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Karl Stiefvater (qarl) authoredKarl Stiefvater (qarl) authored
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llviewerobject.cpp 132.86 KiB
/**
* @file llviewerobject.cpp
* @brief Base class for viewer objects
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerobject.h"
#include "llaudioengine.h"
#include "imageids.h"
#include "indra_constants.h"
#include "llmath.h"
#include "llflexibleobject.h"
#include "llviewercontrol.h"
#include "lldatapacker.h"
#include "llfasttimer.h"
#include "llfloaterreg.h"
#include "llfontgl.h"
#include "llframetimer.h"
#include "llinventory.h"
#include "llinventorydefines.h"
#include "llmaterialtable.h"
#include "llmutelist.h"
#include "llnamevalue.h"
#include "llprimitive.h"
#include "llquantize.h"
#include "llregionhandle.h"
#include "lltree_common.h"
#include "llxfermanager.h"
#include "message.h"
#include "object_flags.h"
#include "timing.h"
#include "llaudiosourcevo.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llbbox.h"
#include "llbox.h"
#include "llcylinder.h"
#include "lldrawable.h"
#include "llface.h"
#include "llfloaterproperties.h"
#include "llfollowcam.h"
#include "llselectmgr.h"
#include "llrendersphere.h"
#include "lltooldraganddrop.h"
#include "llviewercamera.h"
#include "llviewertexturelist.h"
#include "llviewerinventory.h"
#include "llviewerobjectlist.h"
#include "llviewerparceloverlay.h"
#include "llviewerpartsource.h"
#include "llviewerregion.h"
#include "llviewertextureanim.h"
#include "llviewerwindow.h" // For getSpinAxis
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llvoclouds.h"
#include "llvograss.h"
#include "llvoground.h"
#include "llvolume.h"
#include "llvolumemessage.h"
#include "llvopartgroup.h"
#include "llvosky.h"
#include "llvosurfacepatch.h"
#include "llvotextbubble.h"
#include "llvotree.h"
#include "llvovolume.h"
#include "llvowater.h"
#include "llworld.h"
#include "llui.h"
#include "pipeline.h"
#include "llviewernetwork.h"
#include "llvowlsky.h"
#include "llmanip.h"
#include "lltrans.h"
#include "llsdutil.h"
#include "llmediaentry.h"
//#define DEBUG_UPDATE_TYPE
BOOL gVelocityInterpolate = TRUE;
BOOL gPingInterpolate = TRUE;
U32 LLViewerObject::sNumZombieObjects = 0;
S32 LLViewerObject::sNumObjects = 0;
BOOL LLViewerObject::sMapDebug = TRUE;
LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK
LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit
S32 LLViewerObject::sAxisArrowLength(50);
BOOL LLViewerObject::sPulseEnabled(FALSE);
BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE
static LLFastTimer::DeclareTimer FTM_CREATE_OBJECT("Create Object");
// static
LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
{
LLViewerObject *res = NULL;
LLFastTimer t1(FTM_CREATE_OBJECT);
switch (pcode)
{
case LL_PCODE_VOLUME:
res = new LLVOVolume(id, pcode, regionp); break;
case LL_PCODE_LEGACY_AVATAR:
{
if (id == gAgentID)
{
if (!gAgentAvatarp)
{
gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp);
}
else
{
gAgentAvatarp->updateRegion(regionp);
}
res = gAgentAvatarp;
}
else
{
res = new LLVOAvatar(id, pcode, regionp);
}
static_cast<LLVOAvatar*>(res)->initInstance();
break;
}
case LL_PCODE_LEGACY_GRASS:
res = new LLVOGrass(id, pcode, regionp); break;
case LL_PCODE_LEGACY_PART_SYS:
// llwarns << "Creating old part sys!" << llendl;
// res = new LLVOPart(id, pcode, regionp); break;
res = NULL; break;
case LL_PCODE_LEGACY_TREE:
res = new LLVOTree(id, pcode, regionp); break;
case LL_PCODE_TREE_NEW:
// llwarns << "Creating new tree!" << llendl;
// res = new LLVOTree(id, pcode, regionp); break;
res = NULL; break;
case LL_PCODE_LEGACY_TEXT_BUBBLE:
res = new LLVOTextBubble(id, pcode, regionp); break;
case LL_VO_CLOUDS:
res = new LLVOClouds(id, pcode, regionp); break;
case LL_VO_SURFACE_PATCH:
res = new LLVOSurfacePatch(id, pcode, regionp); break;
case LL_VO_SKY:
res = new LLVOSky(id, pcode, regionp); break;
case LL_VO_WATER:
res = new LLVOWater(id, pcode, regionp); break;
case LL_VO_GROUND:
res = new LLVOGround(id, pcode, regionp); break;
case LL_VO_PART_GROUP:
res = new LLVOPartGroup(id, pcode, regionp); break;
case LL_VO_HUD_PART_GROUP:
res = new LLVOHUDPartGroup(id, pcode, regionp); break;
case LL_VO_WL_SKY:
res = new LLVOWLSky(id, pcode, regionp); break;
default:
llwarns << "Unknown object pcode " << (S32)pcode << llendl;
res = NULL; break;
}
return res;
}
LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global)
: LLPrimitive(),
mChildList(),
mID(id),
mLocalID(0),
mTotalCRC(0),
mTEImages(NULL),
mGLName(0),
mbCanSelect(TRUE),
mFlags(0),
mDrawable(),
mCreateSelected(FALSE),
mRenderMedia(FALSE),
mBestUpdatePrecision(0),
mText(),
mLastInterpUpdateSecs(0.f),
mLastMessageUpdateSecs(0.f),
mLatestRecvPacketID(0),
mData(NULL),
mAudioSourcep(NULL),
mAudioGain(1.f),
mAppAngle(0.f),
mPixelArea(1024.f),
mInventory(NULL),
mInventorySerialNum(0),
mRegionp( regionp ),
mInventoryPending(FALSE),
mInventoryDirty(FALSE),
mDead(FALSE),
mOrphaned(FALSE),
mUserSelected(FALSE),
mOnActiveList(FALSE),
mOnMap(FALSE),
mStatic(FALSE),
mNumFaces(0),
mTimeDilation(1.f),
mRotTime(0.f),
mJointInfo(NULL),
mState(0),
mMedia(NULL),
mClickAction(0),
mAttachmentItemID(LLUUID::null)
{
if (!is_global)
{
llassert(mRegionp);
}
LLPrimitive::init_primitive(pcode);
// CP: added 12/2/2005 - this was being initialised to 0, not the current frame time
mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
mPositionRegion = LLVector3(0.f, 0.f, 0.f);
if (!is_global && mRegionp)
{
mPositionAgent = mRegionp->getOriginAgent();
}
LLViewerObject::sNumObjects++;
}
LLViewerObject::~LLViewerObject()
{
deleteTEImages();
if(mInventory)
{
mInventory->clear(); // will deref and delete entries
delete mInventory;
mInventory = NULL;
}
if (mJointInfo)
{
delete mJointInfo;
mJointInfo = NULL;
}
if (mPartSourcep)
{
mPartSourcep->setDead();
mPartSourcep = NULL;
}
// Delete memory associated with extra parameters.
std::map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
if(iter->second != NULL)
{
delete iter->second->data;
delete iter->second;
}
}
mExtraParameterList.clear();
for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
mNameValuePairs.clear();
delete[] mData;
mData = NULL;
delete mMedia;
mMedia = NULL;
sNumObjects--;
sNumZombieObjects--;
llassert(mChildList.size() == 0);
clearInventoryListeners();
}
void LLViewerObject::deleteTEImages()
{
delete[] mTEImages;
mTEImages = NULL;
}
void LLViewerObject::markDead()
{
if (!mDead)
{
//llinfos << "Marking self " << mLocalID << " as dead." << llendl;
// Root object of this hierarchy unlinks itself.
if (getParent())
{
((LLViewerObject *)getParent())->removeChild(this);
// go ahead and delete any jointinfo's that we find
delete mJointInfo;
mJointInfo = NULL;
}
// Mark itself as dead
mDead = TRUE;
gObjectList.cleanupReferences(this);
LLViewerObject *childp;
while (mChildList.size() > 0)
{
childp = mChildList.back();
if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
{
//llinfos << "Marking child " << childp->getLocalID() << " as dead." << llendl;
childp->setParent(NULL); // LLViewerObject::markDead 1
childp->markDead();
}
else
{
// make sure avatar is no longer parented,
// so we can properly set it's position
childp->setDrawableParent(NULL);
((LLVOAvatar*)childp)->getOffObject();
childp->setParent(NULL); // LLViewerObject::markDead 2
}
mChildList.pop_back();
}
if (mDrawable.notNull())
{
// Drawables are reference counted, mark as dead, then nuke the pointer.
mDrawable->markDead();
mDrawable = NULL;
}
if (mText)
{
mText->markDead();
mText = NULL;
}
if (mIcon)
{
mIcon->markDead();
mIcon = NULL;
}
if (mPartSourcep)
{
mPartSourcep->setDead();
mPartSourcep = NULL;
}
if (mAudioSourcep)
{
// Do some cleanup
if (gAudiop)
{
gAudiop->cleanupAudioSource(mAudioSourcep);
}
mAudioSourcep = NULL;
}
if (flagAnimSource())
{
if (isAgentAvatarValid())
{
// stop motions associated with this object
gAgentAvatarp->stopMotionFromSource(mID);
}
}
if (flagCameraSource())
{
LLFollowCamMgr::removeFollowCamParams(mID);
}
sNumZombieObjects++;
}
}
void LLViewerObject::dump() const
{
llinfos << "Type: " << pCodeToString(mPrimitiveCode) << llendl;
llinfos << "Drawable: " << (LLDrawable *)mDrawable << llendl;
llinfos << "Update Age: " << LLFrameTimer::getElapsedSeconds() - mLastMessageUpdateSecs << llendl;
llinfos << "Parent: " << getParent() << llendl;
llinfos << "ID: " << mID << llendl;
llinfos << "LocalID: " << mLocalID << llendl;
llinfos << "PositionRegion: " << getPositionRegion() << llendl;
llinfos << "PositionAgent: " << getPositionAgent() << llendl;
llinfos << "PositionGlobal: " << getPositionGlobal() << llendl;
llinfos << "Velocity: " << getVelocity() << llendl;
if (mDrawable.notNull() && mDrawable->getNumFaces())
{
LLFacePool *poolp = mDrawable->getFace(0)->getPool();
if (poolp)
{
llinfos << "Pool: " << poolp << llendl;
llinfos << "Pool reference count: " << poolp->mReferences.size() << llendl;
}
}
//llinfos << "BoxTree Min: " << mDrawable->getBox()->getMin() << llendl;
//llinfos << "BoxTree Max: " << mDrawable->getBox()->getMin() << llendl;
/*
llinfos << "Velocity: " << getVelocity() << llendl;
llinfos << "AnyOwner: " << permAnyOwner() << " YouOwner: " << permYouOwner() << " Edit: " << mPermEdit << llendl;
llinfos << "UsePhysics: " << usePhysics() << " CanSelect " << mbCanSelect << " UserSelected " << mUserSelected << llendl;
llinfos << "AppAngle: " << mAppAngle << llendl;
llinfos << "PixelArea: " << mPixelArea << llendl;
char buffer[1000];
char *key;
for (key = mNameValuePairs.getFirstKey(); key; key = mNameValuePairs.getNextKey() )
{
mNameValuePairs[key]->printNameValue(buffer);
llinfos << buffer << llendl;
}
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
llinfos << " child " << child->getID() << llendl;
}
*/
}
void LLViewerObject::printNameValuePairs() const
{
for (name_value_map_t::const_iterator iter = mNameValuePairs.begin();
iter != mNameValuePairs.end(); iter++)
{
LLNameValue* nv = iter->second;
llinfos << nv->printNameValue() << llendl;
}
}
void LLViewerObject::initVOClasses()
{
// Initialized shared class stuff first.
LLVOAvatar::initClass();
LLVOTree::initClass();
if (gNoRender)
{
// Don't init anything else in drone mode
return;
}
llinfos << "Viewer Object size: " << sizeof(LLViewerObject) << llendl;
LLVOGrass::initClass();
LLVOWater::initClass();
LLVOSky::initClass();
LLVOVolume::initClass();
}
void LLViewerObject::cleanupVOClasses()
{
LLVOGrass::cleanupClass();
LLVOWater::cleanupClass();
LLVOTree::cleanupClass();
LLVOAvatar::cleanupClass();
LLVOVolume::cleanupClass();
}
// Replaces all name value pairs with data from \n delimited list
// Does not update server
void LLViewerObject::setNameValueList(const std::string& name_value_list)
{
// Clear out the old
for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
mNameValuePairs.clear();
// Bring in the new
std::string::size_type length = name_value_list.length();
std::string::size_type start = 0;
while (start < length)
{
std::string::size_type end = name_value_list.find_first_of("\n", start);
if (end == std::string::npos) end = length;
if (end > start)
{
std::string tok = name_value_list.substr(start, end - start);
addNVPair(tok);
}
start = end+1;
}
}
// This method returns true if the object is over land owned by the
// agent.
BOOL LLViewerObject::isOverAgentOwnedLand() const
{
return mRegionp
&& mRegionp->getParcelOverlay()
&& mRegionp->getParcelOverlay()->isOwnedSelf(getPositionRegion());
}
// This method returns true if the object is over land owned by the
// agent.
