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/** 
 * @file llfloaterpreference.cpp
 * @brief Global preferences with and without persistence.
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 *
 * $LicenseInfo:firstyear=2002&license=viewergpl$
 * 
 * Copyright (c) 2002-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
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 */

/*
 * App-wide preferences.  Note that these are not per-user,
 * because we need to load many preferences before we have
 * a login name.
 */

#include "llviewerprecompiledheaders.h"

#include "llfloaterpreference.h"

#include "message.h"

#include "llagent.h"
#include "llavatarconstants.h"
#include "llcheckboxctrl.h"
#include "lldirpicker.h"
#include "llfeaturemanager.h"
#include "llfocusmgr.h"
#include "llfloaterreg.h"
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#include "llfloaterabout.h"
#include "llfloaterhardwaresettings.h"
#include "llfloatervoicedevicesettings.h"
#include "llkeyboard.h"
#include "llmodaldialog.h"
#include "llnearbychat.h"
#include "llradiogroup.h"
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#include "llsearchcombobox.h"
#include "llscrolllistctrl.h"
#include "llscrolllistitem.h"
#include "llsliderctrl.h"
#include "lltabcontainer.h"
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#include "llviewercontrol.h"
#include "llviewercamera.h"
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#include "llviewerwindow.h"
#include "llviewermessage.h"
#include "llviewershadermgr.h"
#include "llvotree.h"
#include "llvosky.h"

// linden library includes
#include "llerror.h"
#include "llfontgl.h"
#include "llrect.h"
#include "llstring.h"

// project includes

#include "llbutton.h"
#include "llflexibleobject.h"
#include "lllineeditor.h"
#include "llresmgr.h"
#include "llspinctrl.h"
#include "llstartup.h"
#include "lltextbox.h"
#include "llui.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "llvovolume.h"
#include "llwindow.h"
#include "llworld.h"
#include "pipeline.h"
#include "lluictrlfactory.h"
#include "llviewermedia.h"
#include "llpluginclassmedia.h"
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#include "llteleporthistorystorage.h"
#include "lllogininstance.h"        // to check if logged in yet

const F32 MAX_USER_FAR_CLIP = 512.f;
const F32 MIN_USER_FAR_CLIP = 64.f;

//control value for middle mouse as talk2push button
const static std::string MIDDLE_MOUSE_CV = "MiddleMouse";

class LLVoiceSetKeyDialog : public LLModalDialog
{
public:
	LLVoiceSetKeyDialog(const LLSD& key);
	~LLVoiceSetKeyDialog();
	
	/*virtual*/ BOOL postBuild();
	
	void setParent(LLFloaterPreference* parent) { mParent = parent; }
	
	BOOL handleKeyHere(KEY key, MASK mask);
	static void onCancel(void* user_data);
private:
	LLFloaterPreference* mParent;
};

LLVoiceSetKeyDialog::LLVoiceSetKeyDialog(const LLSD& key)
  : LLModalDialog(key),
	mParent(NULL)
{
// 	LLUICtrlFactory::getInstance()->buildFloater(this, "floater_select_key.xml", NULL);
}
//virtual
BOOL LLVoiceSetKeyDialog::postBuild()
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{
	childSetAction("Cancel", onCancel, this);
	childSetFocus("Cancel");
	
	gFocusMgr.setKeystrokesOnly(TRUE);
LLVoiceSetKeyDialog::~LLVoiceSetKeyDialog()
BOOL LLVoiceSetKeyDialog::handleKeyHere(KEY key, MASK mask)
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{
	BOOL result = TRUE;
	
	if(key == 'Q' && mask == MASK_CONTROL)
	{
		result = FALSE;
	}
	{
		mParent->setKey(key);
	}
	closeFloater();
	return result;
}
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//static
void LLVoiceSetKeyDialog::onCancel(void* user_data)
{
	LLVoiceSetKeyDialog* self = (LLVoiceSetKeyDialog*)user_data;
	self->closeFloater();
}
// helper functions for getting/freeing the web browser media
// if creating/destroying these is too slow, we'll need to create
// a static member and update all our static callbacks
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bool callback_clear_browser_cache(const LLSD& notification, const LLSD& response);
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//bool callback_skip_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater);
//bool callback_reset_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater);
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void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator);

bool callback_clear_browser_cache(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if ( option == 0 ) // YES
		LLViewerMedia::clearAllCaches();
		LLViewerMedia::clearAllCookies();
		
