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"""\
@file anim_tool.py
@author Brad Payne, Nat Goodspeed
@date 2015-09-15
@brief This module contains tools for manipulating the .anim files supported
for Second Life animation upload. Note that this format is unrelated
to any non-Second Life formats of the same name.
This code is a Python translation of the logic in
LLKeyframeMotion::serialize() and deserialize():
https://bitbucket.org/lindenlab/viewer-release/src/827a910542a9af0a39b0ca03663c02e5c83869ea/indra/llcharacter/llkeyframemotion.cpp?at=default&fileviewer=file-view-default#llkeyframemotion.cpp-1864
https://bitbucket.org/lindenlab/viewer-release/src/827a910542a9af0a39b0ca03663c02e5c83869ea/indra/llcharacter/llkeyframemotion.cpp?at=default&fileviewer=file-view-default#llkeyframemotion.cpp-1220
save that there is no support for old-style .anim files, permitting
simpler code.
$LicenseInfo:firstyear=2015&license=viewerlgpl$
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Second Life Viewer Source Code
Copyright (C) 2015, Linden Research, Inc.
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation;
version 2.1 of the License only.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
$/LicenseInfo$
"""
import math
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import random
import struct
import sys
from xml.etree import ElementTree
class Error(Exception):
pass
class BadFormat(Error):
"""
Something went wrong trying to read the specified .anim file.
"""
pass
class ExtraneousData(BadFormat):
"""
Specifically, the .anim file in question contains more data than needed.
This could happen if the file isn't a .anim at all, and it 'just happens'
to read properly otherwise -- e.g. a block of all zero bytes could look
like empty name strings, empty arrays etc. That could be a legitimate
error -- or it could be due to a sloppy tool. Break this exception out
separately so caller can distinguish if desired.
"""
pass
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U16MAX = 65535
# One Over U16MAX, for scaling
OOU16MAX = 1.0/float(U16MAX)
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LL_MAX_PELVIS_OFFSET = 5.0
class FilePacker(object):
def __init__(self):
self.buffer = StringIO()
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def write(self,filename):
with open(filename,"wb") as f:
f.write(self.buffer.getvalue())
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def pack(self,fmt,*args):
buf = struct.pack(fmt, *args)
self.buffer.write(buf)
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def pack_string(self,str,size=0):
# If size == 0, caller doesn't care, just wants a terminating nul byte
size = size or (len(str) + 1)
# Nonzero size means a fixed-length field. If the passed string (plus
# its terminating nul) exceeds that fixed length, we'll have to
# truncate. But make sure we still leave room for the final nul byte!
str = str[:size-1]
# Now pad what's left of str out to 'size' with nul bytes.
buf = str + ("\000" * (size-len(str)))
self.buffer.write(buf)
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class FileUnpacker(object):
def __init__(self, filename):
with open(filename,"rb") as f:
self.buffer = f.read()
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self.offset = 0
def unpack(self,fmt):
result = struct.unpack_from(fmt, self.buffer, self.offset)
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self.offset += struct.calcsize(fmt)
return result
def unpack_string(self, size=0):
# Nonzero size means we must consider exactly the next 'size'
# characters in self.buffer.
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if size:
self.offset += size
# but stop at the first nul byte
return self.buffer[self.offset-size:self.offset].split("\000", 1)[0]
# Zero size means consider everything until the next nul character.
result = self.buffer[self.offset:].split("\000", 1)[0]
# don't forget to skip the nul byte too
self.offset += len(result) + 1
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return result
# translated from the C++ version in lldefs.h
def llclamp(a, minval, maxval):
if a<minval:
return minval
if a>maxval:
return maxval
return a
# translated from the C++ version in llquantize.h
def F32_to_U16(val, lower, upper):
val = llclamp(val, lower, upper);
# make sure that the value is positive and normalized to <0, 1>
val -= lower;
val /= (upper - lower);
# return the U16
return int(math.floor(val*U16MAX))
# translated from the C++ version in llquantize.h
def U16_to_F32(ival, lower, upper):
if ival < 0 or ival > U16MAX:
raise ValueError("U16 out of range: %s" % ival)
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val = ival*OOU16MAX
delta = (upper - lower)
val *= delta
val += lower
max_error = delta*OOU16MAX;
# make sure that zeroes come through as zero
if abs(val) < max_error:
val = 0.0
return val;
class RotKey(object):
def __init__(self, time, duration, rot):
"""
This constructor instantiates a RotKey object from scratch, as it
were, converting from float time to time_short.