BOOL LLViewerObject::isOverGroupOwnedLand() const
{
return mRegionp
&& mRegionp->getParcelOverlay()
&& mRegionp->getParcelOverlay()->isOwnedGroup(getPositionRegion());
}
BOOL LLViewerObject::setParent(LLViewerObject* parent)
{
if(mParent != parent)
{
LLViewerObject* old_parent = (LLViewerObject*)mParent ;
BOOL ret = LLPrimitive::setParent(parent);
if(ret && old_parent && parent)
{
old_parent->removeChild(this) ;
}
return ret ;
}
return FALSE ;
}
void LLViewerObject::addChild(LLViewerObject *childp)
{
for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
{
if (*i == childp)
{ //already has child
return;
}
}
if (!isAvatar())
{
// propagate selection properties
childp->mbCanSelect = mbCanSelect;
}
if(childp->setParent(this))
{
mChildList.push_back(childp);
}
}
void LLViewerObject::removeChild(LLViewerObject *childp)
{
for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
{
if (*i == childp)
{
if (!childp->isAvatar() && mDrawable.notNull() && mDrawable->isActive() && childp->mDrawable.notNull() && !isAvatar())
{
gPipeline.markRebuild(childp->mDrawable, LLDrawable::REBUILD_VOLUME);
}
mChildList.erase(i);
if(childp->getParent() == this)
{
childp->setParent(NULL);
}
break;
}
}
if (childp->isSelected())
{
LLSelectMgr::getInstance()->deselectObjectAndFamily(childp);
BOOL add_to_end = TRUE;
LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end);
}
}
void LLViewerObject::addThisAndAllChildren(std::vector<LLViewerObject*>& objects)
{
objects.push_back(this);
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
if (!child->isAvatar())
{
child->addThisAndAllChildren(objects);
}
}
}
void LLViewerObject::addThisAndNonJointChildren(std::vector<LLViewerObject*>& objects)
{
objects.push_back(this);
// don't add any attachments when temporarily selecting avatar
if (isAvatar())
{
return;
}
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
if ( (!child->isAvatar()) && (!child->isJointChild()))
{
child->addThisAndNonJointChildren(objects);
}
}
}
BOOL LLViewerObject::isChild(LLViewerObject *childp) const
{
for (child_list_t::const_iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* testchild = *iter;
if (testchild == childp)
return TRUE;
}
return FALSE;
}
// returns TRUE if at least one avatar is sitting on this object
BOOL LLViewerObject::isSeat() const
{
for (child_list_t::const_iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
if (child->isAvatar())
{
return TRUE;
}
}
return FALSE;
}
BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp)
{
if (mDrawable.isNull())
{
return FALSE;
}
BOOL ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL);
if(!ret)
{
return FALSE ;
}
LLDrawable* old_parent = mDrawable->mParent;
mDrawable->mParent = parentp;
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
if( (old_parent != parentp && old_parent)
|| (parentp && parentp->isActive()))
{
// *TODO we should not be relying on setDrawable parent to call markMoved
gPipeline.markMoved(mDrawable, FALSE);
}
else if (!mDrawable->isAvatar())
{
mDrawable->updateXform(TRUE);
/*if (!mDrawable->getSpatialGroup())
{
mDrawable->movePartition();
}*/
}
return ret;
}
// Show or hide particles, icon and HUD
void LLViewerObject::hideExtraDisplayItems( BOOL hidden )
{
if( mPartSourcep.notNull() )
{
LLViewerPartSourceScript *partSourceScript = mPartSourcep.get();
partSourceScript->setSuspended( hidden );
}
if( mText.notNull() )
{
LLHUDText *hudText = mText.get();
hudText->setHidden( hidden );
}
if( mIcon.notNull() )
{
LLHUDIcon *hudIcon = mIcon.get();
hudIcon->setHidden( hidden );
}
}
U32 LLViewerObject::checkMediaURL(const std::string &media_url)
{
U32 retval = (U32)0x0;
if (!mMedia && !media_url.empty())
{
retval |= MEDIA_URL_ADDED;
mMedia = new LLViewerObjectMedia;
mMedia->mMediaURL = media_url;
mMedia->mMediaType = LLViewerObject::MEDIA_SET;
mMedia->mPassedWhitelist = FALSE;
}
else if (mMedia)
{
if (media_url.empty())
{
retval |= MEDIA_URL_REMOVED;
delete mMedia;
mMedia = NULL;
}
else if (mMedia->mMediaURL != media_url) // <-- This is an optimization. If they are equal don't bother with below's test.
{
/*if (! (LLTextureEntry::getAgentIDFromMediaVersionString(media_url) == gAgent.getID() &&
LLTextureEntry::getVersionFromMediaVersionString(media_url) ==
LLTextureEntry::getVersionFromMediaVersionString(mMedia->mMediaURL) + 1))
*/
{
// If the media URL is different and WE were not the one who
// changed it, mark dirty.
retval |= MEDIA_URL_UPDATED;
}
mMedia->mMediaURL = media_url;
mMedia->mPassedWhitelist = FALSE;
}
}
return retval;
}
U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
void **user_data,
U32 block_num,
const EObjectUpdateType update_type,
LLDataPacker *dp)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
U32 retval = 0x0;
// Coordinates of objects on simulators are region-local.
U64 region_handle;
mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
mRegionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
if (!mRegionp)
{
U32 x, y;
from_region_handle(region_handle, &x, &y);
llerrs << "Object has invalid region " << x << ":" << y << "!" << llendl;
return retval;
}
U16 time_dilation16;
mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16);
F32 time_dilation = ((F32) time_dilation16) / 65535.f;
mTimeDilation = time_dilation;
mRegionp->setTimeDilation(time_dilation);
// this will be used to determine if we've really changed position
// Use getPosition, not getPositionRegion, since this is what we're comparing directly against.
LLVector3 test_pos_parent = getPosition();
U8 data[60+16]; // This needs to match the largest size below.
#ifdef LL_BIG_ENDIAN
U16 valswizzle[4];
#endif
U16 *val;
const F32 size = LLWorld::getInstance()->getRegionWidthInMeters();
const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight();
const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight();
S32 length;
S32 count;
S32 this_update_precision = 32; // in bits
// Temporaries, because we need to compare w/ previous to set dirty flags...
LLVector3 new_pos_parent;
LLVector3 new_vel;
LLVector3 new_acc;
LLVector3 new_angv;
LLVector3 old_angv = getAngularVelocity();
LLQuaternion new_rot;
LLVector3 new_scale = getScale();
U32 parent_id = 0;
U8 material = 0;
U8 click_action = 0;
U32 crc = 0;
bool old_special_hover_cursor = specialHoverCursor();
LLViewerObject *cur_parentp = (LLViewerObject *)getParent();
if (cur_parentp)
{
parent_id = cur_parentp->mLocalID;
}
if (!dp)
{
switch(update_type)
{
case OUT_FULL:
{
#ifdef DEBUG_UPDATE_TYPE
llinfos << "Full:" << getID() << llendl;
#endif
LLUUID audio_uuid;
LLUUID owner_id; // only valid if audio_uuid or particle system is not null
F32 gain;
U8 sound_flags;
mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_CRC, crc, block_num);
mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_ParentID, parent_id, block_num);
mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_Sound, audio_uuid, block_num );
// HACK: Owner id only valid if non-null sound id or particle system
mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, block_num );
mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Gain, gain, block_num );
mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Flags, sound_flags, block_num );
mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Material, material, block_num );
mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_ClickAction, click_action, block_num);
mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num );
length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num);
mTotalCRC = crc;
// Owner ID used for sound muting or particle system muting
setAttachedSound(audio_uuid, owner_id, gain, sound_flags);
U8 old_material = getMaterial();
if (old_material != material)
{
setMaterial(material);
if (mDrawable.notNull())
{
gPipeline.markMoved(mDrawable, FALSE); // undamped
}
}
setClickAction(click_action);
count = 0;
LLVector4 collision_plane;
switch(length)
{
case (60 + 16):
// pull out collision normal for avatar
htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
((LLVOAvatar*)this)->setFootPlane(collision_plane);
count += sizeof(LLVector4);
// fall through
case 60:
this_update_precision = 32;
// this is a terse update
// pos
htonmemcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
count += sizeof(LLVector3);
// vel
htonmemcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
count += sizeof(LLVector3);
// acc
htonmemcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
count += sizeof(LLVector3);
// theta
{
LLVector3 vec;
htonmemcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
new_rot.unpackFromVector3(vec);
}
count += sizeof(LLVector3);
// omega
htonmemcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
if (new_angv.isExactlyZero())
{
// reset rotation time
resetRot();
}
setAngularVelocity(new_angv);
#if LL_DARWIN
if (length == 76)
{
setAngularVelocity(LLVector3::zero);
}
#endif
break;
case(32 + 16):
// pull out collision normal for avatar
htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
((LLVOAvatar*)this)->setFootPlane(collision_plane);
count += sizeof(LLVector4);
// fall through
case 32:
this_update_precision = 16;
test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
// This is a terse 16 update, so treat data as an array of U16's.
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*3;
new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*3;
setVelocity(LLVector3(U16_to_F32(val[VX], -size, size),
U16_to_F32(val[VY], -size, size),
U16_to_F32(val[VZ], -size, size)));
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*3;
setAcceleration(LLVector3(U16_to_F32(val[VX], -size, size),
U16_to_F32(val[VY], -size, size),
U16_to_F32(val[VZ], -size, size)));
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Quat, 4);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*4;
new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
new_angv.setVec(U16_to_F32(val[VX], -size, size),
U16_to_F32(val[VY], -size, size),
U16_to_F32(val[VZ], -size, size));
if (new_angv.isExactlyZero())
{
// reset rotation time
resetRot();
}
setAngularVelocity(new_angv);
break;
case 16:
this_update_precision = 8;
test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
// this is a terse 8 update
new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
setVelocity(U8_to_F32(data[3], -size, size),
U8_to_F32(data[4], -size, size),
U8_to_F32(data[5], -size, size) );
setAcceleration(U8_to_F32(data[6], -size, size),
U8_to_F32(data[7], -size, size),
U8_to_F32(data[8], -size, size) );
new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
new_angv.setVec(U8_to_F32(data[13], -size, size),
U8_to_F32(data[14], -size, size),
U8_to_F32(data[15], -size, size) );
if (new_angv.isExactlyZero())
{
// reset rotation time
resetRot();
}
setAngularVelocity(new_angv);
break;
}
////////////////////////////////////////////////////
//
// Here we handle data specific to the full message.
//
U32 flags;
mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
// clear all but local flags
mFlags &= FLAGS_LOCAL;
mFlags |= flags;
U8 state;
mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
mState = state;
// ...new objects that should come in selected need to be added to the selected list
mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
// Set all name value pairs
S32 nv_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_NameValue);
if (nv_size > 0)
{
std::string name_value_list;
mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_NameValue, name_value_list, block_num);
setNameValueList(name_value_list);
}
// Clear out any existing generic data
if (mData)
{
delete [] mData;
}
// Check for appended generic data
S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data);
if (data_size <= 0)
{
mData = NULL;
}
else
{
// ...has generic data
mData = new U8[data_size];
mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num);
}
S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text);
if (text_size > 1)
{
// Setup object text
if (!mText)
{
mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
mText->setFont(LLFontGL::getFontSansSerif());
mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
mText->setMaxLines(-1);
mText->setSourceObject(this);
mText->setOnHUDAttachment(isHUDAttachment());
}
std::string temp_string;
mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_Text, temp_string, block_num );
LLColor4U coloru;
mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextColor, coloru.mV, 4, block_num);
// alpha was flipped so that it zero encoded better
coloru.mV[3] = 255 - coloru.mV[3];
mText->setColor(LLColor4(coloru));
mText->setStringUTF8(temp_string);
if (mDrawable.notNull())
{
setChanged(MOVED | SILHOUETTE);
gPipeline.markMoved(mDrawable, FALSE); // undamped
}
}
else if (mText.notNull())
{
mText->markDead();
mText = NULL;
}
std::string media_url;
mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_MediaURL, media_url, block_num);
retval |= checkMediaURL(media_url);
//
// Unpack particle system data
//
unpackParticleSource(block_num, owner_id);
// Mark all extra parameters not used
std::map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
iter->second->in_use = FALSE;
}
// Unpack extra parameters
S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ExtraParams);
if (size > 0)
{
U8 *buffer = new U8[size];
mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ExtraParams, buffer, size, block_num);
LLDataPackerBinaryBuffer dp(buffer, size);
U8 num_parameters;
dp.unpackU8(num_parameters, "num_params");
U8 param_block[MAX_OBJECT_PARAMS_SIZE];
for (U8 param=0; param<num_parameters; ++param)
{
U16 param_type;
S32 param_size;
dp.unpackU16(param_type, "param_type");
dp.unpackBinaryData(param_block, param_size, "param_data");
//llinfos << "Param type: " << param_type << ", Size: " << param_size << llendl;
LLDataPackerBinaryBuffer dp2(param_block, param_size);
unpackParameterEntry(param_type, &dp2);
}
delete[] buffer;
}
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
if (!iter->second->in_use)
{
// Send an update message in case it was formerly in use
parameterChanged(iter->first, iter->second->data, FALSE, false);
}
}
U8 joint_type = 0;
mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_JointType, joint_type, block_num);
if (joint_type)
{
// create new joint info
if (!mJointInfo)
{
mJointInfo = new LLVOJointInfo;
}
mJointInfo->mJointType = (EHavokJointType) joint_type;
mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointPivot, mJointInfo->mPivot, block_num);
mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointAxisOrAnchor, mJointInfo->mAxisOrAnchor, block_num);
}
else if (mJointInfo)
{
// this joint info is no longer needed
delete mJointInfo;
mJointInfo = NULL;
}
break;
}
case OUT_TERSE_IMPROVED:
{
#ifdef DEBUG_UPDATE_TYPE
llinfos << "TI:" << getID() << llendl;
#endif
length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num);
count = 0;
LLVector4 collision_plane;
switch(length)
{
case(60 + 16):
// pull out collision normal for avatar
htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
((LLVOAvatar*)this)->setFootPlane(collision_plane);
count += sizeof(LLVector4);
