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Richard Linden authoredRichard Linden authored
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llviewermenu.cpp 212.79 KiB
/**
* @file llviewermenu.cpp
* @brief Builds menus out of items.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewermenu.h"
// linden library includes
#include "llavatarnamecache.h" // IDEVO
#include "llfloaterreg.h"
#include "llcombobox.h"
#include "llinventorypanel.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
// newview includes
#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
#include "llbottomtray.h"
#include "llcompilequeue.h"
#include "llconsole.h"
#include "lldebugview.h"
#include "llfilepicker.h"
#include "llfirstuse.h"
#include "llfloaterbuy.h"
#include "llfloaterbuycontents.h"
#include "llbuycurrencyhtml.h"
#include "llfloatergodtools.h"
#include "llfloaterinventory.h"
#include "llfloaterland.h"
#include "llfloaterpay.h"
#include "llfloaterreporter.h"
#include "llfloatersearch.h"
#include "llfloaterscriptdebug.h"
#include "llfloatersnapshot.h"
#include "llfloatertools.h"
#include "llfloaterworldmap.h"
#include "llavataractions.h"
#include "lllandmarkactions.h"
#include "llgroupmgr.h"
#include "lltooltip.h"
#include "llhints.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llimview.h"
#include "llinventorybridge.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
#include "llpanellogin.h"
#include "llpanelblockedlist.h"
#include "llmenucommands.h"
#include "llmoveview.h"
#include "llparcel.h"
#include "llrootview.h"
#include "llselectmgr.h"
#include "llsidetray.h"
#include "llstatusbar.h"
#include "lltextureview.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "lltoolselectland.h"
#include "lltrans.h"
#include "llviewergenericmessage.h"
#include "llviewerhelp.h"
#include "llviewermenufile.h" // init_menu_file()
#include "llviewermessage.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewerstats.h"
#include "llvoavatarself.h"
#include "llworldmap.h"
#include "pipeline.h"
#include "llviewerjoystick.h"
#include "llwlanimator.h"
#include "llwlparammanager.h"
#include "llfloatercamera.h"
#include "lluilistener.h"
#include "llappearancemgr.h"
#include "lltrans.h"
#include "lleconomy.h"
#include "boost/unordered_map.hpp"
using namespace LLVOAvatarDefines;
static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
BOOL enable_land_build(void*);
BOOL enable_object_build(void*);
LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
void handle_test_load_url(void*);
//
// Evil hackish imported globals
//extern BOOL gHideSelectedObjects;
//extern BOOL gAllowSelectAvatar;
//extern BOOL gDebugAvatarRotation;
extern BOOL gDebugClicks;
extern BOOL gDebugWindowProc;
//extern BOOL gDebugTextEditorTips;
//extern BOOL gDebugSelectMgr;
//
// Globals
//
LLMenuBarGL *gMenuBarView = NULL;
LLViewerMenuHolderGL *gMenuHolder = NULL;
LLMenuGL *gPopupMenuView = NULL;
LLMenuGL *gEditMenu = NULL;
LLMenuBarGL *gLoginMenuBarView = NULL;
// Pie menus
LLContextMenu *gMenuAvatarSelf = NULL;
LLContextMenu *gMenuAvatarOther = NULL;
LLContextMenu *gMenuObject = NULL;
LLContextMenu *gMenuAttachmentSelf = NULL;
LLContextMenu *gMenuAttachmentOther = NULL;
LLContextMenu *gMenuLand = NULL;
const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
LLMenuGL* gAttachSubMenu = NULL;
LLMenuGL* gDetachSubMenu = NULL;
LLMenuGL* gTakeOffClothes = NULL;
LLContextMenu* gAttachScreenPieMenu = NULL;
LLContextMenu* gAttachPieMenu = NULL;
LLContextMenu* gAttachBodyPartPieMenus[8];
LLContextMenu* gDetachPieMenu = NULL;
LLContextMenu* gDetachScreenPieMenu = NULL;
LLContextMenu* gDetachBodyPartPieMenus[8];
LLMenuItemCallGL* gAFKMenu = NULL;
LLMenuItemCallGL* gBusyMenu = NULL;
//
// Local prototypes
// File Menu
const char* upload_pick(void* data);
void handle_compress_image(void*);
// Edit menu
void handle_dump_group_info(void *);
void handle_dump_capabilities_info(void *);
// Advanced->Consoles menu
void handle_region_dump_settings(void*);
void handle_region_dump_temp_asset_data(void*);
void handle_region_clear_temp_asset_data(void*);
// Object pie menu
BOOL sitting_on_selection();
void near_sit_object();
//void label_sit_or_stand(std::string& label, void*);
// buy and take alias into the same UI positions, so these
// declarations handle this mess.
BOOL is_selection_buy_not_take();
S32 selection_price();
BOOL enable_take();
void handle_take();
void handle_object_show_inspector();
void handle_avatar_show_inspector();
bool confirm_take(const LLSD& notification, const LLSD& response);
void handle_buy_object(LLSaleInfo sale_info);
void handle_buy_contents(LLSaleInfo sale_info);
// Land pie menu
void near_sit_down_point(BOOL success, void *);
// Avatar pie menu
// Debug menu
void velocity_interpolate( void* );
void handle_rebake_textures(void*);
BOOL check_admin_override(void*);
void handle_admin_override_toggle(void*);
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*);
BOOL check_toggle_hacked_godmode(void*);
bool enable_toggle_hacked_godmode(void*);
#endif
void toggle_show_xui_names(void *);
BOOL check_show_xui_names(void *);
// Debug UI
void handle_buy_currency_test(void*);
void handle_god_mode(void*);
// God menu
void handle_leave_god_mode(void*);
void handle_reset_view();
void handle_duplicate_in_place(void*);
void handle_object_owner_self(void*);
void handle_object_owner_permissive(void*);
void handle_object_lock(void*);
void handle_object_asset_ids(void*);
void force_take_copy(void*);
#ifdef _CORY_TESTING
void force_export_copy(void*);
void force_import_geometry(void*);
#endif
void handle_force_parcel_owner_to_me(void*);
void handle_force_parcel_to_content(void*);
void handle_claim_public_land(void*);
void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
void reload_vertex_shader(void *);
void handle_disconnect_viewer(void *);
void force_error_breakpoint(void *);
void force_error_llerror(void *);
void force_error_bad_memory_access(void *);
void force_error_infinite_loop(void *);
void force_error_software_exception(void *);
void force_error_driver_crash(void *);
void handle_force_delete(void*);
void print_object_info(void*);
void print_agent_nvpairs(void*);
void toggle_debug_menus(void*);
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
void dump_select_mgr(void*);
void dump_inventory(void*);
void toggle_visibility(void*);
BOOL get_visibility(void*);
// Avatar Pie menu
void request_friendship(const LLUUID& agent_id);
// Tools menu
void handle_selected_texture_info(void*);
void handle_dump_followcam(void*);
void handle_viewer_enable_message_log(void*);
void handle_viewer_disable_message_log(void*);
BOOL enable_buy_land(void*);
// Help menu
void handle_test_male(void *);
void handle_test_female(void *);
void handle_toggle_pg(void*);
void handle_dump_attachments(void *);
void handle_dump_avatar_local_textures(void*);
void handle_debug_avatar_textures(void*);
void handle_grab_baked_texture(void*);
BOOL enable_grab_baked_texture(void*);
void handle_dump_region_object_cache(void*);
BOOL enable_save_into_inventory(void*);
BOOL enable_save_into_task_inventory(void*);
BOOL enable_detach(const LLSD& = LLSD());
void menu_toggle_attached_lights(void* user_data);
void menu_toggle_attached_particles(void* user_data);
class LLMenuParcelObserver : public LLParcelObserver
{
public:
LLMenuParcelObserver();
~LLMenuParcelObserver();
virtual void changed();
};
static LLMenuParcelObserver* gMenuParcelObserver = NULL;
static LLUIListener sUIListener;
LLMenuParcelObserver::LLMenuParcelObserver()
{
LLViewerParcelMgr::getInstance()->addObserver(this);
}
LLMenuParcelObserver::~LLMenuParcelObserver()
{
LLViewerParcelMgr::getInstance()->removeObserver(this);
}
void LLMenuParcelObserver::changed()
{
gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
BOOL buyable = enable_buy_land(NULL);
gMenuHolder->childSetEnabled("Land Buy", buyable);
gMenuHolder->childSetEnabled("Buy Land...", buyable);
}
void initialize_menus();
//-----------------------------------------------------------------------------
// Initialize main menus
//
// HOW TO NAME MENUS:
//
// First Letter Of Each Word Is Capitalized, Even At Or And
//
// Items that lead to dialog boxes end in "..."
//
// Break up groups of more than 6 items with separators
//-----------------------------------------------------------------------------
void set_underclothes_menu_options()
{
if (gMenuHolder && gAgent.isTeen())
{
gMenuHolder->getChild<LLView>("Self Underpants")->setVisible(FALSE);
gMenuHolder->getChild<LLView>("Self Undershirt")->setVisible(FALSE);
}
if (gMenuBarView && gAgent.isTeen())
{
gMenuBarView->getChild<LLView>("Menu Underpants")->setVisible(FALSE);
gMenuBarView->getChild<LLView>("Menu Undershirt")->setVisible(FALSE);
}
}
void init_menus()
{
S32 top = gViewerWindow->getRootView()->getRect().getHeight();
// Initialize actions
initialize_menus();
///
/// Popup menu
///
/// The popup menu is now populated by the show_context_menu()
/// method.
LLMenuGL::Params menu_params;
menu_params.name = "Popup";
menu_params.visible = false;
gPopupMenuView = LLUICtrlFactory::create<LLMenuGL>(menu_params);
gMenuHolder->addChild( gPopupMenuView );
///
/// Context menus
///
const widget_registry_t& registry =
LLViewerMenuHolderGL::child_registry_t::instance();
gEditMenu = LLUICtrlFactory::createFromFile<LLMenuGL>("menu_edit.xml", gMenuHolder, registry);
gMenuAvatarSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_avatar_self.xml", gMenuHolder, registry);
gMenuAvatarOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_avatar_other.xml", gMenuHolder, registry);
gDetachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach HUD", true);
gDetachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach", true);
gMenuObject = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_object.xml", gMenuHolder, registry);
gAttachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach HUD");
gAttachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach");
gMenuAttachmentSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_attachment_self.xml", gMenuHolder, registry);
gMenuAttachmentOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_attachment_other.xml", gMenuHolder, registry);
gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_land.xml", gMenuHolder, registry);
///
/// set up the colors
///
LLColor4 color;
LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor");
gMenuAvatarSelf->setBackgroundColor( context_menu_color );
gMenuAvatarOther->setBackgroundColor( context_menu_color );
gMenuObject->setBackgroundColor( context_menu_color );
gMenuAttachmentSelf->setBackgroundColor( context_menu_color );
gMenuAttachmentOther->setBackgroundColor( context_menu_color );
gMenuLand->setBackgroundColor( context_menu_color );
color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" );
gPopupMenuView->setBackgroundColor( color );
// If we are not in production, use a different color to make it apparent.
if (LLGridManager::getInstance()->isInProductionGrid())
{
color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
}
else
{
color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
}
gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
gMenuBarView->setBackgroundColor( color );
LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder");
menu_bar_holder->addChild(gMenuBarView);
gViewerWindow->setMenuBackgroundColor(false,
LLGridManager::getInstance()->isInProductionGrid());
// Assume L$10 for now, the server will tell us the real cost at login
// *TODO:Also fix cost in llfolderview.cpp for Inventory menus
const std::string upload_cost("10");
gMenuHolder->childSetLabelArg("Upload Image", "[COST]", upload_cost);
gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", upload_cost);
gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", upload_cost);
gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
gAFKMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Away", TRUE);
gBusyMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Busy", TRUE);
gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE);
gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE);
#if !MEM_TRACK_MEM
// Don't display the Memory console menu if the feature is turned off
LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild<LLMenuItemCheckGL>("Memory", TRUE);
if (memoryMenu)
{
memoryMenu->setVisible(FALSE);
}
#endif
gMenuBarView->createJumpKeys();
// Let land based option enable when parcel changes
gMenuParcelObserver = new LLMenuParcelObserver();
gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
gLoginMenuBarView->arrangeAndClear();
LLRect menuBarRect = gLoginMenuBarView->getRect();
menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight());
gLoginMenuBarView->setRect(menuBarRect);
gLoginMenuBarView->setBackgroundColor( color );
menu_bar_holder->addChild(gLoginMenuBarView);
// tooltips are on top of EVERYTHING, including menus
gViewerWindow->getRootView()->sendChildToFront(gToolTipView);
}
///////////////////
// SHOW CONSOLES //
///////////////////
class LLAdvancedToggleConsole : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string console_type = userdata.asString();
if ("texture" == console_type)
{
toggle_visibility( (void*)gTextureView );
}
else if ("debug" == console_type)
{
toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
}
else if (gTextureSizeView && "texture size" == console_type)
{
toggle_visibility( (void*)gTextureSizeView );
}
else if (gTextureCategoryView && "texture category" == console_type)
{
toggle_visibility( (void*)gTextureCategoryView );
}
else if ("fast timers" == console_type)
{
toggle_visibility( (void*)gDebugView->mFastTimerView );
}
#if MEM_TRACK_MEM
else if ("memory view" == console_type)
{
toggle_visibility( (void*)gDebugView->mMemoryView );
}
#endif
return true;
}
};
class LLAdvancedCheckConsole : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string console_type = userdata.asString();
bool new_value = false;
if ("texture" == console_type)
{
new_value = get_visibility( (void*)gTextureView );
}
else if ("debug" == console_type)
{
new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
}
else if (gTextureSizeView && "texture size" == console_type)
{
new_value = get_visibility( (void*)gTextureSizeView );
}
else if (gTextureCategoryView && "texture category" == console_type)
{
new_value = get_visibility( (void*)gTextureCategoryView );
}
else if ("fast timers" == console_type)
{
new_value = get_visibility( (void*)gDebugView->mFastTimerView );
}
#if MEM_TRACK_MEM
else if ("memory view" == console_type)
{
new_value = get_visibility( (void*)gDebugView->mMemoryView );
}
#endif
return new_value;
}
};
//////////////////////////
// DUMP INFO TO CONSOLE //
//////////////////////////
class LLAdvancedDumpInfoToConsole : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string info_type = userdata.asString();
if ("region" == info_type)
{
handle_region_dump_settings(NULL);
}
else if ("group" == info_type)
{
handle_dump_group_info(NULL);
}
else if ("capabilities" == info_type)
{
handle_dump_capabilities_info(NULL);
}
return true;
}
};
//////////////
// HUD INFO //
//////////////
class LLAdvancedToggleHUDInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string info_type = userdata.asString();
if ("camera" == info_type)
{
gDisplayCameraPos = !(gDisplayCameraPos);
}
else if ("wind" == info_type)
{
gDisplayWindInfo = !(gDisplayWindInfo);
}
else if ("fov" == info_type)
{
gDisplayFOV = !(gDisplayFOV);
}
else if ("badge" == info_type)
{
gDisplayBadge = !(gDisplayBadge);
}
return true;
}
};
class LLAdvancedCheckHUDInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string info_type = userdata.asString();
bool new_value = false;
if ("camera" == info_type)
{
new_value = gDisplayCameraPos;
}
else if ("wind" == info_type)
{
new_value = gDisplayWindInfo;
}
else if ("fov" == info_type)
{
new_value = gDisplayFOV;
}
else if ("badge" == info_type)
{
new_value = gDisplayBadge;
}
return new_value;
}
};
//////////////
// FLYING //
//////////////
class LLAdvancedAgentFlyingInfo : public view_listener_t
{
bool handleEvent(const LLSD&)
{
return gAgent.getFlying();
}
};
///////////////////////
// CLEAR GROUP CACHE //
///////////////////////
class LLAdvancedClearGroupCache : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLGroupMgr::debugClearAllGroups(NULL);
return true;
}
};
/////////////////
// RENDER TYPE //
/////////////////
U32 render_type_from_string(std::string render_type)
{
if ("simple" == render_type)
{
return LLPipeline::RENDER_TYPE_SIMPLE;
}
else if ("alpha" == render_type)
{
return LLPipeline::RENDER_TYPE_ALPHA;
}
else if ("tree" == render_type)
{
return LLPipeline::RENDER_TYPE_TREE;
}
else if ("character" == render_type)
{
return LLPipeline::RENDER_TYPE_AVATAR;
}
else if ("surfacePath" == render_type)
{
return LLPipeline::RENDER_TYPE_TERRAIN;
}
else if ("sky" == render_type)
{
return LLPipeline::RENDER_TYPE_SKY;
}
else if ("water" == render_type)
{
return LLPipeline::RENDER_TYPE_WATER;
}
else if ("ground" == render_type)
{
return LLPipeline::RENDER_TYPE_GROUND;
}
else if ("volume" == render_type)
{
return LLPipeline::RENDER_TYPE_VOLUME;
}
else if ("grass" == render_type)
{
return LLPipeline::RENDER_TYPE_GRASS;
}
else if ("clouds" == render_type)
{
return LLPipeline::RENDER_TYPE_CLOUDS;
}
else if ("particles" == render_type)
{
return LLPipeline::RENDER_TYPE_PARTICLES;
}
else if ("bump" == render_type)
{
return LLPipeline::RENDER_TYPE_BUMP;
}
else
{
return 0;
}
}
class LLAdvancedToggleRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 render_type = render_type_from_string( userdata.asString() );
if ( render_type != 0 )
{
LLPipeline::toggleRenderTypeControl( (void*)render_type );
}
return true;
}
};
class LLAdvancedCheckRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 render_type = render_type_from_string( userdata.asString() );
bool new_value = false;
if ( render_type != 0 )
{
new_value = LLPipeline::hasRenderTypeControl( (void*)render_type );
}
return new_value;
}
};
/////////////
// FEATURE //
/////////////
U32 feature_from_string(std::string feature)
{
if ("ui" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_UI;
}
else if ("selected" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED;
}
else if ("highlighted" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED;
}
else if ("dynamic textures" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES;
}
else if ("foot shadows" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS;
}
else if ("fog" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FOG;
}
else if ("fr info" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO;
}
else if ("flexible" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE;