"""
self.time = time
self.time_short = F32_to_U16(time, 0.0, duration) \
if time is not None else None
self.rotation = rot
@staticmethod
def unpack(duration, fup):
"""
This staticmethod constructs a RotKey by loadingfrom a FileUnpacker.
"""
# cheat the other constructor
this = RotKey(None, None, None)
# load time_short directly from the file
(this.time_short, ) = fup.unpack("<H")
# then convert to float time
this.time = U16_to_F32(this.time_short, 0.0, duration)
# convert each coordinate of the rotation from short to float
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(x,y,z) = fup.unpack("<HHH")
this.rotation = [U16_to_F32(i, -1.0, 1.0) for i in (x,y,z)]
return this
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def dump(self, f):
print(" rot_key: t %.3f" % self.time,"st",self.time_short,"rot",",".join("%.3f" % f for f in self.rotation), file=f)
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def pack(self, fp):
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fp.pack("<H",self.time_short)
(x,y,z) = [F32_to_U16(v, -1.0, 1.0) for v in self.rotation]
fp.pack("<HHH",x,y,z)
class PosKey(object):
def __init__(self, time, duration, pos):
"""
This constructor instantiates a PosKey object from scratch, as it
were, converting from float time to time_short.
"""
self.time = time
self.time_short = F32_to_U16(time, 0.0, duration) \
if time is not None else None
self.position = pos
@staticmethod
def unpack(duration, fup):
"""
This staticmethod constructs a PosKey by loadingfrom a FileUnpacker.
"""
# cheat the other constructor
this = PosKey(None, None, None)
# load time_short directly from the file
(this.time_short, ) = fup.unpack("<H")
# then convert to float time
this.time = U16_to_F32(this.time_short, 0.0, duration)
# convert each coordinate of the rotation from short to float
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(x,y,z) = fup.unpack("<HHH")
this.position = [U16_to_F32(i, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET)
for i in (x,y,z)]
return this
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def dump(self, f):
print(" pos_key: t %.3f" % self.time,"pos ",",".join("%.3f" % f for f in self.position), file=f)
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def pack(self, fp):
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fp.pack("<H",self.time_short)
(x,y,z) = [F32_to_U16(v, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET) for v in self.position]
fp.pack("<HHH",x,y,z)
class Constraint(object):
@staticmethod
def unpack(duration, fup):
this = Constraint()
(this.chain_length, this.constraint_type) = fup.unpack("<BB")
this.source_volume = fup.unpack_string(16)
this.source_offset = fup.unpack("<fff")
this.target_volume = fup.unpack_string(16)
this.target_offset = fup.unpack("<fff")
this.target_dir = fup.unpack("<fff")
(this.ease_in_start, this.ease_in_stop, this.ease_out_start, this.ease_out_stop) = \
fup.unpack("<ffff")
return this
def pack(self, fp):
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fp.pack("<BB", self.chain_length, self.constraint_type)
fp.pack_string(self.source_volume, 16)
fp.pack("<fff", *self.source_offset)
fp.pack_string(self.target_volume, 16)
fp.pack("<fff", *self.target_offset)
fp.pack("<fff", *self.target_dir)
fp.pack("<ffff", self.ease_in_start, self.ease_in_stop,
self.ease_out_start, self.ease_out_stop)
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def dump(self, f):
print(" constraint:", file=f)
print(" chain_length",self.chain_length, file=f)
print(" constraint_type",self.constraint_type, file=f)
print(" source_volume",self.source_volume, file=f)
print(" source_offset",self.source_offset, file=f)
print(" target_volume",self.target_volume, file=f)
print(" target_offset",self.target_offset, file=f)
print(" target_dir",self.target_dir, file=f)
print(" ease_in_start",self.ease_in_start, file=f)
print(" ease_in_stop",self.ease_in_stop, file=f)
print(" ease_out_start",self.ease_out_start, file=f)
print(" ease_out_stop",self.ease_out_stop, file=f)
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class Constraints(object):
@staticmethod
def unpack(duration, fup):
this = Constraints()
(num_constraints, ) = fup.unpack("<i")
this.constraints = [Constraint.unpack(duration, fup)
return this