// fall through
case 60:
// this is a terse 32 update
// pos
this_update_precision = 32;
htonmemcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
count += sizeof(LLVector3);
// vel
htonmemcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
count += sizeof(LLVector3);
// acc
htonmemcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
count += sizeof(LLVector3);
// theta
{
LLVector3 vec;
htonmemcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
new_rot.unpackFromVector3(vec);
}
count += sizeof(LLVector3);
// omega
htonmemcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
if (new_angv.isExactlyZero())
{
// reset rotation time
resetRot();
}
setAngularVelocity(new_angv);
#if LL_DARWIN
if (length == 76)
{
setAngularVelocity(LLVector3::zero);
}
#endif
break;
case(32 + 16):
// pull out collision normal for avatar
htonmemcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
((LLVOAvatar*)this)->setFootPlane(collision_plane);
count += sizeof(LLVector4);
// fall through
case 32:
// this is a terse 16 update
this_update_precision = 16;
test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*3;
new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*3;
setVelocity(U16_to_F32(val[VX], -size, size),
U16_to_F32(val[VY], -size, size),
U16_to_F32(val[VZ], -size, size));
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*3;
setAcceleration(U16_to_F32(val[VX], -size, size),
U16_to_F32(val[VY], -size, size),
U16_to_F32(val[VZ], -size, size));
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Quat, 8);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
count += sizeof(U16)*4;
new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
#ifdef LL_BIG_ENDIAN
htonmemcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
val = valswizzle;
#else
val = (U16 *) &data[count];
#endif
setAngularVelocity( U16_to_F32(val[VX], -size, size),
U16_to_F32(val[VY], -size, size),
U16_to_F32(val[VZ], -size, size));
break;
case 16:
// this is a terse 8 update
this_update_precision = 8;
test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
setVelocity(U8_to_F32(data[3], -size, size),
U8_to_F32(data[4], -size, size),
U8_to_F32(data[5], -size, size) );
setAcceleration(U8_to_F32(data[6], -size, size),
U8_to_F32(data[7], -size, size),
U8_to_F32(data[8], -size, size) );
new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
setAngularVelocity( U8_to_F32(data[13], -size, size),
U8_to_F32(data[14], -size, size),
U8_to_F32(data[15], -size, size) );
break;
}
U8 state;
mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
mState = state;
break;
}
default:
break;
}
}
else
{
// handle the compressed case
LLUUID sound_uuid;
LLUUID owner_id;
F32 gain = 0;
U8 sound_flags = 0;
F32 cutoff = 0;
U16 val[4];
U8 state;
dp->unpackU8(state, "State");
mState = state;
switch(update_type)
{
case OUT_TERSE_IMPROVED:
{
#ifdef DEBUG_UPDATE_TYPE
llinfos << "CompTI:" << getID() << llendl;
#endif
U8 value;
dp->unpackU8(value, "agent");
if (value)
{
LLVector4 collision_plane;
dp->unpackVector4(collision_plane, "Plane");
((LLVOAvatar*)this)->setFootPlane(collision_plane);
}
test_pos_parent = getPosition();
dp->unpackVector3(new_pos_parent, "Pos");
dp->unpackU16(val[VX], "VelX");
dp->unpackU16(val[VY], "VelY");
dp->unpackU16(val[VZ], "VelZ");
setVelocity(U16_to_F32(val[VX], -128.f, 128.f),
U16_to_F32(val[VY], -128.f, 128.f),
U16_to_F32(val[VZ], -128.f, 128.f));
dp->unpackU16(val[VX], "AccX");
dp->unpackU16(val[VY], "AccY");
dp->unpackU16(val[VZ], "AccZ");
setAcceleration(U16_to_F32(val[VX], -64.f, 64.f),
U16_to_F32(val[VY], -64.f, 64.f),
U16_to_F32(val[VZ], -64.f, 64.f));
dp->unpackU16(val[VX], "ThetaX");
dp->unpackU16(val[VY], "ThetaY");
dp->unpackU16(val[VZ], "ThetaZ");
dp->unpackU16(val[VS], "ThetaS");
new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
new_rot.mQ[VS] = U16_to_F32(val[VS], -1.f, 1.f);
dp->unpackU16(val[VX], "AccX");
dp->unpackU16(val[VY], "AccY");
dp->unpackU16(val[VZ], "AccZ");
setAngularVelocity( U16_to_F32(val[VX], -64.f, 64.f),
U16_to_F32(val[VY], -64.f, 64.f),
U16_to_F32(val[VZ], -64.f, 64.f));
}
break;
case OUT_FULL_COMPRESSED:
case OUT_FULL_CACHED:
{
#ifdef DEBUG_UPDATE_TYPE
llinfos << "CompFull:" << getID() << llendl;
#endif
dp->unpackU32(crc, "CRC");
mTotalCRC = crc;
dp->unpackU8(material, "Material");
U8 old_material = getMaterial();
if (old_material != material)
{
setMaterial(material);
if (mDrawable.notNull())
{
gPipeline.markMoved(mDrawable, FALSE); // undamped
}
}
dp->unpackU8(click_action, "ClickAction");
setClickAction(click_action);
dp->unpackVector3(new_scale, "Scale");
dp->unpackVector3(new_pos_parent, "Pos");
LLVector3 vec;
dp->unpackVector3(vec, "Rot");
new_rot.unpackFromVector3(vec);
setAcceleration(LLVector3::zero);
U32 value;
dp->unpackU32(value, "SpecialCode");
dp->setPassFlags(value);
dp->unpackUUID(owner_id, "Owner");
if (value & 0x80)
{
dp->unpackVector3(vec, "Omega");
setAngularVelocity(vec);
}
if (value & 0x20)
{
dp->unpackU32(parent_id, "ParentID");
}
else
{
parent_id = 0;
}
S32 sp_size;
U32 size;
if (value & 0x2)
{
sp_size = 1;
delete [] mData;
mData = new U8[1];
dp->unpackU8(((U8*)mData)[0], "TreeData");
}
else if (value & 0x1)
{
dp->unpackU32(size, "ScratchPadSize");
delete [] mData;
mData = new U8[size];
dp->unpackBinaryData((U8 *)mData, sp_size, "PartData");
}
else
{
mData = NULL;
}
// Setup object text
if (!mText && (value & 0x4))
{
mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
mText->setFont(LLFontGL::getFontSansSerif());
mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
mText->setMaxLines(-1); // Set to match current agni behavior.
mText->setSourceObject(this);
mText->setOnHUDAttachment(isHUDAttachment());
}
if (value & 0x4)
{
std::string temp_string;
dp->unpackString(temp_string, "Text");
LLColor4U coloru;
dp->unpackBinaryDataFixed(coloru.mV, 4, "Color");
coloru.mV[3] = 255 - coloru.mV[3];
mText->setColor(LLColor4(coloru));
mText->setStringUTF8(temp_string);
setChanged(TEXTURE);
}
else if(mText.notNull())
{
mText->markDead();
mText = NULL;
}
std::string media_url;
if (value & 0x200)
{
dp->unpackString(media_url, "MediaURL");
}
retval |= checkMediaURL(media_url);
//
// Unpack particle system data
//
if (value & 0x8)
{
unpackParticleSource(*dp, owner_id);
}
else
{
deleteParticleSource();
}
// Mark all extra parameters not used
std::map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
iter->second->in_use = FALSE;
}
// Unpack extra params
U8 num_parameters;
dp->unpackU8(num_parameters, "num_params");
U8 param_block[MAX_OBJECT_PARAMS_SIZE];
for (U8 param=0; param<num_parameters; ++param)
{
U16 param_type;
S32 param_size;
dp->unpackU16(param_type, "param_type");
dp->unpackBinaryData(param_block, param_size, "param_data");
//llinfos << "Param type: " << param_type << ", Size: " << param_size << llendl;
LLDataPackerBinaryBuffer dp2(param_block, param_size);
unpackParameterEntry(param_type, &dp2);
}
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
if (!iter->second->in_use)
{
// Send an update message in case it was formerly in use
parameterChanged(iter->first, iter->second->data, FALSE, false);
}
}
if (value & 0x10)
{
dp->unpackUUID(sound_uuid, "SoundUUID");
dp->unpackF32(gain, "SoundGain");
dp->unpackU8(sound_flags, "SoundFlags");
dp->unpackF32(cutoff, "SoundRadius");
}
if (value & 0x100)
{
std::string name_value_list;
dp->unpackString(name_value_list, "NV");
setNameValueList(name_value_list);
}
mTotalCRC = crc;
setAttachedSound(sound_uuid, owner_id, gain, sound_flags);
// only get these flags on updates from sim, not cached ones
// Preload these five flags for every object.
// Finer shades require the object to be selected, and the selection manager
// stores the extended permission info.
U32 flags;
mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
// keep local flags and overwrite remote-controlled flags
mFlags = (mFlags & FLAGS_LOCAL) | flags;
// ...new objects that should come in selected need to be added to the selected list
mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
}
break;
default:
break;
}
}
//
// Fix object parenting.
//
BOOL b_changed_status = FALSE;
if (OUT_TERSE_IMPROVED != update_type)
{
// We only need to update parenting on full updates, terse updates
// don't send parenting information.
if (!cur_parentp)
{
if (parent_id == 0)
{
// No parent now, no parent in message -> do nothing
}
else
{
// No parent now, new parent in message -> attach to that parent if possible
LLUUID parent_uuid;
LLViewerObjectList::getUUIDFromLocal(parent_uuid,
parent_id,
mesgsys->getSenderIP(),
mesgsys->getSenderPort());
LLViewerObject *sent_parentp = gObjectList.findObject(parent_uuid);
//
// Check to see if we have the corresponding viewer object for the parent.
//
if (sent_parentp && sent_parentp->getParent() == this)
{
// Try to recover if we attempt to attach a parent to its child
llwarns << "Attempt to attach a parent to it's child: " << this->getID() << " to " << sent_parentp->getID() << llendl;
this->removeChild(sent_parentp);
sent_parentp->setDrawableParent(NULL);
}
if (sent_parentp && (sent_parentp != this) && !sent_parentp->isDead())
{
//
// We have a viewer object for the parent, and it's not dead.
// Do the actual reparenting here.
//
// new parent is valid
b_changed_status = TRUE;
// ...no current parent, so don't try to remove child
if (mDrawable.notNull())
{
if (mDrawable->isDead() || !mDrawable->getVObj())
{
llwarns << "Drawable is dead or no VObj!" << llendl;
sent_parentp->addChild(this);
}
else
{
if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 1
{
// Bad, we got a cycle somehow.
// Kill both the parent and the child, and
// set cache misses for both of them.
llwarns << "Attempting to recover from parenting cycle!" << llendl;
llwarns << "Killing " << sent_parentp->getID() << " and " << getID() << llendl;
llwarns << "Adding to cache miss list" << llendl;
setParent(NULL);
sent_parentp->setParent(NULL);
getRegion()->addCacheMissFull(getLocalID());
getRegion()->addCacheMissFull(sent_parentp->getLocalID());
gObjectList.killObject(sent_parentp);
gObjectList.killObject(this);
return retval;
}
sent_parentp->addChild(this);
// make sure this object gets a non-damped update
if (sent_parentp->mDrawable.notNull())
{
gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
}
}
}
else
{
sent_parentp->addChild(this);
}
// Show particles, icon and HUD
hideExtraDisplayItems( FALSE );
setChanged(MOVED | SILHOUETTE);
}
else
{
//
// No corresponding viewer object for the parent, put the various
// pieces on the orphan list.
//
//parent_id
U32 ip = mesgsys->getSenderIP();
U32 port = mesgsys->getSenderPort();
gObjectList.orphanize(this, parent_id, ip, port);
// Hide particles, icon and HUD
hideExtraDisplayItems( TRUE );
}
}
}
else
{
// BUG: this is a bad assumption once border crossing is alowed
if ( (parent_id == cur_parentp->mLocalID)
&&(update_type == OUT_TERSE_IMPROVED))
{
// Parent now, same parent in message -> do nothing
// Debugging for suspected problems with local ids.
//LLUUID parent_uuid;
//LLViewerObjectList::getUUIDFromLocal(parent_uuid, parent_id, mesgsys->getSenderIP(), mesgsys->getSenderPort() );
//if (parent_uuid != cur_parentp->getID() )
//{
// llerrs << "Local ID match but UUID mismatch of viewer object" << llendl;
//}
}
else
{
// Parented now, different parent in message
LLViewerObject *sent_parentp;
if (parent_id == 0)
{
//
// This object is no longer parented, we sent in a zero parent ID.
//
sent_parentp = NULL;
}
else
{
LLUUID parent_uuid;
LLViewerObjectList::getUUIDFromLocal(parent_uuid,
parent_id,
gMessageSystem->getSenderIP(),
gMessageSystem->getSenderPort());
sent_parentp = gObjectList.findObject(parent_uuid);
if (isAvatar())
{
// This logic is meant to handle the case where a sitting avatar has reached a new sim
// ahead of the object she was sitting on (which is common as objects are transfered through
// a slower route than agents)...
// In this case, the local id for the object will not be valid, since the viewer has not received
// a full update for the object from that sim yet, so we assume that the agent is still sitting
// where she was originally. --RN
if (!sent_parentp)
{
sent_parentp = cur_parentp;
}
}
else if (!sent_parentp)
{
//
// Switching parents, but we don't know the new parent.
//
U32 ip = mesgsys->getSenderIP();
U32 port = mesgsys->getSenderPort();
// We're an orphan, flag things appropriately.
gObjectList.orphanize(this, parent_id, ip, port);
}
}
// Reattach if possible.
if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this)
{
// New parent is valid, detach and reattach
b_changed_status = TRUE;
if (mDrawable.notNull())
{
if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2
{
// Bad, we got a cycle somehow.
// Kill both the parent and the child, and
// set cache misses for both of them.
llwarns << "Attempting to recover from parenting cycle!" << llendl;
llwarns << "Killing " << sent_parentp->getID() << " and " << getID() << llendl;
llwarns << "Adding to cache miss list" << llendl;
setParent(NULL);
sent_parentp->setParent(NULL);
getRegion()->addCacheMissFull(getLocalID());
getRegion()->addCacheMissFull(sent_parentp->getLocalID());
gObjectList.killObject(sent_parentp);
gObjectList.killObject(this);
return retval;
}
// make sure this object gets a non-damped update
}
cur_parentp->removeChild(this);
sent_parentp->addChild(this);
setChanged(MOVED | SILHOUETTE);
sent_parentp->setChanged(MOVED | SILHOUETTE);
if (sent_parentp->mDrawable.notNull())
{
gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
}
}
else if (!sent_parentp)
{
bool remove_parent = true;
// No new parent, or the parent that we sent doesn't exist on the viewer.
LLViewerObject *parentp = (LLViewerObject *)getParent();
if (parentp)
{
if (parentp->getRegion() != getRegion())
{
// This is probably an object flying across a region boundary, the
// object probably ISN'T being reparented, but just got an object
// update out of order (child update before parent).
//llinfos << "Don't reparent object handoffs!" << llendl;
remove_parent = false;
}
}
if (remove_parent)
{
b_changed_status = TRUE;
if (mDrawable.notNull())
{
// clear parent to removeChild can put the drawable on the damped list
setDrawableParent(NULL); // LLViewerObject::processUpdateMessage 3
}
cur_parentp->removeChild(this);
if (mJointInfo && !parent_id)
{
// since this object is no longer parent-relative
// we make sure we delete any joint info
delete mJointInfo;
mJointInfo = NULL;
}
setChanged(MOVED | SILHOUETTE);
if (mDrawable.notNull())
{
// make sure this object gets a non-damped update
gPipeline.markMoved(mDrawable, FALSE); // undamped
}
}
}
}
}
}
new_rot.normQuat();
if (gPingInterpolate)
{
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender());
if (cdp)
{
F32 ping_delay = 0.5f * mTimeDilation * ( ((F32)cdp->getPingDelay()) * 0.001f + gFrameDTClamped);
LLVector3 diff = getVelocity() * (0.5f*mTimeDilation*(gFrameDTClamped + ((F32)ping_delay)*0.001f));
new_pos_parent += diff;
}
else
{
llwarns << "findCircuit() returned NULL; skipping interpolation" << llendl;
}
}
//////////////////////////
//
// Set the generic change flags...