		// clean nav bar history
		LLNavigationBar::getInstance()->clearHistoryCache();
		
		// flag client texture cache for clearing next time the client runs
		gSavedSettings.setBOOL("PurgeCacheOnNextStartup", TRUE);
		LLNotificationsUtil::add("CacheWillClear");
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		LLSearchHistory::getInstance()->clearHistory();
		LLSearchHistory::getInstance()->save();
		LLSearchComboBox* search_ctrl = LLNavigationBar::getInstance()->getChild<LLSearchComboBox>("search_combo_box");
		search_ctrl->clearHistory();
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		LLTeleportHistoryStorage::getInstance()->purgeItems();
		LLTeleportHistoryStorage::getInstance()->save();
/*bool callback_skip_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater)
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (0 == option && floater )
		if ( floater )
		{
			floater->setAllIgnored();
			floater->buildPopupLists();
bool callback_reset_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater)
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if ( 0 == option && floater )
		if ( floater )
		{
			floater->resetAllIgnored();
			floater->buildPopupLists();

void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator)
{
	numerator = 0;
	denominator = 0;
	for (F32 test_denominator = 1.f; test_denominator < 30.f; test_denominator += 1.f)
	{
		if (fmodf((decimal_val * test_denominator) + 0.01f, 1.f) < 0.02f)
		{
			numerator = llround(decimal_val * test_denominator);
			denominator = llround(test_denominator);
			break;
		}
	}
}
// static
std::string LLFloaterPreference::sSkin = "";
//////////////////////////////////////////////
// LLFloaterPreference

LLFloaterPreference::LLFloaterPreference(const LLSD& key)
	: LLFloater(key),
	mGotPersonalInfo(false),
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	mOriginalIMViaEmail(false)
{
	//Build Floater is now Called from 	LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>);
	
	static bool registered_dialog = false;
	if (!registered_dialog)
	{
		LLFloaterReg::add("voice_set_key", "floater_select_key.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLVoiceSetKeyDialog>);
		registered_dialog = true;
	}
	
	mCommitCallbackRegistrar.add("Pref.Apply",				boost::bind(&LLFloaterPreference::onBtnApply, this));
	mCommitCallbackRegistrar.add("Pref.Cancel",				boost::bind(&LLFloaterPreference::onBtnCancel, this));
	mCommitCallbackRegistrar.add("Pref.OK",					boost::bind(&LLFloaterPreference::onBtnOK, this));
	