def pack(self, fp):
fp.pack("<i",len(self.constraints))
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for c in self.constraints:
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def dump(self, f):
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for c in self.constraints:
c.dump(f)
class PositionCurve(object):
def __init__(self):
self.keys = []
def is_static(self):
if self.keys:
k0 = self.keys[0]
for k in self.keys:
if k.position != k0.position:
return False
return True
@staticmethod
def unpack(duration, fup):
this = PositionCurve()
(num_pos_keys, ) = fup.unpack("<i")
this.keys = [PosKey.unpack(duration, fup)
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def pack(self, fp):
fp.pack("<i",len(self.keys))
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for k in self.keys:
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def dump(self, f):
print(" position_curve:", file=f)
print(" num_pos_keys", len(self.keys), file=f)
for k in self.keys:
k.dump(f)
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class RotationCurve(object):
def __init__(self):
self.keys = []
def is_static(self):
if self.keys:
k0 = self.keys[0]
for k in self.keys:
if k.rotation != k0.rotation:
return False
return True
@staticmethod
def unpack(duration, fup):
this = RotationCurve()
(num_rot_keys, ) = fup.unpack("<i")
this.keys = [RotKey.unpack(duration, fup)
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def pack(self, fp):
fp.pack("<i",len(self.keys))
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for k in self.keys:
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def dump(self, f):
print(" rotation_curve:", file=f)
print(" num_rot_keys", len(self.keys), file=f)
for k in self.keys:
k.dump(f)
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class JointInfo(object):
def __init__(self, name, priority):
self.joint_name = name
self.joint_priority = priority
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self.rotation_curve = RotationCurve()
self.position_curve = PositionCurve()
@staticmethod
def unpack(duration, fup):
this = JointInfo(None, None)
this.joint_name = fup.unpack_string()
(this.joint_priority, ) = fup.unpack("<i")
this.rotation_curve = RotationCurve.unpack(duration, fup)
this.position_curve = PositionCurve.unpack(duration, fup)
return this
def pack(self, fp):
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fp.pack_string(self.joint_name)
fp.pack("<i", self.joint_priority)
self.rotation_curve.pack(fp)
self.position_curve.pack(fp)
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def dump(self, f):
print("joint:", file=f)
print(" joint_name:",self.joint_name, file=f)
print(" joint_priority:",self.joint_priority, file=f)
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self.rotation_curve.dump(f)
self.position_curve.dump(f)
class Anim(object):
def __init__(self, filename=None, verbose=False):
# set this FIRST as it's consulted by read() and unpack()
self.verbose = verbose
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if filename:
self.read(filename)
def read(self, filename):
fup = FileUnpacker(filename)
try:
self.unpack(fup)
except struct.error as err:
raise BadFormat("error reading %s: %s" % (filename, err))
# By the end of streaming data in from our FileUnpacker, we should
# have consumed the entire thing. If there's excess data, it's
# entirely possible that this is a garbage file that happens to
# resemble a valid degenerate .anim file, e.g. with zero counts of
# things.
if fup.offset != len(fup.buffer):
raise ExtraneousData("extraneous data in %s; is it really a Linden .anim file?" %
filename)
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# various validity checks could be added - see LLKeyframeMotion::deserialize()
def unpack(self,fup):
(self.version, self.sub_version, self.base_priority, self.duration) = fup.unpack("@HHhf")
if self.version == 0 and self.sub_version == 1:
self.old_version = True
raise BadFormat("old version not supported")
elif self.version == 1 and self.sub_version == 0:
self.old_version = False
else:
raise BadFormat("Bad combination of version, sub_version: %d %d" % (self.version, self.sub_version))
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# Also consult BVH conversion code for stricter checks