//
//
U32 packet_id = mesgsys->getCurrentRecvPacketID();
if (packet_id < mLatestRecvPacketID &&
mLatestRecvPacketID - packet_id < 65536)
{
//skip application of this message, it's old
return retval;
}
mLatestRecvPacketID = packet_id;
// Set the change flags for scale
if (new_scale != getScale())
{
setChanged(SCALED | SILHOUETTE);
setScale(new_scale); // Must follow setting permYouOwner()
}
// first, let's see if the new position is actually a change
//static S32 counter = 0;
F32 vel_mag_sq = getVelocity().magVecSquared();
F32 accel_mag_sq = getAcceleration().magVecSquared();
if ( ((b_changed_status)||(test_pos_parent != new_pos_parent))
||( (!isSelected())
&&( (vel_mag_sq != 0.f)
||(accel_mag_sq != 0.f)
||(this_update_precision > mBestUpdatePrecision))))
{
mBestUpdatePrecision = this_update_precision;
LLVector3 diff = new_pos_parent - test_pos_parent ;
F32 mag_sqr = diff.magVecSquared() ;
if(llfinite(mag_sqr))
{
setPositionParent(new_pos_parent);
}
else
{
llwarns << "Can not move the object/avatar to an infinite location!" << llendl ;
retval |= INVALID_UPDATE ;
}
if (mParent && ((LLViewerObject*)mParent)->isAvatar())
{
// we have changed the position of an attachment, so we need to clamp it
LLVOAvatar *avatar = (LLVOAvatar*)mParent;
avatar->clampAttachmentPositions();
}
}
if (new_rot != mLastRot
|| new_angv != old_angv)
{
if (new_rot != mLastRot)
{
mLastRot = new_rot;
setRotation(new_rot);
}
setChanged(ROTATED | SILHOUETTE);
resetRot();
}
if ( gShowObjectUpdates )
{
if (!((mPrimitiveCode == LL_PCODE_LEGACY_AVATAR) && (((LLVOAvatar *) this)->isSelf()))
&& mRegionp)
{
LLViewerObject* object = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, mRegionp);
LLVOTextBubble* bubble = (LLVOTextBubble*) object;
if (update_type == OUT_TERSE_IMPROVED)
{
bubble->mColor.setVec(0.f, 0.f, 1.f, 1.f);
}
else
{
bubble->mColor.setVec(1.f, 0.f, 0.f, 1.f);
}
object->setPositionGlobal(getPositionGlobal());
gPipeline.addObject(object);
}
}
if ((0.0f == vel_mag_sq) &&
(0.0f == accel_mag_sq) &&
(0.0f == getAngularVelocity().magVecSquared()))
{
mStatic = TRUE; // This object doesn't move!
}
else
{
mStatic = FALSE;
}
// BUG: This code leads to problems during group rotate and any scale operation.
// Small discepencies between the simulator and viewer representations cause the
// selection center to creep, leading to objects moving around the wrong center.
//
// Removing this, however, means that if someone else drags an object you have
// selected, your selection center and dialog boxes will be wrong. It also means
// that higher precision information on selected objects will be ignored.
//
// I believe the group rotation problem is fixed. JNC 1.21.2002
//
// Additionally, if any child is selected, need to update the dialogs and selection
// center.
BOOL needs_refresh = mUserSelected;
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
needs_refresh = needs_refresh || child->mUserSelected;
}
if (needs_refresh)
{
LLSelectMgr::getInstance()->updateSelectionCenter();
dialog_refresh_all();
}
// Mark update time as approx. now, with the ping delay.
// Ping delay is off because it's not set for velocity interpolation, causing
// much jumping and hopping around...
// U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay();
mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
mLastMessageUpdateSecs = LLFrameTimer::getElapsedSeconds();
if (mDrawable.notNull())
{
// Don't clear invisibility flag on update if still orphaned!
if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned)
{
// lldebugs << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << llendl;
mDrawable->setState(LLDrawable::CLEAR_INVISIBLE);
}
}
// Update special hover cursor status
bool special_hover_cursor = specialHoverCursor();
if (old_special_hover_cursor != special_hover_cursor
&& mDrawable.notNull())
{
mDrawable->updateSpecialHoverCursor(special_hover_cursor);
}
return retval;
}
BOOL LLViewerObject::isActive() const
{
return TRUE;
}
BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
static LLFastTimer::DeclareTimer ftm("Viewer Object");
LLFastTimer t(ftm);
if (mDead)
{
// It's dead. Don't update it.
return TRUE;
}
// CRO - don't velocity interp linked objects!
// Leviathan - but DO velocity interp joints
if (!mStatic && gVelocityInterpolate && !isSelected())
{
// calculate dt from last update
F32 dt_raw = (F32)(time - mLastInterpUpdateSecs);
F32 dt = mTimeDilation * dt_raw;
if (!mJointInfo)
{
applyAngularVelocity(dt);
}
LLViewerObject *parentp = (LLViewerObject *) getParent();
if (mJointInfo)
{
if (parentp)
{
// do parent-relative stuff
LLVector3 ang_vel = getAngularVelocity();
F32 omega = ang_vel.magVecSquared();
F32 angle = 0.0f;
LLQuaternion dQ;
if (omega > 0.00001f)
{
omega = sqrt(omega);
angle = omega * dt;
dQ.setQuat(angle, ang_vel);
}
LLVector3 pos = getPosition();
if (HJT_HINGE == mJointInfo->mJointType)
{
// hinge = uniform circular motion
LLVector3 parent_pivot = getVelocity();
LLVector3 parent_axis = getAcceleration();
angle = dt * (ang_vel * mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis
dQ.setQuat(angle, mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis
LLVector3 pivot_offset = pos - mJointInfo->mPivot; // pos in pivot-frame
pivot_offset = pivot_offset * dQ; // new rotated pivot-frame pos
pos = mJointInfo->mPivot + pivot_offset; // parent-frame
LLViewerObject::setPosition(pos);
LLQuaternion Q_PC = getRotation();
setRotation(Q_PC * dQ);
mLastInterpUpdateSecs = time;
}
else if (HJT_POINT == mJointInfo->mJointType)
// || HJT_LPOINT == mJointInfo->mJointType)
{
// point-to-point = spin about axis and uniform circular motion
// of axis about the pivot point
//
// NOTE: this interpolation scheme is not quite good enough to
// reduce the bandwidth -- needs a gravitational correction.
// Similarly for hinges with axes that deviate from vertical.
LLQuaternion Q_PC = getRotation();
Q_PC = Q_PC * dQ;
setRotation(Q_PC);
LLVector3 pivot_to_child = - mJointInfo->mAxisOrAnchor; // AxisOrAnchor = anchor
pos = mJointInfo->mPivot + pivot_to_child * Q_PC;
LLViewerObject::setPosition(pos);
mLastInterpUpdateSecs = time;
}
/* else if (HJT_WHEEL == mJointInfo->mJointInfo)
{
// wheel = uniform rotation about axis, with linear
// velocity interpolation (if any)
LLVector3 parent_axis = getAcceleration(); // HACK -- accel stores the parent-axis (parent-frame)
LLQuaternion Q_PC = getRotation();
angle = dt * (parent_axis * ang_vel);
dQ.setQuat(angle, parent_axis);
Q_PC = Q_PC * dQ;
setRotation(Q_PC);
pos = getPosition() + dt * getVelocity();
LLViewerObject::setPosition(pos);
mLastInterpUpdateSecs = time;
}*/
}
}
else if (isAttachment())
{
mLastInterpUpdateSecs = time;
return TRUE;
}
else
{
// linear motion
// PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object
// updates represents the average velocity of the last timestep, rather than the final velocity.
// the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically
//
// There is a problem here if dt is negative. . .
// *TODO: should also wrap linear accel/velocity in check
// to see if object is selected, instead of explicitly
// zeroing it out
LLVector3 accel = getAcceleration();
LLVector3 vel = getVelocity();
if (!(accel.isExactlyZero() && vel.isExactlyZero()))
{
LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
// region local
setPositionRegion(pos + getPositionRegion());
setVelocity(vel + accel*dt);
// for objects that are spinning but not translating, make sure to flag them as having moved
setChanged(MOVED | SILHOUETTE);
}
mLastInterpUpdateSecs = time;
}
}
if (gNoRender)
{
// Skip drawable stuff if not rendering.
return TRUE;
}
updateDrawable(FALSE);
return TRUE;
}
BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
delete [] mData;
if (datap)
{
mData = new U8[data_size];
if (!mData)
{
return FALSE;
}
memcpy(mData, datap, data_size); /* Flawfinder: ignore */
}
return TRUE;
}
// delete an item in the inventory, but don't tell the server. This is
// used internally by remove, update, and savescript.
// This will only delete the first item with an item_id in the list
void LLViewerObject::deleteInventoryItem(const LLUUID& item_id)
{
if(mInventory)
{
LLInventoryObject::object_list_t::iterator it = mInventory->begin();
LLInventoryObject::object_list_t::iterator end = mInventory->end();
for( ; it != end; ++it )
{
if((*it)->getUUID() == item_id)
{
// This is safe only because we return immediatly.
mInventory->erase(it); // will deref and delete it
return;
}
}
doInventoryCallback();
}
}
void LLViewerObject::doUpdateInventory(
LLPointer<LLViewerInventoryItem>& item,
U8 key,
bool is_new)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
LLViewerInventoryItem* old_item = NULL;
if(TASK_INVENTORY_ITEM_KEY == key)
{
old_item = (LLViewerInventoryItem*)getInventoryObject(item->getUUID());
}
else if(TASK_INVENTORY_ASSET_KEY == key)
{
old_item = getInventoryItemByAsset(item->getAssetUUID());
}
LLUUID item_id;
LLUUID new_owner;
LLUUID new_group;
BOOL group_owned = FALSE;
if(old_item)
{
item_id = old_item->getUUID();
new_owner = old_item->getPermissions().getOwner();
new_group = old_item->getPermissions().getGroup();
group_owned = old_item->getPermissions().isGroupOwned();
old_item = NULL;
}
else
{
item_id = item->getUUID();
}
if(!is_new && mInventory)
{
// Attempt to update the local inventory. If we can get the
// object perm, we have perfect visibility, so we want the
// serial number to match. Otherwise, take our best guess and
// make sure that the serial number does not match.
deleteInventoryItem(item_id);
LLPermissions perm(item->getPermissions());
LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this);
bool is_atomic = ((S32)LLAssetType::AT_OBJECT == item->getType()) ? false : true;
if(obj_perm)
{
perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic);
}
else
{
if(group_owned)
{
perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
}
else if(!new_owner.isNull())
{
// The object used to be in inventory, so we can
// assume the owner and group will match what they are
// there.
perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
}
// *FIX: can make an even better guess by using the mPermGroup flags
else if(permYouOwner())
{
// best guess.
perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), item->getPermissions().getGroup(), is_atomic);
--mInventorySerialNum;
}
else
{
// dummy it up.
perm.setOwnerAndGroup(LLUUID::null, LLUUID::null, LLUUID::null, is_atomic);
--mInventorySerialNum;
}
}
LLViewerInventoryItem* oldItem = item;
LLViewerInventoryItem* new_item = new LLViewerInventoryItem(oldItem);
new_item->setPermissions(perm);
mInventory->push_front(new_item);
doInventoryCallback();
++mInventorySerialNum;
}
}
// save a script, which involves removing the old one, and rezzing
// in the new one. This method should be called with the asset id
// of the new and old script AFTER the bytecode has been saved.
void LLViewerObject::saveScript(
const LLViewerInventoryItem* item,
BOOL active,
bool is_new)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
/*
* XXXPAM Investigate not making this copy. Seems unecessary, but I'm unsure about the
* interaction with doUpdateInventory() called below.
*/
lldebugs << "LLViewerObject::saveScript() " << item->getUUID() << " " << item->getAssetUUID() << llendl;
LLPointer<LLViewerInventoryItem> task_item =
new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
item->getAssetUUID(), item->getType(),
item->getInventoryType(),
item->getName(), item->getDescription(),
item->getSaleInfo(), item->getFlags(),
item->getCreationDate());
task_item->setTransactionID(item->getTransactionID());
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RezScript);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
msg->nextBlockFast(_PREHASH_UpdateBlock);
msg->addU32Fast(_PREHASH_ObjectLocalID, (mLocalID));
U8 enabled = active;
msg->addBOOLFast(_PREHASH_Enabled, enabled);
msg->nextBlockFast(_PREHASH_InventoryBlock);
task_item->packMessage(msg);
msg->sendReliable(mRegionp->getHost());
// do the internal logic
doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, is_new);
}
void LLViewerObject::moveInventory(const LLUUID& folder_id,
const LLUUID& item_id)
{
lldebugs << "LLViewerObject::moveInventory " << item_id << llendl;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_MoveTaskInventory);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_FolderID, folder_id);
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addU32Fast(_PREHASH_LocalID, mLocalID);
msg->addUUIDFast(_PREHASH_ItemID, item_id);
msg->sendReliable(mRegionp->getHost());
LLInventoryObject* inv_obj = getInventoryObject(item_id);
if(inv_obj)
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_obj;
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
{
deleteInventoryItem(item_id);
++mInventorySerialNum;
}
}
}
void LLViewerObject::dirtyInventory()
{
// If there aren't any LLVOInventoryListeners, we won't be
// able to update our mInventory when it comes back from the
// simulator, so we should not clear the inventory either.
