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Graham Madarasz authoredGraham Madarasz authored
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llagentlanguage.cpp 2.29 KiB
/**
* @file llagentlanguage.cpp
* @brief Transmit language information to server
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagentlanguage.h"
// viewer includes
#include "llagent.h"
#include "llviewercontrol.h"
#include "llviewerregion.h"
// library includes
#include "llui.h" // getLanguage()
// static
void LLAgentLanguage::init()
{
gSavedSettings.getControl("Language")->getSignal()->connect(boost::bind(&onChange));
gSavedSettings.getControl("InstallLanguage")->getSignal()->connect(boost::bind(&onChange));
gSavedSettings.getControl("SystemLanguage")->getSignal()->connect(boost::bind(&onChange));
gSavedSettings.getControl("LanguageIsPublic")->getSignal()->connect(boost::bind(&onChange));
}
// static
void LLAgentLanguage::onChange()
{
// Clear inventory cache so that default names of inventory items
// appear retranslated (EXT-8308).
gSavedSettings.setBOOL("PurgeCacheOnNextStartup", TRUE);
}
// send language settings to the sim
// static
bool LLAgentLanguage::update()
{
LLSD body;
std::string url;
if (gAgent.getRegion())
{
url = gAgent.getRegion()->getCapability("UpdateAgentLanguage");
}
if (!url.empty())
{
std::string language = LLUI::getLanguage();
body["language"] = language;
body["language_is_public"] = gSavedSettings.getBOOL("LanguageIsPublic");
LLHTTPClient::post(url, body, new LLHTTPClient::Responder);
}
return true;
}