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llleap.cpp 18.37 KiB
/**
* @file llleap.cpp
* @author Nat Goodspeed
* @date 2012-02-20
* @brief Implementation for llleap.
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Copyright (c) 2012, Linden Research, Inc.
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "llleap.h"
// STL headers
#include <sstream>
#include <algorithm>
// std headers
// external library headers
#include <boost/bind.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/tokenizer.hpp>
// other Linden headers
#include "llerror.h"
#include "llstring.h"
#include "llprocess.h"
#include "llevents.h"
#include "stringize.h"
#include "llsdutil.h"
#include "llsdserialize.h"
#include "llerrorcontrol.h"
#include "lltimer.h"
#include "lluuid.h"
#include "llleaplistener.h"
#if LL_MSVC
#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
#endif
LLLeap::LLLeap() {}
LLLeap::~LLLeap() {}
class LLLeapImpl: public LLLeap
{
LOG_CLASS(LLLeap);
public:
// Called only by LLLeap::create()
LLLeapImpl(const std::string& desc, const std::vector<std::string>& plugin):
// We might reassign mDesc in the constructor body if it's empty here.
mDesc(desc),
// We expect multiple LLLeapImpl instances. Definitely tweak
// mDonePump's name for uniqueness.
mDonePump("LLLeap", true),
// Troubling thought: what if one plugin intentionally messes with
// another plugin? LLEventPump names are in a single global namespace.
// Try to make that more difficult by generating a UUID for the reply-
// pump name -- so it should NOT need tweaking for uniqueness.
mReplyPump(LLUUID::generateNewID().asString()),
mExpect(0),
mPrevFatalFunction(LLError::getFatalFunction()),
// Instantiate a distinct LLLeapListener for this plugin. (Every
// plugin will want its own collection of managed listeners, etc.)
// Pass it a callback to our connect() method, so it can send events
// from a particular LLEventPump to the plugin without having to know
// this class or method name.
mListener(new LLLeapListener(boost::bind(&LLLeapImpl::connect, this, _1, _2)))
{
// Rule out empty vector
if (plugin.empty())
{
throw Error("no plugin command");
}
// Don't leave desc empty either, but in this case, if we weren't
// given one, we'll fake one.
if (desc.empty())
{
mDesc = LLProcess::basename(plugin[0]);
// how about a toLower() variant that returns the transformed string?!
std::string desclower(mDesc);
LLStringUtil::toLower(desclower);
// If we're running a Python script, use the script name for the
// desc instead of just 'python'. Arguably we should check for
// more different interpreters as well, but there's a reason to
// notice Python specially: we provide Python LLSD serialization
// support, so there's a pretty good reason to implement plugins
// in that language.
if (plugin.size() >= 2 && (desclower == "python" || desclower == "python.exe"))
{
mDesc = LLProcess::basename(plugin[1]);
}
}
// Listen for child "termination" right away to catch launch errors.
mDonePump.listen("LLLeap", boost::bind(&LLLeapImpl::bad_launch, this, _1));
// Okay, launch child.
LLProcess::Params params;
params.desc = mDesc;
std::vector<std::string>::const_iterator pi(plugin.begin()), pend(plugin.end());
params.executable = *pi++;
for ( ; pi != pend; ++pi)
{
params.args.add(*pi);
}
params.files.add(LLProcess::FileParam("pipe")); // stdin
params.files.add(LLProcess::FileParam("pipe")); // stdout
params.files.add(LLProcess::FileParam("pipe")); // stderr
params.postend = mDonePump.getName();
mChild = LLProcess::create(params);
// If that didn't work, no point in keeping this LLLeap object.
if (! mChild)
{
throw Error(STRINGIZE("failed to run " << mDesc));
}
// Okay, launch apparently worked. Change our mDonePump listener.
mDonePump.stopListening("LLLeap");
mDonePump.listen("LLLeap", boost::bind(&LLLeapImpl::done, this, _1));
// Child might pump large volumes of data through either stdout or
// stderr. Don't bother copying all that data into notification event.