}
else
{
return 0;
}
};
class LLAdvancedToggleFeature : public view_listener_t{
bool handleEvent(const LLSD& userdata)
{
U32 feature = feature_from_string( userdata.asString() );
if ( feature != 0 )
{
LLPipeline::toggleRenderDebugFeature( (void*)feature );
}
return true;
}
};
class LLAdvancedCheckFeature : public view_listener_t
{bool handleEvent(const LLSD& userdata)
{
U32 feature = feature_from_string( userdata.asString() );
bool new_value = false;
if ( feature != 0 )
{
new_value = LLPipeline::toggleRenderDebugFeatureControl( (void*)feature );
}
return new_value;
}
};
void toggle_destination_and_avatar_picker(const LLSD& show)
{
S32 panel_idx = show.isDefined() ? show.asInteger() : -1;
LLView* container = gViewerWindow->getRootView()->getChildView("avatar_picker_and_destination_guide_container");
LLMediaCtrl* destinations = container->findChild<LLMediaCtrl>("destination_guide_contents");
LLMediaCtrl* avatar_picker = container->findChild<LLMediaCtrl>("avatar_picker_contents");
LLButton* avatar_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("avatar_btn");
LLButton* destination_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("destination_btn");
switch(panel_idx)
{
case 0:
if (!destinations->getVisible())
{
container->setVisible(true);
destinations->setVisible(true);
avatar_picker->setVisible(false);
LLFirstUse::notUsingDestinationGuide(false);
avatar_btn->setToggleState(false);
destination_btn->setToggleState(true);
return;
}
break;
case 1:
if (!avatar_picker->getVisible())
{
container->setVisible(true);
destinations->setVisible(false);
avatar_picker->setVisible(true);
avatar_btn->setToggleState(true);
destination_btn->setToggleState(false);
return;
}
break;
default:
break;
}
container->setVisible(false);
destinations->setVisible(false);
avatar_picker->setVisible(false);
avatar_btn->setToggleState(false);
destination_btn->setToggleState(false);
};
//////////////////
// INFO DISPLAY //
//////////////////
U32 info_display_from_string(std::string info_display)
{
if ("verify" == info_display)
{
return LLPipeline::RENDER_DEBUG_VERIFY;
}
else if ("bboxes" == info_display)
{
return LLPipeline::RENDER_DEBUG_BBOXES;
}
else if ("points" == info_display)
{
return LLPipeline::RENDER_DEBUG_POINTS;
}
else if ("octree" == info_display)
{
return LLPipeline::RENDER_DEBUG_OCTREE;
}
else if ("shadow frusta" == info_display)
{
return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA;
}
else if ("occlusion" == info_display)
{
return LLPipeline::RENDER_DEBUG_OCCLUSION;
}
else if ("render batches" == info_display)
{
return LLPipeline::RENDER_DEBUG_BATCH_SIZE;
}
else if ("update type" == info_display)
{
return LLPipeline::RENDER_DEBUG_UPDATE_TYPE;
}
else if ("texture anim" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM;
}
else if ("texture priority" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY;
}
else if ("shame" == info_display)
{
return LLPipeline::RENDER_DEBUG_SHAME;
}
else if ("texture area" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXTURE_AREA;
}
else if ("face area" == info_display)
{
return LLPipeline::RENDER_DEBUG_FACE_AREA;
}
else if ("lights" == info_display)
{
return LLPipeline::RENDER_DEBUG_LIGHTS;
}
else if ("particles" == info_display)
{
return LLPipeline::RENDER_DEBUG_PARTICLES;
}
else if ("composition" == info_display)
{
return LLPipeline::RENDER_DEBUG_COMPOSITION;
}
else if ("glow" == info_display)
{
return LLPipeline::RENDER_DEBUG_GLOW;
}
else if ("collision skeleton" == info_display)
{
return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME;
}
else if ("raycast" == info_display)
{
return LLPipeline::RENDER_DEBUG_RAYCAST;
}
else if ("agent target" == info_display)
{
return LLPipeline::RENDER_DEBUG_AGENT_TARGET;
}
else
{
return 0;
}
};
class LLAdvancedToggleInfoDisplay : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 info_display = info_display_from_string( userdata.asString() );
if ( info_display != 0 )
{
LLPipeline::toggleRenderDebug( (void*)info_display );
}
return true;
}
};
class LLAdvancedCheckInfoDisplay : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 info_display = info_display_from_string( userdata.asString() );
bool new_value = false;
if ( info_display != 0 )
{
new_value = LLPipeline::toggleRenderDebugControl( (void*)info_display );
}
return new_value;
}
};
///////////////////////////
//// RANDOMIZE FRAMERATE //
///////////////////////////
class LLAdvancedToggleRandomizeFramerate : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gRandomizeFramerate = !(gRandomizeFramerate);
return true;
}
};
class LLAdvancedCheckRandomizeFramerate : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gRandomizeFramerate;
return new_value;
}
};
void run_vectorize_perf_test(void *)
{
gSavedSettings.setBOOL("VectorizePerfTest", TRUE);
}
////////////////////////////////
// RUN Vectorized Perform Test//
////////////////////////////////
class LLAdvancedVectorizePerfTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
run_vectorize_perf_test(NULL);
return true;
}
};
///////////////////////////
//// PERIODIC SLOW FRAME //
///////////////////////////
class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gPeriodicSlowFrame = !(gPeriodicSlowFrame);
return true;
}
};
class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gPeriodicSlowFrame;
return new_value;
}
};
////////////////
// FRAME TEST //
////////////////
class LLAdvancedToggleFrameTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest);
return true;
}
};
class LLAdvancedCheckFrameTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLPipeline::sRenderFrameTest;
return new_value;
}
};
///////////////////////////
// SELECTED TEXTURE INFO //
///////////////////////////
class LLAdvancedSelectedTextureInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_selected_texture_info(NULL);
return true;
}
};
//////////////////////
// TOGGLE WIREFRAME //
//////////////////////
class LLAdvancedToggleWireframe : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gUseWireframe = !(gUseWireframe);
LLPipeline::updateRenderDeferred();
gPipeline.resetVertexBuffers();
return true;
}
};
class LLAdvancedCheckWireframe : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gUseWireframe;
return new_value;
}
};
//////////////////////
// TEXTURE ATLAS //
//////////////////////
class LLAdvancedToggleTextureAtlas : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerTexture::sUseTextureAtlas = !LLViewerTexture::sUseTextureAtlas;
gSavedSettings.setBOOL("EnableTextureAtlas", LLViewerTexture::sUseTextureAtlas) ;
return true;
}
};
class LLAdvancedCheckTextureAtlas : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLViewerTexture::sUseTextureAtlas; // <-- make this using LLCacheControl
return new_value;
}
};
//////////////////////////
// DUMP SCRIPTED CAMERA //
//////////////////////////
class LLAdvancedDumpScriptedCamera : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_dump_followcam(NULL);
return true;
}
};
//////////////////////////////
// DUMP REGION OBJECT CACHE //
//////////////////////////////
class LLAdvancedDumpRegionObjectCache : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_dump_region_object_cache(NULL);
return true;
}
};
class LLAdvancedBuyCurrencyTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_buy_currency_test(NULL);
return true;
}
};
/////////////////////
// DUMP SELECT MGR //
/////////////////////
class LLAdvancedDumpSelectMgr : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
dump_select_mgr(NULL);
return true;
}
};
////////////////////
// DUMP INVENTORY //
////////////////////
class LLAdvancedDumpInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
dump_inventory(NULL);
return true;
}
};
////////////////////////////////
// PRINT SELECTED OBJECT INFO //
////////////////////////////////
class LLAdvancedPrintSelectedObjectInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
print_object_info(NULL);
return true;
}
};
//////////////////////
// PRINT AGENT INFO //
//////////////////////
class LLAdvancedPrintAgentInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
print_agent_nvpairs(NULL);
return true;
}
};
////////////////////////////////
// PRINT TEXTURE MEMORY STATS //
////////////////////////////////
class LLAdvancedPrintTextureMemoryStats : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
output_statistics(NULL);
return true;
}
};
//////////////////
// DEBUG CLICKS //
//////////////////
class LLAdvancedToggleDebugClicks : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gDebugClicks = !(gDebugClicks);
return true;
}
};
class LLAdvancedCheckDebugClicks : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gDebugClicks;
return new_value;
}
};
/////////////////
// DEBUG VIEWS //
/////////////////
class LLAdvancedToggleDebugViews : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLView::sDebugRects = !(LLView::sDebugRects);
return true;
}
};
class LLAdvancedCheckDebugViews : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLView::sDebugRects;
return new_value;
}
};
///////////////////////
// XUI NAME TOOLTIPS //
///////////////////////
class LLAdvancedToggleXUINameTooltips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
toggle_show_xui_names(NULL);
return true;
}
};
class LLAdvancedCheckXUINameTooltips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = check_show_xui_names(NULL);
return new_value;
}
};
////////////////////////
// DEBUG MOUSE EVENTS //
////////////////////////
class LLAdvancedToggleDebugMouseEvents : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling);
return true;
}
};
class LLAdvancedCheckDebugMouseEvents : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLView::sDebugMouseHandling;
return new_value;
}
};
////////////////
// DEBUG KEYS //
////////////////
class LLAdvancedToggleDebugKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLView::sDebugKeys = !(LLView::sDebugKeys);
return true;
}
};
class LLAdvancedCheckDebugKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLView::sDebugKeys;
return new_value;
}
};
///////////////////////
// DEBUG WINDOW PROC //
///////////////////////
class LLAdvancedToggleDebugWindowProc : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gDebugWindowProc = !(gDebugWindowProc);
return true;
}
};
class LLAdvancedCheckDebugWindowProc : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gDebugWindowProc;
return new_value;
}
};
// ------------------------------XUI MENU ---------------------------
class LLAdvancedSendTestIms : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLIMModel::instance().testMessages();
return true;
}
};
///////////////
// XUI NAMES //
///////////////
class LLAdvancedToggleXUINames : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
toggle_show_xui_names(NULL);
return true;
}
};
class LLAdvancedCheckXUINames : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = check_show_xui_names(NULL);
return new_value;
}
};
////////////////////////
// GRAB BAKED TEXTURE //
////////////////////////
class LLAdvancedGrabBakedTexture : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string texture_type = userdata.asString();
if ("iris" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_EYES );
}
else if ("head" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_HEAD );
}
else if ("upper" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_UPPER );
}
else if ("lower" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_LOWER );
}
else if ("skirt" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_SKIRT );
}
else if ("hair" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_HAIR );
}
return true;
}
};
class LLAdvancedEnableGrabBakedTexture : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string texture_type = userdata.asString();
bool new_value = false;
if ("iris" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
}
else if ("head" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
}
else if ("upper" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
}
else if ("lower" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
}
else if ("skirt" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
}
else if ("hair" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
}
return new_value;
}
};
///////////////////////
// APPEARANCE TO XML //
///////////////////////
class LLAdvancedAppearanceToXML : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::dumpArchetypeXML(NULL);
return true;
}
};
///////////////////////////////
// TOGGLE CHARACTER GEOMETRY //
///////////////////////////////
class LLAdvancedToggleCharacterGeometry : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_god_request_avatar_geometry(NULL);
return true;
}
};
/////////////////////////////
// TEST MALE / TEST FEMALE //
/////////////////////////////
class LLAdvancedTestMale : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_test_male(NULL);
return true;
}
};
class LLAdvancedTestFemale : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_test_female(NULL);
return true;
}
};
///////////////
// TOGGLE PG //
///////////////
class LLAdvancedTogglePG : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_toggle_pg(NULL);
return true;
}
};
class LLAdvancedForceParamsToDefault : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLAgent::clearVisualParams(NULL);
return true;
}
};
//////////////////////////
// RELOAD VERTEX SHADER //
//////////////////////////
class LLAdvancedReloadVertexShader : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
reload_vertex_shader(NULL);
return true;
}
};
////////////////////
// ANIMATION INFO //
////////////////////
class LLAdvancedToggleAnimationInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug);
return true;
}
};
class LLAdvancedCheckAnimationInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLVOAvatar::sShowAnimationDebug;
return new_value;
}
};
//////////////////
// SHOW LOOK AT //
//////////////////
class LLAdvancedToggleShowLookAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt);
return true;
}
};
class LLAdvancedCheckShowLookAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLHUDEffectLookAt::sDebugLookAt;
return new_value;
}
};
///////////////////
// SHOW POINT AT //
///////////////////
class LLAdvancedToggleShowPointAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt);
return true;
}
};
class LLAdvancedCheckShowPointAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLHUDEffectPointAt::sDebugPointAt;
return new_value;
}
};
/////////////////////////
// DEBUG JOINT UPDATES //
/////////////////////////
class LLAdvancedToggleDebugJointUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug);
return true;
}
};
class LLAdvancedCheckDebugJointUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLVOAvatar::sJointDebug;
return new_value;
}
};
/////////////////
// DISABLE LOD //
/////////////////
class LLAdvancedToggleDisableLOD : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD);
return true;
}
};
class LLAdvancedCheckDisableLOD : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLViewerJoint::sDisableLOD;
return new_value;
}
};
/////////////////////////
// DEBUG CHARACTER VIS //
/////////////////////////
class LLAdvancedToggleDebugCharacterVis : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible);
return true;
}
};
class LLAdvancedCheckDebugCharacterVis : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLVOAvatar::sDebugInvisible;
return new_value;
}
};
//////////////////////
// DUMP ATTACHMENTS //
//////////////////////
class LLAdvancedDumpAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_dump_attachments(NULL);
return true;
}
};
/////////////////////
// REBAKE TEXTURES //
/////////////////////
class LLAdvancedRebakeTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_rebake_textures(NULL);
return true;
}
};
#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD
///////////////////////////
// DEBUG AVATAR TEXTURES //
///////////////////////////
class LLAdvancedDebugAvatarTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.isGodlike())
{
handle_debug_avatar_textures(NULL);
}
return true;
}
};
////////////////////////////////
// DUMP AVATAR LOCAL TEXTURES //
////////////////////////////////
class LLAdvancedDumpAvatarLocalTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
handle_dump_avatar_local_textures(NULL);
#endif
return true;
}
};
#endif
/////////////////
// MESSAGE LOG //
/////////////////
class LLAdvancedEnableMessageLog : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_viewer_enable_message_log(NULL);
return true;
}
};
class LLAdvancedDisableMessageLog : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_viewer_disable_message_log(NULL);
return true;
}
};
/////////////////
// DROP PACKET //
/////////////////
class LLAdvancedDropPacket : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gMessageSystem->mPacketRing.dropPackets(1);
return true;
}
};
/////////////////
// AGENT PILOT //
/////////////////
class LLAdvancedAgentPilot : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string command = userdata.asString();
if ("start playback" == command)
{
LLAgentPilot::startPlayback(NULL);
}
else if ("stop playback" == command)
{
LLAgentPilot::stopPlayback(NULL);
}
else if ("start record" == command)
{
LLAgentPilot::startRecord(NULL);
}
else if ("stop record" == command)
{
LLAgentPilot::saveRecord(NULL);
}
return true;
}
};
//////////////////////
// AGENT PILOT LOOP //
//////////////////////
class LLAdvancedToggleAgentPilotLoop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLAgentPilot::sLoop = !(LLAgentPilot::sLoop);
return true;
}
};
class LLAdvancedCheckAgentPilotLoop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLAgentPilot::sLoop;
return new_value;
}
};
/////////////////////////
// SHOW OBJECT UPDATES //
/////////////////////////
class LLAdvancedToggleShowObjectUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gShowObjectUpdates = !(gShowObjectUpdates);
return true;
}
};
class LLAdvancedCheckShowObjectUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gShowObjectUpdates;
return new_value;
}
};
////////////////////
// COMPRESS IMAGE //
////////////////////
class LLAdvancedCompressImage : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_compress_image(NULL);
return true;
}
};
/////////////////////////
// SHOW DEBUG SETTINGS //
/////////////////////////
class LLAdvancedShowDebugSettings : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterReg::showInstance("settings_debug",userdata);
return true;
}
};
////////////////////////
// VIEW ADMIN OPTIONS //
////////////////////////
class LLAdvancedEnableViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// Don't enable in god mode since the admin menu is shown anyway.