//	mCommitCallbackRegistrar.add("Pref.ClearCache",				boost::bind(&LLFloaterPreference::onClickClearCache, this));
	mCommitCallbackRegistrar.add("Pref.WebClearCache",			boost::bind(&LLFloaterPreference::onClickBrowserClearCache, this));
	mCommitCallbackRegistrar.add("Pref.SetCache",				boost::bind(&LLFloaterPreference::onClickSetCache, this));
	mCommitCallbackRegistrar.add("Pref.ResetCache",				boost::bind(&LLFloaterPreference::onClickResetCache, this));
	mCommitCallbackRegistrar.add("Pref.ClickSkin",				boost::bind(&LLFloaterPreference::onClickSkin, this,_1, _2));
	mCommitCallbackRegistrar.add("Pref.SelectSkin",				boost::bind(&LLFloaterPreference::onSelectSkin, this));
	mCommitCallbackRegistrar.add("Pref.VoiceSetKey",			boost::bind(&LLFloaterPreference::onClickSetKey, this));
	mCommitCallbackRegistrar.add("Pref.VoiceSetMiddleMouse",	boost::bind(&LLFloaterPreference::onClickSetMiddleMouse, this));
//	mCommitCallbackRegistrar.add("Pref.ClickSkipDialogs",		boost::bind(&LLFloaterPreference::onClickSkipDialogs, this));
//	mCommitCallbackRegistrar.add("Pref.ClickResetDialogs",		boost::bind(&LLFloaterPreference::onClickResetDialogs, this));
	mCommitCallbackRegistrar.add("Pref.ClickEnablePopup",		boost::bind(&LLFloaterPreference::onClickEnablePopup, this));
	mCommitCallbackRegistrar.add("Pref.ClickDisablePopup",		boost::bind(&LLFloaterPreference::onClickDisablePopup, this));	
	mCommitCallbackRegistrar.add("Pref.LogPath",				boost::bind(&LLFloaterPreference::onClickLogPath, this));
	mCommitCallbackRegistrar.add("Pref.HardwareSettings",       boost::bind(&LLFloaterPreference::onOpenHardwareSettings, this));	
	mCommitCallbackRegistrar.add("Pref.HardwareDefaults",       boost::bind(&LLFloaterPreference::setHardwareDefaults, this));	
	mCommitCallbackRegistrar.add("Pref.VertexShaderEnable",     boost::bind(&LLFloaterPreference::onVertexShaderEnable, this));	
	mCommitCallbackRegistrar.add("Pref.WindowedMod",            boost::bind(&LLFloaterPreference::onCommitWindowedMode, this));	
	mCommitCallbackRegistrar.add("Pref.UpdateSliderText",       boost::bind(&LLFloaterPreference::onUpdateSliderText,this, _1,_2));	
	mCommitCallbackRegistrar.add("Pref.QualityPerformance",     boost::bind(&LLFloaterPreference::onChangeQuality, this, _2));	
	mCommitCallbackRegistrar.add("Pref.applyUIColor",			boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2));
	mCommitCallbackRegistrar.add("Pref.getUIColor",				boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2));
	mCommitCallbackRegistrar.add("Pref.MaturitySettings",		boost::bind(&LLFloaterPreference::onChangeMaturity, this));

	sSkin = gSavedSettings.getString("SkinCurrent");
}

BOOL LLFloaterPreference::postBuild()
{
	gSavedSettings.getControl("PlainTextChatHistory")->getSignal()->connect(boost::bind(&LLIMFloater::processChatHistoryStyleUpdate, _2));

	gSavedSettings.getControl("PlainTextChatHistory")->getSignal()->connect(boost::bind(&LLNearbyChat::processChatHistoryStyleUpdate, _2));
	gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&LLIMFloater::processChatHistoryStyleUpdate, _2));

	gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&LLNearbyChat::processChatHistoryStyleUpdate, _2));

	LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
	if (!tabcontainer->selectTab(gSavedSettings.getS32("LastPrefTab")))
		tabcontainer->selectFirstTab();
	std::string cache_location = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "");
	return TRUE;
}

LLFloaterPreference::~LLFloaterPreference()
{
	// clean up user data
	LLComboBox* ctrl_window_size = getChild<LLComboBox>("windowsize combo");
	for (S32 i = 0; i < ctrl_window_size->getItemCount(); i++)
	{
		ctrl_window_size->setCurrentByIndex(i);
	}
void LLFloaterPreference::draw()
{
	BOOL has_first_selected = (getChildRef<LLScrollListCtrl>("disabled_popups").getFirstSelected()!=NULL);
	gSavedSettings.setBOOL("FirstSelectedDisabledPopups", has_first_selected);
	
	has_first_selected = (getChildRef<LLScrollListCtrl>("enabled_popups").getFirstSelected()!=NULL);
	gSavedSettings.setBOOL("FirstSelectedEnabledPopups", has_first_selected);
	
void LLFloaterPreference::saveSettings()
{
	LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
	child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
	child_list_t::const_iterator end = tabcontainer->getChildList()->end();
	for ( ; iter != end; ++iter)
	{
		LLView* view = *iter;
		LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
		if (panel)
			panel->saveSettings();
	}
}	

void LLFloaterPreference::apply()
{
	LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
	if (sSkin != gSavedSettings.getString("SkinCurrent"))
		LLNotificationsUtil::add("ChangeSkin");
	// Call apply() on all panels that derive from LLPanelPreference
	for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
		 iter != tabcontainer->getChildList()->end(); ++iter)
		LLView* view = *iter;
		LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
		if (panel)
			panel->apply();
	LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings");
	if (hardware_settings)
	{
		hardware_settings->apply();
	}
	
