EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled...
EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2 * Fixed up shaders to add haze_density and blue_density together correctly as vec4's rather than relying on the shader compiler to add them together properly.
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- indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl 1 addition, 1 deletion...newview/app_settings/shaders/class1/deferred/cloudsV.glsl
- indra/newview/app_settings/shaders/class1/deferred/skyV.glsl 1 addition, 1 deletionindra/newview/app_settings/shaders/class1/deferred/skyV.glsl
- indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl 1 addition, 1 deletion...ew/app_settings/shaders/class1/deferred/softenLightF.glsl
- indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl 1 addition, 1 deletion...ew/app_settings/shaders/class2/deferred/softenLightF.glsl
- indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl 1 addition, 1 deletion.../app_settings/shaders/class2/windlight/atmosphericsV.glsl
- indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl 1 addition, 1 deletion...ewview/app_settings/shaders/class2/windlight/cloudsV.glsl
- indra/newview/app_settings/shaders/class2/windlight/skyV.glsl 1 addition, 1 deletion...a/newview/app_settings/shaders/class2/windlight/skyV.glsl
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