// Only enable if the user has set the appropriate debug setting.
bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu");
return new_value;
}
};
class LLAdvancedToggleViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_admin_override_toggle(NULL);
return true;
}
};
class LLAdvancedCheckViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = check_admin_override(NULL) || gAgent.isGodlike();
return new_value;
}
};
/////////////////////////////////////
// Enable Object Object Occlusion ///
/////////////////////////////////////
class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gGLManager.mHasOcclusionQuery; // && LLFeatureManager::getInstance()->isFeatureAvailable(userdata.asString());
return new_value;
}
};
/////////////////////////////////////
// Enable Framebuffer Objects ///
/////////////////////////////////////
class LLAdvancedEnableRenderFBO: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gGLManager.mHasFramebufferObject;
return new_value;
}
};
/////////////////////////////////////
// Enable Deferred Rendering ///
/////////////////////////////////////
class LLAdvancedEnableRenderDeferred: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) &&
LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0;
return new_value;
}
};
/////////////////////////////////////
// Enable Deferred Rendering sub-options
/////////////////////////////////////
class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && gSavedSettings.getBOOL("RenderDeferred");
return new_value;
}
};
//////////////////
// ADMIN STATUS //
//////////////////
class LLAdvancedRequestAdminStatus : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_god_mode(NULL);
return true;
}
};
class LLAdvancedLeaveAdminStatus : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_leave_god_mode(NULL);
return true;
}
};
//////////////////////////
// Advanced > Debugging //
//////////////////////////
class LLAdvancedForceErrorBreakpoint : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_breakpoint(NULL);
return true;
}
};
class LLAdvancedForceErrorLlerror : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_llerror(NULL);
return true;
}
};
class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_bad_memory_access(NULL);
return true;
}
};
class LLAdvancedForceErrorInfiniteLoop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_infinite_loop(NULL);
return true;
}
};
class LLAdvancedForceErrorSoftwareException : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_software_exception(NULL);
return true;
}
};
class LLAdvancedForceErrorDriverCrash : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_driver_crash(NULL);
return true;
}
};
class LLAdvancedForceErrorDisconnectViewer : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_disconnect_viewer(NULL);
return true;
}
};
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
class LLAdvancedHandleToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_toggle_hacked_godmode(NULL);
return true;
}
};
class LLAdvancedCheckToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
check_toggle_hacked_godmode(NULL);
return true;
}
};
class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = enable_toggle_hacked_godmode(NULL);
return new_value;
}
};
#endif
//
////-------------------------------------------------------------------
//// Advanced menu
////-------------------------------------------------------------------
//////////////////
// ADMIN MENU //
//////////////////
// Admin > Object
class LLAdminForceTakeCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_take_copy(NULL);
return true;
}
};
class LLAdminHandleObjectOwnerSelf : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_owner_self(NULL);
return true;
}
};
class LLAdminHandleObjectOwnerPermissive : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_owner_permissive(NULL);
return true;
}
};
class LLAdminHandleForceDelete : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_force_delete(NULL);
return true;
}
};
class LLAdminHandleObjectLock : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_lock(NULL);
return true;
}
};
class LLAdminHandleObjectAssetIDs: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_asset_ids(NULL);
return true;
}
};
//Admin >Parcel
class LLAdminHandleForceParcelOwnerToMe: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_force_parcel_owner_to_me(NULL);
return true;
}
};
class LLAdminHandleForceParcelToContent: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_force_parcel_to_content(NULL);
return true;
}
};
class LLAdminHandleClaimPublicLand: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_claim_public_land(NULL);
return true;
}
};
// Admin > Region
class LLAdminHandleRegionDumpTempAssetData: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_region_dump_temp_asset_data(NULL);
return true;
}
};
//Admin (Top Level)
class LLAdminOnSaveState: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPanelRegionTools::onSaveState(NULL);
return true;
}
};
//-----------------------------------------------------------------------------
// cleanup_menus()
//-----------------------------------------------------------------------------
void cleanup_menus()
{
delete gMenuParcelObserver;
gMenuParcelObserver = NULL;
delete gMenuAvatarSelf;
gMenuAvatarSelf = NULL;
delete gMenuAvatarOther;
gMenuAvatarOther = NULL;
delete gMenuObject;
gMenuObject = NULL;
delete gMenuAttachmentSelf;
gMenuAttachmentSelf = NULL;
delete gMenuAttachmentOther;
gMenuAttachmentSelf = NULL;
delete gMenuLand;
gMenuLand = NULL;
delete gMenuBarView;
gMenuBarView = NULL;
delete gPopupMenuView;
gPopupMenuView = NULL;
delete gMenuHolder;
gMenuHolder = NULL;
}
//-----------------------------------------------------------------------------
// Object pie menu
//-----------------------------------------------------------------------------
class LLObjectReportAbuse : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
LLFloaterReporter::showFromObject(objectp->getID());
}
return true;
}
};
// Enabled it you clicked an object
class LLObjectEnableReportAbuse : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0;
return new_value;
}
};
void handle_object_touch()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return;
LLPickInfo pick = LLToolPie::getInstance()->getPick();
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectGrab);
msg->nextBlockFast( _PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast( _PREHASH_ObjectData);
msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero );
msg->nextBlock("SurfaceInfo");
msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
msg->addVector3("Position", pick.mIntersection);
msg->addVector3("Normal", pick.mNormal);
msg->addVector3("Binormal", pick.mBinormal);
msg->sendMessage( object->getRegion()->getHost());
// *NOTE: Hope the packets arrive safely and in order or else
// there will be some problems.
// *TODO: Just fix this bad assumption.
msg->newMessageFast(_PREHASH_ObjectDeGrab);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
msg->nextBlock("SurfaceInfo");
msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
msg->addVector3("Position", pick.mIntersection);
msg->addVector3("Normal", pick.mNormal);
msg->addVector3("Binormal", pick.mBinormal);
msg->sendMessage(object->getRegion()->getHost());
}
static void init_default_item_label(const std::string& item_name)
{
boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
if (it == sDefaultItemLabels.end())
{
// *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value
// (doesn't seem to matter much ATM).
LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString();
if (!default_label.empty())
{
sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label));
}
}
}
static LLStringExplicit get_default_item_label(const std::string& item_name)
{
LLStringExplicit res("");
boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
if (it != sDefaultItemLabels.end())
{
res = it->second;
}
return res;
}
bool enable_object_touch(LLUICtrl* ctrl)
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = obj && obj->flagHandleTouch();
std::string item_name = ctrl->getName();
init_default_item_label(item_name);
// Update label based on the node touch name if available.
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mTouchName.empty())
{
gMenuHolder->childSetText(item_name, node->mTouchName);
}
else
{
gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
}
return new_value;
};
//void label_touch(std::string& label, void*)
//{
// LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
// if (node && node->mValid && !node->mTouchName.empty())
// {
// label.assign(node->mTouchName);
// }
// else
// {
// label.assign("Touch");
// }
//}
void handle_object_open()
{
LLFloaterReg::showInstance("openobject");
}
bool enable_object_open()
{
// Look for contents in root object, which is all the LLFloaterOpenObject
// understands.
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!obj) return false;
LLViewerObject* root = obj->getRootEdit();
if (!root) return false;
return root->allowOpen();
}
class LLViewJoystickFlycam : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_toggle_flycam();
return true;
}
};
class LLViewCheckJoystickFlycam : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera();
return new_value;
}
};
void handle_toggle_flycam()
{
LLViewerJoystick::getInstance()->toggleFlycam();
}
class LLObjectBuild : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
// Could be first use
//LLFirstUse::useBuild();
return true;
}
};
void handle_object_edit()
{
LLViewerParcelMgr::getInstance()->deselectLand();
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
{
// always freeze camera in space, even if camera doesn't move
// so, for example, follow cam scripts can't affect you when in build mode
gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
}
else
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLViewerObject* selected_objectp = selection->getFirstRootObject();
if (selected_objectp)
{
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
}
}
LLFloaterReg::showInstance("build");
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
LLViewerJoystick::getInstance()->moveObjects(true);
LLViewerJoystick::getInstance()->setNeedsReset(true);
// Could be first use
//LLFirstUse::useBuild();
return;
}
void handle_object_inspect()
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLViewerObject* selected_objectp = selection->getFirstRootObject();
if (selected_objectp)
{
LLSD key;
key["task"] = "task";
LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
}
/*
// Old floater properties
LLFloaterReg::showInstance("inspect", LLSD());
*/
}
//---------------------------------------------------------------------------
// Land pie menu
//---------------------------------------------------------------------------
class LLLandBuild : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerParcelMgr::getInstance()->deselectLand();
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
// otherwise just move focus
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
// Could be first use
//LLFirstUse::useBuild();
return true;
}
};
class LLLandBuyPass : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
return true;
}
};
class LLLandEnableBuyPass : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
return new_value;
}
};
// BUG: Should really check if CLICK POINT is in a parcel where you can build.
BOOL enable_land_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
// BUG: Should really check if OBJECT is in a parcel where you can build.
BOOL enable_object_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
bool enable_object_edit()
{
// *HACK: The new "prelude" Help Islands have a build sandbox area,
// so users need the Edit and Create pie menu options when they are
// there. Eventually this needs to be replaced with code that only
// lets you edit objects if you have permission to do so (edit perms,
// group edit, god). See also lltoolbar.cpp. JC
bool enable = false;
if (gAgent.inPrelude())
{
enable = LLViewerParcelMgr::getInstance()->allowAgentBuild()
|| LLSelectMgr::getInstance()->getSelection()->isAttachment();
}
else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound())
{
enable = true;
}
return enable;
}
// mutually exclusive - show either edit option or build in menu
bool enable_object_build()
{
return !enable_object_edit();
}
class LLSelfRemoveAllAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLAgentWearables::userRemoveAllAttachments();
return true;
}
};
class LLSelfEnableRemoveAllAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = false;
if (isAgentAvatarValid())
{
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
if (attachment->getNumObjects() > 0)
{
new_value = true;
break;
}
}
}
return new_value;
}
};
BOOL enable_has_attachments(void*)
{
return FALSE;
}
//---------------------------------------------------------------------------
// Avatar pie menu
//---------------------------------------------------------------------------
//void handle_follow(void *userdata)
//{
// // follow a given avatar by ID
// LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
// if (objectp)
// {
// gAgent.startFollowPilot(objectp->getID());
// }
//}
bool enable_object_mute()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return false;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
// It's an avatar
LLNameValue *lastname = avatar->getNVPair("LastName");
bool is_linden =
lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
bool is_self = avatar->isSelf();
return !is_linden && !is_self;
}
else
{
// Just a regular object
return LLSelectMgr::getInstance()->getSelection()->
contains( object, SELECT_ALL_TES );
}
}
class LLObjectMute : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return true;
LLUUID id;
std::string name;
LLMute::EType type;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
id = avatar->getID();
LLNameValue *firstname = avatar->getNVPair("FirstName");
LLNameValue *lastname = avatar->getNVPair("LastName");
if (firstname && lastname)
{
name = LLCacheName::buildFullName(
firstname->getString(), lastname->getString());
}
type = LLMute::AGENT;
}
else
{
// it's an object
id = object->getID();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node)
{
name = node->mName;
}
type = LLMute::OBJECT;
}
LLMute mute(id, name, type);
if (LLMuteList::getInstance()->isMuted(mute.mID))
{
LLMuteList::getInstance()->remove(mute);
}
else
{
LLMuteList::getInstance()->add(mute);
LLPanelBlockedList::showPanelAndSelect(mute.mID);
}
return true;
}
};
bool handle_go_to()
{
// try simulator autopilot
std::vector<std::string> strings;
std::string val;
LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
val = llformat("%g", pos.mdV[VX]);
strings.push_back(val);
val = llformat("%g", pos.mdV[VY]);
strings.push_back(val);
val = llformat("%g", pos.mdV[VZ]);
strings.push_back(val);
send_generic_message("autopilot", strings);
LLViewerParcelMgr::getInstance()->deselectLand();
if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
{
gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
}
else
{
// Snap camera back to behind avatar
gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
}
// Could be first use
//LLFirstUse::useGoTo();
return true;
}
class LLGoToObject : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return handle_go_to();
}
};
class LLAvatarReportAbuse : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLFloaterReporter::showFromObject(avatar->getID());
}
return true;
}
};
//---------------------------------------------------------------------------
// Parcel freeze, eject, etc.
//---------------------------------------------------------------------------
bool callback_freeze(const LLSD& notification, const LLSD& response)
{
LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option || 1 == option)
{
U32 flags = 0x0;
if (1 == option)
{
// unfreeze
flags |= 0x1;
}
LLMessageSystem* msg = gMessageSystem;
LLViewerObject* avatar = gObjectList.findObject(avatar_id);
if (avatar)
{
msg->newMessage("FreezeUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatar->getRegion()->getHost() );
}
}
return false;
}
void handle_avatar_freeze(const LLSD& avatar_id)
{
// Use avatar_id if available, otherwise default to right-click avatar
LLVOAvatar* avatar = NULL;
if (avatar_id.asUUID().notNull())
{
avatar = find_avatar_from_object(avatar_id.asUUID());
}
else
{
avatar = find_avatar_from_object(
LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
}
if( avatar )
{
std::string fullname = avatar->getFullname();
LLSD payload;
payload["avatar_id"] = avatar->getID();
if (!fullname.empty())
{
LLSD args;
args["AVATAR_NAME"] = fullname;
LLNotificationsUtil::add("FreezeAvatarFullname",
args,
payload,
callback_freeze);
}
else
{
LLNotificationsUtil::add("FreezeAvatar",
LLSD(),
payload,
callback_freeze);
}
}
}
class LLAvatarVisibleDebug : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gAgent.isGodlike();
}
};
class LLAvatarDebug : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if( avatar )
{
if (avatar->isSelf())
{
((LLVOAvatarSelf *)avatar)->dumpLocalTextures();
}
llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl;
std::vector<std::string> strings;
strings.push_back(avatar->getID().asString());
LLUUID invoice;
send_generic_message("dumptempassetdata", strings, invoice);
LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) );
}
return true;
}
};
bool callback_eject(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (2 == option)
{
// Cancel button.
return false;
}
LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();
if (0 == option)
{
// Eject button
LLMessageSystem* msg = gMessageSystem;
LLViewerObject* avatar = gObjectList.findObject(avatar_id);
if (avatar)
{
U32 flags = 0x0;
msg->newMessage("EjectUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID() );
msg->addUUID("SessionID", gAgent.getSessionID() );
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatar->getRegion()->getHost() );
}
}
else if (ban_enabled)
{
// This is tricky. It is similar to say if it is not an 'Eject' button,
// and it is also not an 'Cancle' button, and ban_enabled==ture,
// it should be the 'Eject and Ban' button.