	LLFloaterVoiceDeviceSettings* voice_device_settings = LLFloaterReg::findTypedInstance<LLFloaterVoiceDeviceSettings>("pref_voicedevicesettings");
	if(voice_device_settings)
		voice_device_settings->apply();
	
	gViewerWindow->requestResolutionUpdate(); // for UIScaleFactor
	LLSliderCtrl* fov_slider = getChild<LLSliderCtrl>("camera_fov");
	fov_slider->setMinValue(LLViewerCamera::getInstance()->getMinView());
	fov_slider->setMaxValue(LLViewerCamera::getInstance()->getMaxView());
	
	std::string cache_location = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "");
	childSetText("cache_location", cache_location);		
	
	LLViewerMedia::setCookiesEnabled(childGetValue("cookies_enabled"));
	
	if(hasChild("web_proxy_enabled") &&hasChild("web_proxy_editor") && hasChild("web_proxy_port"))
		bool proxy_enable = childGetValue("web_proxy_enabled");
		std::string proxy_address = childGetValue("web_proxy_editor");
		int proxy_port = childGetValue("web_proxy_port");
		LLViewerMedia::setProxyConfig(proxy_enable, proxy_address, proxy_port);
//	LLWString busy_response = utf8str_to_wstring(getChild<LLUICtrl>("busy_response")->getValue().asString());
//	LLWStringUtil::replaceTabsWithSpaces(busy_response, 4);

	gSavedSettings.setBOOL("PlainTextChatHistory", childGetValue("plain_text_chat_history").asBoolean());
//		gSavedSettings.setString("BusyModeResponse2", std::string(wstring_to_utf8str(busy_response)));
		bool new_im_via_email = childGetValue("send_im_to_email").asBoolean();
		bool new_hide_online = childGetValue("online_visibility").asBoolean();		
	
		if((new_im_via_email != mOriginalIMViaEmail)
			||(new_hide_online != mOriginalHideOnlineStatus))
		{
			// This hack is because we are representing several different 	 
			// possible strings with a single checkbox. Since most users 	 
			// can only select between 2 values, we represent it as a 	 
			// checkbox. This breaks down a little bit for liaisons, but 	 
			// works out in the end. 	 
			if(new_hide_online != mOriginalHideOnlineStatus) 	 
			{ 	 
				if(new_hide_online) mDirectoryVisibility = VISIBILITY_HIDDEN;
				else mDirectoryVisibility = VISIBILITY_DEFAULT;
			 //Update showonline value, otherwise multiple applys won't work
				mOriginalHideOnlineStatus = new_hide_online;
			} 	 
			gAgent.sendAgentUpdateUserInfo(new_im_via_email,mDirectoryVisibility);
		}
	}

}

void LLFloaterPreference::cancel()
{
	LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
	// Call cancel() on all panels that derive from LLPanelPreference
	for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
		iter != tabcontainer->getChildList()->end(); ++iter)
		LLView* view = *iter;
		LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
		if (panel)
			panel->cancel();
	// hide joystick pref floater
	LLFloaterReg::hideInstance("pref_joystick");
	
	// cancel hardware menu
	LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings");
	if (hardware_settings)
	{
		hardware_settings->cancel();
	}
	
	// reverts any changes to current skin
	gSavedSettings.setString("SkinCurrent", sSkin);
	
	LLFloaterVoiceDeviceSettings* voice_device_settings = LLFloaterReg::findTypedInstance<LLFloaterVoiceDeviceSettings>("pref_voicedevicesettings");
	if (voice_device_settings)
		voice_device_settings ->cancel();
	LLFloaterReg::hideInstance("pref_voicedevicesettings");
}

void LLFloaterPreference::onOpen(const LLSD& key)
{
	gAgent.sendAgentUserInfoRequest();
	/////////////////////////// From LLPanelGeneral //////////////////////////
	// if we have no agent, we can't let them choose anything
	// if we have an agent, then we only let them choose if they have a choice
	bool can_choose_maturity =
		gAgent.getID().notNull() &&
		(gAgent.isMature() || gAgent.isGodlike());
	LLComboBox* maturity_combo = getChild<LLComboBox>("maturity_desired_combobox");
	
