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Commit 033a09e6 authored by Rye Mutt's avatar Rye Mutt :bread:
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Brandize system chat messages

parent 92eb64a8
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...@@ -800,7 +800,7 @@ class LLChatHistoryHeader: public LLPanel ...@@ -800,7 +800,7 @@ class LLChatHistoryHeader: public LLPanel
icon->setValue(LLSD("OBJECT_Icon")); icon->setValue(LLSD("OBJECT_Icon"));
break; break;
case CHAT_SOURCE_SYSTEM: case CHAT_SOURCE_SYSTEM:
icon->setValue(LLSD("SL_Logo")); icon->setValue(LLSD("AL_Logo"));
break; break;
case CHAT_SOURCE_UNKNOWN: case CHAT_SOURCE_UNKNOWN:
icon->setValue(LLSD("Unknown_Icon")); icon->setValue(LLSD("Unknown_Icon"));
......
...@@ -471,7 +471,7 @@ void LLFloaterIMNearbyChatToastPanel::draw() ...@@ -471,7 +471,7 @@ void LLFloaterIMNearbyChatToastPanel::draw()
if(mSourceType == CHAT_SOURCE_OBJECT) if(mSourceType == CHAT_SOURCE_OBJECT)
icon->setValue(LLSD("OBJECT_Icon")); icon->setValue(LLSD("OBJECT_Icon"));
else if(mSourceType == CHAT_SOURCE_SYSTEM) else if(mSourceType == CHAT_SOURCE_SYSTEM)
icon->setValue(LLSD("SL_Logo")); icon->setValue(LLSD("AL_Logo"));
else if(mSourceType == CHAT_SOURCE_AGENT) else if(mSourceType == CHAT_SOURCE_AGENT)
icon->setValue(mFromID); icon->setValue(mFromID);
else if(!mFromID.isNull()) else if(!mFromID.isNull())
......
indra/newview/skins/default/textures/icons/AL_Logo.png

10.3 KiB

...@@ -608,6 +608,7 @@ with the same filename but different name ...@@ -608,6 +608,7 @@ with the same filename but different name
<texture name="SliderThumb_Disabled" file_name="widgets/SliderThumb_Disabled.png" /> <texture name="SliderThumb_Disabled" file_name="widgets/SliderThumb_Disabled.png" />
<texture name="SliderThumb_Press" file_name="widgets/SliderThumb_Press.png" /> <texture name="SliderThumb_Press" file_name="widgets/SliderThumb_Press.png" />
<texture name="AL_Logo" file_name="icons/AL_Logo.png" preload="true" />
<texture name="SL_Logo" file_name="icons/SL_Logo.png" preload="true" /> <texture name="SL_Logo" file_name="icons/SL_Logo.png" preload="true" />
<texture name="OBJECT_Icon" file_name="icons/object_icon.png" preload="true" /> <texture name="OBJECT_Icon" file_name="icons/object_icon.png" preload="true" />
<texture name="Unknown_Icon" file_name="icons/unknown_icon.png" preload="true" /> <texture name="Unknown_Icon" file_name="icons/unknown_icon.png" preload="true" />
......
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