# C++ deserialize() checks self.base_priority against
# LLJoint::ADDITIVE_PRIORITY and LLJoint::USE_MOTION_PRIORITY,
# possibly sets self.max_priority
# checks self.duration against MAX_ANIM_DURATION !!
# checks self.emote_name != str(self.ID)
# checks self.hand_pose against LLHandMotion::NUM_HAND_POSES !!
# checks 0 < num_joints <= LL_CHARACTER_MAX_JOINTS (no need --
# validate names)
# checks each joint_name neither "mScreen" nor "mRoot" ("attempted to
# animate special joint") !!
# checks each joint_name can be found in mCharacter
# checks each joint_priority >= LLJoint::USE_MOTION_PRIORITY
# tracks max observed joint_priority, excluding USE_MOTION_PRIORITY
# checks each 0 <= RotKey.time <= self.duration !!
# checks each RotKey.rotation.isFinite() !!
# checks each PosKey.position.isFinite() !!
# checks 0 <= num_constraints <= MAX_CONSTRAINTS !!
# checks each Constraint.chain_length <= num_joints
# checks each Constraint.constraint_type < NUM_CONSTRAINT_TYPES !!
# checks each Constraint.source_offset.isFinite() !!
# checks each Constraint.target_offset.isFinite() !!
# checks each Constraint.target_dir.isFinite() !!
# from https://bitbucket.org/lindenlab/viewer-release/src/827a910542a9af0a39b0ca03663c02e5c83869ea/indra/llcharacter/llkeyframemotion.cpp?at=default&fileviewer=file-view-default#llkeyframemotion.cpp-1812 :
# find joint to which each Constraint's collision volume is attached;
# for each link in Constraint.chain_length, walk to joint's parent,
# find that parent in list of joints, set its index in index list
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self.emote_name = fup.unpack_string()
(self.loop_in_point, self.loop_out_point, self.loop,
self.ease_in_duration, self.ease_out_duration, self.hand_pose, num_joints) = \
fup.unpack("@ffiffII")
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self.joints = [JointInfo.unpack(self.duration, fup)
if self.verbose:
for joint_info in self.joints:
self.constraints = Constraints.unpack(self.duration, fup)
self.buffer = fup.buffer
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def pack(self, fp):
fp.pack("@HHhf", self.version, self.sub_version, self.base_priority, self.duration)
fp.pack_string(self.emote_name, 0)
fp.pack("@ffiffII", self.loop_in_point, self.loop_out_point, self.loop,
self.ease_in_duration, self.ease_out_duration, self.hand_pose, len(self.joints))
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for j in self.joints:
j.pack(fp)
self.constraints.pack(fp)
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def dump(self, filename="-"):
if filename=="-":
f = sys.stdout
else:
f = open(filename,"w")
print("versions: ", self.version, self.sub_version, file=f)
print("base_priority: ", self.base_priority, file=f)
print("duration: ", self.duration, file=f)
print("emote_name: ", self.emote_name, file=f)
print("loop_in_point: ", self.loop_in_point, file=f)
print("loop_out_point: ", self.loop_out_point, file=f)
print("loop: ", self.loop, file=f)
print("ease_in_duration: ", self.ease_in_duration, file=f)
print("ease_out_duration: ", self.ease_out_duration, file=f)
print("hand_pose", self.hand_pose, file=f)
print("num_joints", len(self.joints), file=f)
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for j in self.joints:
j.dump(f)
self.constraints.dump(f)
def write(self, filename):
fp = FilePacker()
self.pack(fp)
fp.write(filename)
def write_src_data(self, filename):
with open(filename,"wb") as f:
f.write(self.buffer)
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def find_joint(self, name):
joints = [j for j in self.joints if j.joint_name == name]
if joints:
return joints[0]
else:
return None
def add_joint(self, name, priority):
