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Commit 0a686d3f authored by Rye Mutt's avatar Rye Mutt :bread:
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Fix debug helper to work in static func

parent 13189d73
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...@@ -139,6 +139,7 @@ void LLDiskCache::purge() ...@@ -139,6 +139,7 @@ void LLDiskCache::purge()
} }
} }
//static
const std::string LLDiskCache::assetTypeToString(LLAssetType::EType at) const std::string LLDiskCache::assetTypeToString(LLAssetType::EType at)
{ {
/** /**
...@@ -146,7 +147,7 @@ const std::string LLDiskCache::assetTypeToString(LLAssetType::EType at) ...@@ -146,7 +147,7 @@ const std::string LLDiskCache::assetTypeToString(LLAssetType::EType at)
* for inline initialization of an std::map<> * for inline initialization of an std::map<>
*/ */
typedef std::map<LLAssetType::EType, std::string> asset_type_to_name_t; typedef std::map<LLAssetType::EType, std::string> asset_type_to_name_t;
asset_type_to_name_t asset_type_to_name = static asset_type_to_name_t asset_type_to_name =
{ {
{ LLAssetType::AT_TEXTURE, "TEXTURE" }, { LLAssetType::AT_TEXTURE, "TEXTURE" },
{ LLAssetType::AT_SOUND, "SOUND" }, { LLAssetType::AT_SOUND, "SOUND" },
......
...@@ -137,7 +137,7 @@ class LLDiskCache : ...@@ -137,7 +137,7 @@ class LLDiskCache :
* Utility function to convert an LLAssetType enum into a * Utility function to convert an LLAssetType enum into a
* string that we use as part of the cache file filename * string that we use as part of the cache file filename
*/ */
const std::string assetTypeToString(LLAssetType::EType at); static const std::string assetTypeToString(LLAssetType::EType at);
/** /**
* Utility function to create the cache directory structure * Utility function to create the cache directory structure
......
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