if(mInventory && !mInventoryCallbacks.empty())
{
mInventory->clear(); // will deref and delete entries
delete mInventory;
mInventory = NULL;
mInventoryDirty = TRUE;
}
}
void LLViewerObject::registerInventoryListener(LLVOInventoryListener* listener, void* user_data)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
LLInventoryCallbackInfo* info = new LLInventoryCallbackInfo;
info->mListener = listener;
info->mInventoryData = user_data;
mInventoryCallbacks.push_front(info);
}
void LLViewerObject::removeInventoryListener(LLVOInventoryListener* listener)
{
if (listener == NULL)
return;
for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
iter != mInventoryCallbacks.end(); )
{
callback_list_t::iterator curiter = iter++;
LLInventoryCallbackInfo* info = *curiter;
if (info->mListener == listener)
{
delete info;
mInventoryCallbacks.erase(curiter);
break;
}
}
}
void LLViewerObject::clearInventoryListeners()
{
for_each(mInventoryCallbacks.begin(), mInventoryCallbacks.end(), DeletePointer());
mInventoryCallbacks.clear();
}
void LLViewerObject::requestInventory()
{
mInventoryDirty = FALSE;
if(mInventory)
{
//mInventory->clear() // will deref and delete it
//delete mInventory;
//mInventory = NULL;
doInventoryCallback();
}
// throw away duplicate requests
else
{
fetchInventoryFromServer();
}
}
void LLViewerObject::fetchInventoryFromServer()
{
if (!mInventoryPending)
{
delete mInventory;
mInventory = NULL;
mInventoryDirty = FALSE;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RequestTaskInventory);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addU32Fast(_PREHASH_LocalID, mLocalID);
msg->sendReliable(mRegionp->getHost());
// this will get reset by dirtyInventory or doInventoryCallback
mInventoryPending = TRUE;
}
}
struct LLFilenameAndTask
{
LLUUID mTaskID;
std::string mFilename;
#ifdef _DEBUG
static S32 sCount;
LLFilenameAndTask()
{
++sCount;
lldebugs << "Constructing LLFilenameAndTask: " << sCount << llendl;
}
~LLFilenameAndTask()
{
--sCount;
lldebugs << "Destroying LLFilenameAndTask: " << sCount << llendl;
}
private:
LLFilenameAndTask(const LLFilenameAndTask& rhs);
const LLFilenameAndTask& operator=(const LLFilenameAndTask& rhs) const;
#endif
};
#ifdef _DEBUG
S32 LLFilenameAndTask::sCount = 0;
#endif
// static
void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
LLUUID task_id;
msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_TaskID, task_id);
LLViewerObject* object = gObjectList.findObject(task_id);
if(!object)
{
llwarns << "LLViewerObject::processTaskInv object "
<< task_id << " does not exist." << llendl;
return;
}
msg->getS16Fast(_PREHASH_InventoryData, _PREHASH_Serial, object->mInventorySerialNum);
LLFilenameAndTask* ft = new LLFilenameAndTask;
ft->mTaskID = task_id;
std::string unclean_filename;
msg->getStringFast(_PREHASH_InventoryData, _PREHASH_Filename, unclean_filename);
ft->mFilename = LLDir::getScrubbedFileName(unclean_filename);
if(ft->mFilename.empty())
{
lldebugs << "Task has no inventory" << llendl;
// mock up some inventory to make a drop target.
if(object->mInventory)
{
object->mInventory->clear(); // will deref and delete it
}
else
{
object->mInventory = new LLInventoryObject::object_list_t();
}
LLPointer<LLInventoryObject> obj;
obj = new LLInventoryObject(object->mID, LLUUID::null,
LLAssetType::AT_CATEGORY,
LLTrans::getString("ViewerObjectContents").c_str());
object->mInventory->push_front(obj);
object->doInventoryCallback();
delete ft;
return;
}
gXferManager->requestFile(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ft->mFilename),
ft->mFilename, LL_PATH_CACHE,
object->mRegionp->getHost(),
TRUE,
&LLViewerObject::processTaskInvFile,
(void**)ft,
LLXferManager::HIGH_PRIORITY);
}
void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status)
{
LLFilenameAndTask* ft = (LLFilenameAndTask*)user_data;
LLViewerObject* object = NULL;
if(ft && (0 == error_code) &&
(object = gObjectList.findObject(ft->mTaskID)))
{
object->loadTaskInvFile(ft->mFilename);
}
else
{
// This Occurs When to requests were made, and the first one
// has already handled it.
lldebugs << "Problem loading task inventory. Return code: "
<< error_code << llendl;
}
delete ft;
}
void LLViewerObject::loadTaskInvFile(const std::string& filename)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename);
llifstream ifs(filename_and_local_path);
if(ifs.good())
{
char buffer[MAX_STRING]; /* Flawfinder: ignore */
// *NOTE: This buffer size is hard coded into scanf() below.
char keyword[MAX_STRING]; /* Flawfinder: ignore */
if(mInventory)
{
mInventory->clear(); // will deref and delete it
}
else
{
mInventory = new LLInventoryObject::object_list_t;
}
while(ifs.good())
{
ifs.getline(buffer, MAX_STRING);
sscanf(buffer, " %254s", keyword); /* Flawfinder: ignore */
if(0 == strcmp("inv_item", keyword))
{
LLPointer<LLInventoryObject> inv = new LLViewerInventoryItem;
inv->importLegacyStream(ifs);
mInventory->push_front(inv);
}
else if(0 == strcmp("inv_object", keyword))
{
LLPointer<LLInventoryObject> inv = new LLInventoryObject;
inv->importLegacyStream(ifs);
inv->rename(LLTrans::getString("ViewerObjectContents").c_str());
mInventory->push_front(inv);
}
else
{
llwarns << "Unknown token in inventory file '"
<< keyword << "'" << llendl;
}
}
ifs.close();
LLFile::remove(filename_and_local_path);
}
else
{
llwarns << "unable to load task inventory: " << filename_and_local_path
<< llendl;
}
doInventoryCallback();
}
void LLViewerObject::doInventoryCallback()
{
for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
iter != mInventoryCallbacks.end(); )
{
callback_list_t::iterator curiter = iter++;
LLInventoryCallbackInfo* info = *curiter;
if (info->mListener != NULL)
{
info->mListener->inventoryChanged(this,
mInventory,
mInventorySerialNum,
info->mInventoryData);
}
else
{
llinfos << "LLViewerObject::doInventoryCallback() deleting bad listener entry." << llendl;
delete info;
mInventoryCallbacks.erase(curiter);
}
}
mInventoryPending = FALSE;
}
void LLViewerObject::removeInventory(const LLUUID& item_id)
{
// close any associated floater properties
LLFloaterReg::hideInstance("properties", item_id);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RemoveTaskInventory);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addU32Fast(_PREHASH_LocalID, mLocalID);
msg->addUUIDFast(_PREHASH_ItemID, item_id);
msg->sendReliable(mRegionp->getHost());
deleteInventoryItem(item_id);
++mInventorySerialNum;
}
void LLViewerObject::updateInventory(
LLViewerInventoryItem* item,
U8 key,
bool is_new)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
// This slices the object into what we're concerned about on the
// viewer. The simulator will take the permissions and transfer
// ownership.
LLPointer<LLViewerInventoryItem> task_item =
new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
item->getAssetUUID(), item->getType(),
item->getInventoryType(),
item->getName(), item->getDescription(),
item->getSaleInfo(),
item->getFlags(),
item->getCreationDate());
task_item->setTransactionID(item->getTransactionID());
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateTaskInventory);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_UpdateData);
msg->addU32Fast(_PREHASH_LocalID, mLocalID);
msg->addU8Fast(_PREHASH_Key, key);
msg->nextBlockFast(_PREHASH_InventoryData);
task_item->packMessage(msg);
msg->sendReliable(mRegionp->getHost());
// do the internal logic
doUpdateInventory(task_item, key, is_new);
}
void LLViewerObject::updateInventoryLocal(LLInventoryItem* item, U8 key)
{
LLPointer<LLViewerInventoryItem> task_item =
new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
item->getAssetUUID(), item->getType(),
item->getInventoryType(),
item->getName(), item->getDescription(),
item->getSaleInfo(), item->getFlags(),
item->getCreationDate());
// do the internal logic
const bool is_new = false;
doUpdateInventory(task_item, key, is_new);
}
LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id)
{
LLInventoryObject* rv = NULL;
if(mInventory)
{
LLInventoryObject::object_list_t::iterator it = mInventory->begin();
LLInventoryObject::object_list_t::iterator end = mInventory->end();
for ( ; it != end; ++it)
{
if((*it)->getUUID() == item_id)
{
rv = *it;
break;
}
}
}
return rv;
}
void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects)
{
if(mInventory)
{
LLInventoryObject::object_list_t::iterator it = mInventory->begin();
LLInventoryObject::object_list_t::iterator end = mInventory->end();
for( ; it != end; ++it)
{
if ((*it)->getType() != LLAssetType::AT_CATEGORY)
{
objects.push_back(*it);
}
}
}
}
LLInventoryObject* LLViewerObject::getInventoryRoot()
{
if (!mInventory || !mInventory->size())
{
return NULL;
}
return mInventory->back();
}
LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id)
{
if (mInventoryDirty)
llwarns << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << llendl;
LLViewerInventoryItem* rv = NULL;
if(mInventory)
{
LLViewerInventoryItem* item = NULL;
LLInventoryObject::object_list_t::iterator it = mInventory->begin();
LLInventoryObject::object_list_t::iterator end = mInventory->end();
for( ; it != end; ++it)
{
LLInventoryObject* obj = *it;
if(obj->getType() != LLAssetType::AT_CATEGORY)
{
// *FIX: gank-ass down cast!
item = (LLViewerInventoryItem*)obj;
if(item->getAssetUUID() == asset_id)
{
rv = item;
break;
}
}
}
}
return rv;
}
void LLViewerObject::updateViewerInventoryAsset(
const LLViewerInventoryItem* item,
const LLUUID& new_asset)
{
LLPointer<LLViewerInventoryItem> task_item =
new LLViewerInventoryItem(item);
task_item->setAssetUUID(new_asset);
// do the internal logic
doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, false);
}
void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent)
{
if (getVolume())
{ //volumes calculate pixel area and angle per face
return;
}
LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent();
LLVector3 pos_agent = getRenderPosition();
F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX];
F32 dy = viewer_pos_agent.mV[VY] - pos_agent.mV[VY];
F32 dz = viewer_pos_agent.mV[VZ] - pos_agent.mV[VZ];
F32 max_scale = getMaxScale();
F32 mid_scale = getMidScale();
F32 min_scale = getMinScale();
// IW: estimate - when close to large objects, computing range based on distance from center is no good
// to try to get a min distance from face, subtract min_scale/2 from the range.
// This means we'll load too much detail sometimes, but that's better than not enough
// I don't think there's a better way to do this without calculating distance per-poly
F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2;
LLViewerCamera* camera = LLViewerCamera::getInstance();
if (range < 0.001f || isHUDAttachment()) // range == zero
{
mAppAngle = 180.f;
mPixelArea = (F32)camera->getScreenPixelArea();
}
else
{
mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
F32 pixels_per_meter = camera->getPixelMeterRatio() / range;
mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale);
if (mPixelArea > camera->getScreenPixelArea())
{
mAppAngle = 180.f;
mPixelArea = (F32)camera->getScreenPixelArea();
}
}
}
BOOL LLViewerObject::updateLOD()
{
return FALSE;
}
BOOL LLViewerObject::updateGeometry(LLDrawable *drawable)
{
return TRUE;
}
void LLViewerObject::updateGL()
{
}
void LLViewerObject::updateFaceSize(S32 idx)
{
}
LLDrawable* LLViewerObject::createDrawable(LLPipeline *pipeline)
{
return NULL;
}
void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
{
LLPrimitive::setScale(scale);
if (mDrawable.notNull())
{
//encompass completely sheared objects by taking
//the most extreme point possible (<1,1,0.5>)
mDrawable->setRadius(LLVector3(1,1,0.5f).scaleVec(scale).magVec());
updateDrawable(damped);
}
if( (LL_PCODE_VOLUME == getPCode()) && !isDead() )
{
if (permYouOwner() || (scale.magVecSquared() > (7.5f * 7.5f)) )
{
if (!mOnMap)
{
gObjectList.addToMap(this);
mOnMap = TRUE;
}
}
else
{
if (mOnMap)
{
gObjectList.removeFromMap(this);
mOnMap = FALSE;
}
}
}
}
void LLViewerObject::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax)
{
LLVector3 center = getRenderPosition();
LLVector3 size = getScale();
newMin.setVec(center-size);
newMax.setVec(center+size);
mDrawable->setPositionGroup((newMin + newMax) * 0.5f);
}
F32 LLViewerObject::getBinRadius()
{
if (mDrawable.notNull())
{
const LLVector3* ext = mDrawable->getSpatialExtents();
return (ext[1]-ext[0]).magVec();
}
return getScale().magVec();
}
F32 LLViewerObject::getMaxScale() const
{
return llmax(getScale().mV[VX],getScale().mV[VY], getScale().mV[VZ]);
}
F32 LLViewerObject::getMinScale() const
{
return llmin(getScale().mV[0],getScale().mV[1],getScale().mV[2]);
}
F32 LLViewerObject::getMidScale() const
{
if (getScale().mV[VX] < getScale().mV[VY])
{
if (getScale().mV[VY] < getScale().mV[VZ])
{
return getScale().mV[VY];
}
else if (getScale().mV[VX] < getScale().mV[VZ])
{
return getScale().mV[VZ];
}
else
{
return getScale().mV[VX];
}
}
else if (getScale().mV[VX] < getScale().mV[VZ])
{
return getScale().mV[VX];
}
else if (getScale().mV[VY] < getScale().mV[VZ])
{
return getScale().mV[VZ];
}
else
{
return getScale().mV[VY];
}
}
void LLViewerObject::updateTextures()
{
}
void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
{
if (isDead())
{
return;
}
S32 i;
S32 tex_count = getNumTEs();
for (i = 0; i < tex_count; i++)
{
getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
}
if (isSculpted())
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
}
if (boost_children)
{
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
child->boostTexturePriority();
}
}
}
void LLViewerObject::setLineWidthForWindowSize(S32 window_width)
{
if (window_width < 700)
{
LLUI::setLineWidth(2.0f);
}
else if (window_width < 1100)
{
LLUI::setLineWidth(3.0f);
}
else if (window_width < 2000)
{
LLUI::setLineWidth(4.0f);
}
else
{
// _damn_, what a nice monitor!
LLUI::setLineWidth(5.0f);
}
}
void LLViewerObject::increaseArrowLength()
{
/* ???
if (mAxisArrowLength == 50)
{
mAxisArrowLength = 100;
}
else
{
mAxisArrowLength = 150;
}
*/
}
void LLViewerObject::decreaseArrowLength()
{
/* ???
if (mAxisArrowLength == 150)
{
mAxisArrowLength = 100;
}
else
{
mAxisArrowLength = 50;
}
*/
}
// Culled from newsim LLTask::addNVPair
void LLViewerObject::addNVPair(const std::string& data)
{
// cout << "LLViewerObject::addNVPair() with ---" << data << "---" << endl;
LLNameValue *nv = new LLNameValue(data.c_str());
// char splat[MAX_STRING];
// temp->printNameValue(splat);
// llinfos << "addNVPair " << splat << llendl;
name_value_map_t::iterator iter = mNameValuePairs.find(nv->mName);
if (iter != mNameValuePairs.end())
{
LLNameValue* foundnv = iter->second;
if (foundnv->mClass != NVC_READ_ONLY)
{
delete foundnv;
mNameValuePairs.erase(iter);
}
else
{
delete nv;
// llinfos << "Trying to write to Read Only NVPair " << temp->mName << " in addNVPair()" << llendl;
return;
}
}
mNameValuePairs[nv->mName] = nv;
}
BOOL LLViewerObject::removeNVPair(const std::string& name)
{
char* canonical_name = gNVNameTable.addString(name);
lldebugs << "LLViewerObject::removeNVPair(): " << name << llendl;
name_value_map_t::iterator iter = mNameValuePairs.find(canonical_name);
if (iter != mNameValuePairs.end())
{
if( mRegionp )
{
LLNameValue* nv = iter->second;
/*
std::string buffer = nv->printNameValue();
gMessageSystem->newMessageFast(_PREHASH_RemoveNameValuePair);
gMessageSystem->nextBlockFast(_PREHASH_TaskData);
gMessageSystem->addUUIDFast(_PREHASH_ID, mID);
gMessageSystem->nextBlockFast(_PREHASH_NameValueData);
gMessageSystem->addStringFast(_PREHASH_NVPair, buffer);
gMessageSystem->sendReliable( mRegionp->getHost() );
*/
// Remove the NV pair from the local list.
delete nv;
mNameValuePairs.erase(iter);
return TRUE;
}
else
{
lldebugs << "removeNVPair - No region for object" << llendl;
}
}
return FALSE;
}
LLNameValue *LLViewerObject::getNVPair(const std::string& name) const
{
char *canonical_name;
canonical_name = gNVNameTable.addString(name);
// If you access a map with a name that isn't in it, it will add the name and a null pointer.