if not self.find_joint(name):
self.joints.append(JointInfo(name, priority))
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def delete_joint(self, name):
j = self.find_joint(name)
if j:
if self.verbose:
self.joints.remove(j)
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else:
if self.verbose:
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def summary(self):
nj = len(self.joints)
nz = len([j for j in self.joints if j.joint_priority > 0])
nstatic = len([j for j in self.joints
if j.rotation_curve.is_static()
and j.position_curve.is_static()])
print("summary: %d joints, non-zero priority %d, static %d" % (nj, nz, nstatic))
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def add_pos(self, joint_names, positions):
js = [joint for joint in self.joints if joint.joint_name in joint_names]
for j in js:
if self.verbose:
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j.joint_priority = 4
j.position_curve.keys = [PosKey(self.duration * i / (len(positions) - 1),
self.duration,
pos)
for i,pos in enumerate(positions)]
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def add_rot(self, joint_names, rotations):
js = [joint for joint in self.joints if joint.joint_name in joint_names]
for j in js:
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j.joint_priority = 4
j.rotation_curve.keys = [RotKey(self.duration * i / (len(rotations) - 1),
self.duration,
rot)
for i,rot in enumerate(rotations)]
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def twistify(anim, joint_names, rot1, rot2):
js = [joint for joint in anim.joints if joint.joint_name in joint_names]
for j in js:
print("twisting",j.joint_name)
print(len(j.rotation_curve.keys))
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j.joint_priority = 4
# Set the joint(s) to rot1 at time 0, rot2 at the full duration.
j.rotation_curve.keys = [
RotKey(0.0, anim.duration, rot1),
RotKey(anim.duration, anim.duration, rot2)]
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def float_triple(arg):
vals = arg.split()
if len(vals)==3:
return [float(x) for x in vals]
else:
raise ValueError("arg %s does not resolve to a float triple" % arg)
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def get_joint_by_name(tree,name):
if tree is None:
return None
matches = [elt for elt in tree.getroot().iter()
if elt.get("name")==name
and elt.tag in ["bone", "collision_volume", "attachment_point"]]
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if len(matches)==1:
return matches[0]
elif len(matches)>1:
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return None
else:
return None
def get_elt_pos(elt):
if elt.get("pos"):
return float_triple(elt.get("pos"))
elif elt.get("position"):
return float_triple(elt.get("position"))
else:
return (0.0, 0.0, 0.0)
def resolve_joints(names, skel_tree, lad_tree, no_hud=False):
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if skel_tree and lad_tree:
all_elts = [elt for elt in skel_tree.getroot().iter()]
all_elts.extend([elt for elt in lad_tree.getroot().iter()])
matches = set()
for elt in all_elts:
if elt.get("name") is None:
continue
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#print elt.get("name"),"hud",elt.get("hud")
if no_hud and elt.get("hud"):
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#print "skipping hud joint", elt.get("name")
continue
if elt.get("name") in names or elt.tag in names:
matches.add(elt.get("name"))
return list(matches)
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else:
return names
def main(*argv):
import argparse
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# default search location for config files is defined relative to
