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SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for...
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
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- indra/llrender/llgl.cpp 61 additions, 1 deletionindra/llrender/llgl.cpp
- indra/llrender/llgl.h 2 additions, 0 deletionsindra/llrender/llgl.h
- indra/llrender/llglheaders.h 3 additions, 0 deletionsindra/llrender/llglheaders.h
- indra/llrender/llglslshader.cpp 3 additions, 2 deletionsindra/llrender/llglslshader.cpp
- indra/llrender/llshadermgr.cpp 43 additions, 49 deletionsindra/llrender/llshadermgr.cpp
- indra/llrender/llvertexbuffer.cpp 41 additions, 5 deletionsindra/llrender/llvertexbuffer.cpp
- indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl 4 additions, 2 deletions...wview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
- indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl 4 additions, 2 deletions.../newview/app_settings/shaders/class1/deferred/alphaF.glsl
- indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl 6 additions, 4 deletions...pp_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
- indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl 4 additions, 2 deletions...ings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
- indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl 5 additions, 3 deletions...p_settings/shaders/class1/deferred/attachmentShadowF.glsl
- indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl 6 additions, 4 deletions...newview/app_settings/shaders/class1/deferred/avatarF.glsl
- indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl 4 additions, 2 deletions...w/app_settings/shaders/class1/deferred/avatarShadowF.glsl
- indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl 4 additions, 2 deletions...view/app_settings/shaders/class1/deferred/blurLightF.glsl
- indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl 7 additions, 5 deletions...a/newview/app_settings/shaders/class1/deferred/bumpF.glsl
- indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl 6 additions, 4 deletions...newview/app_settings/shaders/class1/deferred/cloudsF.glsl
- indra/newview/app_settings/shaders/class1/deferred/cofF.glsl 5 additions, 3 deletionsindra/newview/app_settings/shaders/class1/deferred/cofF.glsl
- indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl 6 additions, 4 deletions...p_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
- indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl 6 additions, 4 deletions...ngs/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
- indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl 6 additions, 4 deletions...ngs/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
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