-
Monty Brandenberg authored
some problems disabling pipelining on a multi handle with outstanding requests so build a more conservative system that allows requests to drain before setting curl multi options. Would rather not have this but it is significantly safer. "HttpPipelining" debug setting is now fully dynamic. Connection limits can also be made dynamic in the near future. Upped the default connection count back to 8 for now but will revisit this in the tuning phase. It might be time to combine mesh and textures into a single asset class. For normal server operations that would be a clear path, but for server under load, the current scheme may be better. Minor cleanup in logging to elminate some redundant strings. Might add some more tracing to the stall logic 'just in case'.
Monty Brandenberg authoredsome problems disabling pipelining on a multi handle with outstanding requests so build a more conservative system that allows requests to drain before setting curl multi options. Would rather not have this but it is significantly safer. "HttpPipelining" debug setting is now fully dynamic. Connection limits can also be made dynamic in the near future. Upped the default connection count back to 8 for now but will revisit this in the tuning phase. It might be time to combine mesh and textures into a single asset class. For normal server operations that would be a clear path, but for server under load, the current scheme may be better. Minor cleanup in logging to elminate some redundant strings. Might add some more tracing to the stall logic 'just in case'.
Code owners
Assign users and groups as approvers for specific file changes. Learn more.