# the script location; assuming they live in the same viewer repo
# Use sys.argv[0] because (a) this script lives where it lives regardless
# of what our caller passes and (b) we don't expect our caller to pass the
# script name anyway.
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pathname = os.path.dirname(sys.argv[0])
# we're in scripts/content_tools; hop back to base of repository clone
path_to_skel = os.path.join(os.path.abspath(pathname),os.pardir,os.pardir,
"indra","newview","character")
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parser = argparse.ArgumentParser(description="process SL animations")
parser.add_argument("--verbose", help="verbose flag", action="store_true")
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parser.add_argument("--dump", help="dump to stdout", action="store_true")
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parser.add_argument("--rot", help="specify sequence of rotations", type=float_triple, nargs="+")
parser.add_argument("--rand_pos", help="request NUM random positions (default %(default)s)",
metavar="NUM", type=int, default=2)
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parser.add_argument("--reset_pos", help="request original positions", action="store_true")
parser.add_argument("--pos", help="specify sequence of positions", type=float_triple, nargs="+")
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parser.add_argument("--duration", help="specify duration", type=float)
parser.add_argument("--loop_in", help="specify loop in time", type=float)
parser.add_argument("--loop_out", help="specify loop out time", type=float)
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parser.add_argument("--num_pos", help="number of positions to create", type=int, default=2)
parser.add_argument("--delete_joints", help="specify joints to be deleted", nargs="+",
metavar="JOINT")
parser.add_argument("--joints", help="specify joints to be added or modified", nargs="+",
metavar="JOINT")
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parser.add_argument("--summary", help="print summary of the output animation", action="store_true")
parser.add_argument("--skel", help="name of the avatar_skeleton file (default %(default)s)",
default=os.path.join(path_to_skel,"avatar_skeleton.xml"),
metavar="FILEPATH")
parser.add_argument("--lad", help="name of the avatar_lad file (default %(default)s)",
default=os.path.join(path_to_skel,"avatar_lad.xml"),
metavar="FILEPATH")
parser.add_argument("--set_version", nargs=2, type=int,
help="set version and sub-version to specified values",
metavar=("VERSION", "SUB-VERSION"))
parser.add_argument("--no_hud", help="omit hud joints from list of attachments", action="store_true")
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parser.add_argument("--base_priority", help="set base priority", type=int)
parser.add_argument("--joint_priority", help="set joint priority for all joints", type=int)
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parser.add_argument("infilename", help="name of a .anim file to input")
parser.add_argument("outfilename", nargs="?", help="name of a .anim file to output")
args = parser.parse_args(argv)
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print("anim_tool.py: " + " ".join(argv))
print("dump is", args.dump)
print("infilename",args.infilename,"outfilename",args.outfilename)
print("rot",args.rot)
print("pos",args.pos)
print("joints",args.joints)
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anim = Anim(args.infilename, args.verbose)
skel_tree = None
lad_tree = None
joints = []
if args.skel:
skel_tree = ElementTree.parse(args.skel)
if skel_tree is None:
raise Error("failed to parse " + args.skel)
if args.lad:
lad_tree = ElementTree.parse(args.lad)
if lad_tree is None:
raise Error("failed to parse " + args.lad)
if args.joints:
joints = resolve_joints(args.joints, skel_tree, lad_tree, args.no_hud)
if args.verbose:
for name in joints:
anim.add_joint(name,0)
if args.delete_joints:
for name in args.delete_joints:
anim.delete_joint(name)
if joints and args.rot:
anim.add_rot(joints, args.rot)
if joints and args.pos:
anim.add_pos(joints, args.pos)
if joints and args.rand_pos:
# pick a random sequence of positions for each joint specified
for joint in joints:
# generate a list of rand_pos triples
pos_array = [tuple(random.uniform(-1,1) for i in range(3))
for j in range(args.rand_pos)]
# close the loop by cycling back to the first entry
pos_array.append(pos_array[0])
anim.add_pos([joint], pos_array)
if joints and args.reset_pos:
for joint in joints:
elt = get_joint_by_name(skel_tree,joint) or get_joint_by_name(lad_tree,joint)
if elt is not None:
anim.add_pos([joint], 2*[get_elt_pos(elt)])
else:
if args.set_version:
anim.version, anim.sub_version = args.set_version
if args.base_priority is not None:
anim.base_priority = args.base_priority
# --joint_priority sets priority for ALL joints, not just the explicitly-
# specified ones
if args.joint_priority is not None:
for joint in anim.joints:
joint.joint_priority = args.joint_priority
anim.duration = args.duration
if args.loop_in is not None:
anim.loop_in_point = args.loop_in
if args.loop_out is not None:
if args.dump:
if args.summary:
anim.summary()
if args.outfilename:
anim.write(args.outfilename)
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if __name__ == "__main__":
try:
sys.exit(main(*sys.argv[1:]))
except Error as err:
sys.exit("%s: %s" % (err.__class__.__name__, err))