LLMessageSystem* msg = gMessageSystem;
LLViewerObject* avatar = gObjectList.findObject(avatar_id);
if (avatar)
{
U32 flags = 0x1;
msg->newMessage("EjectUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID() );
msg->addUUID("SessionID", gAgent.getSessionID() );
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatar->getRegion()->getHost() );
}
}
return false;
}
void handle_avatar_eject(const LLSD& avatar_id)
{
// Use avatar_id if available, otherwise default to right-click avatar
LLVOAvatar* avatar = NULL;
if (avatar_id.asUUID().notNull())
{
avatar = find_avatar_from_object(avatar_id.asUUID());
}
else
{
avatar = find_avatar_from_object(
LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
}
if( avatar )
{
LLSD payload;
payload["avatar_id"] = avatar->getID();
std::string fullname = avatar->getFullname();
const LLVector3d& pos = avatar->getPositionGlobal();
LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel();
if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED))
{
payload["ban_enabled"] = true;
if (!fullname.empty())
{
LLSD args;
args["AVATAR_NAME"] = fullname;
LLNotificationsUtil::add("EjectAvatarFullname",
args,
payload,
callback_eject);
}
else
{
LLNotificationsUtil::add("EjectAvatarFullname",
LLSD(),
payload,
callback_eject);
}
}
else
{
payload["ban_enabled"] = false;
if (!fullname.empty())
{
LLSD args;
args["AVATAR_NAME"] = fullname;
LLNotificationsUtil::add("EjectAvatarFullnameNoBan",
args,
payload,
callback_eject);
}
else
{
LLNotificationsUtil::add("EjectAvatarNoBan",
LLSD(),
payload,
callback_eject);
}
}
}
}
bool enable_freeze_eject(const LLSD& avatar_id)
{
// Use avatar_id if available, otherwise default to right-click avatar
LLVOAvatar* avatar = NULL;
if (avatar_id.asUUID().notNull())
{
avatar = find_avatar_from_object(avatar_id.asUUID());
}
else
{
avatar = find_avatar_from_object(
LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
}
if (!avatar) return false;
// Gods can always freeze
if (gAgent.isGodlike()) return true;
// Estate owners / managers can freeze
// Parcel owners can also freeze
const LLVector3& pos = avatar->getPositionRegion();
const LLVector3d& pos_global = avatar->getPositionGlobal();
LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel();
LLViewerRegion* region = avatar->getRegion();
if (!region) return false;
bool new_value = region->isOwnedSelf(pos);
if (!new_value || region->isOwnedGroup(pos))
{
new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN);
}
return new_value;
}
void login_done(S32 which, void *user)
{
llinfos << "Login done " << which << llendl;
LLPanelLogin::closePanel();
}
bool callback_leave_group(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0)
{
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LeaveGroupRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_GroupData);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
gAgent.sendReliableMessage();
}
return false;
}
void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
{
LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
std::string buffer;
switch(val)
{
case LLAggregatePermissions::AP_NONE:
buffer = llformat( "* %s None\n", txt);
break;
case LLAggregatePermissions::AP_SOME:
buffer = llformat( "* %s Some\n", txt);
break;
case LLAggregatePermissions::AP_ALL:
buffer = llformat( "* %s All\n", txt);
break;
case LLAggregatePermissions::AP_EMPTY:
default:
break;
}
string.append(buffer);
}
bool enable_buy_object()
{
// In order to buy, there must only be 1 purchaseable object in
// the selection manger.
if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false;
LLViewerObject* obj = NULL;
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node)
{
obj = node->getObject();
if(!obj) return false;
if( for_sale_selection(node) )
{
// *NOTE: Is this needed? This checks to see if anyone owns the
// object, dating back to when we had "public" objects owned by
// no one. JC
if(obj->permAnyOwner()) return true;
}
}
return false;
}
// Note: This will only work if the selected object's data has been
// received by the viewer and cached in the selection manager.
void handle_buy_object(LLSaleInfo sale_info)
{
if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
{
LLNotificationsUtil::add("UnableToBuyWhileDownloading");
return;
}
LLUUID owner_id;
std::string owner_name;
BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
if (!owners_identical)
{
LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners");
return;
}
LLPermissions perm;
BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm);
LLAggregatePermissions ag_perm;
valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm);
if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
{
LLNotificationsUtil::add("ObjectNotForSale");
return;
}
LLFloaterBuy::show(sale_info);
}
void handle_buy_contents(LLSaleInfo sale_info)
{
LLFloaterBuyContents::show(sale_info);
}
void handle_region_dump_temp_asset_data(void*)
{
llinfos << "Dumping temporary asset data to simulator logs" << llendl;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("dumptempassetdata", strings, invoice);
}
void handle_region_clear_temp_asset_data(void*)
{
llinfos << "Clearing temporary asset data" << llendl;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("cleartempassetdata", strings, invoice);
}
void handle_region_dump_settings(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
}
}
void handle_dump_group_info(void *)
{
gAgent.dumpGroupInfo();
}
void handle_dump_capabilities_info(void *)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->logActiveCapabilities();
}
}
void handle_dump_region_object_cache(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->dumpCache();
}
}
void handle_dump_focus()
{
LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl;
}
class LLSelfStandUp : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.standUp();
return true;
}
};
bool enable_standup_self()
{
return isAgentAvatarValid() && gAgentAvatarp->isSitting();
}
class LLSelfSitDown : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.sitDown();
return true;
}
};
bool enable_sitdown_self()
{
return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying();
}
// Used from the login screen to aid in UI work on side tray
void handle_show_side_tray()
{
LLSideTray* side_tray = LLSideTray::getInstance();
LLView* root = gViewerWindow->getRootView();
// automatically removes and re-adds if there already
root->addChild(side_tray);
}
// Toggle one of "People" panel tabs in side tray.
class LLTogglePanelPeopleTab : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string panel_name = userdata.asString();
LLSD param;
param["people_panel_tab_name"] = panel_name;
static LLPanel* friends_panel = NULL;
static LLPanel* groups_panel = NULL;
static LLPanel* nearby_panel = NULL;
if (panel_name == "friends_panel")
{
return togglePeoplePanel(friends_panel, panel_name, param);
}
else if (panel_name == "groups_panel")
{
return togglePeoplePanel(groups_panel, panel_name, param);
}
else if (panel_name == "nearby_panel")
{
return togglePeoplePanel(nearby_panel, panel_name, param);
}
else
{
return false;
}
}
static bool togglePeoplePanel(LLPanel* &panel, const std::string& panel_name, const LLSD& param)
{
if(!panel)
{
panel = LLSideTray::getInstance()->getPanel(panel_name);
if(!panel)
return false;
}
LLSideTray::getInstance()->togglePanel(panel, "panel_people", param);
return true;
}
};
BOOL check_admin_override(void*)
{
return gAgent.getAdminOverride();
}
void handle_admin_override_toggle(void*)
{
gAgent.setAdminOverride(!gAgent.getAdminOverride());
// The above may have affected which debug menus are visible
show_debug_menus();
}
void handle_god_mode(void*)
{
gAgent.requestEnterGodMode();
}
void handle_leave_god_mode(void*)
{
gAgent.requestLeaveGodMode();
}
void set_god_level(U8 god_level)
{
U8 old_god_level = gAgent.getGodLevel();
gAgent.setGodLevel( god_level );
LLViewerParcelMgr::getInstance()->notifyObservers();
// God mode changes region visibility
LLWorldMap::getInstance()->reloadItems(true);
// inventory in items may change in god mode
gObjectList.dirtyAllObjectInventory();
if(gViewerWindow)
{
gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
LLGridManager::getInstance()->isInProductionGrid());
}
LLSD args;
if(god_level > GOD_NOT)
{
args["LEVEL"] = llformat("%d",(S32)god_level);
LLNotificationsUtil::add("EnteringGodMode", args);
}
else
{
args["LEVEL"] = llformat("%d",(S32)old_god_level);
LLNotificationsUtil::add("LeavingGodMode", args);
}
// changing god-level can affect which menus we see
show_debug_menus();
// changing god-level can invalidate search results
LLFloaterSearch *search = dynamic_cast<LLFloaterSearch*>(LLFloaterReg::getInstance("search"));
if (search)
{
search->godLevelChanged(god_level);
}
}
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*)
{
gHackGodmode = !gHackGodmode;
set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
}
BOOL check_toggle_hacked_godmode(void*)
{
return gHackGodmode;
}
bool enable_toggle_hacked_godmode(void*)
{
return !LLGridManager::getInstance()->isInProductionGrid();
}
#endif
void process_grant_godlike_powers(LLMessageSystem* msg, void**)
{
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
LLUUID session_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
{
U8 god_level;
msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
set_god_level(god_level);
}
else
{
llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
}
}
/*
class LLHaveCallingcard : public LLInventoryCollectFunctor
{
public:
LLHaveCallingcard(const LLUUID& agent_id);
virtual ~LLHaveCallingcard() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL isThere() const { return mIsThere;}
protected:
LLUUID mID;
BOOL mIsThere;
};
LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
mID(agent_id),
mIsThere(FALSE)
{
}
bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item)
{
if((item->getType() == LLAssetType::AT_CALLINGCARD)
&& (item->getCreatorUUID() == mID))
{
mIsThere = TRUE;
}
}
return FALSE;
}
*/
BOOL is_agent_mappable(const LLUUID& agent_id)
{
const LLRelationship* buddy_info = NULL;
bool is_friend = LLAvatarActions::isFriend(agent_id);
if (is_friend)
buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id);
return (buddy_info &&
buddy_info->isOnline() &&
buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
);
}
// Enable a menu item when you don't have someone's card.
class LLAvatarEnableAddFriend : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID());
return new_value;
}
};
void request_friendship(const LLUUID& dest_id)
{
LLViewerObject* dest = gObjectList.findObject(dest_id);
if(dest && dest->isAvatar())
{
std::string full_name;
LLNameValue* nvfirst = dest->getNVPair("FirstName");
LLNameValue* nvlast = dest->getNVPair("LastName");
if(nvfirst && nvlast)
{
full_name = LLCacheName::buildFullName(
nvfirst->getString(), nvlast->getString());
}
if (!full_name.empty())
{
LLAvatarActions::requestFriendshipDialog(dest_id, full_name);
}
else
{
LLNotificationsUtil::add("CantOfferFriendship");
}
}
}
class LLEditEnableCustomizeAvatar : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgentWearables.areWearablesLoaded();
return new_value;
}
};
class LLEnableEditShape : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
}
};
bool is_object_sittable()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (object && object->getPCode() == LL_PCODE_VOLUME)
{
return true;
}
else
{
return false;
}
}
// only works on pie menu
void handle_object_sit_or_stand()
{
LLPickInfo pick = LLToolPie::getInstance()->getPick();
LLViewerObject *object = pick.getObject();;
if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
{
return;
}
if (sitting_on_selection())
{
gAgent.standUp();
return;
}
// get object selection offset
if (object && object->getPCode() == LL_PCODE_VOLUME)
{
gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset);
object->getRegion()->sendReliableMessage();
}
}
void near_sit_down_point(BOOL success, void *)
{
if (success)
{
gAgent.setFlying(FALSE);
gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
// Might be first sit
//LLFirstUse::useSit();
}
}
class LLLandSit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.standUp();
LLViewerParcelMgr::getInstance()->deselectLand();
LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
LLQuaternion target_rot;
if (isAgentAvatarValid())
{
target_rot = gAgentAvatarp->getRotation();
}
else
{
target_rot = gAgent.getFrameAgent().getQuaternion();
}
gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
return true;
}
};
//-------------------------------------------------------------------
// Help menu functions
//-------------------------------------------------------------------
//
// Major mode switching
//
void reset_view_final( BOOL proceed );
void handle_reset_view()
{
if (gAgentCamera.cameraCustomizeAvatar())
{
// switching to outfit selector should automagically save any currently edited wearable
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
}
gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
reset_view_final( TRUE );
LLFloaterCamera::resetCameraMode();
}
class LLViewResetView : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_reset_view();
return true;
}
};
// Note: extra parameters allow this function to be called from dialog.
void reset_view_final( BOOL proceed )
{
if( !proceed )
{
return;
}
gAgentCamera.resetView(TRUE, TRUE);
gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
class LLViewLookAtLastChatter : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgentCamera.lookAtLastChat();
return true;
}
};
class LLViewMouselook : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (!gAgentCamera.cameraMouselook())
{
gAgentCamera.changeCameraToMouselook();
}
else
{
gAgentCamera.changeCameraToDefault();
}
return true;
}
};
class LLViewDefaultUISize : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gSavedSettings.setF32("UIScaleFactor", 1.0f);
gSavedSettings.setBOOL("UIAutoScale", FALSE);
gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
return true;
}
};
class LLEditDuplicate : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if(LLEditMenuHandler::gEditMenuHandler)
{
LLEditMenuHandler::gEditMenuHandler->duplicate();
}
return true;
}
};
class LLEditEnableDuplicate : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDuplicate();
return new_value;
}
};
void handle_duplicate_in_place(void*)
{
llinfos << "handle_duplicate_in_place" << llendl;
LLVector3 offset(0.f, 0.f, 0.f);
LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE);
}
/* dead code 30-apr-2008
void handle_deed_object_to_group(void*)
{
LLUUID group_id;
LLSelectMgr::getInstance()->selectGetGroup(group_id);
LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE);
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT);
}
BOOL enable_deed_object_to_group(void*)
{
if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE;
LLPermissions perm;
LLUUID group_id;
if (LLSelectMgr::getInstance()->selectGetGroup(group_id) &&
gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
LLSelectMgr::getInstance()->selectGetPermissions(perm) &&
perm.deedToGroup(gAgent.getID(), group_id))
{
return TRUE;
}
return FALSE;
}
*/
/*
* No longer able to support viewer side manipulations in this way
*
void god_force_inv_owner_permissive(LLViewerObject* object,
LLInventoryObject::object_list_t* inventory,
S32 serial_num,
void*)
{
typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
item_array_t items;
LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
for ( ; inv_it != inv_end; ++inv_it)
{
if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY))
{
LLInventoryObject* obj = *inv_it;
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
LLPermissions perm(new_item->getPermissions());
perm.setMaskBase(PERM_ALL);
perm.setMaskOwner(PERM_ALL);
new_item->setPermissions(perm);
items.push_back(new_item);
}
}
item_array_t::iterator end = items.end();
item_array_t::iterator it;
for(it = items.begin(); it != end; ++it)
{
// since we have the inventory item in the callback, it should not
// invalidate iteration through the selection manager.
object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
}
}
*/
void handle_object_owner_permissive(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
// do the objects.
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
}
}
void handle_object_owner_self(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
}
}
// Shortcut to set owner permissions to not editable.
void handle_object_lock(void*)
{
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
}
void handle_object_asset_ids(void*)
{
// only send this if they're a god.
if (gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids");
}
}
void handle_force_parcel_owner_to_me(void*)
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
}
void handle_force_parcel_to_content(void*)
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
}
void handle_claim_public_land(void*)
{
if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
{
LLNotificationsUtil::add("ClaimPublicLand");
return;
}
LLVector3d west_south_global;
LLVector3d east_north_global;
LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global);
LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GodlikeMessage");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", "claimpublicland");
msg->addUUID("Invoice", LLUUID::null);
std::string buffer;
buffer = llformat( "%f", west_south.mV[VX]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", west_south.mV[VY]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", east_north.mV[VX]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", east_north.mV[VY]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
gAgent.sendReliableMessage();
}
// HACK for easily testing new avatar geometry
void handle_god_request_avatar_geometry(void *)
{
if (gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", "");
}
}
void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
{
if(gAgentCamera.cameraMouselook())
{
gAgentCamera.changeCameraToDefault();
}
//gInventoryView->setPanelOpen(TRUE);
std::string error;
LLDynamicArray<LLViewerObject*> derez_objects;
// Check conditions that we can't deal with, building a list of
// everything that we'll actually be derezzing.
