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Nat Goodspeed authored
A shocking number of LLSingleton subclasses had public constructors -- and in several instances, were being explicitly instantiated independently of the LLSingleton machinery. This breaks the new LLSingleton dependency-tracking machinery. It seems only fair that if you say you want an LLSingleton, there should only be ONE INSTANCE! Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the friend class LLSingleton<whatevah>; and explicitly declare a private nullary constructor. To try to enforce the LLSINGLETON() convention, introduce a new pure virtual LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might suspect, defined by the macro. If you declare an LLSingleton subclass without using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro() implementation -- which will hopefully remind the coder. Trawl through ALL LLSingleton subclass definitions, sprinkling in LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit constructor declarations, public or private, along with relevant 'friend class LLSingleton<myself>' declarations. Where destructors are declared, move them into private section as well. Where the constructor was inline but nontrivial, move out of class body. Fix several LLSingleton abuses revealed by making ctors/dtors private: LLGlobalEconomy was both an LLSingleton and the base class for LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance contained another instance of the LLGlobalEconomy "singleton.") Extract LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that. LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy. LLToolGrab, an LLSingleton, was also explicitly instantiated by LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated, with trivial subclass LLToolGrab, the LLSingleton instance. (WARNING: LLToolGrabBase methods have an unnerving tendency to go after LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship between the instance in LLToolCompGun and the LLToolGrab singleton instance.) LLGridManager declared a variant constructor accepting (const std::string&), with the comment: // initialize with an explicity grid file for testing. As there is no evidence of this being called from anywhere, delete it. LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD parameter wasn't used, and as there is no evidence of it being passed from anywhere, delete the parameter. LLViewerWindow::shutdownViews() was checking LLNavigationBar:: instanceExists(), then deleting its getInstance() pointer -- leaving a dangling LLSingleton instance pointer, a land mine if any subsequent code should attempt to reference it. Use deleteSingleton() instead. ~LLAppViewer() was calling LLViewerEventRecorder::instance() and then explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the LLSingleton instance pointer pointing to an allocated-but-destroyed instance. Use deleteSingleton() instead.
Nat Goodspeed authoredA shocking number of LLSingleton subclasses had public constructors -- and in several instances, were being explicitly instantiated independently of the LLSingleton machinery. This breaks the new LLSingleton dependency-tracking machinery. It seems only fair that if you say you want an LLSingleton, there should only be ONE INSTANCE! Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the friend class LLSingleton<whatevah>; and explicitly declare a private nullary constructor. To try to enforce the LLSINGLETON() convention, introduce a new pure virtual LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might suspect, defined by the macro. If you declare an LLSingleton subclass without using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro() implementation -- which will hopefully remind the coder. Trawl through ALL LLSingleton subclass definitions, sprinkling in LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit constructor declarations, public or private, along with relevant 'friend class LLSingleton<myself>' declarations. Where destructors are declared, move them into private section as well. Where the constructor was inline but nontrivial, move out of class body. Fix several LLSingleton abuses revealed by making ctors/dtors private: LLGlobalEconomy was both an LLSingleton and the base class for LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance contained another instance of the LLGlobalEconomy "singleton.") Extract LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that. LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy. LLToolGrab, an LLSingleton, was also explicitly instantiated by LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated, with trivial subclass LLToolGrab, the LLSingleton instance. (WARNING: LLToolGrabBase methods have an unnerving tendency to go after LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship between the instance in LLToolCompGun and the LLToolGrab singleton instance.) LLGridManager declared a variant constructor accepting (const std::string&), with the comment: // initialize with an explicity grid file for testing. As there is no evidence of this being called from anywhere, delete it. LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD parameter wasn't used, and as there is no evidence of it being passed from anywhere, delete the parameter. LLViewerWindow::shutdownViews() was checking LLNavigationBar:: instanceExists(), then deleting its getInstance() pointer -- leaving a dangling LLSingleton instance pointer, a land mine if any subsequent code should attempt to reference it. Use deleteSingleton() instead. ~LLAppViewer() was calling LLViewerEventRecorder::instance() and then explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the LLSingleton instance pointer pointing to an allocated-but-destroyed instance. Use deleteSingleton() instead.
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llpanel.h 10.74 KiB
/**
* @file llpanel.h
* @author James Cook, Tom Yedwab
* @brief LLPanel base class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANEL_H
#define LL_LLPANEL_H
#include "llcallbackmap.h"
#include "lluictrl.h"
#include "llviewborder.h"
#include "lluiimage.h"
#include "lluistring.h"
#include "v4color.h"
#include "llbadgeholder.h"
#include <list>
#include <queue>
const S32 LLPANEL_BORDER_WIDTH = 1;
const BOOL BORDER_YES = TRUE;
const BOOL BORDER_NO = FALSE;
class LLButton;
class LLUIImage;
/*
* General purpose concrete view base class.
* Transparent or opaque,
* With or without border,
* Can contain LLUICtrls.