LLProcess::ReadPipe
&childout(mChild->getReadPipe(LLProcess::STDOUT)),
&childerr(mChild->getReadPipe(LLProcess::STDERR));
childout.setLimit(20);
childerr.setLimit(20);
// Serialize any event received on mReplyPump to our child's stdin.
mStdinConnection = connect(mReplyPump, "LLLeap");
// Listening on stdout is stateful. In general, we're either waiting
// for the length prefix or waiting for the specified length of data.
// We address that with two different listener methods -- one of which
// is blocked at any given time.
mStdoutConnection = childout.getPump()
.listen("prefix", boost::bind(&LLLeapImpl::rstdout, this, _1));
mStdoutDataConnection = childout.getPump()
.listen("data", boost::bind(&LLLeapImpl::rstdoutData, this, _1));
mBlocker.reset(new LLEventPump::Blocker(mStdoutDataConnection));
// Log anything sent up through stderr. When a typical program
// encounters an error, it writes its error message to stderr and
// terminates with nonzero exit code. In particular, the Python
// interpreter behaves that way. More generally, though, a plugin
// author can log whatever s/he wants to the viewer log using stderr.
mStderrConnection = childerr.getPump()
.listen("LLLeap", boost::bind(&LLLeapImpl::rstderr, this, _1));
// For our lifespan, intercept any LL_ERRS so we can notify plugin
LLError::setFatalFunction(boost::bind(&LLLeapImpl::fatalFunction, this, _1));
// Send child a preliminary event reporting our own reply-pump name --
// which would otherwise be pretty tricky to guess!
wstdin(mReplyPump.getName(),
LLSDMap
("command", mListener->getName())
// Include LLLeap features -- this may be important for child to
// construct (or recognize) current protocol.
("features", LLLeapListener::getFeatures()));
}
// Normally we'd expect to arrive here only via done()
virtual ~LLLeapImpl()
{
LL_DEBUGS("LLLeap") << "destroying LLLeap(\"" << mDesc << "\")" << LL_ENDL;
// Restore original FatalFunction
LLError::setFatalFunction(mPrevFatalFunction);
}
// Listener for failed launch attempt
bool bad_launch(const LLSD& data)
{
LL_WARNS("LLLeap") << data["string"].asString() << LL_ENDL;
return false;
}
// Listener for child-process termination
bool done(const LLSD& data)
{
// Log the termination
LL_INFOS("LLLeap") << data["string"].asString() << LL_ENDL;
// Any leftover data at this moment are because protocol was not
// satisfied. Possibly the child was interrupted in the middle of
// sending a message, possibly the child didn't flush stdout before
// terminating, possibly it's just garbage. Log its existence but
// discard it.
LLProcess::ReadPipe& childout(mChild->getReadPipe(LLProcess::STDOUT));
if (childout.size())
{
LLProcess::ReadPipe::size_type
peeklen((std::min)(LLProcess::ReadPipe::size_type(50), childout.size()));
LL_WARNS("LLLeap") << "Discarding final " << childout.size() << " bytes: "
<< childout.peek(0, peeklen) << "..." << LL_ENDL;
}
// Kill this instance. MUST BE LAST before return!
delete this;
return false;
}
// Listener for events on mReplyPump: send to child stdin
bool wstdin(const std::string& pump, const LLSD& data)
{
LLSD packet(LLSDMap("pump", pump)("data", data));
std::ostringstream buffer;
buffer << LLSDNotationStreamer(packet);
/*==========================================================================*|
// DEBUGGING ONLY: don't copy str() if we can avoid it.
std::string strdata(buffer.str());
if (std::size_t(buffer.tellp()) != strdata.length())
{
LL_ERRS("LLLeap") << "tellp() -> " << buffer.tellp() << " != "
<< "str().length() -> " << strdata.length() << LL_ENDL;
}
// DEBUGGING ONLY: reading back is terribly inefficient.