LLViewerRegion* first_region = NULL;
for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
LLViewerRegion* region = object->getRegion();
if (!first_region)
{
first_region = region;
}
else
{
if(region != first_region)
{
// Derez doesn't work at all if the some of the objects
// are in regions besides the first object selected.
// ...crosses region boundaries
error = "AcquireErrorObjectSpan";
break;
}
}
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
// If AssetContainers are being sent back, they will appear as
// boxes in the owner's inventory.
if (object->getNVPair("AssetContainer")
&& dest != DRD_RETURN_TO_OWNER)
{
// this object is an asset container, derez its contents, not it
llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
/*
object->requestInventory(container_inventory_arrived,
(void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
*/
continue;
}
BOOL can_derez_current = FALSE;
switch(dest)
{
case DRD_TAKE_INTO_AGENT_INVENTORY:
case DRD_TRASH:
if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
|| (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) )
{
can_derez_current = TRUE;
}
break;
case DRD_RETURN_TO_OWNER:
can_derez_current = TRUE;
break;
default:
if((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permCopy())
|| gAgent.isGodlike())
{
can_derez_current = TRUE;
}
break;
}
if(can_derez_current)
{
derez_objects.put(object);
}
}
// This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
// root. I lopped off a few (33) to provide a bit
// pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
// This gives us a maximum of 63500 root objects - which should
// satisfy anybody.
const S32 MAX_ROOTS_PER_PACKET = 250;
const S32 MAX_PACKET_COUNT = 254;
F32 packets = ceil((F32)derez_objects.count() / (F32)MAX_ROOTS_PER_PACKET);
if(packets > (F32)MAX_PACKET_COUNT)
{
error = "AcquireErrorTooManyObjects";
}
if(error.empty() && derez_objects.count() > 0)
{
U8 d = (U8)dest;
LLUUID tid;
tid.generate();
U8 packet_count = (U8)packets;
S32 object_index = 0;
S32 objects_in_packet = 0;
LLMessageSystem* msg = gMessageSystem;
for(U8 packet_number = 0;
packet_number < packet_count;
++packet_number)
{
msg->newMessageFast(_PREHASH_DeRezObject);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_AgentBlock);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
msg->addU8Fast(_PREHASH_Destination, d);
msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
msg->addUUIDFast(_PREHASH_TransactionID, tid);
msg->addU8Fast(_PREHASH_PacketCount, packet_count);
msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
objects_in_packet = 0;
while((object_index < derez_objects.count())
&& (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
{
LLViewerObject* object = derez_objects.get(object_index++);
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
// VEFFECT: DerezObject
LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
effectp->setPositionGlobal(object->getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
}
msg->sendReliable(first_region->getHost());
}
make_ui_sound("UISndObjectRezOut");
// Busy count decremented by inventory update, so only increment
// if will be causing an update.
if (dest != DRD_RETURN_TO_OWNER)
{
gViewerWindow->getWindow()->incBusyCount();
}
}
else if(!error.empty())
{
LLNotificationsUtil::add(error);
}
}
void handle_take_copy()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
}
// You can return an object to its owner if it is on your land.
class LLObjectReturn : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true;
mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2));
return true;
}
bool onReturnToOwner(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
// Ignore category ID for this derez destination.
derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null);
}
// drop reference to current selection
mObjectSelection = NULL;
return false;
}
protected:
LLObjectSelectionHandle mObjectSelection;
};
// Allow return to owner if one or more of the selected items is
// over land you own.
class LLObjectEnableReturn : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
// Do not enable if nothing selected
return false;
}
#ifdef HACKED_GODLIKE_VIEWER
bool new_value = true;
#else
bool new_value = false;
if (gAgent.isGodlike())
{
new_value = true;
}
else
{
LLViewerRegion* region = gAgent.getRegion();
if (region)
{
// Estate owners and managers can always return objects.
if (region->canManageEstate())
{
new_value = true;
}
else
{
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* obj)
{
return
obj->permModify() ||
obj->isReturnable();
}
} func;
const bool firstonly = true;
new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
}
}
}
#endif
return new_value;
}
};
void force_take_copy(void*)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
}
void handle_take()
{
// we want to use the folder this was derezzed from if it's
// available. Otherwise, derez to the normal place.
if(LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
return;
}
BOOL you_own_everything = TRUE;
BOOL locked_but_takeable_object = FALSE;
LLUUID category_id;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if(object)
{
if(!object->permYouOwner())
{
you_own_everything = FALSE;
}
if(!object->permMove())
{
locked_but_takeable_object = TRUE;
}
}
if(node->mFolderID.notNull())
{
if(category_id.isNull())
{
category_id = node->mFolderID;
}
else if(category_id != node->mFolderID)
{
// we have found two potential destinations. break out
// now and send to the default location.
category_id.setNull();
break;
}
}
}
if(category_id.notNull())
{
// there is an unambiguous destination. See if this agent has
// such a location and it is not in the trash or library
if(!gInventory.getCategory(category_id))
{
// nope, set to NULL.
category_id.setNull();
}
if(category_id.notNull())
{
// check trash
const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
{
category_id.setNull();
}
// check library
if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID()))
{
category_id.setNull();
}
}
}
if(category_id.isNull())
{
category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
}
LLSD payload;
payload["folder_id"] = category_id;
LLNotification::Params params("ConfirmObjectTakeLock");
params.payload(payload);
params.functor.function(confirm_take);
if(locked_but_takeable_object ||
!you_own_everything)
{
if(locked_but_takeable_object && you_own_everything)
{
params.name("ConfirmObjectTakeLock");
}
else if(!locked_but_takeable_object && !you_own_everything)
{
params.name("ConfirmObjectTakeNoOwn");
}
else
{
params.name("ConfirmObjectTakeLockNoOwn");
}
LLNotifications::instance().add(params);
}
else
{
LLNotifications::instance().forceResponse(params, 0);
}
}
void handle_object_show_inspector()
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLViewerObject* objectp = selection->getFirstRootObject(TRUE);
if (!objectp)
{
return;
}
LLSD params;
params["object_id"] = objectp->getID();
LLFloaterReg::showInstance("inspect_object", params);
}
void handle_avatar_show_inspector()
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLSD params;
params["avatar_id"] = avatar->getID();
LLFloaterReg::showInstance("inspect_avatar", params);
}
}
bool confirm_take(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if(enable_take() && (option == 0))
{
derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID());
}
return false;
}
// You can take an item when it is public and transferrable, or when
// you own it. We err on the side of enabling the item when at least
// one item selected can be copied to inventory.
BOOL enable_take()
{
if (sitting_on_selection())
{
return FALSE;
}
for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& gAgent.isGodlike())
{
return TRUE;
}
# endif
if((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permModify())
|| (node->mPermissions->getOwner() == gAgent.getID()))
{
return TRUE;
}
#endif
}
return FALSE;
}
void handle_buy_or_take()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
return;
}
if (is_selection_buy_not_take())
{
S32 total_price = selection_price();
if (total_price <= gStatusBar->getBalance() || total_price == 0)
{
handle_buy();
}
else
{
LLStringUtil::format_map_t args;
args["AMOUNT"] = llformat("%d", total_price);
LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "BuyingCosts", args ), total_price );
}
}
else
{
handle_take();
}
}
bool visible_buy_object()
{
return is_selection_buy_not_take() && enable_buy_object();
}
bool visible_take_object()
{
return !is_selection_buy_not_take() && enable_take();
}
bool tools_visible_buy_object()
{
return is_selection_buy_not_take();
}
bool tools_visible_take_object()
{
return !is_selection_buy_not_take();
}
class LLToolsEnableBuyOrTake : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool is_buy = is_selection_buy_not_take();
bool new_value = is_buy ? enable_buy_object() : enable_take();
return new_value;
}
};
// This is a small helper function to determine if we have a buy or a
// take in the selection. This method is to help with the aliasing
// problems of putting buy and take in the same pie menu space. After
// a fair amont of discussion, it was determined to prefer buy over
// take. The reasoning follows from the fact that when users walk up
// to buy something, they will click on one or more items. Thus, if
// anything is for sale, it becomes a buy operation, and the server
// will group all of the buy items, and copyable/modifiable items into
// one package and give the end user as much as the permissions will
// allow. If the user wanted to take something, they will select fewer
// and fewer items until only 'takeable' items are left. The one
// exception is if you own everything in the selection that is for
// sale, in this case, you can't buy stuff from yourself, so you can
// take it.
// return value = TRUE if selection is a 'buy'.
// FALSE if selection is a 'take'
BOOL is_selection_buy_not_take()
{
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// you do not own the object and it is for sale, thus,
// it's a buy
return TRUE;
}
}
return FALSE;
}
S32 selection_price()
{
S32 total_price = 0;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// you do not own the object and it is for sale.
// Add its price.
total_price += node->mSaleInfo.getSalePrice();
}
}
return total_price;
}
/*
bool callback_show_buy_currency(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
llinfos << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << llendl;
LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL"));
}
return false;
}
*/
void show_buy_currency(const char* extra)
{
// Don't show currency web page for branded clients.
/*
std::ostringstream mesg;
if (extra != NULL)
{
mesg << extra << "\n \n";
}
mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?";
*/
LLSD args;
if (extra != NULL)
{
args["EXTRA"] = extra;
}
LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency);
}
void handle_buy()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
LLSaleInfo sale_info;
BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
if (!valid) return;
S32 price = sale_info.getSalePrice();
if (price > 0 && price > gStatusBar->getBalance())
{
LLStringUtil::format_map_t args;
args["AMOUNT"] = llformat("%d", price);
LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
return;
}
if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
{
handle_buy_contents(sale_info);
}
else
{
handle_buy_object(sale_info);
}
}
bool anyone_copy_selection(LLSelectNode* nodep)
{
bool perm_copy = (bool)(nodep->getObject()->permCopy());
bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY);
return perm_copy && all_copy;
}
bool for_sale_selection(LLSelectNode* nodep)
{
return nodep->mSaleInfo.isForSale()
&& nodep->mPermissions->getMaskOwner() & PERM_TRANSFER
&& (nodep->mPermissions->getMaskOwner() & PERM_COPY
|| nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY);
}
BOOL sitting_on_selection()
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (!node)
{
return FALSE;
}
if (!node->mValid)
{
return FALSE;
}
LLViewerObject* root_object = node->getObject();
if (!root_object)
{
return FALSE;
}
// Need to determine if avatar is sitting on this object
if (!isAgentAvatarValid()) return FALSE;
return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
}
class LLToolsSaveToInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if(enable_save_into_inventory(NULL))
{
derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
}
return true;
}
};
class LLToolsSaveToObjectInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
}
return true;
}
};
// Round the position of all root objects to the grid
class LLToolsSnapObjectXY : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if (obj->permModify())
{
LLVector3d pos_global = obj->getPositionGlobal();
F64 round_x = fmod(pos_global.mdV[VX], snap_size);
if (round_x < snap_size * 0.5)
{
// closer to round down
pos_global.mdV[VX] -= round_x;
}
else
{
// closer to round up
pos_global.mdV[VX] -= round_x;
pos_global.mdV[VX] += snap_size;
}
F64 round_y = fmod(pos_global.mdV[VY], snap_size);
if (round_y < snap_size * 0.5)
{
pos_global.mdV[VY] -= round_y;
}
else
{
pos_global.mdV[VY] -= round_y;
pos_global.mdV[VY] += snap_size;
}
obj->setPositionGlobal(pos_global, FALSE);
}
}
LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
return true;
}
};
// Determine if the option to cycle between linked prims is shown
class LLToolsEnableSelectNextPart : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = (gSavedSettings.getBOOL("EditLinkedParts") &&
!LLSelectMgr::getInstance()->getSelection()->isEmpty());
return new_value;
}
};
// Cycle selection through linked children in selected object.
// FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse
// resis. Need link position added to sim messages to address this.
class LLToolsSelectNextPart : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
if (gSavedSettings.getBOOL("EditLinkedParts") && object_count)
{
LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (selected && selected->getRootEdit())
{
bool fwd = (userdata.asString() == "next");
bool prev = (userdata.asString() == "previous");
bool ifwd = (userdata.asString() == "includenext");
bool iprev = (userdata.asString() == "includeprevious");
LLViewerObject* to_select = NULL;
LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren();
children.push_front(selected->getRootEdit()); // need root in the list too
for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter)
{
if ((*iter)->isSelected())
{
if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include
{
to_select = *iter;
if (fwd)
{
// stop searching if going forward; repeat to get last hit if backward
break;
}
}
else if ((object_count == 1) || (ifwd || iprev)) // single selection or include
{
if (fwd || ifwd)
{
++iter;
while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected())))
{
++iter; // skip sitting avatars and selected if include
}
}
else // backward
{
iter = (iter == children.begin() ? children.end() : iter);
--iter;
while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected())))
{
--iter; // skip sitting avatars and selected if include
}
}
iter = (iter == children.end() ? children.begin() : iter);
to_select = *iter;
break;
}
}
}
if (to_select)
{
if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
{
gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
}
if (fwd || prev)
{
LLSelectMgr::getInstance()->deselectAll();
}
LLSelectMgr::getInstance()->selectObjectOnly(to_select);
return true;
}
}
}
return true;
}
};
class LLToolsStopAllAnimations : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.stopCurrentAnimations();
return true;
}
};
class LLToolsReleaseKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.forceReleaseControls();
return true;
}
};
class LLToolsEnableReleaseKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gAgent.anyControlGrabbed();
}
};
class LLEditEnableCut : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut();
return new_value;
}
};
class LLEditCut : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->cut();
}
return true;
}
};
class LLEditEnableCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy();
return new_value;
}
};
class LLEditCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->copy();
}
return true;
}
};
class LLEditEnablePaste : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste();
return new_value;
}
};
class LLEditPaste : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->paste();
}
return true;
}
};
class LLEditEnableDelete : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete();
return new_value;
}
};
class LLEditDelete : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// If a text field can do a deletion, it gets precedence over deleting
// an object in the world.
