Skip to content
Snippets Groups Projects
  • Graham Linden's avatar
    d7ad30a2
    SL-10566 part the fourth · d7ad30a2
    Graham Linden authored
    Fix water rendering causing distortion map update very frame.
    
    Reduce binds in alpha draw pool for HUD atmo suppression (may regress HUD lighting weirdness).
    
    Add ability to retrieve current user clip plane so it can be saved/restored around water map gen.
    
    Leave render type masks as is after reflection map render to get detail filtering applied to distortion map again.
    
    Re-enable occlusion in distortion map rendering.
    d7ad30a2
    History
    SL-10566 part the fourth
    Graham Linden authored
    Fix water rendering causing distortion map update very frame.
    
    Reduce binds in alpha draw pool for HUD atmo suppression (may regress HUD lighting weirdness).
    
    Add ability to retrieve current user clip plane so it can be saved/restored around water map gen.
    
    Leave render type masks as is after reflection map render to get detail filtering applied to distortion map again.
    
    Re-enable occlusion in distortion map rendering.
Code owners
Assign users and groups as approvers for specific file changes. Learn more.