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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
*/
#ifndef LL_LLSTRIDER_H
#define LL_LLSTRIDER_H
#include "llmath.h"
#include "llvector4a.h"
template<typename T>
inline void copyArray(T* dst, const T* src, const U32 bytes)
{
memcpy(dst, src, bytes);
}
template<>
inline void copyArray<>(LLVector4a* dst, const LLVector4a* src, const U32 bytes)
{
LLVector4a::memcpyNonAliased16(dst->getF32ptr(), src->getF32ptr(), bytes);
}
template <class Object> class LLStrider
{
union
{
Object* mObjectp;
U8* mBytep;
};
U32 mSkip;
public:
LLStrider() { mObjectp = NULL; mSkip = sizeof(Object); }
const LLStrider<Object>& operator = (Object *first) { mObjectp = first; return *this;}
void setStride (S32 skipBytes) { mSkip = (skipBytes ? skipBytes : sizeof(Object));}
LLStrider<Object> operator+(const S32& index)
{
LLStrider<Object> ret;
ret.mBytep = mBytep + mSkip*index;
ret.mSkip = mSkip;
return ret;
}
Object* get() { return mObjectp; }
Object* operator->() { return mObjectp; }
Object& operator *() { return *mObjectp; }
Object* operator ++(int) { Object* old = mObjectp; mBytep += mSkip; return old; }
Object* operator +=(int i) { mBytep += mSkip*i; return mObjectp; }
Object& operator[](U32 index) { return *(Object*)(mBytep + (mSkip * index)); }
void copyArray(const U32 offset, const Object* src, const U32 length)
{
if (mSkip == sizeof(Object))
{
::copyArray(mObjectp + offset, src, length * sizeof(Object));
}
else
{
for (U32 i = 0; i < length; i++)
{
(*this)[offset + i] = src[i];
}
}
}