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
{
LLEditMenuHandler::gEditMenuHandler->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gMenuObject->hide();
return true;
}
};
bool enable_object_delete()
{
bool new_value =
#ifdef HACKED_GODLIKE_VIEWER
TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
(!LLGridManager::getInstance()->isInProductionGrid()
&& gAgent.isGodlike()) ||
# endif
LLSelectMgr::getInstance()->canDoDelete();
#endif
return new_value;
}
void handle_object_delete()
{
if (LLSelectMgr::getInstance())
{
LLSelectMgr::getInstance()->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gMenuObject->hide();
return;
}
void handle_force_delete(void*)
{
LLSelectMgr::getInstance()->selectForceDelete();
}
class LLViewEnableJoystickFlycam : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled"));
return new_value;
}
};
class LLViewEnableLastChatter : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// *TODO: add check that last chatter is in range
bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
return new_value;
}
};
class LLEditEnableDeselect : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect();
return new_value;
}
};
class LLEditDeselect : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->deselect();
}
return true;
}
};
class LLEditEnableSelectAll : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll();
return new_value;
}
};
class LLEditSelectAll : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->selectAll();
}
return true;
}
};
class LLEditEnableUndo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo();
return new_value;
}
};
class LLEditUndo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() )
{
LLEditMenuHandler::gEditMenuHandler->undo();
}
return true;
}
};
class LLEditEnableRedo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo();
return new_value;
}
};
class LLEditRedo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() )
{
LLEditMenuHandler::gEditMenuHandler->redo();
}
return true;
}
};
void print_object_info(void*)
{
LLSelectMgr::getInstance()->selectionDump();
}
void print_agent_nvpairs(void*)
{
LLViewerObject *objectp;
llinfos << "Agent Name Value Pairs" << llendl;
objectp = gObjectList.findObject(gAgentID);
if (objectp)
{
objectp->printNameValuePairs();
}
else
{
llinfos << "Can't find agent object" << llendl;
}
llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
}
void show_debug_menus()
{
// this might get called at login screen where there is no menu so only toggle it if one exists
if ( gMenuBarView )
{
BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
BOOL qamode = gSavedSettings.getBOOL("QAMode");
gMenuBarView->setItemVisible("Advanced", debug);
// gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden
gMenuBarView->setItemVisible("Debug", qamode);
gMenuBarView->setItemEnabled("Debug", qamode);
gMenuBarView->setItemVisible("Develop", qamode);
gMenuBarView->setItemEnabled("Develop", qamode);
// Server ('Admin') menu hidden when not in godmode.
const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride()));
gMenuBarView->setItemVisible("Admin", show_server_menu);
gMenuBarView->setItemEnabled("Admin", show_server_menu);
}
if (gLoginMenuBarView)
{
BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
gLoginMenuBarView->setItemVisible("Debug", debug);
gLoginMenuBarView->setItemEnabled("Debug", debug);
}
}
void toggle_debug_menus(void*)
{
BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
gSavedSettings.setBOOL("UseDebugMenus", visible);
show_debug_menus();
}
// LLUUID gExporterRequestID;
// std::string gExportDirectory;
// LLUploadDialog *gExportDialog = NULL;
// void handle_export_selected( void * )
// {
// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
// if (selection->isEmpty())
// {
// return;
// }
// llinfos << "Exporting selected objects:" << llendl;
// gExporterRequestID.generate();
// gExportDirectory = "";
// LLMessageSystem* msg = gMessageSystem;
// msg->newMessageFast(_PREHASH_ObjectExportSelected);
// msg->nextBlockFast(_PREHASH_AgentData);
// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
// for (LLObjectSelection::root_iterator iter = selection->root_begin();
// iter != selection->root_end(); iter++)
// {
// LLSelectNode* node = *iter;
// LLViewerObject* object = node->getObject();
// msg->nextBlockFast(_PREHASH_ObjectData);
// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
// llinfos << "Object: " << object->getID() << llendl;
// }
// msg->sendReliable(gAgent.getRegion()->getHost());
// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
// }
//
class LLWorldSetHomeLocation : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// we just send the message and let the server check for failure cases
// server will echo back a "Home position set." alert if it succeeds
// and the home location screencapture happens when that alert is recieved
gAgent.setStartPosition(START_LOCATION_ID_HOME);
return true;
}
};
class LLWorldTeleportHome : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.teleportHome();
return true;
}
};
class LLWorldAlwaysRun : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// as well as altering the default walk-vs-run state,
// we also change the *current* walk-vs-run state.
if (gAgent.getAlwaysRun())
{
gAgent.clearAlwaysRun();
gAgent.clearRunning();
}
else
{
gAgent.setAlwaysRun();
gAgent.setRunning();
}
// tell the simulator.
gAgent.sendWalkRun(gAgent.getAlwaysRun());
// Update Movement Controls according to AlwaysRun mode
LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun());
return true;
}
};
class LLWorldCheckAlwaysRun : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getAlwaysRun();
return new_value;
}
};
class LLWorldSetAway : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getAFK())
{
gAgent.clearAFK();
}
else
{
gAgent.setAFK();
}
return true;
}
};
class LLWorldSetBusy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getBusy())
{
gAgent.clearBusy();
}
else
{
gAgent.setBusy();
LLNotificationsUtil::add("BusyModeSet");
}
return true;
}
};
class LLWorldCreateLandmark : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "create_landmark"));
return true;
}
};
class LLWorldPlaceProfile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "agent"));
return true;
}
};
void handle_look_at_selection(const LLSD& param)
{
const F32 PADDING_FACTOR = 1.75f;
BOOL zoom = (param.asString() == "zoom");
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent();
obj_to_cam.normVec();
LLUUID object_id;
if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
{
object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
}
if (zoom)
{
// Make sure we are not increasing the distance between the camera and object
LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
distance = llmin(distance, (F32) orig_distance.length());
gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
object_id );
}
else
{
gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
}
}
}
void handle_zoom_to_object(LLUUID object_id)
{
const F32 PADDING_FACTOR = 2.f;
LLViewerObject* object = gObjectList.findObject(object_id);
if (object)
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox bbox = object->getBoundingBoxAgent() ;
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
obj_to_cam.normVec();
LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
object_center_global,
object_id );
}
}
class LLAvatarInviteToGroup : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLAvatarActions::inviteToGroup(avatar->getID());
}
return true;
}
};
class LLAvatarAddFriend : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar && !LLAvatarActions::isFriend(avatar->getID()))
{
request_friendship(avatar->getID());
}
return true;
}
};
class LLAvatarAddContact : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
create_inventory_callingcard(avatar->getID());
}
return true;
}
};
bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0)
{
gAgent.clearBusy();
}
LLViewerObject* objectp = selection->getPrimaryObject();
// Show avatar's name if paying attachment
if (objectp && objectp->isAttachment())
{
while (objectp && !objectp->isAvatar())
{
objectp = (LLViewerObject*)objectp->getParent();
}
}
if (objectp)
{
if (objectp->isAvatar())
{
const bool is_group = false;
LLFloaterPayUtil::payDirectly(&give_money,
objectp->getID(),
is_group);
}
else
{
LLFloaterPayUtil::payViaObject(&give_money, selection);
}
}
return false;
}
void handle_give_money_dialog()
{
LLNotification::Params params("BusyModePay");
params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection()));
if (gAgent.getBusy())
{
// warn users of being in busy mode during a transaction
LLNotifications::instance().add(params);
}
else
{
LLNotifications::instance().forceResponse(params, 1);
}
}
bool enable_pay_avatar()
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
LLVOAvatar* avatar = find_avatar_from_object(obj);
return (avatar != NULL);
}
bool enable_pay_object()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if( object )
{
LLViewerObject *parent = (LLViewerObject *)object->getParent();
if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
{
return true;
}
}
return false;
}
bool enable_object_stand_up()
{
// 'Object Stand Up' menu item is enabled when agent is sitting on selection
return sitting_on_selection();
}
bool enable_object_sit(LLUICtrl* ctrl)
{
// 'Object Sit' menu item is enabled when agent is not sitting on selection
bool sitting_on_sel = sitting_on_selection();
if (!sitting_on_sel)
{
std::string item_name = ctrl->getName();
// init default labels
init_default_item_label(item_name);
// Update label
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mSitName.empty())
{
gMenuHolder->childSetText(item_name, node->mSitName);
}
else
{
gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
}
}
return !sitting_on_sel && is_object_sittable();
}
void dump_select_mgr(void*)
{
LLSelectMgr::getInstance()->dump();
}
void dump_inventory(void*)
{
gInventory.dumpInventory();
}
void handle_dump_followcam(void*)
{
LLFollowCamMgr::dump();
}
void handle_viewer_enable_message_log(void*)
{
gMessageSystem->startLogging();
}
void handle_viewer_disable_message_log(void*)
{
gMessageSystem->stopLogging();
}
void handle_customize_avatar()
{
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
}
void handle_edit_outfit()
{
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
}
void handle_edit_shape()
{
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_shape"));
}
void handle_report_abuse()
{
// Prevent menu from appearing in screen shot.
gMenuHolder->hideMenus();
LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
}
void handle_buy_currency()
{
LLBuyCurrencyHTML::openCurrencyFloater();
}
class LLFloaterVisible : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string floater_name = userdata.asString();
bool new_value = false;
{
new_value = LLFloaterReg::instanceVisible(floater_name);
}
return new_value;
}
};
class LLShowHelp : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string help_topic = userdata.asString();
LLViewerHelp* vhelp = LLViewerHelp::getInstance();
vhelp->showTopic(help_topic);
return true;
}
};
class LLToggleHelp : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
if (help_browser && help_browser->isInVisibleChain())
{
help_browser->closeFloater();
}
else
{
std::string help_topic = userdata.asString();
LLViewerHelp* vhelp = LLViewerHelp::getInstance();
vhelp->showTopic(help_topic);
}
return true;
}
};
class LLShowSidetrayPanel : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string panel_name = userdata.asString();
LLPanel* panel = LLSideTray::getInstance()->getPanel(panel_name);
if (panel)
{
if (panel->isInVisibleChain())
{
LLSideTray::getInstance()->hidePanel(panel_name);
}
else
{
LLSideTray::getInstance()->showPanel(panel_name);
}
}
return true;
}
};
class LLSidetrayPanelVisible : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string panel_name = userdata.asString();
// Toggle the panel
if (LLSideTray::getInstance()->isPanelActive(panel_name))
{
return true;
}
else
{
return false;
}
}
};
bool callback_show_url(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
LLWeb::loadURL(notification["payload"]["url"].asString());
}
return false;
}
class LLPromptShowURL : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string param = userdata.asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
std::string alert = param.substr(0, offset);
std::string url = param.substr(offset+1);
if(gSavedSettings.getBOOL("UseExternalBrowser"))
{
LLSD payload;
payload["url"] = url;
LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url);
}
else
{
LLWeb::loadURL(url);
}
}
else
{
llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
}
return true;
}
};
bool callback_show_file(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
LLWeb::loadURL(notification["payload"]["url"]);
}
return false;
}
class LLPromptShowFile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string param = userdata.asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
std::string alert = param.substr(0, offset);
std::string file = param.substr(offset+1);
LLSD payload;
payload["url"] = file;
LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file);
}
else
{
llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
}
return true;
}
};
class LLShowAgentProfile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLUUID agent_id;
if (userdata.asString() == "agent")
{
agent_id = gAgent.getID();
}
else if (userdata.asString() == "hit object")
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
agent_id = objectp->getID();
}
}
else
{
agent_id = userdata.asUUID();
}
LLVOAvatar* avatar = find_avatar_from_object(agent_id);
if (avatar)
{
LLAvatarActions::showProfile(avatar->getID());
}
return true;
}
};
class LLToggleAgentProfile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLUUID agent_id;
if (userdata.asString() == "agent")
{
agent_id = gAgent.getID();
}
else if (userdata.asString() == "hit object")
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
agent_id = objectp->getID();
}
}
else
{
agent_id = userdata.asUUID();
}
LLVOAvatar* avatar = find_avatar_from_object(agent_id);
if (avatar)
{
if (!LLAvatarActions::profileVisible(avatar->getID()))
{
LLAvatarActions::showProfile(avatar->getID());
}
else
{
LLAvatarActions::hideProfile(avatar->getID());
}
}
return true;
}
};
class LLLandEdit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal );
LLFloaterReg::showInstance("build");
// Switch to land edit toolset
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() );
return true;
}
};
class LLWorldEnableBuyLand : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
LLViewerParcelMgr::getInstance()->selectionEmpty()
? LLViewerParcelMgr::getInstance()->getAgentParcel()
: LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(),
false);
return new_value;
}
};
BOOL enable_buy_land(void*)
{
return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
}
void handle_buy_land()
{
LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
if (vpm->selectionEmpty())
{
vpm->selectParcelAt(gAgent.getPositionGlobal());
}
vpm->startBuyLand();
}
class LLObjectAttachToAvatar : public view_listener_t
{
public:
LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
private:
bool handleEvent(const LLSD& userdata)
{
setObjectSelection(LLSelectMgr::getInstance()->getSelection());
LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
if (selectedObject)
{
S32 index = userdata.asInteger();
LLViewerJointAttachment* attachment_point = NULL;
if (index > 0)
attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
confirmReplaceAttachment(0, attachment_point);
}
return true;
}
static void onNearAttachObject(BOOL success, void *user_data);
void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
struct CallbackData
{
CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {}
LLViewerJointAttachment* mAttachmentPoint;
bool mReplace;
};
protected:
static LLObjectSelectionHandle sObjectSelection;
bool mReplace;
};
LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
// static
void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
{
if (!user_data) return;
CallbackData* cb_data = static_cast<CallbackData*>(user_data);
if (success)
{
const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
U8 attachment_id = 0;
if (attachment)
{
for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
if (iter->second == attachment)
{
attachment_id = iter->first;
break;
}
}
}
else
{
// interpret 0 as "default location"
attachment_id = 0;
}
LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace);
}
LLObjectAttachToAvatar::setObjectSelection(NULL);
delete cb_data;
}
// static
void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
{
if (option == 0/*YES*/)
{
LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
if (selectedObject)
{
const F32 MIN_STOP_DISTANCE = 1.f; // meters
const F32 ARM_LENGTH = 0.5f; // meters
const F32 SCALE_FUDGE = 1.5f;
F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
if (stop_distance < MIN_STOP_DISTANCE)
{
stop_distance = MIN_STOP_DISTANCE;
}
LLVector3 walkToSpot = selectedObject->getPositionAgent();
// make sure we stop in front of the object
LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
delta.normVec();
delta = delta * 0.5f;
walkToSpot -= delta;
// The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
CallbackData* user_data = new CallbackData(attachment_point, mReplace);
gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
gAgentCamera.clearFocusObject();
}
}
}
void callback_attachment_drop(const LLSD& notification, const LLSD& response)
{
// Ensure user confirmed the drop
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option != 0) return;
// Called when the user clicked on an object attached to them
// and selected "Drop".
LLUUID object_id = notification["payload"]["object_id"].asUUID();
LLViewerObject *object = gObjectList.findObject(object_id);
if (!object)
{
llwarns << "handle_drop_attachment() - no object to drop" << llendl;
return;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return;
}
if (object->isAvatar())
{
llwarns << "Trying to detach avatar from avatar." << llendl;
return;
}
// reselect the object
LLSelectMgr::getInstance()->selectObjectAndFamily(object);
LLSelectMgr::getInstance()->sendDropAttachment();
return;
}
class LLAttachmentDrop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSD payload;
LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (object)
{
payload["object_id"] = object->getID();
}
else
{
llwarns << "Drop object not found" << llendl;
return true;
}
LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop);
return true;
}
};
// called from avatar pie menu
class LLAttachmentDetachFromPoint : public view_listener_t
{
bool handleEvent(const LLSD& user_data)
{
const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment->getNumObjects() > 0)
{
gMessageSystem->newMessage("ObjectDetach");
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
iter != attachment->mAttachedObjects.end();
iter++)
{
LLViewerObject *attached_object = (*iter);
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
}
gMessageSystem->sendReliable( gAgent.getRegionHost() );
}
return true;
}
};
static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
{
std::string label;
LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
if (menu)
{
const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment)
{
label = data["label"].asString();
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
const LLViewerObject* attached_object = (*attachment_iter);
if (attached_object)
{
LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
if (itemp)
{
label += std::string(" (") + itemp->getName() + std::string(")");
break;
}
}
}
}
menu->setLabel(label);
}
return true;
}
class LLAttachmentDetach : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// Called when the user clicked on an object attached to them
// and selected "Detach".
LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return true;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return true;
}
if (object->isAvatar())
{
llwarns << "Trying to detach avatar from avatar." << llendl;
return true;
}
// The sendDetach() method works on the list of selected
// objects. Thus we need to clear the list, make sure it only
// contains the object the user clicked, send the message,
// then clear the list.
// We use deselectAll to update the simulator's notion of what's
// selected, and removeAll just to change things locally.
//RN: I thought it was more useful to detach everything that was selected
if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
{
LLSelectMgr::getInstance()->sendDetach();
}
return true;
}
};
//Adding an observer for a Jira 2422 and needs to be a fetch observer
//for Jira 3119
class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver
{
public:
LLWornItemFetchedObserver(const LLUUID& worn_item_id) :
LLInventoryFetchItemsObserver(worn_item_id)
{}
virtual ~LLWornItemFetchedObserver() {}
protected:
virtual void done()
{
gMenuAttachmentSelf->buildDrawLabels();
gInventory.removeObserver(this);
delete this;
}
};
// You can only drop items on parcels where you can build.
class LLAttachmentEnableDrop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild());
//Add an inventory observer to only allow dropping the newly attached item
//once it exists in your inventory. Look at Jira 2422.