std::istringstream readback(strdata);
LLSD echo;
LLPointer<LLSDParser> parser(new LLSDNotationParser());
S32 parse_status(parser->parse(readback, echo, strdata.length()));
if (parse_status == LLSDParser::PARSE_FAILURE)
{
LL_ERRS("LLLeap") << "LLSDNotationParser() cannot parse output of "
<< "LLSDNotationStreamer()" << LL_ENDL;
}
if (! llsd_equals(echo, packet))
{
LL_ERRS("LLLeap") << "LLSDNotationParser() produced different LLSD "
<< "than passed to LLSDNotationStreamer()" << LL_ENDL;
}
|*==========================================================================*/
LL_DEBUGS("EventHost") << "Sending: " << buffer.tellp() << ':';
std::string::size_type truncate(80);
if (buffer.tellp() <= truncate)
{
LL_CONT << buffer.str();
}
else
{
LL_CONT << buffer.str().substr(0, truncate) << "...";
}
LL_CONT << LL_ENDL;
LLProcess::WritePipe& childin(mChild->getWritePipe(LLProcess::STDIN));
childin.get_ostream() << buffer.tellp() << ':' << buffer.str() << std::flush;
return false;
}
// Initial state of stateful listening on child stdout: wait for a length
// prefix, followed by ':'.
bool rstdout(const LLSD& data)
{
LLProcess::ReadPipe& childout(mChild->getReadPipe(LLProcess::STDOUT));
// It's possible we got notified of a couple digit characters without
// seeing the ':' -- unlikely, but still. Until we see ':', keep
// waiting.
if (childout.contains(':'))
{
std::istream& childstream(childout.get_istream());
// Saw ':', read length prefix and store in mExpect.
size_t expect;
childstream >> expect;
int colon(childstream.get());
if (colon != ':')
{
// Protocol failure. Clear out the rest of the pending data in
// childout (well, up to a max length) to log what was wrong.
LLProcess::ReadPipe::size_type
readlen((std::min)(childout.size(), LLProcess::ReadPipe::size_type(80)));
bad_protocol(STRINGIZE(expect << char(colon) << childout.read(readlen)));
}
else
{
// Saw length prefix, saw colon, life is good. Now wait for
// that length of data to arrive.
mExpect = expect;
LL_DEBUGS("LLLeap") << "got length, waiting for "
<< mExpect << " bytes of data" << LL_ENDL;
// Block calls to this method; resetting mBlocker unblocks
// calls to the other method.
mBlocker.reset(new LLEventPump::Blocker(mStdoutConnection));
// Go check if we've already received all the advertised data.
if (childout.size())
{
LLSD updata(data);
updata["len"] = LLSD::Integer(childout.size());
rstdoutData(updata);
}
}
}
else if (childout.contains('\n'))
{
// Since this is the initial listening state, this is where we'd
// arrive if the child isn't following protocol at all -- say
// because the user specified 'ls' or some darn thing.
bad_protocol(childout.getline());
}
return false;
}
// State in which we listen on stdout for the specified length of data to
// arrive.
bool rstdoutData(const LLSD& data)
{
LLProcess::ReadPipe& childout(mChild->getReadPipe(LLProcess::STDOUT));
// Until we've accumulated the promised length of data, keep waiting.
if (childout.size() >= mExpect)
{
// Ready to rock and roll.
LL_DEBUGS("LLLeap") << "needed " << mExpect << " bytes, got "
<< childout.size() << ", parsing LLSD" << LL_ENDL;
LLSD data;
LLPointer<LLSDParser> parser(new LLSDNotationParser());
S32 parse_status(parser->parse(childout.get_istream(), data, mExpect));
if (parse_status == LLSDParser::PARSE_FAILURE)
{
bad_protocol("unparseable LLSD data");
}
else if (! (data.isMap() && data["pump"].isString() && data.has("data")))
{
// we got an LLSD object, but it lacks required keys
bad_protocol("missing 'pump' or 'data'");
}
else
{
// The LLSD object we got from our stream contains the keys we
// need.