// So first check if the data is in the map.
name_value_map_t::const_iterator iter = mNameValuePairs.find(canonical_name);
if (iter != mNameValuePairs.end())
{
return iter->second;
}
else
{
return NULL;
}
}
void LLViewerObject::updatePositionCaches() const
{
if(mRegionp)
{
if (!isRoot())
{
mPositionRegion = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
}
else
{
mPositionRegion = getPosition();
mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
}
}
}
const LLVector3d LLViewerObject::getPositionGlobal() const
{
if(mRegionp)
{
LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
if (isAttachment())
{
position_global = gAgent.getPosGlobalFromAgent(getRenderPosition());
}
return position_global;
}
else
{
LLVector3d position_global(getPosition());
return position_global;
}
}
const LLVector3 &LLViewerObject::getPositionAgent() const
{
if (mRegionp)
{
if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
{
// Don't return cached position if you have a parent, recalc (until all dirtying is done correctly.
LLVector3 position_region;
position_region = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
mPositionAgent = mRegionp->getPosAgentFromRegion(position_region);
}
else
{
mPositionAgent = mRegionp->getPosAgentFromRegion(getPosition());
}
}
return mPositionAgent;
}
const LLVector3 &LLViewerObject::getPositionRegion() const
{
if (!isRoot())
{
LLViewerObject *parent = (LLViewerObject *)getParent();
mPositionRegion = parent->getPositionRegion() + (getPosition() * parent->getRotation());
}
else
{
mPositionRegion = getPosition();
}
return mPositionRegion;
}
const LLVector3 LLViewerObject::getPositionEdit() const
{
if (isRootEdit())
{
return getPosition();
}
else
{
LLViewerObject *parent = (LLViewerObject *)getParent();
LLVector3 position_edit = parent->getPositionEdit() + getPosition() * parent->getRotationEdit();
return position_edit;
}
}
const LLVector3 LLViewerObject::getRenderPosition() const
{
if (mDrawable.isNull() || mDrawable->getGeneration() < 0)
{
return getPositionAgent();
}
else
{
return mDrawable->getPositionAgent();
}
}
const LLVector3 LLViewerObject::getPivotPositionAgent() const
{
return getRenderPosition();
}
const LLQuaternion LLViewerObject::getRenderRotation() const
{
LLQuaternion ret;
if (mDrawable.isNull() || mDrawable->isStatic())
{
ret = getRotationEdit();
}
else
{
if (!mDrawable->isRoot())
{
ret = getRotation() * LLQuaternion(mDrawable->getParent()->getWorldMatrix());
}
else
{
ret = LLQuaternion(mDrawable->getWorldMatrix());
}
}
return ret;
}
const LLMatrix4 LLViewerObject::getRenderMatrix() const
{
return mDrawable->getWorldMatrix();
}
const LLQuaternion LLViewerObject::getRotationRegion() const
{
LLQuaternion global_rotation = getRotation();
if (!((LLXform *)this)->isRoot())
{
global_rotation = global_rotation * getParent()->getRotation();
}
return global_rotation;
}
const LLQuaternion LLViewerObject::getRotationEdit() const
{
LLQuaternion global_rotation = getRotation();
if (!((LLXform *)this)->isRootEdit())
{
global_rotation = global_rotation * getParent()->getRotation();
}
return global_rotation;
}
void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, BOOL damped )
{
if (isAttachment())
{
LLVector3 new_pos = mRegionp->getPosRegionFromGlobal(pos_global);
if (isRootEdit())
{
new_pos -= mDrawable->mXform.getParent()->getWorldPosition();
LLQuaternion world_rotation = mDrawable->mXform.getParent()->getWorldRotation();
new_pos = new_pos * ~world_rotation;
}
else
{
LLViewerObject* parentp = (LLViewerObject*)getParent();
new_pos -= parentp->getPositionAgent();
new_pos = new_pos * ~parentp->getRotationRegion();
}
LLViewerObject::setPosition(new_pos);
if (mParent && ((LLViewerObject*)mParent)->isAvatar())
{
// we have changed the position of an attachment, so we need to clamp it
LLVOAvatar *avatar = (LLVOAvatar*)mParent;
avatar->clampAttachmentPositions();
}
}
else
{
if( isRoot() )
{
setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
}
else
{
// the relative position with the parent is not constant
LLViewerObject* parent = (LLViewerObject *)getParent();
//RN: this assumes we are only calling this function from the edit tools
gPipeline.updateMoveNormalAsync(parent->mDrawable);
LLVector3 pos_local = mRegionp->getPosRegionFromGlobal(pos_global) - parent->getPositionRegion();
pos_local = pos_local * ~parent->getRotationRegion();
LLViewerObject::setPosition( pos_local );
}
}
//RN: assumes we always want to snap the object when calling this function
gPipeline.updateMoveNormalAsync(mDrawable);
}
void LLViewerObject::setPosition(const LLVector3 &pos, BOOL damped)
{
if (getPosition() != pos)
{
setChanged(TRANSLATED | SILHOUETTE);
}
LLXform::setPosition(pos);
updateDrawable(damped);
if (isRoot())
{
// position caches need to be up to date on root objects
updatePositionCaches();
}
}
void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, BOOL damped)
{
if (isAttachment())
{
if (isRootEdit())
{
LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
LLQuaternion invWorldRotation = mDrawable->mXform.getParent()->getWorldRotation();
invWorldRotation.transQuat();
newPos = newPos * invWorldRotation;
LLViewerObject::setPosition(newPos);
}
else
{
// assumes parent is root editable (root of attachment)
LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
LLVector3 delta_pos = newPos - getPosition();
LLQuaternion invRotation = mDrawable->getRotation();
invRotation.transQuat();
delta_pos = delta_pos * invRotation;
// *FIX: is this right? Shouldn't we be calling the
// LLViewerObject version of setPosition?
LLVector3 old_pos = mDrawable->mXform.getParent()->getPosition();
mDrawable->mXform.getParent()->setPosition(old_pos + delta_pos);
setChanged(TRANSLATED | SILHOUETTE);
}
if (mParent && ((LLViewerObject*)mParent)->isAvatar())
{
// we have changed the position of an attachment, so we need to clamp it
LLVOAvatar *avatar = (LLVOAvatar*)mParent;
avatar->clampAttachmentPositions();
}
}
else
{
if (isRoot())
{
setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
}
else
{
// the relative position with the parent is constant, but the parent's position needs to be changed
LLVector3d position_offset;
position_offset.setVec(getPosition()*getParent()->getRotation());
LLVector3d new_pos_global = pos_global - position_offset;
((LLViewerObject *)getParent())->setPositionGlobal(new_pos_global);
}
}
updateDrawable(damped);
}
void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped)
{
// Set position relative to parent, if no parent, relative to region
if (!isRoot())
{
LLViewerObject::setPosition(pos_parent);
updateDrawable(damped);
}
else
{
setPositionRegion(pos_parent, damped);
}
}
void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, BOOL damped)
{
if (!isRootEdit())
{
LLViewerObject* parent = (LLViewerObject*) getParent();
LLViewerObject::setPosition((pos_region-parent->getPositionRegion())*~parent->getRotationRegion());
}
else
{
LLViewerObject::setPosition(pos_region);
mPositionRegion = pos_region;
mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
}
}
void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, BOOL damped)
{
LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent);
setPositionRegion(pos_region, damped);
}
// identical to setPositionRegion() except it checks for child-joints
// and doesn't also move the joint-parent
// TODO -- implement similar intelligence for joint-parents toward
// their joint-children
void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped)
{
if (!isRootEdit())
{
// the relative position with the parent is constant, but the parent's position needs to be changed
LLVector3 position_offset = getPosition() * getParent()->getRotation();
((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset);
}
else if (isJointChild())
{
// compute new parent-relative position
LLViewerObject *parent = (LLViewerObject *) getParent();
LLQuaternion inv_parent_rot = parent->getRotation();
inv_parent_rot.transQuat();
LLVector3 pos_parent = (pos_edit - parent->getPositionRegion()) * inv_parent_rot;
LLViewerObject::setPosition(pos_parent);
}
else
{
LLViewerObject::setPosition(pos_edit);
mPositionRegion = pos_edit;
mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
}
updateDrawable(damped);
}
LLViewerObject* LLViewerObject::getRootEdit() const
{
const LLViewerObject* root = this;
while (root->mParent
&& !(root->mJointInfo
|| ((LLViewerObject*)root->mParent)->isAvatar()) )
{
root = (LLViewerObject*)root->mParent;
}
return (LLViewerObject*)root;
}
BOOL LLViewerObject::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
S32 face,
BOOL pick_transparent,
S32* face_hit,
LLVector3* intersection,
LLVector2* tex_coord,
LLVector3* normal,
LLVector3* bi_normal)
{
return false;
}
BOOL LLViewerObject::lineSegmentBoundingBox(const LLVector3& start, const LLVector3& end)
{
if (mDrawable.isNull() || mDrawable->isDead())
{
return FALSE;
}
const LLVector3* ext = mDrawable->getSpatialExtents();
LLVector3 center = (ext[1]+ext[0])*0.5f;
LLVector3 size = (ext[1]-ext[0])*0.5f;
return LLLineSegmentBoxIntersect(start, end, center, size);
}
U8 LLViewerObject::getMediaType() const
{
if (mMedia)
{
return mMedia->mMediaType;
}
else
{
return LLViewerObject::MEDIA_NONE;
}
}
void LLViewerObject::setMediaType(U8 media_type)
{
if (!mMedia)
{
// TODO what if we don't have a media pointer?
}
else if (mMedia->mMediaType != media_type)
{
mMedia->mMediaType = media_type;
// TODO: update materials with new image
}
}
std::string LLViewerObject::getMediaURL() const
{
if (mMedia)
{
return mMedia->mMediaURL;
}
else
{
return std::string();
}
}
void LLViewerObject::setMediaURL(const std::string& media_url)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
if (!mMedia)
{
mMedia = new LLViewerObjectMedia;
mMedia->mMediaURL = media_url;
mMedia->mPassedWhitelist = FALSE;
// TODO: update materials with new image
}
else if (mMedia->mMediaURL != media_url)
{
mMedia->mMediaURL = media_url;
mMedia->mPassedWhitelist = FALSE;
// TODO: update materials with new image
}
}
BOOL LLViewerObject::getMediaPassedWhitelist() const
{
if (mMedia)
{
return mMedia->mPassedWhitelist;
}
else
{
return FALSE;
}
}
void LLViewerObject::setMediaPassedWhitelist(BOOL passed)
{
if (mMedia)
{
mMedia->mPassedWhitelist = passed;
}
}
BOOL LLViewerObject::setMaterial(const U8 material)
{
BOOL res = LLPrimitive::setMaterial(material);
if (res)
{
setChanged(TEXTURE);
}
return res;
}
void LLViewerObject::setNumTEs(const U8 num_tes)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
U32 i;
if (num_tes != getNumTEs())
{
if (num_tes)
{
LLPointer<LLViewerTexture> *new_images;
new_images = new LLPointer<LLViewerTexture>[num_tes];
for (i = 0; i < num_tes; i++)
{
if (i < getNumTEs())
{
new_images[i] = mTEImages[i];
}
else if (getNumTEs())
{
new_images[i] = mTEImages[getNumTEs()-1];
}
else
{
new_images[i] = NULL;
}
}
deleteTEImages();
mTEImages = new_images;
}
else
{
deleteTEImages();
}
LLPrimitive::setNumTEs(num_tes);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
gPipeline.markTextured(mDrawable);
}
}
}
void LLViewerObject::sendMaterialUpdate() const
{
LLViewerRegion* regionp = getRegion();
if(!regionp) return;
gMessageSystem->newMessageFast(_PREHASH_ObjectMaterial);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
gMessageSystem->addU8Fast(_PREHASH_Material, getMaterial() );
gMessageSystem->sendReliable( regionp->getHost() );
}
// formerly send_object_rotation
void LLViewerObject::sendRotationUpdate() const
{
LLViewerRegion* regionp = getRegion();
if(!regionp) return;
gMessageSystem->newMessageFast(_PREHASH_ObjectRotation);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID);
gMessageSystem->addQuatFast(_PREHASH_Rotation, getRotationEdit());
//llinfos << "Sent rotation " << getRotationEdit() << llendl;
gMessageSystem->sendReliable( regionp->getHost() );
}
/* Obsolete, we use MultipleObjectUpdate instead
//// formerly send_object_position_global
//void LLViewerObject::sendPositionUpdate() const
//{
// gMessageSystem->newMessageFast(_PREHASH_ObjectPosition);
// gMessageSystem->nextBlockFast(_PREHASH_AgentData);
// gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
// gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
// gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
// gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
// gMessageSystem->addVector3Fast(_PREHASH_Position, getPositionRegion());
// LLViewerRegion* regionp = getRegion();
// gMessageSystem->sendReliable(regionp->getHost());
//}
*/
//formerly send_object_shape(LLViewerObject *object)
void LLViewerObject::sendShapeUpdate()
{
gMessageSystem->newMessageFast(_PREHASH_ObjectShape);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
LLVolumeMessage::packVolumeParams(&getVolume()->getParams(), gMessageSystem);
LLViewerRegion *regionp = getRegion();
gMessageSystem->sendReliable( regionp->getHost() );
}
void LLViewerObject::sendTEUpdate() const
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectImage);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
if (mMedia)
{
msg->addString("MediaURL", mMedia->mMediaURL);
}
else
{
msg->addString("MediaURL", NULL);
}
// TODO send media type
packTEMessage(msg);
LLViewerRegion *regionp = getRegion();
msg->sendReliable( regionp->getHost() );
}
void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
{
LLPrimitive::setTE(te, texture_entry);
// This doesn't work, don't get any textures.