//-jwolk
// A bug occurs when you wear/drop an item before it actively is added to your inventory
// if this is the case (you're on a slow sim, etc.) a copy of the object,
// well, a newly created object with the same properties, is placed
// in your inventory. Therefore, we disable the drop option until the
// item is in your inventory
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
LLViewerJointAttachment* attachment = NULL;
LLInventoryItem* item = NULL;
// Do not enable drop if all faces of object are not enabled
if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
if (attachment)
{
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
// make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
// so check to see if the item is in the inventory already
item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());
if (!item)
{
// Item does not exist, make an observer to enable the pie menu
// when the item finishes fetching worst case scenario
// if a fetch is already out there (being sent from a slow sim)
// we refetch and there are 2 fetches
LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
worn_item_fetched->startFetch();
gInventory.addObserver(worn_item_fetched);
}
}
}
}
//now check to make sure that the item is actually in the inventory before we enable dropping it
bool new_value = enable_detach() && can_build && item;
return new_value;
}
};
BOOL enable_detach(const LLSD&)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
// Only enable detach if all faces of object are selected
if (!object ||
!object->isAttachment() ||
!LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
{
return FALSE;
}
// Find the avatar who owns this attachment
LLViewerObject* avatar = object;
while (avatar)
{
// ...if it's you, good to detach
if (avatar->getID() == gAgent.getID())
{
return TRUE;
}
avatar = (LLViewerObject*)avatar->getParent();
}
return FALSE;
}
class LLAttachmentEnableDetach : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = enable_detach();
return new_value;
}
};
// Used to tell if the selected object can be attached to your avatar.
BOOL object_selected_and_point_valid()
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
for (LLObjectSelection::root_iterator iter = selection->root_begin();
iter != selection->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
LLViewerObject::const_child_list_t& child_list = object->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); iter++)
{
LLViewerObject* child = *iter;
if (child->isAvatar())
{
return FALSE;
}
}
}
return (selection->getRootObjectCount() == 1) &&
(selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
selection->getFirstRootObject()->permYouOwner() &&
selection->getFirstRootObject()->flagObjectMove() &&
!((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
(selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
}
BOOL object_is_wearable()
{
if (!object_selected_and_point_valid())
{
return FALSE;
}
if (sitting_on_selection())
{
return FALSE;
}
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
if (node->mPermissions->getOwner() == gAgent.getID())
{
return TRUE;
}
}
return FALSE;
}
class LLAttachmentPointFilled : public view_listener_t
{
bool handleEvent(const LLSD& user_data)
{
bool enable = false;
LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
if (found_it != gAgentAvatarp->mAttachmentPoints.end())
{
enable = found_it->second->getNumObjects() > 0;
}
return enable;
}
};
class LLAvatarSendIM : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLAvatarActions::startIM(avatar->getID());
}
return true;
}
};
class LLAvatarCall : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLAvatarActions::startCall(avatar->getID());
}
return true;
}
};
namespace
{
struct QueueObjects : public LLSelectedObjectFunctor
{
BOOL scripted;
BOOL modifiable;
LLFloaterScriptQueue* mQueue;
QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
virtual bool apply(LLViewerObject* obj)
{
scripted = obj->flagScripted();
modifiable = obj->permModify();
if( scripted && modifiable )
{
mQueue->addObject(obj->getID());
return false;
}
else
{
return true; // fail: stop applying
}
}
};
}
void queue_actions(LLFloaterScriptQueue* q, const std::string& msg)
{
QueueObjects func(q);
LLSelectMgr *mgr = LLSelectMgr::getInstance();
LLObjectSelectionHandle selectHandle = mgr->getSelection();
bool fail = selectHandle->applyToObjects(&func);
if(fail)
{
if ( !func.scripted )
{
std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts";
LLNotificationsUtil::add(noscriptmsg);
}
else if ( !func.modifiable )
{
std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission";
LLNotificationsUtil::add(nomodmsg);
}
else
{
llerrs << "Bad logic." << llendl;
}
}
else
{
if (!q->start())
{
llwarns << "Unexpected script compile failure." << llendl;
}
}
}
class LLToolsSelectedScriptAction : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string action = userdata.asString();
bool mono = false;
std::string msg, name;
if (action == "compile mono")
{
name = "compile_queue";
mono = true;
msg = "Recompile";
}
if (action == "compile lsl")
{
name = "compile_queue";
msg = "Recompile";
}
else if (action == "reset")
{
name = "reset_queue";
msg = "Reset";
}
else if (action == "start")
{
name = "start_queue";
msg = "Running";
}
else if (action == "stop")
{
name = "stop_queue";
msg = "RunningNot";
}
LLUUID id; id.generate();
LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id));
if (queue)
{
queue->setMono(mono);
queue_actions(queue, msg);
}
else
{
llwarns << "Failed to generate LLFloaterScriptQueue with action: " << action << llendl;
}
return true;
}
};
void handle_selected_texture_info(void*)
{
for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
{
LLSelectNode* node = *iter;
std::string msg;
msg.assign("Texture info for: ");
msg.append(node->mName);
LLSD args;
args["MESSAGE"] = msg;
LLNotificationsUtil::add("SystemMessage", args);
U8 te_count = node->getObject()->getNumTEs();
// map from texture ID to list of faces using it
typedef std::map< LLUUID, std::vector<U8> > map_t;
map_t faces_per_texture;
for (U8 i = 0; i < te_count; i++)
{
if (!node->isTESelected(i)) continue;
LLViewerTexture* img = node->getObject()->getTEImage(i);
LLUUID image_id = img->getID();
faces_per_texture[image_id].push_back(i);
}
// Per-texture, dump which faces are using it.
map_t::iterator it;
for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
{
LLUUID image_id = it->first;
U8 te = it->second[0];
LLViewerTexture* img = node->getObject()->getTEImage(te);
S32 height = img->getHeight();
S32 width = img->getWidth();
S32 components = img->getComponents();
msg = llformat("%dx%d %s on face ",
width,
height,
(components == 4 ? "alpha" : "opaque"));
for (U8 i = 0; i < it->second.size(); ++i)
{
msg.append( llformat("%d ", (S32)(it->second[i])));
}
LLSD args;
args["MESSAGE"] = msg;
LLNotificationsUtil::add("SystemMessage", args);
}
}
}
void handle_test_male(void*)
{
LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
//gGestureList.requestResetFromServer( TRUE );
}
void handle_test_female(void*)
{
LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
//gGestureList.requestResetFromServer( FALSE );
}
void handle_toggle_pg(void*)
{
gAgent.setTeen( !gAgent.isTeen() );
LLFloaterWorldMap::reloadIcons(NULL);
llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl;
}
void handle_dump_attachments(void*)
{
if(!isAgentAvatarValid()) return;
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
S32 key = curiter->first;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
LLViewerObject *attached_object = (*attachment_iter);
BOOL visible = (attached_object != NULL &&
attached_object->mDrawable.notNull() &&
!attached_object->mDrawable->isRenderType(0));
LLVector3 pos;
if (visible) pos = attached_object->mDrawable->getPosition();
llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
<< (attached_object ? " present " : " absent ")
<< (visible ? "visible " : "invisible ")
<< " at " << pos
<< " and " << (visible ? attached_object->getPosition() : LLVector3::zero)
<< llendl;
}
}
}
// these are used in the gl menus to set control values, generically.
class LLToggleControl : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
BOOL checked = gSavedSettings.getBOOL( control_name );
gSavedSettings.setBOOL( control_name, !checked );
return true;
}
};
class LLCheckControl : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
std::string callback_data = userdata.asString();
bool new_value = gSavedSettings.getBOOL(callback_data);
return new_value;
}
};
// not so generic
class LLAdvancedCheckRenderShadowOption: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
S32 current_shadow_level = gSavedSettings.getS32(control_name);
if (current_shadow_level == 0) // is off
{
return false;
}
else // is on
{
return true;
}
}
};
class LLAdvancedClickRenderShadowOption: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
S32 current_shadow_level = gSavedSettings.getS32(control_name);
if (current_shadow_level == 0) // upgrade to level 2
{
gSavedSettings.setS32(control_name, 2);
}
else // downgrade to level 0
{
gSavedSettings.setS32(control_name, 0);
}
return true;
}
};
void menu_toggle_attached_lights(void* user_data)
{
LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
}
void menu_toggle_attached_particles(void* user_data)
{
LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
}
class LLAdvancedHandleAttachedLightParticles: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
// toggle the control
gSavedSettings.setBOOL(control_name,
!gSavedSettings.getBOOL(control_name));
// update internal flags
if (control_name == "RenderAttachedLights")
{
menu_toggle_attached_lights(NULL);
}
else if (control_name == "RenderAttachedParticles")
{
menu_toggle_attached_particles(NULL);
}
return true;
}
};
class LLSomethingSelected : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty());
return new_value;
}
};
class LLSomethingSelectedNoHUD : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
return new_value;
}
};
static bool is_editable_selected()
{
return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL);
}
class LLEditableSelected : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return is_editable_selected();
}
};
class LLEditableSelectedMono : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = false;
LLViewerRegion* region = gAgent.getRegion();
if(region && gMenuHolder)
{
bool have_cap = (! region->getCapability("UpdateScriptTask").empty());
new_value = is_editable_selected() && have_cap;
}
return new_value;
}
};
bool enable_object_take_copy()
{
bool all_valid = false;
if (LLSelectMgr::getInstance())
{
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
all_valid = true;
#ifndef HACKED_GODLIKE_VIEWER
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (LLGridManager::getInstance()->isInProductionGrid()
|| !gAgent.isGodlike())
# endif
{
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* obj)
{
return (!obj->permCopy() || obj->isAttachment());
}
} func;
const bool firstonly = true;
bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
all_valid = !any_invalid;
}
#endif // HACKED_GODLIKE_VIEWER
}
}
return all_valid;
}
class LLHasAsset : public LLInventoryCollectFunctor
{
public:
LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
virtual ~LLHasAsset() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL hasAsset() const { return mHasAsset; }
protected:
LLUUID mAssetID;
BOOL mHasAsset;
};
bool LLHasAsset::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item && item->getAssetUUID() == mAssetID)
{
mHasAsset = TRUE;
}
return FALSE;
}
BOOL enable_save_into_inventory(void*)
{
// *TODO: clean this up
// find the last root
LLSelectNode* last_node = NULL;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
last_node = *iter;
}
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& gAgent.isGodlike())
{
return TRUE;
}
# endif
// check all pre-req's for save into inventory.
if(last_node && last_node->mValid && !last_node->mItemID.isNull()
&& (last_node->mPermissions->getOwner() == gAgent.getID())
&& (gInventory.getItem(last_node->mItemID) != NULL))
{
LLViewerObject* obj = last_node->getObject();
if( obj && !obj->isAttachment() )
{
return TRUE;
}
}
#endif
return FALSE;
}
class LLToolsEnableSaveToInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = enable_save_into_inventory(NULL);
return new_value;
}
};
BOOL enable_save_into_task_inventory(void*)
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
LLViewerObject* obj = node->getObject();
if( obj && !obj->isAttachment() )
{
return TRUE;
}
}
return FALSE;
}
class LLToolsEnableSaveToObjectInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = enable_save_into_task_inventory(NULL);
return new_value;
}
};
class LLViewEnableMouselook : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// You can't go directly from customize avatar to mouselook.
// TODO: write code with appropriate dialogs to handle this transition.
bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
return new_value;
}
};
class LLToolsEnableToolNotPie : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() );
return new_value;
}
};
class LLWorldEnableCreateLandmark : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return !LLLandmarkActions::landmarkAlreadyExists();
}
};
class LLWorldEnableSetHomeLocation : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.isGodlike() ||
(gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
return new_value;
}
};
class LLWorldEnableTeleportHome : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerRegion* regionp = gAgent.getRegion();
bool agent_on_prelude = (regionp && regionp->isPrelude());
bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
return enable_teleport_home;
}
};
BOOL enable_god_full(void*)
{
return gAgent.getGodLevel() >= GOD_FULL;
}
BOOL enable_god_liaison(void*)
{
return gAgent.getGodLevel() >= GOD_LIAISON;
}
bool is_god_customer_service()
{
return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
}
BOOL enable_god_basic(void*)
{
return gAgent.getGodLevel() > GOD_NOT;
}
void toggle_show_xui_names(void *)
{
gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames"));
}
BOOL check_show_xui_names(void *)
{
return gSavedSettings.getBOOL("DebugShowXUINames");
}
class LLToolsSelectOnlyMyObjects : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
return true;
}
};
class LLToolsSelectOnlyMovableObjects : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
return true;
}
};
class LLToolsSelectBySurrounding : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
return true;
}
};
class LLToolsShowHiddenSelection : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// TomY TODO Merge these
LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
return true;
}
};
class LLToolsShowSelectionLightRadius : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// TomY TODO merge these
LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
return true;
}
};
class LLToolsEditLinkedParts : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL select_individuals = !gSavedSettings.getBOOL("EditLinkedParts");
gSavedSettings.setBOOL( "EditLinkedParts", select_individuals );
if (select_individuals)
{
LLSelectMgr::getInstance()->demoteSelectionToIndividuals();
}
else
{
LLSelectMgr::getInstance()->promoteSelectionToRoot();
}
return true;
}
};
void reload_vertex_shader(void *)
{
//THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
}
void handle_dump_avatar_local_textures(void*)
{
gAgentAvatarp->dumpLocalTextures();
}
void handle_dump_timers()
{
LLFastTimer::dumpCurTimes();
}
void handle_debug_avatar_textures(void*)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) );
}
}
void handle_grab_baked_texture(void* data)
{
EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
if (!isAgentAvatarValid()) return;
const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
if(folder_id.notNull())
{
std::string name;
name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
LLUUID item_id;
item_id.generate();
LLPermissions perm;
perm.init(gAgentID,
gAgentID,
LLUUID::null,
LLUUID::null);
U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
perm.initMasks(PERM_ALL,
PERM_ALL,
PERM_NONE,
PERM_NONE,
next_owner_perm);
time_t creation_date_now = time_corrected();
LLPointer<LLViewerInventoryItem> item
= new LLViewerInventoryItem(item_id,
folder_id,
perm,
asset_id,
asset_type,
inv_type,
name,
LLStringUtil::null,
LLSaleInfo::DEFAULT,
LLInventoryItemFlags::II_FLAGS_NONE,
creation_date_now);
item->updateServer(TRUE);
gInventory.updateItem(item);
gInventory.notifyObservers();
// Show the preview panel for textures to let
// user know that the image is now in inventory.