		// if they're not adult or a god, they shouldn't see the adult selection, so delete it
		if (!gAgent.isAdult() && !gAgent.isGodlikeWithoutAdminMenuFakery())
			// we're going to remove the adult entry from the combo
			LLScrollListCtrl* maturity_list = maturity_combo->findChild<LLScrollListCtrl>("ComboBox");
			if (maturity_list)
			{
				maturity_list->deleteItems(LLSD(SIM_ACCESS_ADULT));
			}
		}
		childSetVisible("maturity_desired_combobox", true);
		childSetVisible("maturity_desired_textbox", false);
		childSetText("maturity_desired_textbox",  maturity_combo->getSelectedItemLabel());
		childSetVisible("maturity_desired_combobox", false);
	}

	// Display selected maturity icons.
	onChangeMaturity();
	// Enabled/disabled popups, might have been changed by user actions
	// while preferences floater was closed.
	buildPopupLists();

	LLPanelLogin::setAlwaysRefresh(true);
	
	// Make sure the current state of prefs are saved away when
	// when the floater is opened.  That will make cancel do its
	// job
	saveSettings();
}

void LLFloaterPreference::onVertexShaderEnable()
{
	refreshEnabledGraphics();
}

void LLFloaterPreference::setHardwareDefaults()
{
	LLFeatureManager::getInstance()->applyRecommendedSettings();
	refreshEnabledGraphics();
	LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
	child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
	child_list_t::const_iterator end = tabcontainer->getChildList()->end();
	for ( ; iter != end; ++iter)
	{
		LLView* view = *iter;
		LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
		if (panel)
			panel->setHardwareDefaults();
	}
//virtual
void LLFloaterPreference::onClose(bool app_quitting)
{
	gSavedSettings.setS32("LastPrefTab", getChild<LLTabContainer>("pref core")->getCurrentPanelIndex());
	LLPanelLogin::setAlwaysRefresh(false);
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	cancel();
void LLFloaterPreference::onOpenHardwareSettings()
{
	LLFloaterReg::showInstance("prefs_hardware_settings");
}
// static 
void LLFloaterPreference::onBtnOK()
{
	// commit any outstanding text entry
	if (hasFocus())
		LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
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		if (cur_focus && cur_focus->acceptsTextInput())
		apply();
		closeFloater(false);
		LLUIColorTable::instance().saveUserSettings();
		gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
		std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
		// save all settings, even if equals defaults
		gCrashSettings.saveToFile(crash_settings_filename, FALSE);
		// Show beep, pop up dialog, etc.
		llinfos << "Can't close preferences!" << llendl;
	LLPanelLogin::updateLocationCombo( false );
// static 
void LLFloaterPreference::onBtnApply( )
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{
		LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
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		if (cur_focus && cur_focus->acceptsTextInput())
	LLPanelLogin::updateLocationCombo( false );
// static 
void LLFloaterPreference::onBtnCancel()
{
	if (hasFocus())
		LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
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		if (cur_focus && cur_focus->acceptsTextInput())
// static 
void LLFloaterPreference::updateUserInfo(const std::string& visibility, bool im_via_email, const std::string& email)
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{
	LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
	if(instance)
		instance->setPersonalInfo(visibility, im_via_email, email);	

void LLFloaterPreference::refreshEnabledGraphics()
{
	LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
	if(instance)
	{
		instance->refresh();
		//instance->refreshEnabledState();
	LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance<LLFloaterHardwareSettings>("prefs_hardware_settings");
	if (hardware_settings)
	{
		hardware_settings->refreshEnabledState();
	}
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}
void LLFloaterPreference::onClickBrowserClearCache()
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{
	LLNotificationsUtil::add("ConfirmClearBrowserCache", LLSD(), LLSD(), callback_clear_browser_cache);
void LLFloaterPreference::onClickSetCache()
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{
	std::string cur_name(gSavedSettings.getString("CacheLocation"));
//	std::string cur_top_folder(gDirUtilp->getBaseFileName(cur_name));
	
