rye Mutt authored
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- Jan 03, 2020
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Rye Mutt authored
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- Nov 10, 2019
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Rye Mutt authored
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- Sep 14, 2019
- Jul 28, 2019
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¡Cinder! ㊝ authored
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- Jul 22, 2019
- Nov 27, 2018
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andreykproductengine authored
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- Jul 09, 2018
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Brad Payne (Vir Linden) authored
MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations for rigged meshes in animated objects
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- Jun 05, 2018
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Brad Payne (Vir Linden) authored
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- Jun 04, 2018
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Brad Payne (Vir Linden) authored
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- May 03, 2018
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Brad Payne (Vir Linden) authored
MAINT-8608, MAINT-8539, MAINT-8615 - changes to make object animation info more persistent, tolerant to race conditions during initialization
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- Apr 25, 2018
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Brad Payne (Vir Linden) authored
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- Mar 26, 2018
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Brad Payne (Vir Linden) authored
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- Feb 27, 2018
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andreykproductengine authored
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- Feb 22, 2018
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Brad Payne (Vir Linden) authored
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- Jan 22, 2018
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Brad Payne (Vir Linden) authored
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- Dec 20, 2017
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AndreyL ProductEngine authored
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AndreyL ProductEngine authored
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- Nov 16, 2017
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
SL-704 - first pass cleaning up comments. Also added LLControlAvatar::initInstance() as a potential hook for optimizations.
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- Nov 08, 2017
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Drake Arconis authored
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- Nov 06, 2017
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Brad Payne (Vir Linden) authored
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- Nov 05, 2017
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Kitty Barnett authored
-> Automatically whenever handle_reset_view() is called (i.e. Esc) -> Part of Advanved / Refresh Attachments -> Part of avatar context menu / Reset Skeleton --HG-- branch : Appearance-Misc
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- Nov 15, 2017
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ruslantproductengine authored
MAINT-6645 - Improvement - Agents that render as jelly dolls should have their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Stability improve.
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- Oct 25, 2017
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Brad Payne (Vir Linden) authored
SL-779 - refactoring related to rigged-mesh determination. animated objects must contain some triangles even if not at the root
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Brad Payne (Vir Linden) authored
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- Nov 13, 2017
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andreykproductengine authored
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- Nov 10, 2017
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andreykproductengine authored
Originally a fix for MAINT-4773. This was causing a number of issues since changes made in this code were pushing null textures into server and viewer should not modify 'content' at server of own violition.
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- Oct 08, 2017
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Brad Payne (Vir Linden) authored
MAINT-7870 - propagate new animated mesh flags even if they're being zeroed. handle notification of same to update control avatars on notification from elsewhere.
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- Oct 02, 2017
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Brad Payne (Vir Linden) authored
SL-808 - updated ARC display to largely work with animated objects. Gives some triangle information that we may or may not ultimately keep. Surface area calcs still not working
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- Sep 29, 2017
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Brad Payne (Vir Linden) authored
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- Sep 22, 2017
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Brad Payne (Vir Linden) authored
SL-794, SL-790 - viewer-side enforcement in UI for various animated object limits that are also enforced on the server.
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- Sep 10, 2017
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Drake Arconis authored
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- Jul 29, 2017
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Brad Payne (Vir Linden) authored
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- Jul 18, 2017
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Brad Payne (Vir Linden) authored
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- Jul 05, 2017
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Brad Payne (Vir Linden) authored
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- Jun 28, 2017
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Brad Payne (Vir Linden) authored
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- Jun 09, 2017
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Brad Payne (Vir Linden) authored
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