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
if(active_panel)
{
LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
active_panel->setSelection(item_id, TAKE_FOCUS_NO);
active_panel->openSelected();
//LLFloaterInventory::dumpSelectionInformation((void*)view);
// restore keyboard focus
gFocusMgr.setKeyboardFocus(focus_ctrl);
}
}
else
{
llwarns << "Can't find a folder to put it in" << llendl;
}
}
BOOL enable_grab_baked_texture(void* data)
{
EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
if (isAgentAvatarValid())
{
return gAgentAvatarp->canGrabBakedTexture(index);
}
return FALSE;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
{
if (object)
{
if( object->isAttachment() )
{
do
{
object = (LLViewerObject*) object->getParent();
}
while( object && !object->isAvatar() );
}
else if( !object->isAvatar() )
{
object = NULL;
}
}
return (LLVOAvatar*) object;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
{
return find_avatar_from_object( gObjectList.findObject(object_id) );
}
void handle_disconnect_viewer(void *)
{
LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
}
void force_error_breakpoint(void *)
{
LLAppViewer::instance()->forceErrorBreakpoint();
}
void force_error_llerror(void *)
{
LLAppViewer::instance()->forceErrorLLError();
}
void force_error_bad_memory_access(void *)
{
LLAppViewer::instance()->forceErrorBadMemoryAccess();
}
void force_error_infinite_loop(void *)
{
LLAppViewer::instance()->forceErrorInfiniteLoop();
}
void force_error_software_exception(void *)
{
LLAppViewer::instance()->forceErrorSoftwareException();
}
void force_error_driver_crash(void *)
{
LLAppViewer::instance()->forceErrorDriverCrash();
}
class LLToolsUseSelectionForGrid : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSelectMgr::getInstance()->clearGridObjects();
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* objectp)
{
LLSelectMgr::getInstance()->addGridObject(objectp);
return true;
}
} func;
LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
if (gFloaterTools)
{
gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
}
return true;
}
};
void handle_test_load_url(void*)
{
LLWeb::loadURL("");
LLWeb::loadURL("hacker://www.google.com/");
LLWeb::loadURL("http");
LLWeb::loadURL("http://www.google.com/");
}
//
// LLViewerMenuHolderGL
//
static LLDefaultChildRegistry::Register<LLViewerMenuHolderGL> r("menu_holder");
LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p)
: LLMenuHolderGL(p)
{}
BOOL LLViewerMenuHolderGL::hideMenus()
{
BOOL handled = LLMenuHolderGL::hideMenus();
// drop pie menu selection
mParcelSelection = NULL;
mObjectSelection = NULL;
if (gMenuBarView)
{
gMenuBarView->clearHoverItem();
gMenuBarView->resetMenuTrigger();
}
return handled;
}
void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection)
{
mParcelSelection = selection;
}
void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection)
{
mObjectSelection = selection;
}
const LLRect LLViewerMenuHolderGL::getMenuRect() const
{
return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT);
}
void handle_web_browser_test(const LLSD& param)
{
std::string url = param.asString();
if (url.empty())
{
url = "about:blank";
}
LLWeb::loadURLInternal(url);
}
void handle_web_content_test(const LLSD& param)
{
std::string url = param.asString();
LLWeb::loadWebURLInternal(url);
}
void handle_buy_currency_test(void*)
{
std::string url =
"http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
LLStringUtil::format_map_t replace;
replace["[AGENT_ID]"] = gAgent.getID().asString();
replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString();
replace["[LANGUAGE]"] = LLUI::getLanguage();
LLStringUtil::format(url, replace);
llinfos << "buy currency url " << url << llendl;
LLFloaterReg::showInstance("buy_currency_html", LLSD(url));
}
void handle_rebake_textures(void*)
{
if (!isAgentAvatarValid()) return;
// Slam pending upload count to "unstick" things
bool slam_for_debug = true;
gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
}
void toggle_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
viewp->setVisible(!viewp->getVisible());
}
BOOL get_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
return viewp->getVisible();
}
// TomY TODO: Get rid of these?
class LLViewShowHoverTips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips"));
return true;
}
};
class LLViewCheckShowHoverTips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gSavedSettings.getBOOL("ShowHoverTips");
return new_value;
}
};
// TomY TODO: Get rid of these?
class LLViewHighlightTransparent : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
return true;
}
};
class LLViewCheckHighlightTransparent : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
return new_value;
}
};
class LLViewBeaconWidth : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string width = userdata.asString();
if(width == "1")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 1);
}
else if(width == "4")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 4);
}
else if(width == "16")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 16);
}
else if(width == "32")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 32);
}
return true;
}
};
class LLViewToggleBeacon : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string beacon = userdata.asString();
if (beacon == "scriptsbeacon")
{
LLPipeline::toggleRenderScriptedBeacons(NULL);
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
// toggle the other one off if it's on
if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
{
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
}
}
else if (beacon == "physicalbeacon")
{
LLPipeline::toggleRenderPhysicalBeacons(NULL);
gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) );
}
else if (beacon == "soundsbeacon")
{
LLPipeline::toggleRenderSoundBeacons(NULL);
gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) );
}
else if (beacon == "particlesbeacon")
{
LLPipeline::toggleRenderParticleBeacons(NULL);
gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) );
}
else if (beacon == "scripttouchbeacon")
{
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
// toggle the other one off if it's on
if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
{
LLPipeline::toggleRenderScriptedBeacons(NULL);
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
}
}
else if (beacon == "renderbeacons")
{
LLPipeline::toggleRenderBeacons(NULL);
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
// toggle the other one on if it's not
if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
{
LLPipeline::toggleRenderHighlights(NULL);
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
}
}
else if (beacon == "renderhighlights")
{
LLPipeline::toggleRenderHighlights(NULL);
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
// toggle the other one on if it's not
if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
{
LLPipeline::toggleRenderBeacons(NULL);
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
}
}
return true;
}
};
class LLViewCheckBeaconEnabled : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string beacon = userdata.asString();
bool new_value = false;
if (beacon == "scriptsbeacon")
{
new_value = gSavedSettings.getBOOL( "scriptsbeacon");
LLPipeline::setRenderScriptedBeacons(new_value);
}
else if (beacon == "physicalbeacon")
{
new_value = gSavedSettings.getBOOL( "physicalbeacon");
LLPipeline::setRenderPhysicalBeacons(new_value);
}
else if (beacon == "soundsbeacon")
{
new_value = gSavedSettings.getBOOL( "soundsbeacon");
LLPipeline::setRenderSoundBeacons(new_value);
}
else if (beacon == "particlesbeacon")
{
new_value = gSavedSettings.getBOOL( "particlesbeacon");
LLPipeline::setRenderParticleBeacons(new_value);
}
else if (beacon == "scripttouchbeacon")
{
new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
LLPipeline::setRenderScriptedTouchBeacons(new_value);
}
else if (beacon == "renderbeacons")
{
new_value = gSavedSettings.getBOOL( "renderbeacons");
LLPipeline::setRenderBeacons(new_value);
}
else if (beacon == "renderhighlights")
{
new_value = gSavedSettings.getBOOL( "renderhighlights");
LLPipeline::setRenderHighlights(new_value);
}
return new_value;
}
};
class LLViewToggleRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string type = userdata.asString();
if (type == "hideparticles")
{
LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
}
return true;
}
};
class LLViewCheckRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string type = userdata.asString();
bool new_value = false;
if (type == "hideparticles")
{
new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
}
return new_value;
}
};
class LLViewShowHUDAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
return true;
}
};
class LLViewCheckHUDAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLPipeline::sShowHUDAttachments;
return new_value;
}
};
class LLEditEnableTakeOff : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string clothing = userdata.asString();
LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
return LLAgentWearables::selfHasWearable(type);
return false;
}
};
class LLEditTakeOff : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string clothing = userdata.asString();
if (clothing == "all")
LLWearableBridge::removeAllClothesFromAvatar();
else
{
LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
if (type >= LLWearableType::WT_SHAPE
&& type < LLWearableType::WT_COUNT
&& (gAgentWearables.getWearableCount(type) > 0))
{
// MULTI-WEARABLES: assuming user wanted to remove top shirt.
U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index));
LLWearableBridge::removeItemFromAvatar(item);
}
}
return true;
}
};
class LLToolsSelectTool : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string tool_name = userdata.asString();
if (tool_name == "focus")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1);
}
else if (tool_name == "move")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2);
}
else if (tool_name == "edit")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3);
}
else if (tool_name == "create")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4);
}
else if (tool_name == "land")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5);
}
return true;
}
};
/// WINDLIGHT callbacks
class LLWorldEnvSettings : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string tod = userdata.asString();
LLVector3 sun_direction;
if (tod == "editor")
{
// if not there or is hidden, show it
LLFloaterReg::toggleInstance("env_settings");
return true;
}
if (tod == "sunrise")
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.25);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else if (tod == "noon")
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.567);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else if (tod == "sunset")
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.75);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else if (tod == "midnight")
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.0);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else
{
LLWLParamManager::instance()->mAnimator.mIsRunning = true;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = true;
}
return true;
}
};
/// Water Menu callbacks
class LLWorldWaterSettings : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterReg::toggleInstance("env_water");
return true;
}
};
/// Post-Process callbacks
class LLWorldPostProcess : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterReg::showInstance("env_post_process");
return true;
}
};
/// Day Cycle callbacks
class LLWorldDayCycle : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterReg::showInstance("env_day_cycle");
return true;
}
};
class LLWorldToggleMovementControls : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLBottomTray::getInstance()->toggleMovementControls();
return true;
}
};
class LLWorldToggleCameraControls : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLBottomTray::getInstance()->toggleCameraControls();
return true;
}
};
void handle_flush_name_caches()
{
// Toggle display names on and off to flush
bool use_display_names = LLAvatarNameCache::useDisplayNames();
LLAvatarNameCache::setUseDisplayNames(!use_display_names);
LLAvatarNameCache::setUseDisplayNames(use_display_names);
if (gCacheName) gCacheName->clear();
}
class LLUploadCostCalculator : public view_listener_t
{
std::string mCostStr;
bool handleEvent(const LLSD& userdata)
{
std::string menu_name = userdata.asString();
gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr);
return true;
}
void calculateCost();
public:
LLUploadCostCalculator()
{
calculateCost();
}
};
class LLToggleUIHints : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints");
// toggle
ui_hints_enabled = !ui_hints_enabled;
gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled);
return true;
}
};
void LLUploadCostCalculator::calculateCost()
{
S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
// getPriceUpload() returns -1 if no data available yet.
if(upload_cost >= 0)
{
mCostStr = llformat("%d", upload_cost);
}
else
{
mCostStr = llformat("%d", gSavedSettings.getU32("DefaultUploadCost"));
}
}
void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
{
static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml",
gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if(gMenuHolder->hasVisibleMenu())
{
gMenuHolder->hideMenus();
}
show_navbar_context_menu->buildDrawLabels();
show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y);
}
void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y)
{
static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml",
gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark");
if (!LLLandmarkActions::landmarkAlreadyExists())
{
landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu"));
}
else
{
landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu"));
}
if(gMenuHolder->hasVisibleMenu())
{
gMenuHolder->hideMenus();
}
show_topbarinfo_context_menu->buildDrawLabels();
show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y);
}
void initialize_edit_menu()
{
view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo");
view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo");
view_listener_t::addMenu(new LLEditCut(), "Edit.Cut");
view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy");
view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste");
view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete");
view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll");
view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect");
view_listener_t::addMenu(new LLEditDuplicate(), "Edit.Duplicate");
view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff");
view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut");
view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
view_listener_t::addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
}
void initialize_menus()
{
// A parameterized event handler used as ctrl-8/9/0 zoom controls below.
class LLZoomer : public view_listener_t
{
public:
// The "mult" parameter says whether "val" is a multiplier or used to set the value.
LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {}
bool handleEvent(const LLSD& userdata)
{
F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal;
LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad);
gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it.
return true;
}
private:
F32 mVal;
bool mMult;
};
LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
// Generic enable and visible
// Don't prepend MenuName.Foo because these can be used in any menu.
enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service));
view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts");
// Agent
commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying));
// File menu
init_menu_file();
view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
commit.add("EditShape", boost::bind(&handle_edit_shape));
// View menu
view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");
view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam");
view_listener_t::addMenu(new LLViewResetView(), "View.ResetView");
view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut");
view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam");
view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam");
view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
// Me > Movement
view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying");
// World menu
commit.add("World.Chat", boost::bind(&handle_chat, (void*)NULL));
view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile");
view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway");
view_listener_t::addMenu(new LLWorldSetBusy(), "World.SetBusy");
view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings");
view_listener_t::addMenu(new LLWorldWaterSettings(), "World.WaterSettings");
view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
view_listener_t::addMenu(new LLWorldDayCycle(), "World.DayCycle");
view_listener_t::addMenu(new LLWorldToggleMovementControls(), "World.Toggle.MovementControls");
view_listener_t::addMenu(new LLWorldToggleCameraControls(), "World.Toggle.CameraControls");
// Tools menu
view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
view_listener_t::addMenu(new LLToolsSelectNextPart(), "Tools.SelectNextPart");
commit.add("Tools.Link", boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance()));
commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take));
commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy));
view_listener_t::addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory");
view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart");
enable.add("Tools.EnableLink", boost::bind(&LLSelectMgr::enableLinkObjects, LLSelectMgr::getInstance()));
enable.add("Tools.EnableUnlink", boost::bind(&LLSelectMgr::enableUnlinkObjects, LLSelectMgr::getInstance()));
view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy));
enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object));
enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object));
view_listener_t::addMenu(new LLToolsEnableSaveToInventory(), "Tools.EnableSaveToInventory");
view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory");
// Help menu
// most items use the ShowFloater method
// Advanced menu
view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
// Advanced > HUD Info
view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo");
view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo");
// Advanced Other Settings
view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache");
// Advanced > Render > Types
view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType");
view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType");
//// Advanced > Render > Features
view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
// Advanced > Render > Info Displays
view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
// Develop > Render
view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame");
view_listener_t::addMenu(new LLAdvancedVectorizePerfTest(), "Advanced.VectorizePerfTest");
view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode");
view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode");
view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode");
#endif
// Advanced > World
view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera");
view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache");
// Advanced > UI
commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest");
view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr");
view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory");
commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) );
commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
view_listener_t::addMenu(new LLAdvancedPrintTextureMemoryStats(), "Advanced.PrintTextureMemoryStats");
view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks");
view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews");
view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews");
view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips");
view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips");
view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents");
view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents");
view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys");
view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys");
view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc");
view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc");
commit.add("Advanced.ShowSideTray", boost::bind(&handle_show_side_tray));
// Advanced > XUI
commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames");
view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames");
view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs");
commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches));
// Advanced > Character > Grab Baked Texture
view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture");
view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture");
// Advanced > Character > Character Tests
view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML");
view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale");
view_listener_t::addMenu(new LLAdvancedTogglePG(), "Advanced.TogglePG");
// Advanced > Character (toplevel)
view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault");
view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader");
view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo");
view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo");
view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt");
view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt");
view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt");
view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt");
view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates");
view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates");
view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD");
view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD");
view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis");
view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis");
view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments");
view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures");
view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures");
view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures");
// Advanced > Network
view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog");
view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog");
view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
// Advanced > Recorder
view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop");
view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop");
// Advanced > Debugging
view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");
view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException");
view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash");
view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer");
// Advanced (toplevel)
view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates");
view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates");
view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage");
view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings");
view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
// Admin >Object
view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf");
view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive");
view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete");
view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock");
view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs");
// Admin >Parcel
view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe");
view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent");
view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand");
// Admin >Region
view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData");
// Admin top level
view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState");
// Self context menu
view_listener_t::addMenu(new LLSelfStandUp(), "Self.StandUp");
enable.add("Self.EnableStandUp", boost::bind(&enable_standup_self));
view_listener_t::addMenu(new LLSelfSitDown(), "Self.SitDown");
enable.add("Self.EnableSitDown", boost::bind(&enable_sitdown_self));
view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
// we don't use boost::bind directly to delay side tray construction
view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab");
// Avatar pie menu
view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug");
view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call");
enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2));
// Object pie menu
view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
commit.add("Object.Touch", boost::bind(&handle_object_touch));
commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
commit.add("Object.Delete", boost::bind(&handle_object_delete));
view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
enable.add("Object.VisibleTake", boost::bind(&visible_take_object));
enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object));
commit.add("Object.Buy", boost::bind(&handle_buy));
commit.add("Object.Edit", boost::bind(&handle_object_edit));
commit.add("Object.Inspect", boost::bind(&handle_object_inspect));
commit.add("Object.Open", boost::bind(&handle_object_open));
commit.add("Object.Take", boost::bind(&handle_take));
commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1));
enable.add("Object.EnableDelete", boost::bind(&enable_object_delete));
enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid));
enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up));
enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1));
view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute));
enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
// Attachment pie menu
enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2));
view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop");
view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint");
view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach");
view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled");
view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
// Land pie menu
view_listener_t::addMenu(new LLLandBuild(), "Land.Build");
view_listener_t::addMenu(new LLLandSit(), "Land.Sit");
view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
commit.add("Land.Buy", boost::bind(&handle_buy_land));
// Generic actions
commit.add("ReportAbuse", boost::bind(&handle_report_abuse));
commit.add("BuyCurrency", boost::bind(&handle_buy_currency));
view_listener_t::addMenu(new LLShowHelp(), "ShowHelp");
view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp");
view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL");
view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile");
view_listener_t::addMenu(new LLToggleControl(), "ToggleControl");
view_listener_t::addMenu(new LLCheckControl(), "CheckControl");
view_listener_t::addMenu(new LLGoToObject(), "GoToObject");
commit.add("PayObject", boost::bind(&handle_give_money_dialog));
enable.add("EnablePayObject", boost::bind(&enable_pay_object));
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
enable.add("VisibleBuild", boost::bind(&enable_object_build));
view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel");
view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible");
view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected");
view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected");
view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints");
commit.add("Destination.show", boost::bind(&toggle_destination_and_avatar_picker, 0));
commit.add("Avatar.show", boost::bind(&toggle_destination_and_avatar_picker, 1));
}