	std::string proposed_name(cur_name);
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	LLDirPicker& picker = LLDirPicker::instance();
	if (! picker.getDir(&proposed_name ) )
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	{
	std::string dir_name = picker.getDirName();
	if (!dir_name.empty() && dir_name != cur_name)
	{
		std::string new_top_folder(gDirUtilp->getBaseFileName(dir_name));	
		LLNotificationsUtil::add("CacheWillBeMoved");
		gSavedSettings.setString("NewCacheLocation", dir_name);
		gSavedSettings.setString("NewCacheLocationTopFolder", new_top_folder);
	}
	else
	{
		std::string cache_location = gDirUtilp->getCacheDir();
		gSavedSettings.setString("CacheLocation", cache_location);
		std::string top_folder(gDirUtilp->getBaseFileName(cache_location));
		gSavedSettings.setString("CacheLocationTopFolder", top_folder);
void LLFloaterPreference::onClickResetCache()
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{
	if (!gSavedSettings.getString("CacheLocation").empty())
	{
		gSavedSettings.setString("NewCacheLocation", "");
		gSavedSettings.setString("NewCacheLocationTopFolder", "");
	
	LLNotificationsUtil::add("CacheWillBeMoved");
	std::string cache_location = gDirUtilp->getCacheDir(true);
	gSavedSettings.setString("CacheLocation", cache_location);
	std::string top_folder(gDirUtilp->getBaseFileName(cache_location));
	gSavedSettings.setString("CacheLocationTopFolder", top_folder);
void LLFloaterPreference::onClickSkin(LLUICtrl* ctrl, const LLSD& userdata)
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{
	gSavedSettings.setString("SkinCurrent", userdata.asString());
	ctrl->setValue(userdata.asString());
void LLFloaterPreference::onSelectSkin()
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{
	std::string skin_selection = getChild<LLRadioGroup>("skin_selection")->getValue().asString();
	gSavedSettings.setString("SkinCurrent", skin_selection);
void LLFloaterPreference::refreshSkin(void* data)
{
	LLPanel*self = (LLPanel*)data;
	sSkin = gSavedSettings.getString("SkinCurrent");
	self->getChild<LLRadioGroup>("skin_selection", true)->setValue(sSkin);
}
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void LLFloaterPreference::buildPopupLists()
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{
	LLScrollListCtrl& disabled_popups =
		getChildRef<LLScrollListCtrl>("disabled_popups");
	LLScrollListCtrl& enabled_popups =
		getChildRef<LLScrollListCtrl>("enabled_popups");
	
	disabled_popups.deleteAllItems();
	enabled_popups.deleteAllItems();
	
	for (LLNotifications::TemplateMap::const_iterator iter = LLNotifications::instance().templatesBegin();
		 iter != LLNotifications::instance().templatesEnd();
		 ++iter)
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	{
		LLNotificationTemplatePtr templatep = iter->second;
		LLNotificationFormPtr formp = templatep->mForm;
		
		LLNotificationForm::EIgnoreType ignore = formp->getIgnoreType();
		if (ignore == LLNotificationForm::IGNORE_NO)
			continue;
		
		LLSD row;
		row["columns"][0]["value"] = formp->getIgnoreMessage();
		row["columns"][0]["font"] = "SANSSERIF_SMALL";
		row["columns"][0]["width"] = 400;
		
		LLScrollListItem* item = NULL;
		
		bool show_popup = LLUI::sSettingGroups["ignores"]->getBOOL(templatep->mName);
		if (!show_popup)
		{
			if (ignore == LLNotificationForm::IGNORE_WITH_LAST_RESPONSE)
			{
				LLSD last_response = LLUI::sSettingGroups["config"]->getLLSD("Default" + templatep->mName);
				if (!last_response.isUndefined())
				{
					for (LLSD::map_const_iterator it = last_response.beginMap();
						 it != last_response.endMap();
						 ++it)
					{
						if (it->second.asBoolean())
						{
							row["columns"][1]["value"] = formp->getElement(it->first)["ignore"].asString();
							break;
						}
					}
				}
				row["columns"][1]["font"] = "SANSSERIF_SMALL";
				row["columns"][1]["width"] = 360;
			}
			item = disabled_popups.addElement(row,
											  ADD_SORTED);
		}
		else
		{
			item = enabled_popups.addElement(row,
											 ADD_SORTED);
		}
		
