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llagentaccess.cpp 4.34 KiB
/**
* @file llagentaccess.cpp
* @brief LLAgentAccess class implementation - manages maturity and godmode info
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagentaccess.h"
#include "indra_constants.h"
#include "llviewercontrol.h"
LLAgentAccess::LLAgentAccess(LLControlGroup& savedSettings) :
mSavedSettings(savedSettings),
mAccess(SIM_ACCESS_PG),
mAdminOverride(false),
mGodLevel(GOD_NOT)
{
}
bool LLAgentAccess::getAdminOverride() const
{
return mAdminOverride;
}
void LLAgentAccess::setAdminOverride(bool b)
{
mAdminOverride = b;
}
void LLAgentAccess::setGodLevel(U8 god_level)
{
mGodLevel = god_level;
}
bool LLAgentAccess::isGodlike() const
{
#ifdef HACKED_GODLIKE_VIEWER
return true;
#else
if(mAdminOverride) return true;
return mGodLevel > GOD_NOT;
#endif
}
bool LLAgentAccess::isGodlikeWithoutAdminMenuFakery() const
{
#ifdef HACKED_GODLIKE_VIEWER
return true;
#else
return mGodLevel > GOD_NOT;
#endif
}
U8 LLAgentAccess::getGodLevel() const
{
#ifdef HACKED_GODLIKE_VIEWER
return GOD_MAINTENANCE;
#else
if(mAdminOverride) return GOD_FULL; // :(
return mGodLevel;
#endif
}
bool LLAgentAccess::wantsPGOnly() const
{
return (prefersPG() || isTeen()) && !isGodlike();
}
bool LLAgentAccess::canAccessMature() const
{
// if you prefer mature, you're either mature or adult, and
// therefore can access all mature content
return isGodlike() || (prefersMature() && !isTeen());
}
bool LLAgentAccess::canAccessAdult() const
{
// if you prefer adult, you must BE adult.
return isGodlike() || (prefersAdult() && isAdult());
}
bool LLAgentAccess::prefersPG() const
{
#ifdef LL_TEST
U32 access = mSavedSettings.getU32("PreferredMaturity");
#else
U32 access = ALControlCache::PreferredMaturity;
#endif
return access < SIM_ACCESS_MATURE;
}
bool LLAgentAccess::prefersMature() const
{
#ifdef LL_TEST
U32 access = mSavedSettings.getU32("PreferredMaturity");
#else
U32 access = ALControlCache::PreferredMaturity;
#endif
return access >= SIM_ACCESS_MATURE;
}
bool LLAgentAccess::prefersAdult() const
{
#ifdef LL_TEST
U32 access = mSavedSettings.getU32("PreferredMaturity");
#else
U32 access = ALControlCache::PreferredMaturity;
#endif
return access >= SIM_ACCESS_ADULT;
}
bool LLAgentAccess::isTeen() const
{
return mAccess < SIM_ACCESS_MATURE;
}
bool LLAgentAccess::isMature() const
{
return mAccess >= SIM_ACCESS_MATURE;
}
bool LLAgentAccess::isAdult() const
{
return mAccess >= SIM_ACCESS_ADULT;
}
//static
int LLAgentAccess::convertTextToMaturity(char text)
{
if ('A' == text)
{
return SIM_ACCESS_ADULT;
}
else if ('M'== text)
{
return SIM_ACCESS_MATURE;
}
else if ('P'== text)
{
return SIM_ACCESS_PG;
}
return SIM_ACCESS_MIN;
}
void LLAgentAccess::setMaturity(char text)
{
mAccess = LLAgentAccess::convertTextToMaturity(text);
U32 preferred_access = mSavedSettings.getU32("PreferredMaturity");
while (!canSetMaturity(preferred_access))
{
if (preferred_access == SIM_ACCESS_ADULT)
{
preferred_access = SIM_ACCESS_MATURE;
}
else
{
// Mature or invalid access gets set to PG
preferred_access = SIM_ACCESS_PG;
}
}
mSavedSettings.setU32("PreferredMaturity", preferred_access);
}
bool LLAgentAccess::canSetMaturity(S32 maturity)
{
if (isGodlike()) // Gods can always set their Maturity level
return true;
if (isAdult()) // Adults can always set their Maturity level
return true;
if (maturity == SIM_ACCESS_PG || (maturity == SIM_ACCESS_MATURE && isMature()))
return true;
else
return false;
}