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enable basic directional lighting for basic/atmospheric shaders - yay.
next, needs the non-shader GL lighting model to be equally dumb (it's too smart - kill the spot angle.
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- indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl 21 additions, 0 deletions...view/app_settings/shaders/class1/lighting/lightFuncV.glsl
- indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl 5 additions, 3 deletions...view/app_settings/shaders/class2/lighting/sumLightsV.glsl
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