		if (item)
		{
			item->setUserdata((void*)&iter->first);
		}
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	}
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void LLFloaterPreference::refreshEnabledState()
	LLCheckBoxCtrl* ctrl_reflections = getChild<LLCheckBoxCtrl>("Reflections");
	LLRadioGroup* radio_reflection_detail = getChild<LLRadioGroup>("ReflectionDetailRadio");
	
	// Reflections
	BOOL reflections = gSavedSettings.getBOOL("VertexShaderEnable") 
		&& gGLManager.mHasCubeMap
		&& LLCubeMap::sUseCubeMaps;
	ctrl_reflections->setEnabled(reflections);
	
	// Bump & Shiny	
	bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump");
	getChild<LLCheckBoxCtrl>("BumpShiny")->setEnabled(bumpshiny ? TRUE : FALSE);
	
	radio_reflection_detail->setEnabled(ctrl_reflections->get() && reflections);
	
	// Avatar Mode
	// Enable Avatar Shaders
	LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram");
	// Avatar Render Mode
	LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth");

	S32 max_avatar_shader = LLViewerShaderMgr::instance()->mMaxAvatarShaderLevel;
	ctrl_avatar_vp->setEnabled((max_avatar_shader > 0) ? TRUE : FALSE);
	
	if (gSavedSettings.getBOOL("VertexShaderEnable") == FALSE || 
		gSavedSettings.getBOOL("RenderAvatarVP") == FALSE)
	{
		ctrl_avatar_cloth->setEnabled(false);
	} 
	else
	{
		ctrl_avatar_cloth->setEnabled(true);
	}
	
	// Vertex Shaders
	// Global Shader Enable
	LLCheckBoxCtrl* ctrl_shader_enable   = getChild<LLCheckBoxCtrl>("BasicShaders");
	// radio set for terrain detail mode
	LLRadioGroup*   mRadioTerrainDetail = getChild<LLRadioGroup>("TerrainDetailRadio");   // can be linked with control var

	ctrl_shader_enable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable"));
	
	BOOL shaders = ctrl_shader_enable->get();
	if (shaders)
	{
		mRadioTerrainDetail->setValue(1);
		mRadioTerrainDetail->setEnabled(FALSE);
	}
	else
	{
		mRadioTerrainDetail->setEnabled(TRUE);		
	}
	
	// WindLight
	LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders");
	
	// *HACK just checks to see if we can use shaders... 
	// maybe some cards that use shaders, but don't support windlight
	ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders);
	// now turn off any features that are unavailable
	disableUnavailableSettings();

	childSetEnabled ("block_list", LLLoginInstance::getInstance()->authSuccess());
}

void LLFloaterPreference::disableUnavailableSettings()
{	
	LLCheckBoxCtrl* ctrl_reflections   = getChild<LLCheckBoxCtrl>("Reflections");
	LLCheckBoxCtrl* ctrl_avatar_vp     = getChild<LLCheckBoxCtrl>("AvatarVertexProgram");
	LLCheckBoxCtrl* ctrl_avatar_cloth  = getChild<LLCheckBoxCtrl>("AvatarCloth");
	LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders");
	LLCheckBoxCtrl* ctrl_wind_light    = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders");
	LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors");

	// if vertex shaders off, disable all shader related products
	if(!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable"))
	{
		ctrl_shader_enable->setEnabled(FALSE);
		ctrl_shader_enable->setValue(FALSE);
		
		ctrl_wind_light->setEnabled(FALSE);
		ctrl_wind_light->setValue(FALSE);
		
		ctrl_reflections->setEnabled(FALSE);
		ctrl_reflections->setValue(FALSE);
		
		ctrl_avatar_vp->setEnabled(FALSE);
		ctrl_avatar_vp->setValue(FALSE);
		
		ctrl_avatar_cloth->setEnabled(FALSE);
		ctrl_avatar_cloth->setValue(FALSE);
	}
	
	// disabled windlight
	if(!LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders"))
	{
		ctrl_wind_light->setEnabled(FALSE);
		ctrl_wind_light->setValue(FALSE);
	}
	