// if (mDrawable.notNull() && mDrawable->isVisible())
// {
const LLUUID& image_id = getTE(te)->getID();
mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
// }
}
void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
{
if (mTEImages[te] != imagep)
{
mTEImages[te] = imagep;
LLPrimitive::setTETexture(te, imagep->getID());
setChanged(TEXTURE);
if (mDrawable.notNull())
{
gPipeline.markTextured(mDrawable);
}
}
}
S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host)
{
S32 retval = 0;
if (uuid != getTE(te)->getID() ||
uuid == LLUUID::null)
{
retval = LLPrimitive::setTETexture(te, uuid);
mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
gPipeline.markTextured(mDrawable);
}
}
return retval;
}
void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
{
if(index < 0 || index >= getNumTEs())
{
return ;
}
mTEImages[index] = new_image ;
}
S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
{
// Invalid host == get from the agent's sim
return setTETextureCore(te, uuid, LLHost::invalid);
}
S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color)
{
return setTEColor(te, LLColor4(color));
}
S32 LLViewerObject::setTEColor(const U8 te, const LLColor4& color)
{
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (color != tep->getColor())
{
retval = LLPrimitive::setTEColor(te, color);
if (mDrawable.notNull() && retval)
{
// These should only happen on updates which are not the initial update.
dirtyMesh();
}
}
return retval;
}
S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump)
{
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (bump != tep->getBumpmap())
{
retval = LLPrimitive::setTEBumpmap(te, bump);
setChanged(TEXTURE);
if (mDrawable.notNull() && retval)
{
gPipeline.markTextured(mDrawable);
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
}
}
return retval;
}
S32 LLViewerObject::setTETexGen(const U8 te, const U8 texgen)
{
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (texgen != tep->getTexGen())
{
retval = LLPrimitive::setTETexGen(te, texgen);
setChanged(TEXTURE);
}
return retval;
}
S32 LLViewerObject::setTEMediaTexGen(const U8 te, const U8 media)
{
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (media != tep->getMediaTexGen())
{
retval = LLPrimitive::setTEMediaTexGen(te, media);
setChanged(TEXTURE);
}
return retval;
}
S32 LLViewerObject::setTEShiny(const U8 te, const U8 shiny)
{
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (shiny != tep->getShiny())
{
retval = LLPrimitive::setTEShiny(te, shiny);
setChanged(TEXTURE);
}
return retval;
}
S32 LLViewerObject::setTEFullbright(const U8 te, const U8 fullbright)
{
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (fullbright != tep->getFullbright())
{
retval = LLPrimitive::setTEFullbright(te, fullbright);
setChanged(TEXTURE);
if (mDrawable.notNull() && retval)
{
gPipeline.markTextured(mDrawable);
}
}
return retval;
}
S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags)
{
// this might need work for media type
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (media_flags != tep->getMediaFlags())
{
retval = LLPrimitive::setTEMediaFlags(te, media_flags);
setChanged(TEXTURE);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD, TRUE);
gPipeline.markTextured(mDrawable);
// JC - probably only need this if changes texture coords
//gPipeline.markRebuild(mDrawable);
}
}
return retval;
}
S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow)
{
S32 retval = 0;
const LLTextureEntry *tep = getTE(te);
if (!tep)
{
llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
}
else if (glow != tep->getGlow())
{
retval = LLPrimitive::setTEGlow(te, glow);
setChanged(TEXTURE);
if (mDrawable.notNull() && retval)
{
gPipeline.markTextured(mDrawable);
}
}
return retval;
}
S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t)
{
S32 retval = 0;
retval = LLPrimitive::setTEScale(te, s, t);
setChanged(TEXTURE);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
}
return retval;
}
S32 LLViewerObject::setTEScaleS(const U8 te, const F32 s)
{
S32 retval = LLPrimitive::setTEScaleS(te, s);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
}
return retval;
}
S32 LLViewerObject::setTEScaleT(const U8 te, const F32 t)
{
S32 retval = LLPrimitive::setTEScaleT(te, t);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
}
return retval;
}
S32 LLViewerObject::setTEOffset(const U8 te, const F32 s, const F32 t)
{
S32 retval = LLPrimitive::setTEOffset(te, s, t);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
}
return retval;
}
S32 LLViewerObject::setTEOffsetS(const U8 te, const F32 s)
{
S32 retval = LLPrimitive::setTEOffsetS(te, s);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
}
return retval;
}
S32 LLViewerObject::setTEOffsetT(const U8 te, const F32 t)
{
S32 retval = LLPrimitive::setTEOffsetT(te, t);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
}
return retval;
}
S32 LLViewerObject::setTERotation(const U8 te, const F32 r)
{
S32 retval = LLPrimitive::setTERotation(te, r);
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
}
return retval;
}
LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const
{
// llassert(mTEImages);
if (face < getNumTEs())
{
LLViewerTexture* image = mTEImages[face];
if (image)
{
return image;
}
else
{
return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
}
}
llerrs << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << llendl;
return NULL;
}
void LLViewerObject::fitFaceTexture(const U8 face)
{
llinfos << "fitFaceTexture not implemented" << llendl;
}
LLBBox LLViewerObject::getBoundingBoxAgent() const
{
LLVector3 position_agent;
LLQuaternion rot;
LLViewerObject* avatar_parent = NULL;
LLViewerObject* root_edit = (LLViewerObject*)getRootEdit();
if (root_edit)
{
avatar_parent = (LLViewerObject*)root_edit->getParent();
}
if (avatar_parent && avatar_parent->isAvatar() &&
root_edit && root_edit->mDrawable.notNull() && root_edit->mDrawable->getXform()->getParent())
{
LLXform* parent_xform = root_edit->mDrawable->getXform()->getParent();
position_agent = (getPositionEdit() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition();
rot = getRotationEdit() * parent_xform->getWorldRotation();
}
else
{
position_agent = getPositionAgent();
rot = getRotationRegion();
}
return LLBBox( position_agent, rot, getScale() * -0.5f, getScale() * 0.5f );
}
U32 LLViewerObject::getNumVertices() const
{
U32 num_vertices = 0;
if (mDrawable.notNull())
{
S32 i, num_faces;
num_faces = mDrawable->getNumFaces();
for (i = 0; i < num_faces; i++)
{
num_vertices += mDrawable->getFace(i)->getGeomCount();
}
}
return num_vertices;
}
U32 LLViewerObject::getNumIndices() const
{
U32 num_indices = 0;
if (mDrawable.notNull())
{
S32 i, num_faces;
num_faces = mDrawable->getNumFaces();
for (i = 0; i < num_faces; i++)
{
num_indices += mDrawable->getFace(i)->getIndicesCount();
}
}
return num_indices;
}
// Find the number of instances of this object's inventory that are of the given type
S32 LLViewerObject::countInventoryContents(LLAssetType::EType type)
{
S32 count = 0;
if( mInventory )
{
LLInventoryObject::object_list_t::const_iterator it = mInventory->begin();
LLInventoryObject::object_list_t::const_iterator end = mInventory->end();
for( ; it != end ; ++it )
{
if( (*it)->getType() == type )
{
++count;
}
}
}
return count;
}
void LLViewerObject::setCanSelect(BOOL canSelect)
{
mbCanSelect = canSelect;
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
child->mbCanSelect = canSelect;
}
}
void LLViewerObject::setDebugText(const std::string &utf8text)
{
if (utf8text.empty() && !mText)
{
return;
}
if (!mText)
{
mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
mText->setFont(LLFontGL::getFontSansSerif());
mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP);
mText->setMaxLines(-1);
mText->setSourceObject(this);
mText->setOnHUDAttachment(isHUDAttachment());
}
mText->setColor(LLColor4::white);
mText->setStringUTF8(utf8text);
mText->setZCompare(FALSE);
mText->setDoFade(FALSE);
updateText();
}
void LLViewerObject::setIcon(LLViewerTexture* icon_image)
{
if (!mIcon)
{
mIcon = (LLHUDIcon *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_ICON);
mIcon->setSourceObject(this);
mIcon->setImage(icon_image);
// *TODO: make this user configurable
mIcon->setScale(0.03f);
}
else
{
mIcon->restartLifeTimer();
}
}
void LLViewerObject::clearIcon()
{
if (mIcon)
{
mIcon = NULL;
}
}
LLViewerObject* LLViewerObject::getSubParent()
{
if (isJointChild())
{
return this;
}
return (LLViewerObject*) getParent();
}
const LLViewerObject* LLViewerObject::getSubParent() const
{
if (isJointChild())
{
return this;
}
return (const LLViewerObject*) getParent();
}
BOOL LLViewerObject::isOnMap()
{
return mOnMap;
}
void LLViewerObject::updateText()
{
if (!isDead())
{
if (mText.notNull())
{
LLVector3 up_offset(0,0,0);
up_offset.mV[2] = getScale().mV[VZ]*0.6f;
if (mDrawable.notNull())
{
mText->setPositionAgent(getRenderPosition() + up_offset);
}
else
{
mText->setPositionAgent(getPositionAgent() + up_offset);
}
}
}
}
LLVOAvatar* LLViewerObject::asAvatar()
{
return NULL;
}
BOOL LLViewerObject::isParticleSource() const
{
return !mPartSourcep.isNull() && !mPartSourcep->isDead();
}
void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id)
{
if (mPartSourcep)
{
deleteParticleSource();
}
LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::createPSS(this, particle_parameters);
mPartSourcep = pss;
if (mPartSourcep)
{
mPartSourcep->setOwnerUUID(owner_id);
if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
{
LLViewerTexture* image;
if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
{
image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga");
}
else
{
image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
}
mPartSourcep->setImage(image);
}
}
LLViewerPartSim::getInstance()->addPartSource(pss);
}
void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& owner_id)
{
if (!mPartSourcep.isNull() && mPartSourcep->isDead())
{
mPartSourcep = NULL;
}
if (mPartSourcep)
{
// If we've got one already, just update the existing source (or remove it)
if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, block_num))
{
mPartSourcep->setDead();
mPartSourcep = NULL;
}
}
else
{
LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, block_num);
//If the owner is muted, don't create the system
if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
// We need to be able to deal with a particle source that hasn't changed, but still got an update!
if (pss)
{
// llinfos << "Making particle system with owner " << owner_id << llendl;
pss->setOwnerUUID(owner_id);
mPartSourcep = pss;
LLViewerPartSim::getInstance()->addPartSource(pss);
}
}
if (mPartSourcep)
{
if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
{
LLViewerTexture* image;
if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
{
image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
}
else
{
image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
}
mPartSourcep->setImage(image);
}
}
}
void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id)
{
if (!mPartSourcep.isNull() && mPartSourcep->isDead())
{
mPartSourcep = NULL;
}
if (mPartSourcep)
{
// If we've got one already, just update the existing source (or remove it)
if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp))
{
mPartSourcep->setDead();
mPartSourcep = NULL;
}
}
else
{
LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp);
//If the owner is muted, don't create the system
if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
// We need to be able to deal with a particle source that hasn't changed, but still got an update!
if (pss)
{
// llinfos << "Making particle system with owner " << owner_id << llendl;
pss->setOwnerUUID(owner_id);
mPartSourcep = pss;
LLViewerPartSim::getInstance()->addPartSource(pss);
}
}
if (mPartSourcep)
{
if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
{
LLViewerTexture* image;
if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
{
image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
}
else
{
image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
}
mPartSourcep->setImage(image);
}
}
}
void LLViewerObject::deleteParticleSource()
{
if (mPartSourcep.notNull())
{
mPartSourcep->setDead();
mPartSourcep = NULL;
}
}
// virtual
void LLViewerObject::updateDrawable(BOOL force_damped)
{
if (mDrawable.notNull() &&
!mDrawable->isState(LLDrawable::ON_MOVE_LIST) &&
isChanged(MOVED))
{
BOOL damped_motion =
!isChanged(SHIFTED) && // not shifted between regions this frame and...
( force_damped || // ...forced into damped motion by application logic or...
( !isSelected() && // ...not selected and...
( mDrawable->isRoot() || // ... is root or ...
(getParent() && !((LLViewerObject*)getParent())->isSelected())// ... parent is not selected and ...
) &&
getPCode() == LL_PCODE_VOLUME && // ...is a volume object and...
getVelocity().isExactlyZero() && // ...is not moving physically and...
mDrawable->getGeneration() != -1 // ...was not created this frame.
)
);
gPipeline.markMoved(mDrawable, damped_motion);
}
clearChanged(SHIFTED);
}
// virtual, overridden by LLVOVolume
F32 LLViewerObject::getVObjRadius() const
{
return mDrawable.notNull() ? mDrawable->getRadius() : 0.f;
}
void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags)
{
if (!gAudiop)
{
return;
}
if (audio_uuid.isNull())
{
if (!mAudioSourcep)
{
return;
}
if (mAudioSourcep->isLoop() && !mAudioSourcep->hasPendingPreloads())
{
// We don't clear the sound if it's a loop, it'll go away on its own.
// At least, this appears to be how the scripts work.
// The attached sound ID is set to NULL to avoid it playing back when the
// object rezzes in on non-looping sounds.
//llinfos << "Clearing attached sound " << mAudioSourcep->getCurrentData()->getID() << llendl;
gAudiop->cleanupAudioSource(mAudioSourcep);
mAudioSourcep = NULL;
}
else if (flags & LL_SOUND_FLAG_STOP)
{
// Just shut off the sound
mAudioSourcep->play(LLUUID::null);
}
return;
}
if (flags & LL_SOUND_FLAG_LOOP
&& mAudioSourcep && mAudioSourcep->isLoop() && mAudioSourcep->getCurrentData()
&& mAudioSourcep->getCurrentData()->getID() == audio_uuid)
{
//llinfos << "Already playing this sound on a loop, ignoring" << llendl;
return;
}
// don't clean up before previous sound is done. Solves: SL-33486
if ( mAudioSourcep && mAudioSourcep->isDone() )
{
gAudiop->cleanupAudioSource(mAudioSourcep);
mAudioSourcep = NULL;
}
getAudioSource(owner_id);
if (mAudioSourcep)
{
BOOL queue = flags & LL_SOUND_FLAG_QUEUE;
mAudioGain = gain;
mAudioSourcep->setGain(gain);
mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP);
mAudioSourcep->setSyncMaster(flags & LL_SOUND_FLAG_SYNC_MASTER);
mAudioSourcep->setSyncSlave(flags & LL_SOUND_FLAG_SYNC_SLAVE);
mAudioSourcep->setQueueSounds(queue);
if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG
{
mAudioSourcep->play(LLUUID::null);
}
// Play this sound if region maturity permits
if( gAgent.canAccessMaturityAtGlobal(this->getPositionGlobal()) )
{
//llinfos << "Playing attached sound " << audio_uuid << llendl;
mAudioSourcep->play(audio_uuid);
}
}
}
LLAudioSource *LLViewerObject::getAudioSource(const LLUUID& owner_id)
{
if (!mAudioSourcep)
{
// Arbitrary low gain for a sound that's not playing.