*/
class LLPanel : public LLUICtrl, public LLBadgeHolder
{
public:
struct LocalizedString : public LLInitParam::Block<LocalizedString>
{
Mandatory<std::string> name;
Mandatory<std::string> value;
LocalizedString();
};
struct Params
: public LLInitParam::Block<Params, LLUICtrl::Params>
{
Optional<bool> has_border;
Optional<LLViewBorder::Params> border;
Optional<bool> background_visible,
background_opaque;
Optional<LLUIColor> bg_opaque_color,
bg_alpha_color,
bg_opaque_image_overlay,
bg_alpha_image_overlay;
// opaque image is for "panel in foreground" look
Optional<LLUIImage*> bg_opaque_image,
bg_alpha_image;
Optional<S32> min_width,
min_height;
Optional<std::string> filename;
Optional<std::string> class_name;
Optional<std::string> help_topic;
Multiple<LocalizedString> strings;
Optional<CommitCallbackParam> visible_callback;
Optional<bool> accepts_badge;
Params();
};
protected:
friend class LLUICtrlFactory;
// RN: for some reason you can't just use LLUICtrlFactory::getDefaultParams as a default argument in VC8
static const LLPanel::Params& getDefaultParams();
// Panels can get constructed directly
LLPanel(const LLPanel::Params& params = getDefaultParams());
public:
typedef std::vector<class LLUICtrl *> ctrl_list_t;
BOOL buildFromFile(const std::string &filename, const LLPanel::Params& default_params = getDefaultParams());
static LLPanel* createFactoryPanel(const std::string& name);
/*virtual*/ ~LLPanel();
// LLView interface
/*virtual*/ BOOL isPanel() const;
/*virtual*/ void draw();
/*virtual*/ BOOL handleKeyHere( KEY key, MASK mask );
/*virtual*/ void onVisibilityChange ( BOOL new_visibility );
// From LLFocusableElement
/*virtual*/ void setFocus( BOOL b );
// New virtuals
virtual void refresh(); // called in setFocus()
virtual void clearCtrls(); // overridden in LLPanelObject and LLPanelVolume
// Border controls
void addBorder( LLViewBorder::Params p);
void addBorder();
void removeBorder();
BOOL hasBorder() const { return mBorder != NULL; }
void setBorderVisible( BOOL b );
void setBackgroundColor( const LLColor4& color ) { mBgOpaqueColor = color; }
const LLColor4& getBackgroundColor() const { return mBgOpaqueColor; }
void setTransparentColor(const LLColor4& color) { mBgAlphaColor = color; }
const LLColor4& getTransparentColor() const { return mBgAlphaColor; }
void setBackgroundImage(LLUIImage* image) { mBgOpaqueImage = image; }
void setTransparentImage(LLUIImage* image) { mBgAlphaImage = image; }
LLPointer<LLUIImage> getBackgroundImage() const { return mBgOpaqueImage; }
LLPointer<LLUIImage> getTransparentImage() const { return mBgAlphaImage; }
LLColor4 getBackgroundImageOverlay() { return mBgOpaqueImageOverlay; }
LLColor4 getTransparentImageOverlay() { return mBgAlphaImageOverlay; }
void setBackgroundVisible( BOOL b ) { mBgVisible = b; }
BOOL isBackgroundVisible() const { return mBgVisible; }
void setBackgroundOpaque(BOOL b) { mBgOpaque = b; }
BOOL isBackgroundOpaque() const { return mBgOpaque; }
void setDefaultBtn(LLButton* btn = NULL);
void setDefaultBtn(const std::string& id);
void updateDefaultBtn();
void setLabel(const LLStringExplicit& label) { mLabel = label; }
std::string getLabel() const { return mLabel; }
void setHelpTopic(const std::string& help_topic) { mHelpTopic = help_topic; }
std::string getHelpTopic() const { return mHelpTopic; }
void setCtrlsEnabled(BOOL b);
ctrl_list_t getCtrlList() const;
LLHandle<LLPanel> getHandle() const { return getDerivedHandle<LLPanel>(); }
const LLCallbackMap::map_t& getFactoryMap() const { return mFactoryMap; }
CommitCallbackRegistry::ScopedRegistrar& getCommitCallbackRegistrar() { return mCommitCallbackRegistrar; }
EnableCallbackRegistry::ScopedRegistrar& getEnableCallbackRegistrar() { return mEnableCallbackRegistrar; }
void initFromParams(const Params& p);
BOOL initPanelXML( LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node, const LLPanel::Params& default_params);
bool hasString(const std::string& name);
std::string getString(const std::string& name, const LLStringUtil::format_map_t& args) const;
std::string getString(const std::string& name) const;
// ** Wrappers for setting child properties by name ** -TomY
// WARNING: These are deprecated, please use getChild<T>("name")->doStuff() idiom instead
// LLView
void childSetVisible(const std::string& name, bool visible);
void childSetEnabled(const std::string& name, bool enabled);
void childEnable(const std::string& name) { childSetEnabled(name, true); }
void childDisable(const std::string& name) { childSetEnabled(name, false); };
// LLUICtrl
void childSetFocus(const std::string& id, BOOL focus = TRUE);
BOOL childHasFocus(const std::string& id);
// *TODO: Deprecate; for backwards compatability only:
// Prefer getChild<LLUICtrl>("foo")->setCommitCallback(boost:bind(...)),
// which takes a generic slot. Or use mCommitCallbackRegistrar.add() with
// a named callback and reference it in XML.