	// disabled reflections
	if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderWaterReflections"))
	{
		ctrl_reflections->setEnabled(FALSE);
		ctrl_reflections->setValue(FALSE);
	}
	
	// disabled av
	if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarVP"))
	{
		ctrl_avatar_vp->setEnabled(FALSE);
		ctrl_avatar_vp->setValue(FALSE);
		
		ctrl_avatar_cloth->setEnabled(FALSE);
		ctrl_avatar_cloth->setValue(FALSE);
	}
	// disabled cloth
	if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarCloth"))
	{
		ctrl_avatar_cloth->setEnabled(FALSE);
		ctrl_avatar_cloth->setValue(FALSE);
	}
	// disabled impostors
	if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseImpostors"))
	{
		ctrl_avatar_impostors->setEnabled(FALSE);
		ctrl_avatar_impostors->setValue(FALSE);
	}
}

void LLFloaterPreference::refresh()
{
	LLPanel::refresh();

	// sliders and their text boxes
	//	mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow");
	// slider text boxes
	updateSliderText(getChild<LLSliderCtrl>("ObjectMeshDetail",		true), getChild<LLTextBox>("ObjectMeshDetailText",		true));
	updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail",	true), getChild<LLTextBox>("FlexibleMeshDetailText",	true));
	updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail",		true), getChild<LLTextBox>("TreeMeshDetailText",		true));
	updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail",		true), getChild<LLTextBox>("AvatarMeshDetailText",		true));
	updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail",	true), getChild<LLTextBox>("TerrainMeshDetailText",		true));
	updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess",	true), getChild<LLTextBox>("PostProcessText",			true));
	updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail",		true), getChild<LLTextBox>("SkyMeshDetailText",			true));
	
	refreshEnabledState();
}

void LLFloaterPreference::onCommitWindowedMode()
{
	refresh();
}

void LLFloaterPreference::onChangeQuality(const LLSD& data)
{
	U32 level = (U32)(data.asReal());
	LLFeatureManager::getInstance()->setGraphicsLevel(level, true);
	refreshEnabledGraphics();
	refresh();
}

// static
// DEV-24146 -  needs to be removed at a later date. jan-2009
void LLFloaterPreference::cleanupBadSetting()
{
	if (gSavedPerAccountSettings.getString("BusyModeResponse2") == "|TOKEN COPY BusyModeResponse|")
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	{
		llinfos << "cleaning old BusyModeResponse" << llendl;
		//LLTrans::getString("BusyModeResponseDefault") is used here for localization (EXT-5885)
		gSavedPerAccountSettings.setString("BusyModeResponse2", LLTrans::getString("BusyModeResponseDefault"));
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	}
void LLFloaterPreference::onClickSetKey()
{
	LLVoiceSetKeyDialog* dialog = LLFloaterReg::showTypedInstance<LLVoiceSetKeyDialog>("voice_set_key", LLSD(), TRUE);
	if (dialog)
	{
		dialog->setParent(this);
	}
void LLFloaterPreference::setKey(KEY key)
{
	childSetValue("modifier_combo", LLKeyboard::stringFromKey(key));
	// update the control right away since we no longer wait for apply
	getChild<LLUICtrl>("modifier_combo")->onCommit();
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void LLFloaterPreference::onClickSetMiddleMouse()
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{
	LLUICtrl* p2t_line_editor = getChild<LLUICtrl>("modifier_combo");

	// update the control right away since we no longer wait for apply
	p2t_line_editor->setControlValue(MIDDLE_MOUSE_CV);

	//push2talk button "middle mouse" control value is in English, need to localize it for presentation
	LLPanel* advanced_preferences = dynamic_cast<LLPanel*>(p2t_line_editor->getParent());
	if (advanced_preferences)