// This is used for sound preloads, for example.
LLAudioSourceVO *asvop = new LLAudioSourceVO(mID, owner_id, 0.01f, this);
mAudioSourcep = asvop;
if(gAudiop) gAudiop->addAudioSource(asvop);
}
return mAudioSourcep;
}
void LLViewerObject::adjustAudioGain(const F32 gain)
{
if (!gAudiop)
{
return;
}
if (mAudioSourcep)
{
mAudioGain = gain;
mAudioSourcep->setGain(mAudioGain);
}
}
//----------------------------------------------------------------------------
bool LLViewerObject::unpackParameterEntry(U16 param_type, LLDataPacker *dp)
{
ExtraParameter* param = getExtraParameterEntryCreate(param_type);
if (param)
{
param->data->unpack(*dp);
param->in_use = TRUE;
parameterChanged(param_type, param->data, TRUE, false);
return true;
}
else
{
return false;
}
}
LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 param_type)
{
LLNetworkData* new_block = NULL;
switch (param_type)
{
case LLNetworkData::PARAMS_FLEXIBLE:
{
new_block = new LLFlexibleObjectData();
break;
}
case LLNetworkData::PARAMS_LIGHT:
{
new_block = new LLLightParams();
break;
}
case LLNetworkData::PARAMS_SCULPT:
{
new_block = new LLSculptParams();
break;
}
case LLNetworkData::PARAMS_LIGHT_IMAGE:
{
new_block = new LLLightImageParams();
break;
}
default:
{
llinfos << "Unknown param type." << llendl;
break;
}
};
if (new_block)
{
ExtraParameter* new_entry = new ExtraParameter;
new_entry->data = new_block;
new_entry->in_use = false; // not in use yet
mExtraParameterList[param_type] = new_entry;
return new_entry;
}
return NULL;
}
LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const
{
std::map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
if (itor != mExtraParameterList.end())
{
return itor->second;
}
return NULL;
}
LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntryCreate(U16 param_type)
{
ExtraParameter* param = getExtraParameterEntry(param_type);
if (!param)
{
param = createNewParameterEntry(param_type);
}
return param;
}
LLNetworkData* LLViewerObject::getParameterEntry(U16 param_type) const
{
ExtraParameter* param = getExtraParameterEntry(param_type);
if (param)
{
return param->data;
}
else
{
return NULL;
}
}
BOOL LLViewerObject::getParameterEntryInUse(U16 param_type) const
{
ExtraParameter* param = getExtraParameterEntry(param_type);
if (param)
{
return param->in_use;
}
else
{
return FALSE;
}
}
bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin)
{
ExtraParameter* param = getExtraParameterEntryCreate(param_type);
if (param)
{
if (param->in_use && new_value == *(param->data))
{
return false;
}
param->in_use = true;
param->data->copy(new_value);
parameterChanged(param_type, param->data, TRUE, local_origin);
return true;
}
else
{
return false;
}
}
// Assumed to be called locally
// If in_use is TRUE, will crate a new extra parameter if none exists.
// Should always return true.
bool LLViewerObject::setParameterEntryInUse(U16 param_type, BOOL in_use, bool local_origin)
{
ExtraParameter* param = getExtraParameterEntryCreate(param_type);
if (param && param->in_use != in_use)
{
param->in_use = in_use;
parameterChanged(param_type, param->data, in_use, local_origin);
return true;
}
return false;
}
void LLViewerObject::parameterChanged(U16 param_type, bool local_origin)
{
ExtraParameter* param = getExtraParameterEntry(param_type);
if (param)
{
parameterChanged(param_type, param->data, param->in_use, local_origin);
}
}
void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin)
{
if (local_origin)
{
LLViewerRegion* regionp = getRegion();
if(!regionp) return;
// Change happened on the viewer. Send the change up
U8 tmp[MAX_OBJECT_PARAMS_SIZE];
LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
if (data->pack(dpb))
{
U32 datasize = (U32)dpb.getCurrentSize();
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectExtraParams);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
msg->addU16Fast(_PREHASH_ParamType, param_type);
msg->addBOOLFast(_PREHASH_ParamInUse, in_use);
msg->addU32Fast(_PREHASH_ParamSize, datasize);
msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
msg->sendReliable( regionp->getHost() );
}
else
{
llwarns << "Failed to send object extra parameters: " << param_type << llendl;
}
}
}
void LLViewerObject::setDrawableState(U32 state, BOOL recursive)
{
if (mDrawable)
{
mDrawable->setState(state);
}
if (recursive)
{
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
child->setDrawableState(state, recursive);
}
}
}
void LLViewerObject::clearDrawableState(U32 state, BOOL recursive)
{
if (mDrawable)
{
mDrawable->clearState(state);
}
if (recursive)
{
for (child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
child->clearDrawableState(state, recursive);
}
}
}
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// RN: these functions assume a 2-level hierarchy
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// Owned by anyone?
BOOL LLViewerObject::permAnyOwner() const
{
if (isRootEdit())
{
return ((mFlags & FLAGS_OBJECT_ANY_OWNER) != 0);
}
else
{
return ((LLViewerObject*)getParent())->permAnyOwner();
}
}
// Owned by this viewer?
BOOL LLViewerObject::permYouOwner() const
{
if (isRootEdit())
{
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
{
return TRUE;
}
# endif
return ((mFlags & FLAGS_OBJECT_YOU_OWNER) != 0);
#endif
}
else
{
return ((LLViewerObject*)getParent())->permYouOwner();
}
}
// Owned by a group?
BOOL LLViewerObject::permGroupOwner() const
{
if (isRootEdit())
{
return ((mFlags & FLAGS_OBJECT_GROUP_OWNED) != 0);
}
else
{
return ((LLViewerObject*)getParent())->permGroupOwner();
}
}
// Can the owner edit
BOOL LLViewerObject::permOwnerModify() const
{
if (isRootEdit())
{
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
{
return TRUE;
}
# endif
return ((mFlags & FLAGS_OBJECT_OWNER_MODIFY) != 0);
#endif
}
else
{
return ((LLViewerObject*)getParent())->permOwnerModify();
}
}
// Can edit
BOOL LLViewerObject::permModify() const
{
if (isRootEdit())
{
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
{
return TRUE;
}
# endif
return ((mFlags & FLAGS_OBJECT_MODIFY) != 0);
#endif
}
else
{
return ((LLViewerObject*)getParent())->permModify();
}
}
// Can copy
BOOL LLViewerObject::permCopy() const
{
if (isRootEdit())
{
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
{
return TRUE;
}
# endif
return ((mFlags & FLAGS_OBJECT_COPY) != 0);
#endif
}
else
{
return ((LLViewerObject*)getParent())->permCopy();
}
}
// Can move
BOOL LLViewerObject::permMove() const
{
if (isRootEdit())
{
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
{
return TRUE;
}
# endif
return ((mFlags & FLAGS_OBJECT_MOVE) != 0);
#endif
}
else
{
return ((LLViewerObject*)getParent())->permMove();
}
}
// Can be transferred
BOOL LLViewerObject::permTransfer() const
{
if (isRootEdit())
{
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
{
return TRUE;
}
# endif
return ((mFlags & FLAGS_OBJECT_TRANSFER) != 0);
#endif
}
else
{
return ((LLViewerObject*)getParent())->permTransfer();
}
}
// Can only open objects that you own, or that someone has
// given you modify rights to. JC
BOOL LLViewerObject::allowOpen() const
{
return !flagInventoryEmpty() && (permYouOwner() || permModify());
}
LLViewerObject::LLInventoryCallbackInfo::~LLInventoryCallbackInfo()
{
if (mListener)
{
mListener->clearVOInventoryListener();
}
}
void LLViewerObject::updateVolume(const LLVolumeParams& volume_params)
{
if (setVolume(volume_params, 1)) // *FIX: magic number, ack!
{
// Transmit the update to the simulator
sendShapeUpdate();
markForUpdate(TRUE);
}
}
void LLViewerObject::markForUpdate(BOOL priority)
{
if (mDrawable.notNull())
{
gPipeline.markTextured(mDrawable);
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, priority);
}
}
bool LLViewerObject::getIncludeInSearch() const
{
return ((mFlags & FLAGS_INCLUDE_IN_SEARCH) != 0);
}
void LLViewerObject::setIncludeInSearch(bool include_in_search)
{
if (include_in_search)
{
mFlags |= FLAGS_INCLUDE_IN_SEARCH;
}
else
{
mFlags &= ~FLAGS_INCLUDE_IN_SEARCH;
}
}
void LLViewerObject::setRegion(LLViewerRegion *regionp)
{
if (!regionp)
{
llwarns << "viewer object set region to NULL" << llendl;
}
mLatestRecvPacketID = 0;
mRegionp = regionp;
for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
{
LLViewerObject* child = *i;
child->setRegion(regionp);
}
setChanged(MOVED | SILHOUETTE);
updateDrawable(FALSE);
}
bool LLViewerObject::specialHoverCursor() const
{
return (mFlags & FLAGS_USE_PHYSICS)
|| (mFlags & FLAGS_HANDLE_TOUCH)
|| (mClickAction != 0);
}
void LLViewerObject::updateFlags()
{
LLViewerRegion* regionp = getRegion();
if(!regionp) return;
gMessageSystem->newMessage("ObjectFlagUpdate");
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, getLocalID() );
gMessageSystem->addBOOLFast(_PREHASH_UsePhysics, usePhysics() );
gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() );
gMessageSystem->addBOOL("IsPhantom", flagPhantom() );
gMessageSystem->addBOOL("CastsShadows", flagCastShadows() );
gMessageSystem->sendReliable( regionp->getHost() );
}
BOOL LLViewerObject::setFlags(U32 flags, BOOL state)
{
BOOL setit = FALSE;
if (state)
{
if ((mFlags & flags) != flags)
{
mFlags |= flags;
setit = TRUE;
}
}
else
{
if ((mFlags & flags) != 0)
{
mFlags &= ~flags;
setit = TRUE;
}
}
// BUG: Sometimes viewer physics and simulator physics get
// out of sync. To fix this, always send update to simulator.
// if (setit)
{
updateFlags();
}
return setit;
}
void LLViewerObject::applyAngularVelocity(F32 dt)
{
//do target omega here
mRotTime += dt;
LLVector3 ang_vel = getAngularVelocity();
F32 omega = ang_vel.magVecSquared();
F32 angle = 0.0f;
LLQuaternion dQ;
if (omega > 0.00001f)
{
omega = sqrt(omega);
angle = omega * dt;
ang_vel *= 1.f/omega;
dQ.setQuat(angle, ang_vel);
setRotation(getRotation()*dQ);
setChanged(MOVED | SILHOUETTE);
}
}
void LLViewerObject::resetRot()
{
mRotTime = 0.0f;
}
U32 LLViewerObject::getPartitionType() const
{
return LLViewerRegion::PARTITION_NONE;
}
void LLViewerObject::dirtySpatialGroup(BOOL priority) const
{
if (mDrawable)
{
LLSpatialGroup* group = mDrawable->getSpatialGroup();
if (group)
{
group->dirtyGeom();
gPipeline.markRebuild(group, priority);
}
}
}
void LLViewerObject::dirtyMesh()
{
if (mDrawable)
{
LLSpatialGroup* group = mDrawable->getSpatialGroup();
if (group)
{
group->dirtyMesh();
}
}
}
F32 LLAlphaObject::getPartSize(S32 idx)
{
return 0.f;
}
// virtual
void LLStaticViewerObject::updateDrawable(BOOL force_damped)
{
// Force an immediate rebuild on any update
if (mDrawable.notNull())
{
mDrawable->updateXform(TRUE);
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
}
clearChanged(SHIFTED);
}
void LLViewerObject::saveUnselectedChildrenPosition(std::vector<LLVector3>& positions)
{
if(mChildList.empty() || !positions.empty())
{
return ;
}
for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* childp = *iter;
if (!childp->isSelected() && childp->mDrawable.notNull())
{
positions.push_back(childp->getPositionEdit());
}
}
return ;
}
void LLViewerObject::saveUnselectedChildrenRotation(std::vector<LLQuaternion>& rotations)
{
if(mChildList.empty())
{
return ;
}
for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* childp = *iter;
if (!childp->isSelected() && childp->mDrawable.notNull())
{
rotations.push_back(childp->getRotationEdit());
}
}
return ;
}
//counter-rotation
void LLViewerObject::resetChildrenRotationAndPosition(const std::vector<LLQuaternion>& rotations,
const std::vector<LLVector3>& positions)
{
if(mChildList.empty())
{
return ;
}
S32 index = 0 ;
LLQuaternion inv_rotation = ~getRotationEdit() ;
LLVector3 offset = getPositionEdit() ;
for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* childp = *iter;
if (!childp->isSelected() && childp->mDrawable.notNull())
{
if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
{
childp->setRotation(rotations[index] * inv_rotation);
childp->setPosition((positions[index] - offset) * inv_rotation);
LLManip::rebuild(childp);
}
else //avatar
{
LLVector3 reset_pos = (positions[index] - offset) * inv_rotation ;
LLQuaternion reset_rot = rotations[index] * inv_rotation ;
((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ;
((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, TRUE);
((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, TRUE) ;
LLManip::rebuild(childp);
}
index++;
}
}
return ;
}
//counter-translation
void LLViewerObject::resetChildrenPosition(const LLVector3& offset, BOOL simplified)
{
if(mChildList.empty())
{
return ;
}
LLVector3 child_offset;
if(simplified) //translation only, rotation matrix does not change
{
child_offset = offset * ~getRotation();
}
else //rotation matrix might change too.
{
if (isAttachment() && mDrawable.notNull())
{
LLXform* attachment_point_xform = mDrawable->getXform()->getParent();
LLQuaternion parent_rotation = getRotation() * attachment_point_xform->getWorldRotation();
child_offset = offset * ~parent_rotation;
}
else
{
child_offset = offset * ~getRenderRotation();
}
}
for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* childp = *iter;
if (!childp->isSelected() && childp->mDrawable.notNull())
{
if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
{
childp->setPosition(childp->getPosition() + child_offset);
LLManip::rebuild(childp);
}
else //avatar
{
LLVector3 reset_pos = ((LLVOAvatar*)childp)->mDrawable->mXform.getPosition() + child_offset ;
((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos);
LLManip::rebuild(childp);
}
}
}
return ;
}