void childSetCommitCallback(const std::string& id, boost::function<void (LLUICtrl*,void*)> cb, void* data);
void childSetColor(const std::string& id, const LLColor4& color);
LLCtrlSelectionInterface* childGetSelectionInterface(const std::string& id) const;
LLCtrlListInterface* childGetListInterface(const std::string& id) const;
LLCtrlScrollInterface* childGetScrollInterface(const std::string& id) const;
// This is the magic bullet for data-driven UI
void childSetValue(const std::string& id, LLSD value);
LLSD childGetValue(const std::string& id) const;
// For setting text / label replacement params, e.g. "Hello [NAME]"
// Not implemented for all types, defaults to noop, returns FALSE if not applicaple
BOOL childSetTextArg(const std::string& id, const std::string& key, const LLStringExplicit& text);
BOOL childSetLabelArg(const std::string& id, const std::string& key, const LLStringExplicit& text);
// LLButton
void childSetAction(const std::string& id, boost::function<void(void*)> function, void* value);
void childSetAction(const std::string& id, const commit_signal_t::slot_type& function);
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL);
//call onOpen to let panel know when it's about to be shown or activated
virtual void onOpen(const LLSD& key) {}
void setXMLFilename(std::string filename) { mXMLFilename = filename; };
std::string getXMLFilename() { return mXMLFilename; };
boost::signals2::connection setVisibleCallback( const commit_signal_t::slot_type& cb );
protected:
// Override to set not found list
LLButton* getDefaultButton() { return mDefaultBtn; }
LLCallbackMap::map_t mFactoryMap;
CommitCallbackRegistry::ScopedRegistrar mCommitCallbackRegistrar;
EnableCallbackRegistry::ScopedRegistrar mEnableCallbackRegistrar;
commit_signal_t* mVisibleSignal; // Called when visibility changes, passes new visibility as LLSD()
std::string mHelpTopic; // the name of this panel's help topic to display in the Help Viewer
typedef std::deque<const LLCallbackMap::map_t*> factory_stack_t;
static factory_stack_t sFactoryStack;
// for setting the xml filename when building panel in context dependent cases
std::string mXMLFilename;
private:
BOOL mBgVisible; // any background at all?
BOOL mBgOpaque; // use opaque color or image
LLUIColor mBgOpaqueColor;
LLUIColor mBgAlphaColor;
LLUIColor mBgOpaqueImageOverlay;
LLUIColor mBgAlphaImageOverlay;
LLPointer<LLUIImage> mBgOpaqueImage; // "panel in front" look
LLPointer<LLUIImage> mBgAlphaImage; // "panel in back" look
LLViewBorder* mBorder;
LLButton* mDefaultBtn;
LLUIString mLabel;
typedef std::map<std::string, std::string> ui_string_map_t;
ui_string_map_t mUIStrings;
}; // end class LLPanel
// Build time optimization, generate once in .cpp file
#ifndef LLPANEL_CPP
extern template class LLPanel* LLView::getChild<class LLPanel>(
const std::string& name, BOOL recurse) const;
#endif
typedef boost::function<LLPanel* (void)> LLPanelClassCreatorFunc;
// local static instance for registering a particular panel class
class LLRegisterPanelClass
: public LLSingleton< LLRegisterPanelClass >
{
LLSINGLETON_EMPTY_CTOR(LLRegisterPanelClass);
public:
// register with either the provided builder, or the generic templated builder
void addPanelClass(const std::string& tag,LLPanelClassCreatorFunc func)
{
mPanelClassesNames[tag] = func;
}
LLPanel* createPanelClass(const std::string& tag)
{
param_name_map_t::iterator iT = mPanelClassesNames.find(tag);
if(iT == mPanelClassesNames.end())
return 0;
return iT->second();
}
template<typename T>
static T* defaultPanelClassBuilder()
{
T* pT = new T();
return pT;
}
private:
typedef std::map< std::string, LLPanelClassCreatorFunc> param_name_map_t;
param_name_map_t mPanelClassesNames;
};
// local static instance for registering a particular panel class
template<typename T>
class LLPanelInjector
{
public:
// register with either the provided builder, or the generic templated builder
LLPanelInjector(const std::string& tag);
};
template<typename T>
LLPanelInjector<T>::LLPanelInjector(const std::string& tag)
{
LLRegisterPanelClass::instance().addPanelClass(tag,&LLRegisterPanelClass::defaultPanelClassBuilder<T>);
}
#endif