LLEventPumps::instance().obtain(data["pump"]).post(data["data"]);
// Block calls to this method; resetting mBlocker unblocks calls
// to the other method.
mBlocker.reset(new LLEventPump::Blocker(mStdoutDataConnection));
// Go check for any more pending events in the buffer.
if (childout.size())
{
LLSD updata(data);
data["len"] = LLSD::Integer(childout.size());
rstdout(updata);
}
}
}
return false;
}
void bad_protocol(const std::string& data)
{
LL_WARNS("LLLeap") << mDesc << ": invalid protocol: " << data << LL_ENDL;
// No point in continuing to run this child.
mChild->kill();
}
// Listen on child stderr and log everything that arrives
bool rstderr(const LLSD& data)
{
LLProcess::ReadPipe& childerr(mChild->getReadPipe(LLProcess::STDERR));
// We might have gotten a notification involving only a partial line
// -- or multiple lines. Read all complete lines; stop when there's
// only a partial line left.
while (childerr.contains('\n'))
{
// DO NOT make calls with side effects in a logging statement! If
// that log level is suppressed, your side effects WON'T HAPPEN.
std::string line(childerr.getline());
// Log the received line. Prefix it with the desc so we know which
// plugin it's from. This method name rstderr() is intentionally
// chosen to further qualify the log output.
LL_INFOS("LLLeap") << mDesc << ": " << line << LL_ENDL;
}
// What if child writes a final partial line to stderr?
if (data["eof"].asBoolean() && childerr.size())
{
std::string rest(childerr.read(childerr.size()));
// Read all remaining bytes and log.
LL_INFOS("LLLeap") << mDesc << ": " << rest << LL_ENDL;
}
return false;
}
void fatalFunction(const std::string& error)
{
// Notify plugin
LLSD event;
event["type"] = "error";
event["error"] = error;
mReplyPump.post(event);
// All the above really accomplished was to buffer the serialized
// event in our WritePipe. Have to pump mainloop a couple times to
// really write it out there... but time out in case we can't write.
LLProcess::WritePipe& childin(mChild->getWritePipe(LLProcess::STDIN));
LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
LLSD nop;
F64 until = (LLTimer::getElapsedSeconds() + 2).value();
while (childin.size() && LLTimer::getElapsedSeconds() < until)
{
mainloop.post(nop);
}
// forward the call to the previous FatalFunction
mPrevFatalFunction(error);
}
private:
/// We always want to listen on mReplyPump with wstdin(); under some
/// circumstances we'll also echo other LLEventPumps to the plugin.
LLBoundListener connect(LLEventPump& pump, const std::string& listener)
{
// Serialize any event received on the specified LLEventPump to our
// child's stdin, suitably enriched with the pump name on which it was
// received.
return pump.listen(listener,
boost::bind(&LLLeapImpl::wstdin, this, pump.getName(), _1));
}
std::string mDesc;
LLEventStream mDonePump;
LLEventStream mReplyPump;
LLProcessPtr mChild;
LLTempBoundListener
mStdinConnection, mStdoutConnection, mStdoutDataConnection, mStderrConnection;
boost::scoped_ptr<LLEventPump::Blocker> mBlocker;
LLProcess::ReadPipe::size_type mExpect;
LLError::FatalFunction mPrevFatalFunction;
boost::scoped_ptr<LLLeapListener> mListener;
};
// This must follow the declaration of LLLeapImpl, so it may as well be last.
LLLeap* LLLeap::create(const std::string& desc, const std::vector<std::string>& plugin, bool exc)
{
// If caller is willing to permit exceptions, just instantiate.
if (exc)
return new LLLeapImpl(desc, plugin);
// Caller insists on suppressing LLLeap::Error. Very well, catch it.
try
{
return new LLLeapImpl(desc, plugin);
}
catch (const LLLeap::Error&)
{
return NULL;
}
}
LLLeap* LLLeap::create(const std::string& desc, const std::string& plugin, bool exc)
{
// Use LLStringUtil::getTokens() to parse the command line
return create(desc,
LLStringUtil::getTokens(plugin,
" \t\r\n", // drop_delims
"", // no keep_delims
"\"'", // either kind of quotes
"\\"), // backslash escape
exc);
}