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Nat Goodspeed authored
The logging subsystem depends on two different LLSingletons for some reason. It turns out to be very difficult to completely avoid executing any logging calls after the LLSingletonBase::deleteAll(), but we really don't want to resurrect those LLSingletons so late in the run for a couple stragglers. Introduce LLSingleton::wasDeleted() query method, and use it in logging subsystem to simply bypass last-millisecond logging requests.
Nat Goodspeed authoredThe logging subsystem depends on two different LLSingletons for some reason. It turns out to be very difficult to completely avoid executing any logging calls after the LLSingletonBase::deleteAll(), but we really don't want to resurrect those LLSingletons so late in the run for a couple stragglers. Introduce LLSingleton::wasDeleted() query method, and use it in logging subsystem to simply bypass last-millisecond logging requests.
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